God I literally have to hold my hand back to keep from copying anymore of your building designs for my city. The sheer volume of different designs astounds me. The few buildings I came up with myself took forever to visualize. How do you do it? do you have a big catalog of buildings somewhere you can choose from? Or are they all straight from your imagination? I recognize some as land marks for instance I saw you build the new trade center building as well (a better version might I add). But really I don't see how you didn't hit a brick wall creatively at some point. I'm very impressed.
God I literally have to hold my hand back to keep from copying anymore of your building designs for my city. The sheer volume of different designs astounds me. The few buildings I came up with myself took forever to visualize. How do you do it? do you have a big catalog of buildings somewhere you can choose from? Or are they all straight from your imagination? I recognize some as land marks for instance I saw you build the new trade center building as well (a better version might I add). But really I don't see how you didn't hit a brick wall creatively at some point. I'm very impressed.
Haha. Good to hear. Well, we want to do a video on how to create modern architecture in Minecraft. So maybe I can post that some time soon, to go into it a bit deeper.
There are three steps: research, planning and building. A lot of people forget how important the first step is. We get a lot of inspiration from architecture and design blogs/sites. We build many existing buildings. Or we make buildings in a certain style, where we combine ideas from different buildings from the same style. But sometimes the main idea is one shape or pattern and we experiment from there.
Then I start planning, I draw things on paper or try some quick patterns in MC. It takes a lot of time to figure out what works (with trial and error) and what doesn't. MC is limited, so a lot of existing buildings don't work well (generally, ones with a lot of glass don't work well, unless you come up with a pattern to replace it). So we also throw a lot of stuff away ('kill your darlings', very important). Or we modify things that don't work too well in MC.
We thought we would get out of ideas quickly, but for every building we finish, there are loads of ideas that we can use for a next building. But of course we also lack ideas sometimes. For inspiration, check out http://www.skyscrapercity.com/ or http://skyscraperpage.com/.
I checked out the site you suggested and I've already started trump tower from chicago and an emirates office building from Dubai. They have some good ideas I'll be back to that site soon once I finish these.
Two posts in one. With beautiful shader mod by Sonic Ether. Shame that we can't use Eihort anymore though. We would love to show you our skyline (and we're curious ourselves as well)!
this is horrible. and Im sure you used creative mode, too. cheaters...
Im just kidding, this is absolutely incredible. You, sirs, have won minecraft. gameover. I was contemplating making a modern city, but after seeing this, theres no way i can possibly hope to compare. You guys are very talented. kudos.
Well. Your first post wasn't exactly 'some criticism', but ok. But as you wish:
I appreciate some criticism, but I don't quite agree with you. I think you have a different idea than our idea of a city in Minecraft. We aim to build the city as realistically as possible. That means 1:1, as much as possible. That means that walls will indeed be 1 block thick, as it would otherwise go out of proportion. Proportion matters a lot to the feel of the city, especially when you walk around it as a Minecraft character. Like I've said before, we aim to fill up all the buildings. Every building has floors, stairs. Most have an elevator, reception, etc. Also, don't forget, we designed most of the textures ourselves, to help create the, to our mind, right feel for the city and the architecture. Minecraft has it's limits, and we try to exploit them as much as possible.
I'd be very interested to see some stuff that is in your mind an example of good practice. I'm always happy to learn.
It still looks amazing without shaders, so I don't see the point being made here. It's by far one of the best builds I've seen in a while when it comes to modern architecture. The texture pack makes it better, but it looks just fine in default and a few other texture packs as well... for you, darkone.
You know if there is any reason High Rossferry City and/or something like Vector City seem "mediocre" it is because they've both become inspirations for SO many other Minecraft modern skyscraper engineers. I'm trying to develop my own style and NOT borrow too many ideas from these guys and like builders.
Haters gonna hate. And call it 'criticism'. Oh well. How many of your buildings have full interiors? I'm wasting quite a bit of time on furnishing my buildings in my 'city', but I've seen quite a few nice interiors in the screenshots.
The interiors a bit of a pain sometimes. But, you know, as we do them more often, we get faster at doing them. We have 100-and-something skyscrapers/highrises, and I think... About a third is with full interiors.
this is horrible. and Im sure you used creative mode, too. cheaters...
Im just kidding, this is absolutely incredible. You, sirs, have won minecraft. gameover. I was contemplating making a modern city, but after seeing this, theres no way i can possibly hope to compare. You guys are very talented. kudos.
Thank you.. Can we use that? High Rossferry City - The city that "has won" Minecraft.. Haha
Haha. Good to hear. Well, we want to do a video on how to create modern architecture in Minecraft. So maybe I can post that some time soon, to go into it a bit deeper.
There are three steps: research, planning and building. A lot of people forget how important the first step is. We get a lot of inspiration from architecture and design blogs/sites. We build many existing buildings. Or we make buildings in a certain style, where we combine ideas from different buildings from the same style. But sometimes the main idea is one shape or pattern and we experiment from there.
Then I start planning, I draw things on paper or try some quick patterns in MC. It takes a lot of time to figure out what works (with trial and error) and what doesn't. MC is limited, so a lot of existing buildings don't work well (generally, ones with a lot of glass don't work well, unless you come up with a pattern to replace it). So we also throw a lot of stuff away ('kill your darlings', very important). Or we modify things that don't work too well in MC.
We thought we would get out of ideas quickly, but for every building we finish, there are loads of ideas that we can use for a next building. But of course we also lack ideas sometimes. For inspiration, check out http://www.skyscrapercity.com/ or http://skyscraperpage.com/.
http://highrossferry.blogspot.com/2012/05/lots-of-random-stuff-with-shaders.html
Enjoy!
Great Work!
Im just kidding, this is absolutely incredible. You, sirs, have won minecraft. gameover. I was contemplating making a modern city, but after seeing this, theres no way i can possibly hope to compare. You guys are very talented. kudos.
I appreciate some criticism, but I don't quite agree with you. I think you have a different idea than our idea of a city in Minecraft. We aim to build the city as realistically as possible. That means 1:1, as much as possible. That means that walls will indeed be 1 block thick, as it would otherwise go out of proportion. Proportion matters a lot to the feel of the city, especially when you walk around it as a Minecraft character. Like I've said before, we aim to fill up all the buildings. Every building has floors, stairs. Most have an elevator, reception, etc. Also, don't forget, we designed most of the textures ourselves, to help create the, to our mind, right feel for the city and the architecture. Minecraft has it's limits, and we try to exploit them as much as possible.
I'd be very interested to see some stuff that is in your mind an example of good practice. I'm always happy to learn.
The interiors a bit of a pain sometimes. But, you know, as we do them more often, we get faster at doing them. We have 100-and-something skyscrapers/highrises, and I think... About a third is with full interiors.
Thank you.. Can we use that? High Rossferry City - The city that "has won" Minecraft.. Haha