I added 41 quests to our server, thought I would share. We are running Bukkit/Citizens and this is our quests.yml file for the Quester(s). This is working with iConomy 6. We have five questers total, one at each entrance to our town.
The only quest I can't get to work right is the GOLEM quest, and I think it's because I have the string incorrect. Anyone know the correct string for the Iron Golem? After you kill the Iron Golem the quest status still reads you have to kill it.
Anyway, feel free to copy these quests or use as a template, I spent a lot of time on this over the weekend!
ZK4:
texts:
description: Hello, <player> is it? I need help defending the area, if you slay 4 Zombies, I'll pay you.
completion: '<g>Completed <y>Zombie Killer<g>. Reward: $40'
acceptance: <g>Started <y>Zombie Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 4
string: Zombie
message: That makes 4 kills. Now come back!
rewards:
'0':
type: money
money: 40
take: false
ZK8:
texts:
description: If you kill 8 zombies I'll pay you a reward.
completion: '<g>Completed <y>Zombie Killer<g>. Reward: $80'
acceptance: <g>Started <y>Zombie Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 8
string: Zombie
message: That makes 8 kills. Now come back!
rewards:
'0':
type: money
money: 80
take: false
ZK12:
texts:
description: If you kill 12 zombies I'll pay you a reward.
completion: '<g>Completed <y>Zombie Killer<g>. Reward: $120'
acceptance: <g>Started <y>Zombie Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 12
string: Zombie
message: That makes 12 kills. Now come back!
rewards:
'0':
type: money
money: 120
take: false
ZK20:
texts:
description: If you kill 20 zombies I'll give something shiny!
completion: '<g>Completed <y>Zombie Killer<g>. Reward: Iron Leggings'
acceptance: <g>Started <y>Zombie Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 20
string: Zombie
message: That makes 20 kills. Now come back!
rewards:
'0':
type: item
materialid: 308
amount: 1
CK4:
texts:
description: If you kill 4 creepers I'll pay you a reward.
completion: '<g>Completed <y>Creeper Killer<g>. Reward: $60'
acceptance: <g>Started <y>Creeper Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 4
string: Creeper
message: That makes 4 kills. Now come back!
rewards:
'0':
type: money
money: 60
take: false
CK8:
texts:
description: If you kill 8 creepers I'll pay you a reward.
completion: '<g>Completed <y>Creeper Killer<g>. Reward: $120'
acceptance: <g>Started <y>Creeper Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 8
string: Creeper
message: That makes 8 kills. Now come back!
rewards:
'0':
type: money
money: 120
take: false
CK12:
texts:
description: If you kill 12 creepers I'll pay you a reward.
completion: '<g>Completed <y>Creeper Killer<g>. Reward: $180'
acceptance: <g>Started <y>Creeper Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 12
string: Creeper
message: That makes 12 kills. Now come back!
rewards:
'0':
type: money
money: 180
take: false
CK20:
texts:
description: If you kill 20 creepers I'll pay you a reward.
completion: '<g>Completed <y>Creeper Killer<g>. Reward: $300'
acceptance: <g>Started <y>Creeper Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 20
string: Creeper
message: That makes 20 kills. Now come back!
rewards:
'0':
type: money
money: 300
take: false
CK30:
texts:
description: If you kill 30 creepers I'll give something shiny!
completion: '<g>Completed <y>Creeper Killer<g>. Reward: Iron Leggings and Iron Helmet'
acceptance: <g>Started <y>Creeper Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 30
string: Creeper
message: That makes 30 kills. Now come back!
rewards:
'0':
type: item
materialid: 307
amount: 1
'1':
type: item
materialid: 306
amount: 1
SDK4:
texts:
description: If you kill 4 spiders I'll pay you a reward.
completion: '<g>Completed <y>Spider Killer<g>. Reward: $60'
acceptance: <g>Started <y>Spider Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 4
string: Spider, cave_spider
message: That makes 4 kills. Now come back!
rewards:
'0':
type: money
money: 60
take: false
SDK8:
texts:
description: If you kill 8 spiders I'll pay you a reward.
completion: '<g>Completed <y>Spider Killer<g>. Reward: $120'
acceptance: <g>Started <y>Spider Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 8
string: Spider, cave_spider
message: That makes 8 kills. Now come back!
rewards:
'0':
type: money
money: 120
take: false
SDK12:
texts:
description: If you kill 12 spiders I'll pay you a reward.
completion: '<g>Completed <y>Spider Killer<g>. Reward: $180'
acceptance: <g>Started <y>Spider Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 12
string: Spider, cave_spider
message: That makes 12 kills. Now come back!
rewards:
'0':
type: money
money: 180
take: false
SDK20:
texts:
description: If you kill 20 spiders I'll pay you a reward.
completion: '<g>Completed <y>Spider Killer<g>. Reward: $300'
acceptance: <g>Started <y>Spider Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 20
string: Spider, cave_spider
message: That makes 20 kills. Now come back!
rewards:
'0':
type: money
money: 300
take: false
SDK30:
texts:
description: If you kill 30 spiders I'll give you something shiny!
completion: '<g>Completed <y>Spider Killer<g>. Reward: Lapis Block'
acceptance: <g>Started <y>Spider Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 30
string: Spider, cave_spider
message: That makes 30 kills. Now come back!
rewards:
'0':
type: item
materialid: 22
amount: 1
SLK4:
texts:
description: If you kill 4 skeletons I'll pay you a reward.
completion: '<g>Completed <y>Skeleton Killer<g>. Reward: $60'
acceptance: <g>Started <y>Skeleton Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 4
string: Skeleton, cave_Skeleton
message: That makes 4 kills. Now come back!
rewards:
'0':
type: money
money: 60
take: false
SLK8:
texts:
description: If you kill 8 skeletons I'll pay you a reward.
completion: '<g>Completed <y>Skeleton Killer<g>. Reward: $120'
acceptance: <g>Started <y>Skeleton Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 8
string: Skeleton, cave_Skeleton
message: That makes 8 kills. Now come back!
rewards:
'0':
type: money
money: 120
take: false
SLK12:
texts:
description: If you kill 12 skeletons I'll pay you a reward.
completion: '<g>Completed <y>Skeleton Killer<g>. Reward: $180'
acceptance: <g>Started <y>Skeleton Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 12
string: Skeleton, cave_Skeleton
message: That makes 12 kills. Now come back!
rewards:
'0':
type: money
money: 180
take: false
SLK20:
texts:
description: If you kill 20 skeletons I'll pay you a reward.
completion: '<g>Completed <y>Skeleton Killer<g>. Reward: $300'
acceptance: <g>Started <y>Skeleton Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 20
string: Skeleton, cave_Skeleton
message: That makes 20 kills. Now come back!
rewards:
'0':
type: money
money: 300
take: false
SLK30:
texts:
description: If you kill 4 skeletons I'll give you something shiny!
completion: '<g>Completed <y>Skeleton Killer<g>. Reward: 3 Iron Blocks'
acceptance: <g>Started <y>Skeleton Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 30
string: Skeleton, cave_Skeleton
message: That makes 30 kills. Now come back!
rewards:
'0':
type: item
materialid: 42
amount: 3
END2:
texts:
description: If you kill 2 endermen I'll pay you a reward.
completion: '<g>Completed <y>Endermen Killer<g>. Reward: $80'
acceptance: <g>Started <y>Endermen Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 2
string: Enderman
message: That makes 2 kills. Now come back!
rewards:
'0':
type: money
money: 80
take: false
END4:
texts:
description: If you kill 4 endermen I'll pay you a reward.
completion: '<g>Completed <y>Endermen Killer<g>. Reward: $160'
acceptance: <g>Started <y>Endermen Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 4
string: Enderman
message: That makes 4 kills. Now come back!
rewards:
'0':
type: money
money: 160
take: false
END8:
texts:
description: If you kill 8 endermen I'll pay you a reward.
completion: '<g>Completed <y>Endermen Killer<g>. Reward: $320'
acceptance: <g>Started <y>Endermen Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 8
string: Enderman
message: That makes 8 kills. Now come back!
rewards:
'0':
type: money
money: 320
take: false
END12:
texts:
description: If you kill 12 endermen I'll give you something precious!
completion: '<g>Completed <y>Endermen Killer<g>. Reward: 2 Diamonds'
acceptance: <g>Started <y>Endermen Killer<g>.
repeats: 1
objectives:
'0':
'0':
type: hunt
amount: 12
string: Enderman
message: That makes 12 kills. Now come back!
rewards:
'0':
type: item
materialid: 264
amount: 2
MUSHROOM:
texts:
description: Have you ever heard of Mushroom Island? I have a bet with my brother that it exists. If you can find this island I will pay you $4,000 for your trouble! I've heard it's Southeast of town in the middle of a vast ocean, that's all I know.
completion: '<g>Completed <y>Mushroom Island<g>. Rewards: $4,000'
acceptance: <g>Started <y>Mushroom Island<g>.
repeats: 0
objectives:
'0':
'0':
type: move location
location:
x: 1301
y: 78
z: 2269
world: world
leeway: 100
message: You've done it!
rewards:
'0':
type: money
money: 4000
take: false
KILLER:
texts:
description: I don't like this town. Neither do I like the people in it. You don't either, right? Well then you won't mind killing some fellas for me would you? Kill <dred>Two People &fand I'll reward you.
completion: Ah, I could hear the screaming in the wind. <delay=30><br> What? <delay=35>Dont mock me for my super good hearing. Take the $400 reward and get out of my sight!
acceptance: Yes, I will kill them.
repeats: 20
delay: 1440
objectives:
'0':
'0':
type: combat
amount: 2
string: '*'
rewards:
'0':
type: money
money: 400
take: false
IRON:
texts:
description: I heard the Admins of this land have a large castle on the hill, wouldn't it be funny if you sat in their big stupid iron throne? OMG, ROFL!! You have to try, it would be worth $500 to see the look on their faces!
completion: 'HAhaHaHAhAa, you actually did it?? Reward: $500'
acceptance: <g>Started <y>The Iron Throne<g>.
repeats: 0
objectives:
'0':
'0':
type: move location
location:
x: 335
y: 100
z: 22
world: world
leeway: 2
message: You've done it! Iron Throne quest complete! See Tree for your reward.
rewards:
'0':
type: money
money: 500
take: false
FOREST:
texts:
description: If follow the gravel path out the East Gate it will lead you to The Grove. Under The Grove are winding paths but one of them lead to a magical Underground Forest! If you can find this forest I'll make it worth your while!
completion: 'What a Magical Place! Reward: $1,200'
acceptance: <g>Started <y>Underground Forest<g>.
repeats: 0
objectives:
'0':
'0':
type: move location
location:
x: 512
y: 31
z: 493
world: world
amount: 19
message: You found the underground forest!
rewards:
'0':
type: money
money: 1200
take: false
DEATHCLAW:
texts:
description: I hear the Deathclaw faction had a serious falling out! Locate their territory out the West Gate and see if you can find any survivors, I'll pay for any information.
completion: 'All dead you say?? Reward: $200'
acceptance: <g>Started <y>Deathclaw Survivors<g>.
repeats: 0
objectives:
'0':
'0':
type: move location
location:
x: 73
y: 69
z: 240
world: world
leeway: 19
message: No Survivors? Must have been a massacre! Come back for your reward.
rewards:
'0':
type: money
money: 200
take: false
GOLEM:
texts:
description: Ever see an Iron Golem? Thing is like invincible! If you can defeat him I'll give you something shiny and you can keep whatever he drops!
completion: '<g>Completed <y>Iron Golem Slayer<g>. Reward: Iron Armor'
acceptance: <g>Started <y>Iron Golem Slayer<g>.
repeats: 3
objectives:
'0':
'0':
type: hunt
amount: 1
string: iron_golem
message: Are you sure it's dead? Wow, that thing was scary!
rewards:
'0':
type: item
materialid: 306
amount: 1
'1':
type: item
materialid: 307
amount: 1
'2':
type: item
materialid: 308
amount: 1
'3':
type: item
materialid: 309
amount: 1
WOLF:
texts:
description: I've heard there are a pack of wolves in the area, well that's bad for business! If you can kill 4 wolves, I'll reward you handsomely!
completion: '<g>Completed <y>Wolf Slayer<g>. Reward: Diamond Sword'
acceptance: <g>Started <y>Wolf Slayer<g>.
repeats: 3
objectives:
'0':
'0':
type: hunt
amount: 4
string: wolf
message: Nice one, those wolves aren't going to bother anyone anymore!
rewards:
'0':
type: item
materialid: 276
amount: 1
BONES:
texts:
description: Don't you love bones? I do, if you can bring me 10 bones I'll pay you for them!
completion: '<g>You got <y>The Bones!<g>. Reward: $140'
acceptance: <g>Started <y>Bones Bones Bones<g>.
repeats: 10
objectives:
'0':
'0':
type: delivery
npcdestination: 0
materialid: 352
amount: 10
message: Wow, these bones are very nice, thank you!
rewards:
'0':
type: money
money: 150
take: false
TORCH:
texts:
description: I plan on doing some traveling but not without supplies. Do you think you could find me some torches? 64 should do, I'll pay you!
completion: '<g>Completed <y>Torches Quest<g>. Reward: $90'
acceptance: <g>Started <y>Torches Quest<g>.
repeats: 10
objectives:
'0':
'0':
type: delivery
npcdestination: 3
materialid: 50
amount: 64
message: Wow, these torches are very nice, thank you!
rewards:
'0':
type: money
money: 100
take: false
ARROWS:
texts:
description: I'm concerned for Xephos' well being, he's on the south entrance to town with a bow and a handful of arrows. If you can supply him with 32 arrows I'll re-emburse you and then some.
completion: '<g>Completed <y>Arrow Supply<g>. Reward: $450'
acceptance: <g>Started <y>Arrow Supply<g>.
repeats: 3
objectives:
'0':
'0':
type: delivery
npcdestination: 4
materialid: 262
amount: 32
message: Just what I needed, thank you! Skeletons are all over the place! Head back to Tree, he'll pay you.
rewards:
'0':
type: money
money: 450
take: false
KABOOM:
texts:
description: I need some gunpowder. What For?? None of your business! Just get me 15 gunpowder and get out of my sight!
completion: '<g>Completed <y>Kaboom<g>. Reward: $3,000'
acceptance: <g>Started <y>Kaboom<g>.
repeats: 3
objectives:
'0':
'0':
type: delivery
npcdestination: 0
materialid: 289
amount: 15
message: This will make a bang won't it? Heheheheheeeeh
rewards:
'0':
type: money
money: 3000
take: false
BURN:
texts:
description: I'm looking for Flint and Steel for some, uh.. charity work. I'll pay you more than it's worth, just hurry it up will you?
completion: '<g>Completed <y>Burn<g>. Reward: $60'
acceptance: <g>Started <y>Burn<g>.
repeats: 3
objectives:
'0':
'0':
type: delivery
npcdestination: 0
materialid: 259
amount: 1
message: Yes, yes, this will work. Don't worry, I'll be careful.
rewards:
'0':
type: money
money: 60
take: false
ROSE:
texts:
description: Have you seen that Engel? Wow, would you bring her 12 red roses and tell her they are from me? I'll give you $150 if you do.
completion: '<g>Did she like them?. Here is the $150 I promised.'
acceptance: <g>Started <y>Red Roses<g>.
repeats: 3
objectives:
'0':
'0':
type: delivery
npcdestination: 1
materialid: 38
amount: 12
message: These are from who? Tree? Haha, what a fool, I don't date lawn fairies.
rewards:
'0':
type: money
money: 150
take: false
SWORD:
texts:
description: These arrows aren't going to last forever, could I trouble you for an iron sword?
completion: '<g>Completed <y>Iron Sword<g>. Reward: $120'
acceptance: <g>Started <y>Iron Sword<g>.
repeats: 4
objectives:
'0':
'0':
type: delivery
npcdestination: 4
materialid: 267
amount: 1
message: Wow, this is a nice one, here is your payment.
rewards:
'0':
type: money
money: 120
take: false
BOOK:
texts:
description: Pretty quiet over here at the West Gate, I'll give you $200 for three books, deal?
completion: '<g>Completed <y>Good Book<g>. Reward: $200'
acceptance: <g>Started <y>Good Book<g>.
repeats: 4
objectives:
'0':
'0':
type: delivery
npcdestination: 1
materialid: 340
amount: 3
message: These are nice, thank you!
rewards:
'0':
type: money
money: 200
take: false
SOUP:
texts:
description: Ever try mushroom soup? I used to LOVE mushroom soup, I'll give you $180 if you can fetch me a bowl!
completion: '<g>Completed <y>Mushroom Soup<g>. Reward: $200'
acceptance: <g>Started <y>Mushroom Soup<g>.
repeats: 4
objectives:
'0':
'0':
type: delivery
npcdestination: 4
materialid: 282
amount: 1
message: Wow, I didn't think you'd actually find some, thank you and keep the change!
rewards:
'0':
type: money
money: 200
take: false
GOLDENAPPLE:
texts:
description: These melons aren't going to keep me alive forever, think you could go find me a golden apple?
completion: '<g>Completed <y>Golden Apple<g>. Reward: $700'
acceptance: <g>Started <y>Mushroom Soup<g>.
repeats: 4
objectives:
'0':
'0':
type: delivery
npcdestination: 1
materialid: 322
amount: 1
message: Aren't you sweet, you found one!
rewards:
'0':
type: money
money: 700
take: false
CHEST:
texts:
description: I'm running out of space, make yourself useful and find me a chest.
completion: '<g>Completed <y>Chest<g>. Reward: $50'
acceptance: <g>Started <y>Chest<g>.
repeats: 4
objectives:
'0':
'0':
type: delivery
npcdestination: 0
materialid: 322
amount: 1
message: I guess this will work, now get out of here before I make soup out of you!
rewards:
'0':
type: money
money: 50
take: false
The only quest I can't get to work right is the GOLEM quest, and I think it's because I have the string incorrect. Anyone know the correct string for the Iron Golem? After you kill the Iron Golem the quest status still reads you have to kill it.
Anyway, feel free to copy these quests or use as a template, I spent a lot of time on this over the weekend!
Green Bay Minecraft Server