The Meaning of Life, the Universe, and Everything.
Join Date:
1/10/2012
Posts:
44
Minecraft:
samhunny
Member Details
I've been up and down about this all night, and just when I thought I had found a solid answer, turns out it didn't work.
I've been trying to make my own set of paintings to use in Minecraft (obviously) but I can't figure out what I need to do to keep them HQ. I went to a website that just acts as a convenience and resizes your pictures to overlay on the default paintings but that just got me a new PNG that I still don't know what to do with.
I saw somewhere mod support was needed, but I don't know what mod. I have optifine in, since I don't think McPatcher works with the mod setup I have.
What I did try was to basically make my own resource pack and just took out every non-related folder and file. So it's New Folder Zip/pack.png, pack.mc.meta, assets/minecraft/textures/paintings/paintings_kristoffer_zetterstrand.png (The version I made). It registered it as a texture pack but didn't change the paintings!
Also, I after I learn how to keep the pictures sharp, is there anything special I need to know or do to make custom sized paintings? Like make a 5 tall, 3 wide painting, or something? I'm worried I'll need to add in a line of code somewhere and I don't know anything about that kind of stuff. @_@
The names of the folders are very important. If the path you wrote is actually the path you used, it's incorrect. You should have the last folder be /painting/ not /paintings/. Singular, not plural.
If that was a typo (as I'm assuming your adding an extra dot to the paintings.mcmeta file name was) then I'm not sure what the issue is.
As to how to make custom sized paintings, that's what you need a mod for. You see, paintings are fixed in the Minecraft code so that they appear uniform on servers. This is also why, for example, you can't add more paintings than there are in default: other people wouldn't see them and their game would crash.
I know that such a mod exists, but I can't remember what it's called at the moment. Be warned, though, that it adds a TON of new paintings of all sizes... you can't pick and choose.
The names of the folders are very important. If the path you wrote is actually the path you used, it's incorrect. You should have the last folder be /painting/ not /paintings/. Singular, not plural.
If that was a typo (as I'm assuming your adding an extra dot to the paintings.mcmeta file name was) then I'm not sure what the issue is.
As to how to make custom sized paintings, that's what you need a mod for. You see, paintings are fixed in the Minecraft code so that they appear uniform on servers. This is also why, for example, you can't add more paintings than there are in default: other people wouldn't see them and their game would crash.
I know that such a mod exists, but I can't remember what it's called at the moment. Be warned, though, that it adds a TON of new paintings of all sizes... you can't pick and choose.
I hope that helps you.
I copied the folders from assets like you said to, (The instructions I was following were yours). I didn't rename anything, and the pack.mc.meta was just a typo. It actually is pack.mcmeta. And the folder is painting (I checked just in case), :<
Ok, so no resizing pictures. Still need to figure out how to add these... @_@
I copied the folders from assets like you said to, (The instructions I was following were yours). I didn't rename anything, and the pack.mc.meta was just a typo. It actually is pack.mcmeta. And the folder is painting (I checked just in case), :<
Ok, so no resizing pictures. Still need to figure out how to add these... @_@
Would you mind uploading the pack to a file host like Mediafire or Dropbox and sending it to me via PM. It's sometimes just faster for me to see what you've done rather than play "guess the mistake" over the forum. It's usually just some little thing that's throwing the whole pack off.
As to how to make custom sized paintings, that's what you need a mod for. You see, paintings are fixed in the Minecraft code so that they appear uniform on servers. This is also why, for example, you can't add more paintings than there are in default: other people wouldn't see them and their game would crash.
I know that such a mod exists, but I can't remember what it's called at the moment. Be warned, though, that it adds a TON of new paintings of all sizes... you can't pick and choose.
I hope that helps you.
Actually my pack's painting textures are twice the default size. HD Paintings can work without a mod. Although the number of painting in Minecraft are hardcoded, & you can't add (or remove) paintings, you CAN create HD versions of the default paintings.
Would you mind uploading the pack to a file host like Mediafire or Dropbox and sending it to me via PM. It's sometimes just faster for me to see what you've done rather than play "guess the mistake" over the forum. It's usually just some little thing that's throwing the whole pack off.
Sure, no problem.
Actually my pack's painting textures are twice the default size. HD Paintings can work without a mod. Although the number of painting in Minecraft are hardcoded, & you can't add (or remove) paintings, you CAN create HD versions of the default paintings.
So I must be doing something dreadfully wrong. Oh, and I've seen you before. Your avatar is awesome.
Actually my pack's painting textures are twice the default size. HD Paintings can work without a mod. Although the number of painting in Minecraft are hardcoded, & you can't add (or remove) paintings, you CAN create HD versions of the default paintings.
Did you bother to read the context of that post? I wasn't talking about the dimensions of the paintings in pixels, I was talking about the dimensions of the paintings in terms of blocks covered in-game. You can't arbitrarily decide to make paintings larger or smaller in-game than what they're programmed to be as far as in-game dimensions.
And if I'm wrong about that, by all means tell me! it doesn't make any sense that this would be possible, but I'd love to know about it if it is!
Did you bother to read the context of that post? I wasn't talking about the dimensions of the paintings in pixels, I was talking about the dimensions of the paintings in terms of blocks covered in-game. You can't arbitrarily decide to make paintings larger or smaller in-game than what they're programmed to be as far as in-game dimensions.
And if I'm wrong about that, by all means tell me! it doesn't make any sense that this would be possible, but I'd love to know about it if it is!
Did I read the post? Yes.
Did I misunderstood your context of dimension? Yes.
I don't know if this topic was resolved but I'm wondering what program you use to export your immages?
I'm a big fan of GIMP (a free program like Photoshop). in Gimp you can export what ever picture you are working on and chose what file type it's going to be saved as.
you also have the option to keep or remove
Interlacing (Adam7)
Save background color
Save gamma
Save layer offset
Save resolution (quialitty?)
Save creation time
Save comment
Save color values from transparent pixels.
and lastly you can set the Compression level which I set to 0.
I don't know if this topic was resolved but I'm wondering what program you use to export your immages?
I'm a big fan of GIMP (a free program like Photoshop). in Gimp you can export what ever picture you are working on and chose what file type it's going to be saved as.
you also have the option to keep or remove
Interlacing (Adam7)
Save background color
Save gamma
Save layer offset
Save resolution (quialitty?)
Save creation time
Save comment
Save color values from transparent pixels.
and lastly you can set the Compression level which I set to 0.
Keep the .png export settings at default. It will work fine.
I've been trying to make my own set of paintings to use in Minecraft (obviously) but I can't figure out what I need to do to keep them HQ. I went to a website that just acts as a convenience and resizes your pictures to overlay on the default paintings but that just got me a new PNG that I still don't know what to do with.
I saw somewhere mod support was needed, but I don't know what mod. I have optifine in, since I don't think McPatcher works with the mod setup I have.
What I did try was to basically make my own resource pack and just took out every non-related folder and file. So it's New Folder Zip/pack.png, pack.mc.meta, assets/minecraft/textures/paintings/paintings_kristoffer_zetterstrand.png (The version I made). It registered it as a texture pack but didn't change the paintings!
Also, I after I learn how to keep the pictures sharp, is there anything special I need to know or do to make custom sized paintings? Like make a 5 tall, 3 wide painting, or something? I'm worried I'll need to add in a line of code somewhere and I don't know anything about that kind of stuff. @_@
Pls Halp.
If that was a typo (as I'm assuming your adding an extra dot to the paintings.mcmeta file name was) then I'm not sure what the issue is.
As to how to make custom sized paintings, that's what you need a mod for. You see, paintings are fixed in the Minecraft code so that they appear uniform on servers. This is also why, for example, you can't add more paintings than there are in default: other people wouldn't see them and their game would crash.
I know that such a mod exists, but I can't remember what it's called at the moment. Be warned, though, that it adds a TON of new paintings of all sizes... you can't pick and choose.
I hope that helps you.
I copied the folders from assets like you said to, (The instructions I was following were yours). I didn't rename anything, and the pack.mc.meta was just a typo. It actually is pack.mcmeta. And the folder is painting (I checked just in case), :<
Ok, so no resizing pictures. Still need to figure out how to add these... @_@
Actually my pack's painting textures are twice the default size. HD Paintings can work without a mod. Although the number of painting in Minecraft are hardcoded, & you can't add (or remove) paintings, you CAN create HD versions of the default paintings.
Sure, no problem.
So I must be doing something dreadfully wrong. Oh, and I've seen you before. Your avatar is awesome.
And if I'm wrong about that, by all means tell me! it doesn't make any sense that this would be possible, but I'd love to know about it if it is!
Did I read the post? Yes.
Did I misunderstood your context of dimension? Yes.
You can increase the PIXEL Dimension of your paintings easily
Avatar: Thanks
I'm a big fan of GIMP (a free program like Photoshop). in Gimp you can export what ever picture you are working on and chose what file type it's going to be saved as.
you also have the option to keep or remove
Interlacing (Adam7)
Save background color
Save gamma
Save layer offset
Save resolution (quialitty?)
Save creation time
Save comment
Save color values from transparent pixels.
and lastly you can set the Compression level which I set to 0.
Keep the .png export settings at default. It will work fine.