Minecraft Region file (r.x.z.mca) / World Generator.
Program+tools+datafiles to generate 3600 region (.mca) files, with over 50 kilometers of rail tracks per region file, in (total) a 3000 x 3000 sized maze, with command blocks + trigger plates + mobs and tnt explosions = great fun!
https://www.facebook.com/110607880303634/photos/a.118987282799027/131266284904460/
25 kilometers of maze per region file.
50 kilometers of rails per region file.
Generate 3600 region files (60x60) with program
https://drive.google.com/open?id=1Rn8qUaqJZLcqkltYQeENMSmCE9zvIDIR
Minecraft Region file (r.x.z.mca) / World Generator.
Program+tools+datafiles to generate 3600 region (.mca) files, with over 50 kilometers of rail tracks per region file, in (total) a 3000 x 3000 sized maze, with command blocks + trigger plates + mobs and tnt explosions = great fun!
:
https://drive.google.com/open?id=1WbZ5MqDyPiXqbRdPQ2D7AidOQik8iu_P
World data dir + some region files.
:
https://drive.google.com/open?id=1I1y0TCHsG_bSNw6p-0jIVnojcscWJDYv
For compiling: Install codeblocks ide.
Unpack zip file.
Use seh version of mingw32 (included)
Adapt codeblocks->settings->compiler->toolchain executables.
Run install_saves (admin...)
Adapt pacman.ini and/or dirs. (/Saves/leeg, /Saves/test, /Saves/test.copy)
Contents of level.dat should be 13.
Source level textures in levels/100x200/013.
run: pacman mceditor, or pacman then press ctrl-enter.
See src/mceditor/test.cpp for world creation.