Hiya! Been a while.
FyreUK finally updated their texture pack, so work has resumed in 1.6.2, and we have more random blocks as well as the new clay!
Hi, I've been following this thread for a long time. I haven't said anything yet due to login issues, but I finally fixed it. Needless to say, I am a huge fan of Dishonored and Minecraft and I think it's great that you decided to build a replica. I can't wait until it comes out!
Hi, I've been following this thread for a long time. I haven't said anything yet due to login issues, but I finally fixed it. Needless to say, I am a huge fan of Dishonored and Minecraft and I think it's great that you decided to build a replica. I can't wait until it comes out!
P.S. I love your building skills
Glad you like it
Here's a map of the lowest part of the Estate District. It connects with Ludgate and Northquarter, as well as being in charge of Kaldwin's Bridge:
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Discipline, Pride, and Courage. A dangerous combination.
1. Will all the stealth entrances be implemented in the map? (Such as all the paths in Holger Square)
2. In the future (if new DLCs come out for the game) will you update the map and release a new version?
3. Once the map is finished and you give us a download, will you also release a download for the resource pack with the customized paintings?
If I replicate an area exactly to how it is in game, it will have so many paths through it it may be called Swisscheesewall, so yep, stealth stuff
I'm going to represent the districts in the DLCs, though not to exact specifications as I don't know if I'll buy them, and I might release new versions of the map
And yep, I'll post a download for the resource pack once I've worked out the kinks
If I replicate an area exactly to how it is in game, it will have so many paths through it it may be called Swisscheesewall, so yep, stealth stuff
I'm going to represent the districts in the DLCs, though not to exact specifications as I don't know if I'll buy them, and I might release new versions of the map
And yep, I'll post a download for the resource pack once I've worked out the kinks
The Meaning of Life, the Universe, and Everything.
Join Date:
8/21/2012
Posts:
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Minecraft:
Qyehm
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The Brigmore Witches DLC was just released today. The three mission maps are really cool; the one let's you explore more of Coldridge prison. So I hope you add them to the map captain
New street that heads down from the main road on the hill on eastside, Attano Road, named after the savior of Dunwall, Corvo Attano. You can see the bridge that heads off from Ludgate Hill and crosses the Estate District canal in the top right:
I want to improve on that lump of bricks that supports Ludgate. Looks so unrefined.
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Discipline, Pride, and Courage. A dangerous combination.
Render of two streets going off of Attano Road. The left street is Ferncliff Road, which slopes gently down. The staircase that passes for a street on the right is called Fool's Lane. Every year, around ten people die, mostly aristocrats, trying to outwit pursuers by going down Fool's Lane. Only one carriage has ever survived the fall, and that one fell down because its driver was tired and took a wrong turn.
For some reason Chunky has taken the gray roofs for light gray, but oh well
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Discipline, Pride, and Courage. A dangerous combination.
I dunno...6? 5? Legal, Northeast, Southeast, Rudshore, Tower, and outer stuff. The infrastructure is all in place, so I just make the buildings rain down into their places
Dunwall will have all of Dunwall's districts
FyreUK finally updated their texture pack, so work has resumed in 1.6.2, and we have more random blocks as well as the new clay!
Hi, I've been following this thread for a long time. I haven't said anything yet due to login issues, but I finally fixed it. Needless to say, I am a huge fan of Dishonored and Minecraft and I think it's great that you decided to build a replica. I can't wait until it comes out!
P.S. I love your building skills
Glad you like it
Here's a map of the lowest part of the Estate District. It connects with Ludgate and Northquarter, as well as being in charge of Kaldwin's Bridge:
Awesome! Can't wait for more!
It's called Dokucraft Creative Pack, tho that is without the paintings which have to be replaced.
1. Will all the stealth entrances be implemented in the map? (Such as all the paths in Holger Square)
2. In the future (if new DLCs come out for the game) will you update the map and release a new version?
3. Once the map is finished and you give us a download, will you also release a download for the resource pack with the customized paintings?
If I replicate an area exactly to how it is in game, it will have so many paths through it it may be called Swisscheesewall, so yep, stealth stuff
I'm going to represent the districts in the DLCs, though not to exact specifications as I don't know if I'll buy them, and I might release new versions of the map
And yep, I'll post a download for the resource pack once I've worked out the kinks
Ok, thanks
I want to improve on that lump of bricks that supports Ludgate. Looks so unrefined.
I like the name of the road :3
For some reason Chunky has taken the gray roofs for light gray, but oh well
Yeah, Dunwall's very English in its style.
Which is odd considering it was a French team that made it.
I dunno...6? 5? Legal, Northeast, Southeast, Rudshore, Tower, and outer stuff. The infrastructure is all in place, so I just make the buildings rain down into their places
Much details, Dunwall much badass in minecraft.