I've recently gotten into a lot of Feed The Beast (FTB) play, and I'm especially loving the New World mod pack by kylemcqueen75. This marks the first time I've really spent any time with any kind of tech mod, and the first time I've tackled them in survival to really see how they change the way I play the game. Here are some pictures of the first base I built, as I was just starting out and learning the ropes of all the different mods. I hope you enjoy!
Let's take a tour:
Here it is, the front side of my base, which I've dubbed Oakwood Manor. The two round towers hold most of the tech and working parts of the build while the center part hold the decorated and spacious living quarters.
Here's another view where you can see all of my resource farms spreading out through the marsh in front of the manor. I really enjoy the new biomes that the ExtraBiomes mod adds to the game. It makes playing a whole lot more varied and gives you a wonderful new pallete to work on. As it turns out this entire build is built out over the marsh right off shore.:
And here it is from the back, showing the observation deck and the back side of the living quarters.
Now to go inside. First lets check out the living spaces:
This is the ground floor entrance, a large reception area meant to be inviting and grandiose. Keeping with the theme of Oakwood Manor, I chose a sturdy tree as the sigil for the build. You can see it inlaid in the floor and then the colors reflected in the stained glass of the ceiling. At the back you can see the two large paintings which are actually relics purchased from the Byzantine millienaire village that sits right along side the manor (more on that later)
Up the winding marble stairs, the second story holds a couple of small ante chambers, one containing an enchanting set-up and the other containing a small workshop with an industrial craft generator and a few of the simpler machines.
The Third Floor:
This one is a little sparsely done. It was the last thing I built and decorated and i didn't quite have the materials necessary to really spruce it up nicely. It still serves its purpose though. I get to sleep and the zombies stay outside.
As well, it has a large walkout balcony where you can see the entirety of the Byzantine Villiage of Anapolis, courtesy of the millienaire mod. Millienaire is perhaps my favorite mods and one of the main reasons why I love this mod pack in particular. It adds such a new interactive dimension to the game that vanilla villages just don't accomplish. Plus I love watching the little villages grow and expand under my benevolent hand. Anapolis started out with sever or so tiny building s and has now grown into a center of regional trade and culture.
Now for the tech:
Most of this build was spent learning the intricacies of Buildcraft piping, storage and the process of sorting and routing ores and other materials. The end product then, was this expansive and somewhat clumsy ore grinder.
It starts out at the entrance to my mine with a little chest that whisks away everything in up toward the processing tower. Having it right down in the mine allowed me to keep working without have to climb all the way out every time my inventory got full.
From there it entered the processing tower, which took up the entirety of the left tower of Oakwood manor. Everything from the mine passes through a long series of MineFactory item routers, sending the simple resources (stone, dirt, gravel) straight to storage chests and all the ores (this pack has a lot of new ones) into their own designated furnace.
There are two floors of ore furnaces, each with twelve different ores being processed. In hindsight, this set-up is really clunky, but I had yet to do alot with other mods and so this came out, and it does work. While input and output are automated via simple buildcraft piping, I opted in this grinder to feed all of the furnaces by hand so that I wouldn't inadvertently waste an entire chunk of coal smelting one block of ore right as it came in.
Lastly, the refined ores were pumped out and then resorted into groups of vanilla ores, mod ores and nether ores. They were then moved back down to the bottom floor of the tower for easy access.
This is only the first of my FTB survival builds though definitely not the last. As this one neared completion, I set out on a quest, exploring the area around me for a new site.
About 600m to the southwest of Oakwood manor lies the site of my next project, The Oasis Outpost. Connecting the two I made a long road running through the countryside in between. When I timed it, the journey from one to the other takes right about 3 min at a constant, normal pace. Here's a map to show you what I mean.
Let me know what you liked, didn't like and we'll see what comes out of the new base. (Hint: I'm experimenting more with industrial craft power and buildcraft quarries.)