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I have a poor mans xp farm at my spawn with 4 mob_spawners as shown in the image.
My problem is that ONLY pigs spawn. Can anyone tell me how I might fix this?
Using command blocks, any of the 4 mobs listed, will be teleported to the appropriate invisible armor stand named pig, cow, sheep, and chicken.
I have /gamerule maxEntityCramming 6 to limit how many get generated at spawn.
I am using worldguard with the subregion "xpfarm" inside the region "spawn." Region: spawn (type=cuboid, priority=0) Flags: use: ALLOW, snow-fall: DENY, leaf-decay: DENY, lightning: DENY, pvp: DENY, mob-spawning: DENY, fire-spread: DENY, fall-damage: DENY Owners: Kiqkinas*
Region: xpfarm (type=cuboid, priority=0) Flags: mob-damage: DENY, mob-spawning: ALLOW, creeper-explosion: DENY, pistons: ALLOW, deny-spawn: [SKELETON, ZOMBIE, CREEPER, WITCH, ENDERMAN, SPIDER], block-place: ALLOW spawn (parent, priority=0) ?xpfarm Owners: Kiqkinas*
Solved: I restarted the server and it started working.
I have a poor mans xp farm at my spawn with 4 mob_spawners as shown in the image.
My problem is that ONLY pigs spawn. Can anyone tell me how I might fix this?
Using command blocks, any of the 4 mobs listed, will be teleported to the appropriate invisible armor stand named pig, cow, sheep, and chicken.
I have /gamerule maxEntityCramming 6 to limit how many get generated at spawn.
I am using worldguard with the subregion "xpfarm" inside the region "spawn."
Region: spawn (type=cuboid, priority=0)
Flags: use: ALLOW, snow-fall: DENY, leaf-decay: DENY, lightning: DENY, pvp: DENY, mob-spawning: DENY, fire-spread: DENY, fall-damage: DENY
Owners: Kiqkinas*
Region: xpfarm (type=cuboid, priority=0)
Flags: mob-damage: DENY, mob-spawning: ALLOW, creeper-explosion: DENY, pistons: ALLOW, deny-spawn: [SKELETON, ZOMBIE, CREEPER, WITCH, ENDERMAN, SPIDER], block-place: ALLOW
spawn (parent, priority=0) ?xpfarm
Owners: Kiqkinas*
Solved: I restarted the server and it started working.