i really would like if the skeleton aiming gets pretty bad because every time i see a skeleton is so Useless and disappointing MOB that makes me destroy the monitor.... These are the FACT
Skeleton Has Aimbot.. NERF IT !!!
( Obviously is so useless and so terrible how the skeleton rapidly hits you... i was walking and the skeleton Dint move and hits me and he haven't move so unrealistic and pathetic to see that ... along time ago skeletons were fine and normal mob not so Useless and disappointing Aimbot )
Sprinting perpendicular from the skeleton once you suspect an arrow will be fired usually does the trick for me, followed by getting in their face and splinting them to bits. If you have a weak sword, block at close range when they are about to fire again.
Skeletons (According to my testing @ 7/11/12 10:42 PM EST) Take 3.1 (Rounded to the nearest thousandths of a millisecond) seconds to "recharge" until another arrow is shot. Skeletons can be evaded most effectivly by using the "a" & "d" or "<-" & "->" (Depending on your control preferences) keys to maneuver around the skeleton and by counting approximately 2.8 seconds then switching directions makes fighting a skeleton a no-heart battle. The only issue would arrive is if you happened to be in a cave or alternatively a confined area. If you need help with fighting any more Hostile mobs please allow me to offer my assistance. *NOTICE*: ALL OF THIS INFORMATION WAS GATHERED IN EXPERIMENTS OR TAKEN FROM THE WIKI PLEASE GIVE CREDIT TO WHERE IT IS NEEDED. -Silvercoin. Criticism and information fixes are very much appreciated.
Really? I think skeleton are easy.
Just move around a lot, Even without a bow they're easy. Just use Invasive action. I'd actually love to see them get harder, That way, instead of "Oh...great, another skeleton. With his little bow..." and go: "Oh ****! A skeleton! Run!"
I just hate it when the skeleton is walking away from me and I get hit with an arrow, then the skeleton turns around 1/2 a second later to prove he has unmatched skills firing arrows backwards through his own head while YOU can't. How about the moment you are about come around a tight corner in a cave and WACK!!! It's so abrupt and unexpected since you can't even see the skeleton yet since you didn't yet get fully around the corner.
Other than these annoyances, skeletons are pretty easy to beat.
Imagine encountering a skeleton spawner.... on hardcore mode.
I lost my HC world just last night because of this. No plan or strategy can get past them fast enough to destroy the spawner before the aimbots kill you.
Why are so many people referring to skeletons as "aimbots"?
Presumably, the skeleton's primary skill is with the bow, so it's no surprise that they would have a good shot. Additionally, since an "aimbot" is a program designed to aim, and no doubt the skeleton AI is designed to aim, then technically of course it is, but calling it that is sort of redundant.
Skeleton aim has a random factor of variance off their target. One good strategy is to try to jump frequently; those arrows fired at you when you are near the apex of your jump will miss you entirely.
As for mob spawners- you don't need to destroy it, light it up, take out the skeletons around, and then you destroy it. Or just blow the entire thing up with TNT from above.
Skeleton Has Aimbot.. NERF IT !!!
( Obviously is so useless and so terrible how the skeleton rapidly hits you... i was walking and the skeleton Dint move and hits me and he haven't move so unrealistic and pathetic to see that ... along time ago skeletons were fine and normal mob not so Useless and disappointing Aimbot )
NERF IT NOTCH !!!!
Learn From DICE/EA
Nerfing Games !!!
Also, Notch never reads these forums, and even if he did, he isn't in charge of programming any more.
skeletons are pretty easy to kill when you have a BOW.....
but if you dont have bows and your using a sword only will be useless and disappointing when they start hitting you pretty aimbot
Hi purpleelephant98. Maybe for you, but consider there are other forum members that may be struggling with Skeletons.
Thanks,
Marv
Kennyful. Maybe some forum members are not as talented as you and are struggling with Skeletons.
Marv
Nivram, you look awful. Get a haircut or something.
Just move around a lot, Even without a bow they're easy. Just use Invasive action. I'd actually love to see them get harder, That way, instead of "Oh...great, another skeleton. With his little bow..." and go: "Oh ****! A skeleton! Run!"
Other than these annoyances, skeletons are pretty easy to beat.
I lost my HC world just last night because of this. No plan or strategy can get past them fast enough to destroy the spawner before the aimbots kill you.
Strafe left and right they can't hit you if you strafe!
<buzzer> Wrong.
I tried that before on numerous occasions. Sometimes they do still manage to hit me.
Presumably, the skeleton's primary skill is with the bow, so it's no surprise that they would have a good shot. Additionally, since an "aimbot" is a program designed to aim, and no doubt the skeleton AI is designed to aim, then technically of course it is, but calling it that is sort of redundant.
Skeleton aim has a random factor of variance off their target. One good strategy is to try to jump frequently; those arrows fired at you when you are near the apex of your jump will miss you entirely.
As for mob spawners- you don't need to destroy it, light it up, take out the skeletons around, and then you destroy it. Or just blow the entire thing up with TNT from above.