I'm looking for a high population stable minecraft server network that has many survival modes with different and some same plugins across all server and isn't a pay to win/gambling server.
To clarify what's pay to win/gambling and what I'm not okay with (must contain absolutely none of this):
1. Ability to Buy Commands
2. Ability to Buy Op/God gear enchants
3. Ability to Buy Unbans/Unmutes
4. Ability to Buy Mob Spawners
5. Ability to Buy Ranks/prefixes that get you items/kits and aren't just cosmetic.
6. Ability to Buy RNG cosmetic/gear/item/enchantment and whatever other gambling RNG boxes exist.
7. Ability to Outright buy anything at all that isn't purely cosmetic and for the sake of supporting the server just to skip/bypass the grind/gameplay required to earn/obtain the things you want in game.
(list will get bigger the more p2w I can find/think of)
To Clarify what I'm okay with/possibly want (some traits but not all traits are specifically required, but would be nice):
1. Mob Spawners can be used as mob grinders as long as their specifically naturally generated and cannot be moved/mined (unless they turn into daily wave based arena mob spawners after being looted as mentioned in 2.), thereby limiting what can and cannot be used as a grinder and limited where the grinders are. (Required)
2. Any Looted/Earned spawners turn into a daily wave based mob spawner where you place them and can activate them once per day, the amount of mobs spawned depends on what kind of mob the spawner is for, also specific arena designs need to be built for the spawners to work, you need to be in the arena and you can't build/destroy it in a way that cheeses the mobs/turns it into a boring mob grinder, people outside the arena can't fight/do damage to the mobs and if everyone is outside the arena it will despawn all mobs (not required)
3. Rank or server support can gain you claim block. (if land claim plugins are present) (not required)
4. Server has a good default earnable claim block max (Required)
5. The Server doesn't have mob grinders near spawn or anything that will make monster/mob hunting as simple as going to a near by grinder (it's boring and lame, there is no game there, imagine playing literally any other video game but your enemies were just looked in boxes you poke swords or hack axes or show arrows into, yea, boring, I want the game to actually, you know, be a game, and where everything you earn actually has meaning and serves as a legitimate earned status symbol.) (Required)
6. Monetization is specifically done purely through cosmetics/supporting the server ONLY, with absolutely no pay to win/gambling as listed above (Required)
7. Mobs actually spawn around the map with a good spawn rate that it never feels like it's empty PvE. (required)
8. Hard Difficulty. (required)
9. 1.16.3 (required)
10. Has dungeons, villages, fortresses, and basically all the naturally generating structures that normal Minecraft has with the chests, loot, and spawners they usually have too. (required)
11. Plugins and mods built into Vanilla meant for players to us is fine as long as there's no p2w aspects in them and getting stronger is earned through gameplay and grind.
Please help me find a server I will actually like and enjoy, I feel like it's impossible for a good one to not exist, and if you're in one or have one on your server lists already or if you find one, please share it with me in a reply to this post.
Sounds like my server ticks almost all the good boxes. You can read some information about it here. We have the ethics you're looking for in a server, but we only have 2 survival servers (and a complementary creative server). One is public for everyone and is the one I attend to the most, and a whitelisted server, which is very similar to hermitcraft. Keep in mind that I do have plans to make another server that is survival as well and uses the same ethics as the public server, but instead of slightly modifying the experience like vein miner, etc. It will litrally have mods built in vanilla, while still keeping the vanilla vibe (hopefully?). But I don't have enough time to develop it yet, so it's only in an idea phase.
Sounds like my server ticks almost all the good boxes. You can read some information about it here. We have the ethics you're looking for in a server, but we only have 2 survival servers (and a complementary creative server). One is public for everyone and is the one I attend to the most, and a whitelisted server, which is very similar to hermitcraft. Keep in mind that I do have plans to make another server that is survival as well and uses the same ethics as the public server, but instead of slightly modifying the experience like vein miner, etc. It will litrally have mods built in vanilla, while still keeping the vanilla vibe (hopefully?). But I don't have enough time to develop it yet, so it's only in an idea phase.
I'm looking for a high population stable minecraft server network that has many survival modes with different and some same plugins across all server and isn't a pay to win/gambling server.
To clarify what's pay to win/gambling and what I'm not okay with (must contain absolutely none of this):
1. Ability to Buy Commands
2. Ability to Buy Op/God gear enchants
3. Ability to Buy Unbans/Unmutes
4. Ability to Buy Mob Spawners
5. Ability to Buy Ranks/prefixes that get you items/kits and aren't just cosmetic.
6. Ability to Buy RNG cosmetic/gear/item/enchantment and whatever other gambling RNG boxes exist.
7. Ability to Outright buy anything at all that isn't purely cosmetic and for the sake of supporting the server just to skip/bypass the grind/gameplay required to earn/obtain the things you want in game.
(list will get bigger the more p2w I can find/think of)
To Clarify what I'm okay with/possibly want (some traits but not all traits are specifically required, but would be nice):
1. Mob Spawners can be used as mob grinders as long as their specifically naturally generated and cannot be moved/mined (unless they turn into daily wave based arena mob spawners after being looted as mentioned in 2.), thereby limiting what can and cannot be used as a grinder and limited where the grinders are. (Required)
2. Any Looted/Earned spawners turn into a daily wave based mob spawner where you place them and can activate them once per day, the amount of mobs spawned depends on what kind of mob the spawner is for, also specific arena designs need to be built for the spawners to work, you need to be in the arena and you can't build/destroy it in a way that cheeses the mobs/turns it into a boring mob grinder, people outside the arena can't fight/do damage to the mobs and if everyone is outside the arena it will despawn all mobs (not required)
3. Rank or server support can gain you claim block. (if land claim plugins are present) (not required)
4. Server has a good default earnable claim block max (Required)
5. The Server doesn't have mob grinders near spawn or anything that will make monster/mob hunting as simple as going to a near by grinder (it's boring and lame, there is no game there, imagine playing literally any other video game but your enemies were just looked in boxes you poke swords or hack axes or show arrows into, yea, boring, I want the game to actually, you know, be a game, and where everything you earn actually has meaning and serves as a legitimate earned status symbol.) (Required)
6. Monetization is specifically done purely through cosmetics/supporting the server ONLY, with absolutely no pay to win/gambling as listed above (Required)
7. Mobs actually spawn around the map with a good spawn rate that it never feels like it's empty PvE. (required)
8. Hard Difficulty. (required)
9. 1.16.3 (required)
10. Has dungeons, villages, fortresses, and basically all the naturally generating structures that normal Minecraft has with the chests, loot, and spawners they usually have too. (required)
11. Plugins and mods built into Vanilla meant for players to us is fine as long as there's no p2w aspects in them and getting stronger is earned through gameplay and grind.
Please help me find a server I will actually like and enjoy, I feel like it's impossible for a good one to not exist, and if you're in one or have one on your server lists already or if you find one, please share it with me in a reply to this post.
Sounds like my server ticks almost all the good boxes. You can read some information about it here. We have the ethics you're looking for in a server, but we only have 2 survival servers (and a complementary creative server). One is public for everyone and is the one I attend to the most, and a whitelisted server, which is very similar to hermitcraft. Keep in mind that I do have plans to make another server that is survival as well and uses the same ethics as the public server, but instead of slightly modifying the experience like vein miner, etc. It will litrally have mods built in vanilla, while still keeping the vanilla vibe (hopefully?). But I don't have enough time to develop it yet, so it's only in an idea phase.
IP: play.wisecraft.xyz
discord: https://discord.gg/6uqPxGb
thanks for the suggestion, that sounds good to me, I'll have to take a look around at your server soon so I'll keep this one in mind~