You can customize the redstone dust colour if you're using Optifine. There's a feature that lets you define the colours used to tint the dust texture with a simple gradient image you stick into the resource pack.
You can customize the redstone dust colour if you're using Optifine. There's a feature that lets you define the colours used to tint the dust texture with a simple gradient image you stick into the resource pack.
Oh, I forgot about that! And if you wanted to use multiple colors, you could use MCPatcher(now included in Optfine) to randomize the texture.
Well there aren't really any other options, I don't think. The redstone colours aren't normally controlled by resource packs. They're coded into the game.
Is there any reason you can't use OptiFine? If you're worried about keeping Minecraft vanilla, it wouldn't be too big of an issue. It's just a performance enhancer that works clientside, so your saves won't be affected and you can still play minecraft as you would if it was 100% vanilla. It installs in like two seconds as well, and updates fairly frequently.
Custom colour documentation's all here. Basically you define the restone colour using a 16x1 gradient image where each pixel corresponds to a different signal strength. (left side of the image is darkest (off) while the right side is lightest (full strength))
Then just save it to assets/minecraft/mcpatcher/colormap/redstone.png
This one uses a gradient from pale yellow to a dark gold.
I'd like to have either light blue, light pink, or light green redstone dust.
I see that the texture is white though.
So how do I do this? Is it possible?
I know I can change the lang file accordingly.
From what I understand, you cannot change the color. It uses the white texture, then simply overlays it with the right shade of red. Sorry.
You can customize the redstone dust colour if you're using Optifine. There's a feature that lets you define the colours used to tint the dust texture with a simple gradient image you stick into the resource pack.
Oh, I forgot about that! And if you wanted to use multiple colors, you could use MCPatcher(now included in Optfine) to randomize the texture.
I don't use optifine...
Well there aren't really any other options, I don't think. The redstone colours aren't normally controlled by resource packs. They're coded into the game.
Is there any reason you can't use OptiFine? If you're worried about keeping Minecraft vanilla, it wouldn't be too big of an issue. It's just a performance enhancer that works clientside, so your saves won't be affected and you can still play minecraft as you would if it was 100% vanilla. It installs in like two seconds as well, and updates fairly frequently.
lol. I've never done it, so I don't know.
https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/color.properties
Custom colour documentation's all here. Basically you define the restone colour using a 16x1 gradient image where each pixel corresponds to a different signal strength. (left side of the image is darkest (off) while the right side is lightest (full strength))
Then just save it to assets/minecraft/mcpatcher/colormap/redstone.png
This one uses a gradient from pale yellow to a dark gold.
If you wanted to do assorted colors, you could have a different one for each signal strength.
I know you don't use Optifine, but that's the only way.