You sir, have a future in Gaming Industry.
You should try to get a job as a game designer
BTW nice work, keep up with the project and good luck
Man, I would love to work as a game designer. It'd probably make me rich, too I'd especially love to advance the ideas of Thief and Dishonored. The world needs more revolutionary stealth games. And more explorable buildings
Thanks for the compliment I'm glad I have a 10 day holiday coming up, though I know my promises of 'more work on the city' are probably pretty hollow
Rollback Post to RevisionRollBack
Discipline, Pride, and Courage. A dangerous combination.
Yet, it's a big detailed city, and without dedication and maybe help from other people I think you're going to give up on it.
Sure, the areas are detailed, but the game wasn't open world. What goes into the city is almost entirely up to me. I will certainly try my best. If other people can build cities, like that Vårenshamn city, so too can I.
And I have already consulted other people a fair bit. Heck, I asked someone else to do the terraforming because I am not an expert in that field.
I find your lack of faith...disturbing
The Clock Tower, one of my favorite things from Dishonored. It is mostly true to form, though the center column is under work. I really like the effect I got with the clock face:
Rollback Post to RevisionRollBack
Discipline, Pride, and Courage. A dangerous combination.
Oh, sorry, i'm still here, though very much busy. I check back every day. It's looking good! I wonder, though, if you'll ever get it into shape. I know, personally, that interiors, roads, plants, street lights, docks, and leveled areas are a boredom guarantee. If you ever need any help with those tolling, long details, I'll help.
Other then that, the templates are looking good, the tower is looking excellent, the clock tower is looking good as well. Keep this up!
Oh, sorry, i'm still here, though very much busy. I check back every day. It's looking good! I wonder, though, if you'll ever get it into shape. I know, personally, that interiors, roads, plants, street lights, docks, and leveled areas are a boredom guarantee. If you ever need any help with those tolling, long details, I'll help.
Other then that, the templates are looking good, the tower is looking excellent, the clock tower is looking good as well. Keep this up!
Yes, sometimes it is a bit daunting. I feel a bit like this:
But I plan to build everything district by district, completing everything before moving on to another district. This varies from my past experience where we just sneezed out a big area and then left it to rot.
Rollback Post to RevisionRollBack
Discipline, Pride, and Courage. A dangerous combination.
Oh damn! I've been lurking on this thread for a while now and lurking in general. Played Dishonored twice through and I love that game. I must say I love how you're going to make whole Dunwall. Can't wait pics from Sokolov's bridge.
Keep up the awesome work!
-wazaa
Thanks mate. I don't know how much of Kaldwin's Bridge will be made of buildings, as the center drawbridge may take up a lot of space, but Sokolov will get his safe house.
Rollback Post to RevisionRollBack
Discipline, Pride, and Courage. A dangerous combination.
well.... That looks like a doozy of a build. Hope you have fun with that! This weekend, even now, I am beginning work on my own construction, port teach.
You should try to get a job as a game designer
BTW nice work, keep up with the project and good luck
Man, I would love to work as a game designer. It'd probably make me rich, too I'd especially love to advance the ideas of Thief and Dishonored. The world needs more revolutionary stealth games. And more explorable buildings
Thanks for the compliment I'm glad I have a 10 day holiday coming up, though I know my promises of 'more work on the city' are probably pretty hollow
Le Officere
I'm certainly going to try
I'm going to try and work on sea walls and docks today. The Tower is getting boring.
Yet, it's a big detailed city, and without dedication and maybe help from other people I think you're going to give up on it.
Sure, the areas are detailed, but the game wasn't open world. What goes into the city is almost entirely up to me. I will certainly try my best. If other people can build cities, like that Vårenshamn city, so too can I.
And I have already consulted other people a fair bit. Heck, I asked someone else to do the terraforming because I am not an expert in that field.
I find your lack of faith...disturbing
An example of smooth block interchangeability:
Other then that, the templates are looking good, the tower is looking excellent, the clock tower is looking good as well. Keep this up!
Yes, sometimes it is a bit daunting. I feel a bit like this:
But I plan to build everything district by district, completing everything before moving on to another district. This varies from my past experience where we just sneezed out a big area and then left it to rot.
You can't reach the Emperor from the waterlock now!
And the half-built bridge leading to Coldridge Prison:
Thanks mate. I don't know how much of Kaldwin's Bridge will be made of buildings, as the center drawbridge may take up a lot of space, but Sokolov will get his safe house.
I'll keep it in mind
Should have some more pictures up later today, both of the Tower, the basis for Coldridge and the Bridge foundations