I'd be willing to settle for an over-arching storyline which changes gameplay on the server through events (maybe boss fights or dungeons open up, mob apocalypse, different things spawn), but am really searching for stories that are more driven by the player-base's response to events (it matters if they "win or lose" the event, theirs choices affect direction of story + more gameplay) or player-driven events that get logged in history (maybe two community-managed kingdoms went to war, or one tamed a legendary mob on their side).
I'd be willing to settle for an over-arching storyline which changes gameplay on the server through events (maybe boss fights or dungeons open up, mob apocalypse, different things spawn), but am really searching for stories that are more driven by the player-base's response to events (it matters if they "win or lose" the event, theirs choices affect direction of story + more gameplay) or player-driven events that get logged in history (maybe two community-managed kingdoms went to war, or one tamed a legendary mob on their side).
Thanks in advance for any suggestions.