The Curator observes "Enderbent Evolved" by AutomatorMC and FlyinZ
Fantastic combination of open-world city looting and dungeon diving. The effects are really off the charts from the moment you begin and waves come crashing over the side of your boat while pirate ships assault you with cannons. The visual build is also top notch - tons of variety and detail. I love the optional banner monument, which gives this a CTM feel. This is one of my personal favorites for the sheer amont of unique content. So much so, that I never once stopped to realize there's no throughline story. And be warned, the map is LONG, but really worth it. That said - I have a few areas of criticism that hold me back, primarily in the 'pacing' category. First, there are occassionally exposed command blocks that can be abused with redstone; this used to be played in adventure mode, but now it's intended to be played in survival, and it's pretty easy to circumvent traps or give yourself lots of free gear. Second, because it's open world, you can fairly easily accidentally dig into areas beyond your current 'level' - which isn't that bad - but there is so much loot in the map I found myself way overgeared before I had even tackled 2/3 of the dungeons, and then it became a bit of a cake walk. I still enjoyed the builds and effects, but the challenge was missing. That said - had I concentrated on delving the dungeons in order and only spending a little time in the city, I think the challenge would have been pretty spot-on.