It's been a long time since I have last posted, just want all of you too know that I'm still active and chilling around the map, adding decorations and stuff.
I have been working on a few houses in /warp village and a lot of free builds to get some good ideas from =).
There has been some commends that I can not use, for example; /give /tpaccept etc... It's kind of weird how I can do /tpa but can't accept the request, also /give would just make life easier. I am not sure if this is a bug or its just like this way, please let me know and thanks =).
It's been a long time since I have last posted, just want all of you too know that I'm still active and chilling around the map, adding decorations and stuff.
I have been working on a few houses in /warp village and a lot of free builds to get some good ideas from =).
There has been some commends that I can not use, for example; /give /tpaccept etc... It's kind of weird how I can do /tpa but can't accept the request, also /give would just make life easier. I am not sure if this is a bug or its just like this way, please let me know and thanks =).
@Greaper, can you take a look at the commands?
On another note, the server is back up! I have copied the world and renamed it to "/warp beta". The only parts we need to do in this world are clean wool and floating clipboard - really anything that people should not see in a release. If you need to add something to the world, it's too late. If you want to continue work on our project instead of help cleaning up, please make sure you do so at "/warp map" so you work is not for naught.
Is that the torch on a stick lights? If so, looks good in some areas.... in other areas, there are too many (particularly in sections that already had the desired lighting), or they are in the middle of the road.
Remember, not everything needs to be lit like a Christmas tree Generally though, good job.
Edit: Although, can you please stop doing that mad paintbrush path everywhere.... it is not working for me(don't know what others think - feel free to overrule me Chris/Ben/Andy). Custom crafted paths are generally better, please take the effort to do that. Not every path to the door of a house needs to be 3-5 scattered blocks wide. In most cases a single (or 2) block width is enough once you leave the road. Overpainting paths that are already in place is annoying.
[b]IGN: EmeraldPeanut
Age: 23
Experience (Minecraft): Since 1.6.4
What I can offer: A keen eye and decent building experience
Photos of Previous Creations (MUST have a minimum of 1)*:[/b]
[/b]
[b][/b]
[b]Why I would like to join: Looking for a good group of people to build with
Timezone (GMT format preferred): UTC- 05:00
Means of Contact (Skype recommended): Skype- kody.hardin; also have Raidcall, every social media profile possible, and email
Referrer**: None
Other:[/b]
IGN: EmeraldPeanut
Age: 23
Experience (Minecraft): Since 1.6.4
What I can offer: A keen eye and decent building experience
Photos of Previous Creations (MUST have a minimum of 1)*:
Why I would like to join: Looking for a good group of people to build with
Timezone (GMT format preferred): UTC- 05:00
Means of Contact (Skype recommended): Skype- kody.hardin; also have Raidcall, every social media profile possible, and email
Referrer**: None
Other:
Accepted! Welcome to the clan! I'm glad you decided to give us a chance Before you log onto the server, give our Introduction Guide a read (we are 1.7.10 now though).
Before you join, we have a "Test" before introducing you into our project. But this isn't a bad thing - this is mainly just a way for us to see and understand your strengths and weaknesses. Unfortunately we do not have an official world for this, so these are the makeshift instructions:
After logging onto the server, stay at the same world as the spawn and find a location that you fancy. Then start to build a structure that you feel would fit, and let us know when you're done with the coordinates (aka, post up here on the forum so everyone knows). Of course after that, you will be ready to get a tour - and you are free to ask as soon as you finish.
@Andy - I think I have found someone who's interested in your city.. ^ (wink... wink) ^^^^
On another note, I have some Big News. I would love to formally announce our newest administrator for The Builders Coalition: reesylou. Congratulations! Reesylou is the head admin for the Australia/Asia timezones.
Happy Building! Beta 1 release is only a few days away!
Currently our main focus is getting "/warp beta" cleaned - removing all wool notations, floating builds, and etc. However, you only really need to worry about Therim and the small surrounding villages for now, as other areas will not be included just yet.
Saturday Night I will copy the Beta world to my computer to do some quick edits with world edit before packaging for the release on Sunday. All cleaning on Beta MUST be done by Saturday 20:00 PST.
Sunday will be the date of release, where I unleash the packaged beta product out onto Planet Minecraft and let the world see what we've created so far. This will be a huge weight off our backs - it'll be fun to watch people's reactions!
Now here's the catch - I'm out of town this weekend, visiting my brother. So as for me actually logging onto the server, it's not gonna happen. But I will be working on all the publication information and titles, so I'm not getting an easy out. I'm just saying we need to communicate because I will be unable to check.
Welcome to the project then The town of Lumsk, as you may have noticed, is just getting started. Its being filled with a lot of re-pimped and prefabricated buildings that will form the basis so to say. As of right now there really is no "final vision" other than it being a port city and presumably very, very big. I think the current layout will be a but a district or two of the final product.
If you feel inspired and up to it I could really need some help finishing it A lot of buildings and districts remain to be both planned and built. It doesn`t even have a castle yet and lot of empty lands to fill. Suggestions are always welcome.
Anyways its good to see new faces around the server
Just finished reading all 54 pages to try and catch up with the clan's history. Out of curiosity, who comes up with the lore?
Impressive - that is a rather large undertaking! Actually, we haven't been focusing too much on lore yet, but we don't have any set people yet. For the most part its all been formulated by ideas we've had. However if you happen to be interested in helping us create the lore, you're more than welcome! Our current "official" lore page is on a wiki for now, so you're welcome to hop on and add some things!
Welcome back DustyGarbage. You are back on the whitelist.
pigunderscore.xyz
It's been a long time since I have last posted, just want all of you too know that I'm still active and chilling around the map, adding decorations and stuff.
I have been working on a few houses in /warp village and a lot of free builds to get some good ideas from =).
There has been some commends that I can not use, for example; /give /tpaccept etc... It's kind of weird how I can do /tpa but can't accept the request, also /give would just make life easier. I am not sure if this is a bug or its just like this way, please let me know and thanks =).
@Greaper, can you take a look at the commands?
On another note, the server is back up! I have copied the world and renamed it to "/warp beta". The only parts we need to do in this world are clean wool and floating clipboard - really anything that people should not see in a release. If you need to add something to the world, it's too late. If you want to continue work on our project instead of help cleaning up, please make sure you do so at "/warp map" so you work is not for naught.
Happy Building!
Remember, not everything needs to be lit like a Christmas tree Generally though, good job.
Edit: Although, can you please stop doing that mad paintbrush path everywhere.... it is not working for me(don't know what others think - feel free to overrule me Chris/Ben/Andy). Custom crafted paths are generally better, please take the effort to do that. Not every path to the door of a house needs to be 3-5 scattered blocks wide. In most cases a single (or 2) block width is enough once you leave the road. Overpainting paths that are already in place is annoying.
Age: 23
Experience (Minecraft): Since 1.6.4
What I can offer: A keen eye and decent building experience
Photos of Previous Creations (MUST have a minimum of 1)*:[/b]
[/b]
[b][/b]
[b]Why I would like to join: Looking for a good group of people to build with
Timezone (GMT format preferred): UTC- 05:00
Means of Contact (Skype recommended): Skype- kody.hardin; also have Raidcall, every social media profile possible, and email
Referrer**: None
Other:[/b]
Accepted! Welcome to the clan! I'm glad you decided to give us a chance Before you log onto the server, give our Introduction Guide a read (we are 1.7.10 now though).
Before you join, we have a "Test" before introducing you into our project. But this isn't a bad thing - this is mainly just a way for us to see and understand your strengths and weaknesses. Unfortunately we do not have an official world for this, so these are the makeshift instructions:
After logging onto the server, stay at the same world as the spawn and find a location that you fancy. Then start to build a structure that you feel would fit, and let us know when you're done with the coordinates (aka, post up here on the forum so everyone knows). Of course after that, you will be ready to get a tour - and you are free to ask as soon as you finish.
Great build! Glad I got to see it so soon
@Andy - I think I have found someone who's interested in your city.. ^ (wink... wink) ^^^^
On another note, I have some Big News. I would love to formally announce our newest administrator for The Builders Coalition: reesylou. Congratulations! Reesylou is the head admin for the Australia/Asia timezones.
Happy Building! Beta 1 release is only a few days away!
Currently our main focus is getting "/warp beta" cleaned - removing all wool notations, floating builds, and etc. However, you only really need to worry about Therim and the small surrounding villages for now, as other areas will not be included just yet.
Saturday Night I will copy the Beta world to my computer to do some quick edits with world edit before packaging for the release on Sunday. All cleaning on Beta MUST be done by Saturday 20:00 PST.
Sunday will be the date of release, where I unleash the packaged beta product out onto Planet Minecraft and let the world see what we've created so far. This will be a huge weight off our backs - it'll be fun to watch people's reactions!
Now here's the catch - I'm out of town this weekend, visiting my brother. So as for me actually logging onto the server, it's not gonna happen. But I will be working on all the publication information and titles, so I'm not getting an easy out. I'm just saying we need to communicate because I will be unable to check.
I'm always on skype - if you need me let me know!
Happy Building and best of luck!
Great work everyone, you should be proud of yourself!
color me intrigued
oh.. welcome as an admin Reesylou an excellent choice
Also, for those who want to find the PMC release, go here!
http://www.planetminecraft.com/project/project-midieval-the-builders-coalition/
I`ll whitelist you so you can hop on and explore our world. Before you do so however, give this a
read https://docs.google.com/file/d/0B0jShyFfe4MzWVpnNmhBMEZYWFU/edit?usp=docslist_api
It covers the basics and makes the experience richer
Anyways, we will probably meet and greet further on the server so until then, welcome aboard
Edit to add : Ah! . , that is morse for "E"... The plot thickens
Cool Anything in particular?
If you feel inspired and up to it I could really need some help finishing it A lot of buildings and districts remain to be both planned and built. It doesn`t even have a castle yet and lot of empty lands to fill. Suggestions are always welcome.
Anyways its good to see new faces around the server
Impressive - that is a rather large undertaking! Actually, we haven't been focusing too much on lore yet, but we don't have any set people yet. For the most part its all been formulated by ideas we've had. However if you happen to be interested in helping us create the lore, you're more than welcome! Our current "official" lore page is on a wiki for now, so you're welcome to hop on and add some things!
http://project-midieval.wikia.com/wiki/Project_Midieval_Wiki
Happy Building!