Antioch is a hardcore MMORPG server that is enormous in concept. Bored with the typical server, we merged together several concepts we thought defined the ultimate serious Minecraft experience (as you will read further on). We are not looking for the casual Minecrafter, rather the long-term contributor who strives to make a difference.
Antioch's original intentions were to jump straight in to recruitment for its elusive Beta stage. Administration quickly came to realize that we were not quite ready for this stage. Antioch was crafted over a very long period of time through the work of about four very close friends. We would like to push the server's development in the right direction, although we cannot control what the players do and make of Antioch. Beta contains some small bugs which are fully documented: for the most part the server is fully functional. We are looking for a group of elite builders and players who are sociable, witty, and creative to help shape the server. We cannot give any resources out nor give any players Creative Mode. Everything would be played as if you were a normal player.
Antioch offers a wide variety of features which we believe will help it grow in to something memorable and massive. To understand the basic concepts of the server, not only will you need to read this thread, but you will need to scan through our wiki (linked further below). Ideally, our goal is to have a small number of towns throughout our continent that do not lack in detail. We are looking for players who are willing to spend more than two hours on a single buildling: not even necessarily massive. We are looking for Fantasy-esque architecture with a little bit of steampunk. Players should feel immersed in a unique culture every time they travel from city to city.
None of this will be easy, but understand that our plans for Antioch are massive. The early stages of the server gives players the opportunity to reserve their place of distinction as we grow. It is entirely up to you to carve your own future, and there are no limitations. If all goes as planned, we will need a much larger staff.
How do I know if I am Fit?
Be Willing to Collaborate - Projects that are massive would take much time alone, we are looking for groups of players
Be Patient - Every few days we find yet another bug; we do our best to fix these but there is not always immediate relief
Be Outgoing - We would like players who aren't afraid of trying something new: especially architecture
Be Available - Some of the greatest potential builders may not have time to actually build. We are looking for players with a lot of time on their hands
Be Generous - New players are always looking for a friendly community that they can talk to, and ultimately, play Minecraft with
Have a Prospective Outlook - always consider the future of the server in your actions, always consider the bigger picture
Contribute Despite the Small Population - we are very small at the time being, though we hope to grow drastically. Do not be afraid of playing in small numbers, or possibly alone. We are doing our best.
Be Willing to Run Spout - we run the Spout client for our server for it offers a number of features. Some users cower at the sight of this, but it is essential for many of our features. It is linked further below.
On this note I leave you with our server's advertisement thread, all below. Antioch is a very unique server, so reading about it below and with the sources suggested will be very beneficial. Applications will be done via the format we have listed on the bottom of this rather long post. We hope to see you onboard the Antioch Project!
Welcome to a Server like None Other
Antioch is a hard-core survival server which strives to be original. While we present familiar concepts such as conquest through organized groups of people under political entities such as Towns, Nations, and Guilds; the structure of the server is based on actual player demands for tangible features. No longer will players fight due to an instilled hatred designated by a story-line not subject to change - the lore of Antioch is written every day. Towns will flourish, the economy will fluctuate, blood will be drawn, and those who endeavor will forever be remembered in the history books.
Beta Trailer
Antioch: An Untamed Land
Each new player is an immigrant to the continent of Antioch, crafted to perfection over several months. Given the flexibility of the lore, each and every user is able to write their own backgrounds, reflecting their motives for leaving their original homes. The City of Savaskires, pronounced according to the Aian Lexicon, was a colony forgotten by the rest of the world due to its lack of funding. Abandoned as a result of the hostile conditions - whether it be the savage monsters who live among the shadows or the bone-chilling winters, those who chose to remain faced several centuries of strife. Despite the many lost reflected by the relics found throughout the world, the thriving city stands as a jewel in the world of Aia. Finally, after a few chapters of political unrest, Antioch has been opened to immigration through the City of Savaskires. The resources are plentiful, the land is vast, and the danger is unfathomable, attracting many adventurers like yourself willing to risk it all.
The continent of Antioch is like nothing you have ever seen before. We emphasize on the hard-core aspect of the server; you will have to persevere if you wish to excel. You are equipped with only a few gold coins and thrown in to a world of hurt, prohibiting crafting based on your profession, although these restrictions will not impede the Minecraft experience. The greatest danger in all of Antioch, more than that of any of the creatures of the night, is the player. Players are permitted to kill, steal, and raid (differentiated from griefing in our rules), but are not encouraged to. Bad reputations within Antioch can lead to terrible consequences, but never bans (unless this "bad reputation" is stemmed from misconduct such as griefing). Fear not, though, close allegiances between players will expand the boundaries of what you can do at an early date and prevent you from being slaughtered mindlessly. Safety in numbers is a theme present throughout the server. For more information and resources, check out our wiki.
The Third Era: Beta
Antioch has entered its third era as of now, the Beta Stage. During this stage, we ask of players to constantly provide us with feedback as well as bug reports. The system we have designed for the server is massive and not quite autonomous, leaving it prone to many bugs. We are looking for seasoned Minecraft players who are willing to make an impact in the world of Aia for newer players. Not only does this require tweaking the actual system through suggestions and feedback as requested by them, but also the establishment of several organizations through unity. We need a dedicated player-base, not necessarily massive at first, before the server can run as intended; case-in-point; our application process is rather strict. We kindly invite anyone who is willing to give it their all to perfect the server for themselves and for all. Our gratuity for your contributions will be expressed in the finished product, a server to be proud of by all of us, inhabited by a friendly community which encourages us to log-in every day.
Given this stage, we are still adding and planning much more content. Additional regions are to be added as newly discovered islands. We hope to one day have every biome accessible by the player-base, giving way to a variety of different cultures. Expect many changes, some minor and some entirely game-changing. We will do our best to respect what effort you have exerted, careful not to make your efforts futile in a volatile world such as ours.
The Feel of Antioch
Antioch is a light-RP server. We would like players to be absorbed in to the world and culture we have established. In terms of lore, we would like the future to be the focus rather than the past. Wars will be recorded and books will be written. The language spoken in Antioch like much of Aia, called Aian, is to be used for casual purposes rather than full-blown conversations. We will love you if you name some of your creations in Aian, but we will be frustrated (speaking for the majority of us) if you speak entirely in it.
Because of Antioch's installed hierarchy system, implemented through various features including crafting restrictions, we would like players to respect those in power. Obviously death will not be the end of you here, but this does not mean that you should parade through town insulting the very leaders of that town who would have you disposed of for such an action. Respect should be earned as well as other accomplishments, and death should be feared.
Despite everything we have established, we are still in demand of creativity in the form of architecture, concepts, and literature. We encourage towns to build in a somewhat uniform styling with an ever-present theme, enforced through our town progression system. Obey gravity, respect the fantasy building theme of the server (although there is a bit of steam-punk), and build accordingly with your location. Be creative and be original - establishments should appear to have been formed naturally, and boast several icons. A sand Sphinx in the middle of a forest will likely be destroyed. We understand the hardships faced by builders before acquiring protection via a land grant, and we will be very considerate. Please do not litter the landscape we spent so much time trying to perfect - try to clean up after yourself when constructing last-minute shelters for the night.
A Final Word
Antioch is a unique server designed for a unique crowd. We cannot emphasize it enough that the server is not for everyone. We designed it in the image of what we would like to see, which is entirely different from 99% of the servers we see today. We are looking for players with wit, humor, and a lot of time on their hands. The structure of our server is intended for a large but dedicated population, and we hope to reach this one day. When applying, try to provide us with as much information about you as possible. Community is what makes us log-in every day, and is to be cherished.
We hope you enjoy the server as much as we enjoyed putting our ideas in to motion. The boat ride may be long, but it is certainly worth it. We hope to see you on Antioch.
play.antiochserver.org Please note that we are running under 1.1 currently. You will also need to run Spout, which can immediately be set to a previous version of Minecraft. 1.2 support is soon to come.
In order to jump-start the population of the server, I am temporarily allowing players to post on this forum. This will hopefully persistently bump us up so that others can view what we have to offer.
The whitelist is currently disabled at this moment! Come log-on to see what we have to offer! You will have to apply to stay once the whitelist comes back up, though.
Application: (please post this in spoiler format)
Give a little background information about yourself. First name, age, gender, etc.
How much experience do you have with Minecraft? How long have you been playing? Have you played on any other servers in the past, perhaps ones with similar concepts? List a few if so.
What is your in-game name?
What aspect(s) of Antioch appealed to you the most? Why?
What do you think you can contribute to the growing community of Antioch?
How do you rate your creativity? Perhaps on a scale from 1-10. Do you have any Minecraft creations you would like to share with us? Feel free to post below.
How actively do you play Minecraft? Could you consider yourself "addicted?"
In Antioch, each player can possess a unique back-story due to the flexibility of the lore. Could you provide us with a picture of your Minecraft skin? Do you have any thoughts as to the background of your character, perhaps reflecting your actual personality?
We've received quite a bit of European users. Please note, most of us operate in US times (though our hours run very late). GMT -6 is our official "time zone" due to the number of administrators who operate out of that timezone.
Do not distress, though. Just understand you may not always see us on so early (until we expand in population).
Q1- Ive been playing minecraft ever since beta 1.6. I would consider my self a well rounded player not exceeding too much in one topic.
Q2- my ingame name is Azn_warreur.my skin is a ninja.
Q3- The first thing that jumped out at me about Antioch was that it was a major RPG server.Ive been looking for one like this for so long that i kind of gave up.
Q4- The things i can contribute to Antioch would be my time and effort.Since i am a more well rounded member, i can contribute building skills or redstone skills,but i am very devoted to things if it is fun.
Q5- My creativity on a scale from 1-10 would be 7 or 8.
Q6- I am very active. I would be considered addicted too.
Q7- My thought on my background since im a ninja is that i am an assassian trained by high samurai.But in a battle,my ee got scared and my other was cursed.I am now able to see like an animal and my eye is now red.
Q8- i have read the rules and have agreed.
application code: AR25im srry i couldnt find out how to make a spoiler....
Skilled Builders and Beta Testing
Antioch is a hardcore MMORPG server that is enormous in concept. Bored with the typical server, we merged together several concepts we thought defined the ultimate serious Minecraft experience (as you will read further on). We are not looking for the casual Minecrafter, rather the long-term contributor who strives to make a difference.
Antioch's original intentions were to jump straight in to recruitment for its elusive Beta stage. Administration quickly came to realize that we were not quite ready for this stage. Antioch was crafted over a very long period of time through the work of about four very close friends. We would like to push the server's development in the right direction, although we cannot control what the players do and make of Antioch. Beta contains some small bugs which are fully documented: for the most part the server is fully functional. We are looking for a group of elite builders and players who are sociable, witty, and creative to help shape the server. We cannot give any resources out nor give any players Creative Mode. Everything would be played as if you were a normal player.
Antioch offers a wide variety of features which we believe will help it grow in to something memorable and massive. To understand the basic concepts of the server, not only will you need to read this thread, but you will need to scan through our wiki (linked further below). Ideally, our goal is to have a small number of towns throughout our continent that do not lack in detail. We are looking for players who are willing to spend more than two hours on a single buildling: not even necessarily massive. We are looking for Fantasy-esque architecture with a little bit of steampunk. Players should feel immersed in a unique culture every time they travel from city to city.
None of this will be easy, but understand that our plans for Antioch are massive. The early stages of the server gives players the opportunity to reserve their place of distinction as we grow. It is entirely up to you to carve your own future, and there are no limitations. If all goes as planned, we will need a much larger staff.
Beta Trailer
The continent of Antioch is like nothing you have ever seen before. We emphasize on the hard-core aspect of the server; you will have to persevere if you wish to excel. You are equipped with only a few gold coins and thrown in to a world of hurt, prohibiting crafting based on your profession, although these restrictions will not impede the Minecraft experience. The greatest danger in all of Antioch, more than that of any of the creatures of the night, is the player. Players are permitted to kill, steal, and raid (differentiated from griefing in our rules), but are not encouraged to. Bad reputations within Antioch can lead to terrible consequences, but never bans (unless this "bad reputation" is stemmed from misconduct such as griefing). Fear not, though, close allegiances between players will expand the boundaries of what you can do at an early date and prevent you from being slaughtered mindlessly. Safety in numbers is a theme present throughout the server. For more information and resources, check out our wiki.
Antioch has entered its third era as of now, the Beta Stage. During this stage, we ask of players to constantly provide us with feedback as well as bug reports. The system we have designed for the server is massive and not quite autonomous, leaving it prone to many bugs. We are looking for seasoned Minecraft players who are willing to make an impact in the world of Aia for newer players. Not only does this require tweaking the actual system through suggestions and feedback as requested by them, but also the establishment of several organizations through unity. We need a dedicated player-base, not necessarily massive at first, before the server can run as intended; case-in-point; our application process is rather strict. We kindly invite anyone who is willing to give it their all to perfect the server for themselves and for all. Our gratuity for your contributions will be expressed in the finished product, a server to be proud of by all of us, inhabited by a friendly community which encourages us to log-in every day.
Given this stage, we are still adding and planning much more content. Additional regions are to be added as newly discovered islands. We hope to one day have every biome accessible by the player-base, giving way to a variety of different cultures. Expect many changes, some minor and some entirely game-changing. We will do our best to respect what effort you have exerted, careful not to make your efforts futile in a volatile world such as ours.
Antioch is a light-RP server. We would like players to be absorbed in to the world and culture we have established. In terms of lore, we would like the future to be the focus rather than the past. Wars will be recorded and books will be written. The language spoken in Antioch like much of Aia, called Aian, is to be used for casual purposes rather than full-blown conversations. We will love you if you name some of your creations in Aian, but we will be frustrated (speaking for the majority of us) if you speak entirely in it.
Because of Antioch's installed hierarchy system, implemented through various features including crafting restrictions, we would like players to respect those in power. Obviously death will not be the end of you here, but this does not mean that you should parade through town insulting the very leaders of that town who would have you disposed of for such an action. Respect should be earned as well as other accomplishments, and death should be feared.
Despite everything we have established, we are still in demand of creativity in the form of architecture, concepts, and literature. We encourage towns to build in a somewhat uniform styling with an ever-present theme, enforced through our town progression system. Obey gravity, respect the fantasy building theme of the server (although there is a bit of steam-punk), and build accordingly with your location. Be creative and be original - establishments should appear to have been formed naturally, and boast several icons. A sand Sphinx in the middle of a forest will likely be destroyed. We understand the hardships faced by builders before acquiring protection via a land grant, and we will be very considerate. Please do not litter the landscape we spent so much time trying to perfect - try to clean up after yourself when constructing last-minute shelters for the night.
Antioch is a unique server designed for a unique crowd. We cannot emphasize it enough that the server is not for everyone. We designed it in the image of what we would like to see, which is entirely different from 99% of the servers we see today. We are looking for players with wit, humor, and a lot of time on their hands. The structure of our server is intended for a large but dedicated population, and we hope to reach this one day. When applying, try to provide us with as much information about you as possible. Community is what makes us log-in every day, and is to be cherished.
We hope you enjoy the server as much as we enjoyed putting our ideas in to motion. The boat ride may be long, but it is certainly worth it. We hope to see you on Antioch.
Staff:
IP:
play.antiochserver.org
Please note that we are running under 1.1 currently. You will also need to run Spout, which can immediately be set to a previous version of Minecraft. 1.2 support is soon to come.
Important Links:
Gallery:
Specs:
The whitelist is currently disabled at this moment! Come log-on to see what we have to offer! You will have to apply to stay once the whitelist comes back up, though.
Application: (please post this in spoiler format)
Give a little background information about yourself. First name, age, gender, etc.
How much experience do you have with Minecraft? How long have you been playing? Have you played on any other servers in the past, perhaps ones with similar concepts? List a few if so.
What is your in-game name?
What aspect(s) of Antioch appealed to you the most? Why?
What do you think you can contribute to the growing community of Antioch?
How do you rate your creativity? Perhaps on a scale from 1-10. Do you have any Minecraft creations you would like to share with us? Feel free to post below.
How actively do you play Minecraft? Could you consider yourself "addicted?"
In Antioch, each player can possess a unique back-story due to the flexibility of the lore. Could you provide us with a picture of your Minecraft skin? Do you have any thoughts as to the background of your character, perhaps reflecting your actual personality?
Have you read over our rules and agreed to them?
Application Code: (on the rules page in our wiki)
Thank you.
Do not distress, though. Just understand you may not always see us on so early (until we expand in population).
Cheers,
Q2- my ingame name is Azn_warreur.my skin is a ninja.
Q3- The first thing that jumped out at me about Antioch was that it was a major RPG server.Ive been looking for one like this for so long that i kind of gave up.
Q4- The things i can contribute to Antioch would be my time and effort.Since i am a more well rounded member, i can contribute building skills or redstone skills,but i am very devoted to things if it is fun.
Q5- My creativity on a scale from 1-10 would be 7 or 8.
Q6- I am very active. I would be considered addicted too.
Q7- My thought on my background since im a ninja is that i am an assassian trained by high samurai.But in a battle,my ee got scared and my other was cursed.I am now able to see like an animal and my eye is now red.
Q8- i have read the rules and have agreed.
application code: AR25im srry i couldnt find out how to make a spoiler....