Is it bad that my first thought upon seeing that screenshot was "Hey! That texture pack looks awfully familiar. Where do I know that from?"
As for the water and lava, up until I think release 1.5 (not to be confused with Beta 1.5) they were hard-coded into a .class file somewhere. There was no way to change them without modding the game.
I look forward to this tutorial. It's not all that useful since, I mean, who plays Alpha right? But at the same time it would actually a fun exercise to go through the various versions of Minecraft and texture what's new in each release rather than just trying to have a go at the current version of the game all at once.
Is it bad that my first thought upon seeing that screenshot was "Hey! That texture pack looks awfully familiar. Where do I know that from?"
As for the water and lava, up until I think release 1.5 (not to be confused with Beta 1.5) they were hard-coded into a .class file somewhere. There was no way to change them without modding the game.
I look forward to this tutorial. It's not all that useful since, I mean, who plays Alpha right? But at the same time it would actually a fun exercise to go through the various versions of Minecraft and texture what's new in each release rather than just trying to have a go at the current version of the game all at once.
I actually turned to texture packs during Alpha because I thought the cobblestone (with the deep black cracks) was just so ugly that I couldn't stand it.
Remember when you had to open up the .jar and manually inject the texture pack files? Thank heavens they added actual support for texture packs.
This is Alvoria's Mint Flavor in Minecraft Alpha 1.1.2_01. Texture packs were officially added in Alpha 1.2.2.
I'll try and release a tutorial soon. Got almost everything covered (except for water and lava, I'm not sure where the real textures are).
EDIT: Credits to Alvoria to making this awesome resource pack. I love it and use it as my default resource pack.
Is it bad that my first thought upon seeing that screenshot was "Hey! That texture pack looks awfully familiar. Where do I know that from?"
As for the water and lava, up until I think release 1.5 (not to be confused with Beta 1.5) they were hard-coded into a .class file somewhere. There was no way to change them without modding the game.
I look forward to this tutorial. It's not all that useful since, I mean, who plays Alpha right? But at the same time it would actually a fun exercise to go through the various versions of Minecraft and texture what's new in each release rather than just trying to have a go at the current version of the game all at once.
I'm flattered, thank you.
Now I did classic. Look at all its beauty. I think I'm still going to do the tutorial.
I honestly wouldn't need texture packs if the game looked like this in vanilla.
...But that's just my opinion.
My DeviantART, requests welcome.
B14 - My Texture Pack!
Need textures for your mod? Inquire within, just read the rules.
I agree, Balduran!
I actually turned to texture packs during Alpha because I thought the cobblestone (with the deep black cracks) was just so ugly that I couldn't stand it.
Remember when you had to open up the .jar and manually inject the texture pack files? Thank heavens they added actual support for texture packs.