This is my single most powerful weapon, adapting Cubehamster's Lightning engine to the heavy cargo carrying design of the Destroyer, it represents one of the most immediate threats to the enemy base. My 3x3 Heavy Cargo pusher midsection and 3x3 Heavy TNT warhead were designed specifically for this missile.
Features: - 38 TNT in design - This missile goes Lightning speed - rider self-destruct - resists arrows - defeatable with barriers - classified as ordinance for flagships and bases
See it in action!
Cubehamster is fully aware of my work and we played Missile Wars on his realm during a stream running my experimental mechanics.
The Dreadnaught Missile:
This is my single most powerful weapon, adapting Cubehamster's Lightning engine to the heavy cargo carrying design of the Destroyer, it represents one of the most immediate threats to the enemy base. My 3x3 Heavy Cargo pusher midsection and 3x3 Heavy TNT warhead were designed specifically for this missile.
Features:
- 38 TNT in design
- This missile goes Lightning speed
- rider self-destruct
- resists arrows
- defeatable with barriers
- classified as ordinance for flagships and bases
See it in action!
Cubehamster is fully aware of my work and we played Missile Wars on his realm during a stream running my experimental mechanics.
Gillymoth Structures for Ruins <<< Folder containing my Structure-sets for Ruins mod.
I love the design. You should really make tutorials for your other missiles.
Thanks, I've tended to wait on making tutorials for the most part as I keep finding places to make revisions, as well as new missiles to make.
Gillymoth Structures for Ruins <<< Folder containing my Structure-sets for Ruins mod.