So I saw on YouTube that some videos have different quality from others. By this, I mean that when I watched a video at 720p fullscreen, it had really bad quality. Another video was watched at 720p fullscreen and it had better quality. I don't know how to make videos at better quality and resolution. My videos at 720p look somewhat pixelated and I record them at 29.97 FPS (with Fraps) at full size and render them at 720p.
Please help me.. I want to record, upload, and let my views watch videos and see tiny details.
Getting "high quality" video on YouTube requires: a crazy amount of trial and error; is depending on your source, recording software, and editing software; codecs; and your computing power. There's just no simple answer to the question "How do I make these videos look good?"
Sorry that's not much help, but the truth is you'll have to do some research, watch some YouTube videos on Frapsing Minecraft, and spend a few hours experimenting.
Record 720p in 720p, not fullscreen (unless your monitor/screen is 720p)
While a 720p video may be good, it all depends on who recorded it and with what. I can easily make a pixelated movie and render it in 1080p. It'd provide a low quality.
If you record in 1080p, do not render in 720p. While it doesn't bring down much, it sometimes tend to pixelate a bit. Recording in 720p and rendering in 1080p is fine.
Also: I hate Fraps. It's dumb, useless and a waste of money. You get about no customization options, and it drops frames tremendously. I use a program named PlayClaw 5, it's on steam for around $40, and it drops 0 frames, records in any resolution and has loads of customization options.
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Anything that records footage will put a hit on your system - there is NO software solution that can record and doesn't cause a drop in performance (there are hardware solutions though). The thing is, different pieces of software hit different chokepoints - with FRAPs the major chokepoint is going to be due to its filesize (saving a lot of high quality images and sounds requires a lot of data throughput to your harddrive, many systems choke on this), many of these other pieces of software either let you choose what to tax (DxTory and to an extent Bandicam) or force various compression options, which then tax other resources (which you may not notice when recording certain games, due to the game not taxing your system to begin with) - which can impair quality, depending on the software.
FRAPs has one major downfall: Framelock - it will force you to play at the rate you record. Other software like DxTory don't have this issue.
As far as some 720p videos being lower quality than others - this is just a 'matter of fact' with resizing visual assets - the original 'size' is going to be the best quality, every extrapolated size is going to be lower quality (because you have an algorithm essentially 'guessing' at how the pixel would look at the new resolution) - resizes in incriments of 25% generally work best (50%, 75%, 100%, 125%, etc.) - though too much of a change in a given direction or another will always cause unwanted distortion. Different algorithms do better or worse depending on the image. Only infinitely resizable images are 'vectors'... but that's a different discussion (for your intents and purposes, your videos use entirely 'raster' images)
youtube processes all videos at 30fps so frames would normally not be an issue... the thing that comes into play though is aspect ratio.
recording and rendering the footage at same or very similar aspects will keep the videos crisp..
Please help me.. I want to record, upload, and let my views watch videos and see tiny details.
Getting "high quality" video on YouTube requires: a crazy amount of trial and error; is depending on your source, recording software, and editing software; codecs; and your computing power. There's just no simple answer to the question "How do I make these videos look good?"
Sorry that's not much help, but the truth is you'll have to do some research, watch some YouTube videos on Frapsing Minecraft, and spend a few hours experimenting.
Record 720p in 720p, not fullscreen (unless your monitor/screen is 720p)
While a 720p video may be good, it all depends on who recorded it and with what. I can easily make a pixelated movie and render it in 1080p. It'd provide a low quality.
If you record in 1080p, do not render in 720p. While it doesn't bring down much, it sometimes tend to pixelate a bit. Recording in 720p and rendering in 1080p is fine.
Also: I hate Fraps. It's dumb, useless and a waste of money. You get about no customization options, and it drops frames tremendously. I use a program named PlayClaw 5, it's on steam for around $40, and it drops 0 frames, records in any resolution and has loads of customization options.
FRAPs has one major downfall: Framelock - it will force you to play at the rate you record. Other software like DxTory don't have this issue.
As far as some 720p videos being lower quality than others - this is just a 'matter of fact' with resizing visual assets - the original 'size' is going to be the best quality, every extrapolated size is going to be lower quality (because you have an algorithm essentially 'guessing' at how the pixel would look at the new resolution) - resizes in incriments of 25% generally work best (50%, 75%, 100%, 125%, etc.) - though too much of a change in a given direction or another will always cause unwanted distortion. Different algorithms do better or worse depending on the image. Only infinitely resizable images are 'vectors'... but that's a different discussion (for your intents and purposes, your videos use entirely 'raster' images)
youtube processes all videos at 30fps so frames would normally not be an issue... the thing that comes into play though is aspect ratio.
recording and rendering the footage at same or very similar aspects will keep the videos crisp..