Hi, I'm new to recording and I noticed that when I record Minecraft, the HUD flickers, a lot. This makes the video difficult to watch when in a crafting menu. I also am using the technic pack so I don't know if that is part of the problem but i figured that it was more of a Minecraft issue as it affects a central game element. I record on a mac with the quicktime screen recording tool. Can someone help me?
I've uploaded some to my Youtube (bad I know but I felt it wouldn't be the same if I re-recorded :P) so if you want to see examples it's easy enough.
This very same thing happens to me when I record using a Mac and I play exclusively with Vanilla Minecraft.
Everything on my channel was recorded on my Macbook Pro with Quicktime Player and edited using Quicktime Pro. It is an amazingly painless process with the only real downside being that the file sizes are enormous.
In my early episodes I didn't have any problems at all with the flickering but towards the middle of my series I started to see it happening and since it started it has been getting worse and worse each episode. I have had countless theories with what has been causing the flickering but everything I have tried has not really fixed it. In my I noticed that there was little to no flickering happening in the portions of the recording where I was in a singleplayer world or the portions where I was at another player's base on my server. I hypothesized that the particles from the beacons were to blame because in my early episodes I didn't have any beacons in my base and at the time of my Christmas episode, the other players, whose bases I visited, did not have any active beacons that were providing effects.
While I'm recording, Minecraft looks completely normal and I have no visual problems with the recording process at all. The video itself is a different story. Originally I experienced the same problem as wildebeast50 where the Heads Up Display flickered a little bit and was most noticeable when opening a chest. Actually before I go on I should probably describe what I mean when I say that things are "Flickering". While watching the video I recorded, every couple of frames there will be one single frame where the HUD would vanish entirely. Imagine you are playing Minecraft and repeatedly hitting the F1 key. Anyway, later I started to see other things happening, like water would completely vanish during the flicker frames. You know how when you look through an ice block in Minecraft you can see the ocean floor? Or how you can't see water through Nether Portals? It was exactly like that. The game obviously can't render through double semi transparent pixels in the textures so when looking through ice, water, or Nether Portals, you can't see them. Well, this is where the particles from Beacons first came under consideration as the culprit because unlike potions, beacon's particle effects are semi transparent. In fact, if you pay attention you can look through ice, water, and Nether Portals as the particles float in front of your field of vision. So anyway, I tried recording with particles turned off and it didn't fix the problem.
Another theory I had was that entities were causing the problems, too many chests or item frames or something. I tried killing all my animals and thought that for sure would help my problem but of course it didn't help. I considered that maybe Minecraft was bogging down my computer but I find that almost impossible to believe because I work in the VFX industry and for the majority of my early episodes I was doing heavy rendering out of Maya while I was recording (you can hear my computer's fan going crazy in those episodes).
Yet another theory I had was that because Quicktime Player was spitting out recordings that were 30-40 gigs each time that possibly my hard drive filling up was the issue. Well I backed everything up and cleared my hard drive and even if it helped, it didn't help much and it didn't help for long.
Truth be told, yeah using a different recorder is probably the answer. I'd rather stick with my set up but every new snapshot seems to have progressively worse flickering in it.
If you guys have any ideas at all on how to fix this, or at least help it, please let me know!
I said that over time the water would disappear in the flicker. Well I did some recording today and now when the flicker happens everything disappears, the HUD, the player, the water, the land, everything! The only thing left is the blue backdrop of the sky! Originally when the flickering first started I would see the "flicker frame" pop up about once every 10 seconds or so, now it is happening 3-4 times in a single second! AUGH!! so annoying!! I haven't recorded a new episode in over a month because everytime I try the flickering is worse than before. It's so irritating because When I play the game looks fine and I feel like I'm getting a pretty decent episode out and then when I'm done and I look at the video it is pretty much unwatchable.
I tried forcing an update back to 1.4.7 and it didn't help.
I tried allocating a full 8 gigs of RAM to Minecraft and forcing my Mac to use 64 bit Java. Still no help.
I looked all over the internet till I found a video on how to fix the flicker people experienced on BandiCam. Well ironically I fixed the flickering by doing the exact opposite.
When I record, I always go into the video settings and select Full Screen so that the video will look more professional and my Mac's doc won't be in the video. Something I've experienced lately that has been really annoying is that occasionally when I would switch Full Screen on or off, it would completely freeze up my mac, and I would have to force shut down to get it to respond again. Well, it turns out that if I record with the window maximized but without using Full Screen I don't experience flickering at all!
I tried forcing an update back to 1.4.7 and it didn't help.
I tried allocating a full 8 gigs of RAM to Minecraft and forcing my Mac to use 64 bit Java. Still no help.
I looked all over the internet till I found a video on how to fix the flicker people experienced on BandiCam. Well ironically I fixed the flickering by doing the exact opposite.
When I record, I always go into the video settings and select Full Screen so that the video will look more professional and my Mac's doc won't be in the video. Something I've experienced lately that has been really annoying is that occasionally when I would switch Full Screen on or off, it would completely freeze up my mac, and I would have to force shut down to get it to respond again. Well, it turns out that if I record with the window maximized but without using Full Screen I don't experience flickering at all!
Hope this helps guys!
Any way you can fix this? I really need to do this full screen.
I've uploaded some to my Youtube (bad I know but I felt it wouldn't be the same if I re-recorded :P) so if you want to see examples it's easy enough.
Everything on my channel was recorded on my Macbook Pro with Quicktime Player and edited using Quicktime Pro. It is an amazingly painless process with the only real downside being that the file sizes are enormous.
In my early episodes I didn't have any problems at all with the flickering but towards the middle of my series I started to see it happening and since it started it has been getting worse and worse each episode. I have had countless theories with what has been causing the flickering but everything I have tried has not really fixed it. In my I noticed that there was little to no flickering happening in the portions of the recording where I was in a singleplayer world or the portions where I was at another player's base on my server. I hypothesized that the particles from the beacons were to blame because in my early episodes I didn't have any beacons in my base and at the time of my Christmas episode, the other players, whose bases I visited, did not have any active beacons that were providing effects.
While I'm recording, Minecraft looks completely normal and I have no visual problems with the recording process at all. The video itself is a different story. Originally I experienced the same problem as wildebeast50 where the Heads Up Display flickered a little bit and was most noticeable when opening a chest. Actually before I go on I should probably describe what I mean when I say that things are "Flickering". While watching the video I recorded, every couple of frames there will be one single frame where the HUD would vanish entirely. Imagine you are playing Minecraft and repeatedly hitting the F1 key. Anyway, later I started to see other things happening, like water would completely vanish during the flicker frames. You know how when you look through an ice block in Minecraft you can see the ocean floor? Or how you can't see water through Nether Portals? It was exactly like that. The game obviously can't render through double semi transparent pixels in the textures so when looking through ice, water, or Nether Portals, you can't see them. Well, this is where the particles from Beacons first came under consideration as the culprit because unlike potions, beacon's particle effects are semi transparent. In fact, if you pay attention you can look through ice, water, and Nether Portals as the particles float in front of your field of vision. So anyway, I tried recording with particles turned off and it didn't fix the problem.
Another theory I had was that entities were causing the problems, too many chests or item frames or something. I tried killing all my animals and thought that for sure would help my problem but of course it didn't help. I considered that maybe Minecraft was bogging down my computer but I find that almost impossible to believe because I work in the VFX industry and for the majority of my early episodes I was doing heavy rendering out of Maya while I was recording (you can hear my computer's fan going crazy in those episodes).
Yet another theory I had was that because Quicktime Player was spitting out recordings that were 30-40 gigs each time that possibly my hard drive filling up was the issue. Well I backed everything up and cleared my hard drive and even if it helped, it didn't help much and it didn't help for long.
Truth be told, yeah using a different recorder is probably the answer. I'd rather stick with my set up but every new snapshot seems to have progressively worse flickering in it.
If you guys have any ideas at all on how to fix this, or at least help it, please let me know!
Thanks a ton
I said that over time the water would disappear in the flicker. Well I did some recording today and now when the flicker happens everything disappears, the HUD, the player, the water, the land, everything! The only thing left is the blue backdrop of the sky! Originally when the flickering first started I would see the "flicker frame" pop up about once every 10 seconds or so, now it is happening 3-4 times in a single second! AUGH!! so annoying!! I haven't recorded a new episode in over a month because everytime I try the flickering is worse than before. It's so irritating because When I play the game looks fine and I feel like I'm getting a pretty decent episode out and then when I'm done and I look at the video it is pretty much unwatchable.
Again, any help is appreciated!
I tried forcing an update back to 1.4.7 and it didn't help.
I tried allocating a full 8 gigs of RAM to Minecraft and forcing my Mac to use 64 bit Java. Still no help.
I looked all over the internet till I found a video on how to fix the flicker people experienced on BandiCam. Well ironically I fixed the flickering by doing the exact opposite.
When I record, I always go into the video settings and select Full Screen so that the video will look more professional and my Mac's doc won't be in the video. Something I've experienced lately that has been really annoying is that occasionally when I would switch Full Screen on or off, it would completely freeze up my mac, and I would have to force shut down to get it to respond again. Well, it turns out that if I record with the window maximized but without using Full Screen I don't experience flickering at all!
Hope this helps guys!
Any way you can fix this? I really need to do this full screen.