I normally play on the 'Java Edition' and have written some command block creations for it, but since the Better Together update just came out, I've decided to check out the Win10 version of the game.
With the Java Edition, you can have a command block summon a falling_sand entity that becomes another block, and by having other falling sand entities rising the first one as passengers, you can spawn and activate multiple command blocks from an initial command block.
Looking at the Win10 version of the game, command blocks and even most of the commands I'm used to exist and work, however, the summon command doesn't list falling_sand as a spawnable entity.
Questions:
1. Is it possible to spawn a falling sand entity in the Win10 / Better Together version?
2. If not, then how does falling sand work in this version of the game?
3. If falling sand isn't spawnable, is there a different way to create 'one command block' commands that create multiple command blocks to implement changes in the game?
Thanks for any help you can provide!
FYI, I have a utility that imports .schematics files into Java Minecraft using only command blocks that I'm hoping to update to support Better Together, assuming I can find a way to have one command block run multiple commands.
Hi,
I normally play on the 'Java Edition' and have written some command block creations for it, but since the Better Together update just came out, I've decided to check out the Win10 version of the game.
With the Java Edition, you can have a command block summon a falling_sand entity that becomes another block, and by having other falling sand entities rising the first one as passengers, you can spawn and activate multiple command blocks from an initial command block.
Looking at the Win10 version of the game, command blocks and even most of the commands I'm used to exist and work, however, the summon command doesn't list falling_sand as a spawnable entity.
Questions:
1. Is it possible to spawn a falling sand entity in the Win10 / Better Together version?
2. If not, then how does falling sand work in this version of the game?
3. If falling sand isn't spawnable, is there a different way to create 'one command block' commands that create multiple command blocks to implement changes in the game?
Thanks for any help you can provide!
FYI, I have a utility that imports .schematics files into Java Minecraft using only command blocks that I'm hoping to update to support Better Together, assuming I can find a way to have one command block run multiple commands.
s2cb -> Schematic to Command Block
command blocks in the better together update are much more limited that the java commands. falling block entities are currently inspawnable