I expect Wolf in Super Smash 4, and maybe Sceptile. Wolf was a veteran in Super Smash Brawl, so it would be rather weird if he didn't return, unlike Mewtwo, Lucas and Roy.
This is definitely much more realistic than Snake. Although my hopes are that Snake will make a return. Especially after Cloud.
Also, as seen in Project M, I would say Wolf plays better in a faster game. Hopefully they don't pull an Ike on him where he keeps his speed from brawl in exchange for power. And Pichu/Young Link/Ivysaur/Squirtle don't have the same character value for many reasons. Ice Climbers are not impossible I have to say. Rosaluma is already a 2 person fighting squad, so an update with dlc shouldn't be too unlikely. But it would call for some radical moveset changes.
We have way too many Pokemon. But for some reason....we all still want more! XD
Yeah, the timing would be good if they added a Pokken Tournement character. We kinda have that (strange) shadow mewtwo skin for mewtwo already, but I doubt that was intentional. Also, I think in Pokken, there is some Poke Fusion going on. Like that obscure official Pokemon Fusion manga.
As for the new character- I could care less about him, considering I will never buy him. Never heard of him either. To me, he's just another anime-like character, and he looks like an adult version of Shulk (who also is my least favorite character) *Shields himself from the hate*. Though I must admit that this reveal was kind of unexpected. Everyone was talking about Wolf, Shantae, Shovel Knight and Rayman, but litterally nobody ever said the name 'Cloud'.
Heh. Exact opposite for me. He is one of gaming's most iconic characters from the consistently rated #1 quality and popularity RPG. Of course, Final Fantasy is MUCH bigger in Japan, but for the still somewhat large fanbase in the U.S. this was the best thing ever. FF7 came out in 1997, so it might be that the generation following it just missed the train. If you start Final Fantasy, you'll never return.
In fact, the game was such a masterpiece it spun 3 sequels. Yeah, that's right. The 7th installment has about 3 games. People really loved it. And the timing is right with the announced HD remake of FF7.
And just to give you the perspective of a Square Enix fan, I knew it was Cloud as soon as I saw the stars/music in the trailer's opening and my brain exploded. Being a playstation character used by a company who does not like distributing characters/music, has their own fighting game spinoff, is a playstation loyalist, and has had the first 6 installments on Nintendo making characters like Terra or Crono more likely, I have to say the reason no one expected or voted for it was because it was too unlikely. It was the best character reveal possible for me, but also the least probable.
As for my mains, those are Greninja, R.O.B. and Falco.
Greninja is a great main. It's hard to use, but is very potent once mastered. I have trouble fighting good greninja players, especially with heavy weights.
I've been trying to master falco lately. He's a lot more fun to play than in brawl, certainly more like melee.
R.O.B.? Interesting. R.O.B. seems worse than in brawl (he was my main back then), but still has a higher level of strategy than the average character. Also, being a lesser played character you have an edge over opponents who are not used to fighting him. Just like maining Charizard.
The only character I want to be added as DLC is Snake. I really enjoyed using him in Brawl, so unsurprisingly I want him to return. While recently I've been using Ness, I consistently use Greninja and Duck Hunt.
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My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
My avatar is a sprite of Mr Saturn from the Earthbound/Mother series of Role Playing Games.
The only character I want to be added as DLC is Snake. I really enjoyed using him in Brawl, so unsurprisingly I want him to return. While recently I've been using Ness, I consistently use Greninja and Duck Hunt.
Snake would really be nice. Too bad his third party company is unlikely to allow that. Their relationship with nintendo is...complicated, to say the least. Ironically, they pleaded nintendo to add him to brawl in the first place. But since Cloud Strife came, and Square left the Nintendo train for FF7 onward, it no longer seems so out of the question. So yeah, I guess he's got a fair chance now.
Good choice for your mains. It would seem you like to use characters with projectiles. I like characters with a balance of ranges as well like greninja. Ness is.....OK. No, just kidding. Referencing his taunt. Actually, Ness is one of the top 10 in terms of known potential. I just don't seem to understand Duck Hunt. No matter how many times I play him, I can't use him. I guess that's just me playing him as any other character instead of the unique one that he is. And yet when I face a good Duck Hunt it puts up one heck of a fight. Bottom Line: If you can work Duck Hunt, Duck hunt will take you very far.
Snake would really be nice. Too bad his third party company is unlikely to allow that. Their relationship with nintendo is...complicated, to say the least. Ironically, they pleaded nintendo to add him to brawl in the first place. But since Cloud Strife came, and Square left the Nintendo train for FF7 onward, it no longer seems so out of the question. So yeah, I guess he's got a fair chance now.
Good choice for your mains. It would seem you like to use characters with projectiles. I like characters with a balance of ranges as well like greninja. Ness is.....OK. No, just kidding. Referencing his taunt. Actually, Ness is one of the top 10 in terms of known potential. I just don't seem to understand Duck Hunt. No matter how many times I play him, I can't use him. I guess that's just me playing him as any other character instead of the unique one that he is. And yet when I face a good Duck Hunt it puts up one heck of a fight. Bottom Line: If you can work Duck Hunt, Duck hunt will take you very far.
I find that Duck Hunt is best in matches with 3-6 players.
Rollback Post to RevisionRollBack
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
My avatar is a sprite of Mr Saturn from the Earthbound/Mother series of Role Playing Games.
I find that Duck Hunt is best in matches with 3-6 players.
Yeah, I could easily see that. But since I mostly do 1v1s, I have to use mostly melee/close ranged characters with at least 1 projectile to keep enemies at bay.
I have all Versions of Smash. N64, two copies of Melee, Brawl (which I actually bought for Homebrew with Smash Stack) and of course Wii U and 3DS.
I like all of them. I think a lot of folks do take the game(s) too seriously, though, "casual" should never be an insult. It's interesting that somebody obsessing over what is nothing more than a video game and constantly "honing their skills" by memorizing opaque techniques like wave-dashing and shine-sparking or whatever those are and casually dropping them everywhere in their conversations should get more respect than somebody who merely plays it in their spare time.
I never play online, I did when the 3DS version first came out, but it would have taken too much time to keep up in terms of skills, so I tend to play the Single Player modes, or more commonly against CPUs. CPU players still give me a reasonable challenge- certainly a lot better than the N64 thanks to more refined AI. I've considered getting an Amiibo solely so I can use the on-disc Amiibo AI DLC, actually.
I have all Versions of Smash. N64, two copies of Melee, Brawl (which I actually bought for Homebrew with Smash Stack) and of course Wii U and 3DS.
I like all of them. I think a lot of folks do take the game(s) too seriously, though, "casual" should never be an insult. It's interesting that somebody obsessing over what is nothing more than a video game and constantly "honing their skills" by memorizing opaque techniques like wave-dashing and shine-sparking or whatever those are and casually dropping them everywhere in their conversations should get more respect than somebody who merely plays it in their spare time.
I never play online, I did when the 3DS version first came out, but it would have taken too much time to keep up in terms of skills, so I tend to play the Single Player modes, or more commonly against CPUs. CPU players still give me a reasonable challenge- certainly a lot better than the N64 thanks to more refined AI. I've considered getting an Amiibo solely so I can use the on-disc Amiibo AI DLC, actually.
Understandable. I enjoy smash as a fun competitive game. However, memorizing combos and exacts on character damage is a bit extreme for me. And I think anyone who would read the best strategies online is missing the point of competitive gameplay. And that is fighting with your own skills, not the skills the majority plays with. I consider myself a professional player, but I never play with Rosalina and Luma or Shiek, because I feel they are pretty OP. Not in the sense that they are stronger or faster than most, but in the sense that they can get you into unbreakable and undodgable combos which completely ruin all the fun.
As for the single player modes, I don't feel much pleasure from them. I get aggitated when some of the cheap untogglable items blow up in your faces out of no where, and how rank 9 AI is less intelligent and more inhumanly reflexive knowing item locations before they spawn and perfect shield blocks 24/7. Perfect dodge all items. And yet they cant avoid spamming... so you can only beat them by playing a strange newbie/pro combination Plus, online play offers intelligent and competition. You never know how your next opponent plays and what emotions/ideas are behind their strategies. It's fun and fair. 1v1 for glory.
Amiibos used to be the best thing ever for me. Until I found out that at level 50 their stats freaking grow up to 1.5x their amounts, and a perfect shield is attached to them. Then they are less human and generally less fun to fight. And broken in general.
I find tier lists degrading. Everyone plays the top characters and no new strategies are found for old ones. And they sink and sink down the tiers. Goodbye diversity, goodbye potential. They are counterproductive. So I main Charizard. XD
And Robin, and Lucario.
When Cloud comes out, that's my new main. Love Final Fantasy.
Eh, any character can be good as long as it's in good hands. That's why I find the 'tier lists' to be ridiculous. Meta Knight was said to be owerpowered in Brawl, but people could defeat him if they knew what they're doing.
As for the character itself- R.O.B.'s up-B is an amazing move to get back to the platform when being smashed off. It has an incredibly long range. His neutral B makes up for some unexpected attack (if your opponent isn't paying attention to the lamp on his head).
Yes, so much yes! As I said in my last post I find tier lists to be counterproductive, and they take away from the potential of other characters. Although it is possible for a game to have characters which are so horribly broken, Smash was never one of those. Mostly because of the dodges, rolls, grabs, shields, etc. that every character has.
As for ROB, I believe that he seems a little bit on the weaker side damage wise. I know he can easily attack rapidly enough to make up for this, but personally I have trouble landing nonspecial hits in the opponent with rob. I guess he's another character I just need to hone my skills with more.
There is no "other definition". Just say you are a self-described expert. That will tell people everything they need to know.
This is incredibly irrelevent. I am still conveying the same message no matter how you interpret the word. I don't need this, this thread doesn't need this, and the forums don't need this.
While your on this thread, talk about Smash 4, not word usage.
So, veering away from offtopicing, extreme technicality, grammer nazism, general subjective rudeness, etc., what are your favorite stages?
I play mostly omega stages. Non omega, I like sky world, temple, battlefield, palutena's temple, and sazuka castle.
I get how final destination stages are bland and sometimes imbalanced, so battlefield seems to be my best fit. I also like the most wide open stages to run around in and scheme like a tactician. But I also want to avoid stages with hazards. Dangit nintendo. Even Smash Flash has a toggle for those! XD
I miss spear pillar, probably just by name. But sazuku castle (however you spell it) is a fun stage also, and has both flat land and a good set of platforms.
I think fighting on Palutena's Temple is very tedious. The map is so large that I often find myself lost on the map, searching for other players. The Great Cave Offensive is even worse.
Corneria is a fun one. I almost forgot about its existence amidst the new dlc stages. I can't deal with the hazards in mute city though.
Yeah, Great Cave Offensive is aweful. And mechanically unbalanced. I can't stand that stage in any way. It's just not fun or fair.
Midgar is looking to be pretty interesting, since you see the hazards long in advance. Like Halberd.
Fiiinally got my Wii U fixed tonight. I played for glory in the first time in forever and my opponent was some guy named 'No Tap' that I'm assuming was really good at melee. I could tell he was really good since he kept doing things like baiting and switching approaches. Since I hadn't played smash in forever, I just threw out random moves that made no sense and he kept getting knocked out by them. He kept switching his tag to stuff like 'lag' and 'scrub'. I loved his salty tears. =3
"The best swordsman in the world doesn't need to fear the second best swordsman in the world; no, the person for him to be afraid of is some ignorant antagonist who has never had a sword in his hand before; he doesn't do the thing he ought to do, and so the expert isn't prepared for him; he does the thing he ought not to do and often it catches the expert out and ends him on the spot." -Mark Twain
Sounds like this guy you fought doesn't understand 4's logic. xD
Spamming has to be countered with higher priority move spamming and/or blocking and throwing, not playing well. Pro skills never work against specials, only against people who use specials minimally. Specials need to be punished swiftly and with maximum risk for their frames.
Also, the salt is real bruh. It's delicious when you sprinkle the salt on your victory burger. As long as the salt isn't local, of course. Having a friend nag about your skills which beat them throughout the entire match and selection screen makes you want to play smash less. But online, lol. You can tell this guy had some superiority complex. Which makes the win even more fun.
As for the quote, there is an old saying; Don't bring a sword to a gun fight.
Ah, Smash 4. I'm really enjoying it. I should try playing online sometime this week.
Anyway, my main in Brawl was either Wolf or Marth, depending on my mood. When SSB4 came out, I used Marth, as Wolf wasn't available. After unlocking Lucina, I switched to using her. Then, when the Roy DLC was released, I started using him. I may have never owned Melee, but I loved Roy in Project M. Sure enough, I love him in SSB4 as well. He's the perfect blend of speed and attack.
So yeah, I primarily use Roy. Using the same character gets boring after a while, though, so I occasionally use Lucina or Robin to mix it up. Really, I just love the Fire Emblem characters. It's funny, cause I actually don't care much for Fire Emblem games (I'm crap at strategy), but I love the Smash characters.
As far as stages go, I almost always play zelda stages in Omega form. If you ask me, SSB4 has crap stages. Brawl had a good selection, but SSB4 doesn't really have many good stages.
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My current avatar is Gyro Zeppeli from the popular manga Jojo's Bizarre Adventure. He's my favorite character. I love his optimism, dry humor, and his ability to do considerable damage even without a stand.
Ah, Smash 4. I'm really enjoying it. I should try playing online sometime this week.
Anyway, my main in Brawl was either Wolf or Marth, depending on my mood. When SSB4 came out, I used Marth, as Wolf wasn't available. After unlocking Lucina, I switched to using her. Then, when the Roy DLC was released, I started using him. I may have never owned Melee, but I loved Roy in Project M. Sure enough, I love him in SSB4 as well. He's the perfect blend of speed and attack.
So yeah, I primarily use Roy. Using the same character gets boring after a while, though, so I occasionally use Lucina or Robin to mix it up. Really, I just love the Fire Emblem characters. It's funny, cause I actually don't care much for Fire Emblem games (I'm crap at strategy), but I love the Smash characters.
As far as stages go, I almost always play zelda stages in Omega form. If you ask me, SSB4 has crap stages. Brawl had a good selection, but SSB4 doesn't really have many good stages.
Let's hope wolf gets added with the next wave of DLC. I wouldn't doubt it. For now, fox has a custom moveset like wolf. I gravitate towards fire emblem characters as well, but this could be because swords are so awesome. Robin and Roy are my favorite FE characters.
I agree, 4 doesn't have the most impressive stage selection. They really should add an option to disable stage hazards. That's on the top of my wish list, and something all fan smash projects have done thus far.
Are the people on this thread competitive players, casuals, or somewhere in between?
Oooo a Zelda character fan. Interesting.
All of the above. Although personally, I'm semi-competitive. I don't restrict myself to any rules (except items off, maybe smash orbs on sometimes) but I try to fight with all my character's abilities and potential, and do a lot of for glory just for some epic 1v1s to hone my skills. The harder the opponent, the better. Even if you can't compete you must embrace the challenge and milk the experience. As in an RPG, the harder the enemy the more XP.
Also, I'm anti tier list. But I will respect anyone who enters the thread, provided they are also respectful to everyone.
I'm in between. I like playing for glory a lot, but I also like to go for goofy kills and I only main cute characters.
Puff for life! L(´▽`L )
By goofy kills, do you mean like using ganon's side special while in midair for ganoncide, or doing ridiculously careless combos which somehow work to deliberately bring on the salt from the opponent? XD
Kirby and Jiggles are underrated, Kirby especially. (>'-')>
This thread is basically as it seems. A hub for all fans of Sm4sh to post news, speculation, their mains, friend codes, challenges, etc.
It is also in developement, and will expand overtime.
News:
11/12/15 - Challenger Approaching! (Cloud Strife):
The hype is real.
12/8/15 - Smash Direct confirmed for the 15th
12/15/15 - Smash Direct, 2 challengers arrive:
1: Corrin
2: Bayonetta
Speculation:
It's safe to speculate that after the final direct there's nothing left to speculate about. Unless you want to speculate about Smash 5 and the NX
Friend Codes:
(None yet. And I'm not sharing mine becasue my brother is picky)
Official Character Trailers:
Mega Man (Megaman):
Villager (Animal Crossing):
Wii Fit Trainer (Wii Fit):
Charizard/Greninja (Pokemon):
Lucina/Robin/Captain Falcon (Fire Emblem Awakening / F-Zero):
Link/Pit/Palutena/Dark Pit (Legend of Zelda / Kid Icarus)
Little Mac (Punch-Out):
Bowser Junior (Super Mario Brothers):
Rosalina and Luma (Super Mario Galaxy):
Duck Hunt (Duck Hunt):
Shulk (Xenoblade Chronicles):
Mii Fighter (Mii Plaza Wii):
Pac-Man (Pac-Man):
DLC Character Trailers:
Mewtwo (Pokémon):
Lucas (Mother 3):
Roy (Fire Emblem Binding Blade):
Ryu (Street Fighters):
Cloud Strife (Final Fantasy 7):
Corrin (Fire Emblem Fates):
Bayonetta (Bayonetta):
This is definitely much more realistic than Snake. Although my hopes are that Snake will make a return. Especially after Cloud.
Also, as seen in Project M, I would say Wolf plays better in a faster game. Hopefully they don't pull an Ike on him where he keeps his speed from brawl in exchange for power. And Pichu/Young Link/Ivysaur/Squirtle don't have the same character value for many reasons. Ice Climbers are not impossible I have to say. Rosaluma is already a 2 person fighting squad, so an update with dlc shouldn't be too unlikely. But it would call for some radical moveset changes.
We have way too many Pokemon. But for some reason....we all still want more! XD
Yeah, the timing would be good if they added a Pokken Tournement character. We kinda have that (strange) shadow mewtwo skin for mewtwo already, but I doubt that was intentional. Also, I think in Pokken, there is some Poke Fusion going on. Like that obscure official Pokemon Fusion manga.
Heh. Exact opposite for me. He is one of gaming's most iconic characters from the consistently rated #1 quality and popularity RPG. Of course, Final Fantasy is MUCH bigger in Japan, but for the still somewhat large fanbase in the U.S. this was the best thing ever. FF7 came out in 1997, so it might be that the generation following it just missed the train. If you start Final Fantasy, you'll never return.
In fact, the game was such a masterpiece it spun 3 sequels. Yeah, that's right. The 7th installment has about 3 games. People really loved it. And the timing is right with the announced HD remake of FF7.
And just to give you the perspective of a Square Enix fan, I knew it was Cloud as soon as I saw the stars/music in the trailer's opening and my brain exploded. Being a playstation character used by a company who does not like distributing characters/music, has their own fighting game spinoff, is a playstation loyalist, and has had the first 6 installments on Nintendo making characters like Terra or Crono more likely, I have to say the reason no one expected or voted for it was because it was too unlikely. It was the best character reveal possible for me, but also the least probable.
Greninja is a great main. It's hard to use, but is very potent once mastered. I have trouble fighting good greninja players, especially with heavy weights.
I've been trying to master falco lately. He's a lot more fun to play than in brawl, certainly more like melee.
R.O.B.? Interesting. R.O.B. seems worse than in brawl (he was my main back then), but still has a higher level of strategy than the average character. Also, being a lesser played character you have an edge over opponents who are not used to fighting him. Just like maining Charizard.
The only character I want to be added as DLC is Snake. I really enjoyed using him in Brawl, so unsurprisingly I want him to return. While recently I've been using Ness, I consistently use Greninja and Duck Hunt.
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
Snake would really be nice. Too bad his third party company is unlikely to allow that. Their relationship with nintendo is...complicated, to say the least. Ironically, they pleaded nintendo to add him to brawl in the first place. But since Cloud Strife came, and Square left the Nintendo train for FF7 onward, it no longer seems so out of the question. So yeah, I guess he's got a fair chance now.
Good choice for your mains. It would seem you like to use characters with projectiles. I like characters with a balance of ranges as well like greninja. Ness is.....OK. No, just kidding. Referencing his taunt. Actually, Ness is one of the top 10 in terms of known potential. I just don't seem to understand Duck Hunt. No matter how many times I play him, I can't use him. I guess that's just me playing him as any other character instead of the unique one that he is. And yet when I face a good Duck Hunt it puts up one heck of a fight. Bottom Line: If you can work Duck Hunt, Duck hunt will take you very far.
I find that Duck Hunt is best in matches with 3-6 players.
My battle.net is Kirbyintron#1254, if you want to play some Overwatch with me.
Yeah, I could easily see that. But since I mostly do 1v1s, I have to use mostly melee/close ranged characters with at least 1 projectile to keep enemies at bay.
I have all Versions of Smash. N64, two copies of Melee, Brawl (which I actually bought for Homebrew with Smash Stack) and of course Wii U and 3DS.
I like all of them. I think a lot of folks do take the game(s) too seriously, though, "casual" should never be an insult. It's interesting that somebody obsessing over what is nothing more than a video game and constantly "honing their skills" by memorizing opaque techniques like wave-dashing and shine-sparking or whatever those are and casually dropping them everywhere in their conversations should get more respect than somebody who merely plays it in their spare time.
I never play online, I did when the 3DS version first came out, but it would have taken too much time to keep up in terms of skills, so I tend to play the Single Player modes, or more commonly against CPUs. CPU players still give me a reasonable challenge- certainly a lot better than the N64 thanks to more refined AI. I've considered getting an Amiibo solely so I can use the on-disc Amiibo AI DLC, actually.
Understandable. I enjoy smash as a fun competitive game. However, memorizing combos and exacts on character damage is a bit extreme for me. And I think anyone who would read the best strategies online is missing the point of competitive gameplay. And that is fighting with your own skills, not the skills the majority plays with. I consider myself a professional player, but I never play with Rosalina and Luma or Shiek, because I feel they are pretty OP. Not in the sense that they are stronger or faster than most, but in the sense that they can get you into unbreakable and undodgable combos which completely ruin all the fun.
As for the single player modes, I don't feel much pleasure from them. I get aggitated when some of the cheap untogglable items blow up in your faces out of no where, and how rank 9 AI is less intelligent and more inhumanly reflexive knowing item locations before they spawn and perfect shield blocks 24/7. Perfect dodge all items. And yet they cant avoid spamming... so you can only beat them by playing a strange newbie/pro combination Plus, online play offers intelligent and competition. You never know how your next opponent plays and what emotions/ideas are behind their strategies. It's fun and fair. 1v1 for glory.
Amiibos used to be the best thing ever for me. Until I found out that at level 50 their stats freaking grow up to 1.5x their amounts, and a perfect shield is attached to them. Then they are less human and generally less fun to fight. And broken in general.
I find tier lists degrading. Everyone plays the top characters and no new strategies are found for old ones. And they sink and sink down the tiers. Goodbye diversity, goodbye potential. They are counterproductive. So I main Charizard. XD
And Robin, and Lucario.
When Cloud comes out, that's my new main. Love Final Fantasy.
Yes, so much yes! As I said in my last post I find tier lists to be counterproductive, and they take away from the potential of other characters. Although it is possible for a game to have characters which are so horribly broken, Smash was never one of those. Mostly because of the dodges, rolls, grabs, shields, etc. that every character has.
As for ROB, I believe that he seems a little bit on the weaker side damage wise. I know he can easily attack rapidly enough to make up for this, but personally I have trouble landing nonspecial hits in the opponent with rob. I guess he's another character I just need to hone my skills with more.
being "professional" means you literally do something for a living. I kind of doubt that is the case.
Naw man. Not that kind of proffesional. The other definition. The one which means you are an expert.
There is no "other definition". Just say you are a self-described expert. That will tell people everything they need to know.
This is incredibly irrelevent. I am still conveying the same message no matter how you interpret the word. I don't need this, this thread doesn't need this, and the forums don't need this.
While your on this thread, talk about Smash 4, not word usage.
So, veering away from offtopicing, extreme technicality, grammer nazism, general subjective rudeness, etc., what are your favorite stages?
I play mostly omega stages. Non omega, I like sky world, temple, battlefield, palutena's temple, and sazuka castle.
I get how final destination stages are bland and sometimes imbalanced, so battlefield seems to be my best fit. I also like the most wide open stages to run around in and scheme like a tactician. But I also want to avoid stages with hazards. Dangit nintendo. Even Smash Flash has a toggle for those! XD
I miss spear pillar, probably just by name. But sazuku castle (however you spell it) is a fun stage also, and has both flat land and a good set of platforms.
Corneria is a fun one. I almost forgot about its existence amidst the new dlc stages. I can't deal with the hazards in mute city though.
Yeah, Great Cave Offensive is aweful. And mechanically unbalanced. I can't stand that stage in any way. It's just not fun or fair.
Midgar is looking to be pretty interesting, since you see the hazards long in advance. Like Halberd.
Sounds like this guy you fought doesn't understand 4's logic. xD
Spamming has to be countered with higher priority move spamming and/or blocking and throwing, not playing well. Pro skills never work against specials, only against people who use specials minimally. Specials need to be punished swiftly and with maximum risk for their frames.
Also, the salt is real bruh. It's delicious when you sprinkle the salt on your victory burger. As long as the salt isn't local, of course. Having a friend nag about your skills which beat them throughout the entire match and selection screen makes you want to play smash less. But online, lol. You can tell this guy had some superiority complex. Which makes the win even more fun.
As for the quote, there is an old saying; Don't bring a sword to a gun fight.
Ah, Smash 4. I'm really enjoying it. I should try playing online sometime this week.
Anyway, my main in Brawl was either Wolf or Marth, depending on my mood. When SSB4 came out, I used Marth, as Wolf wasn't available. After unlocking Lucina, I switched to using her. Then, when the Roy DLC was released, I started using him. I may have never owned Melee, but I loved Roy in Project M. Sure enough, I love him in SSB4 as well. He's the perfect blend of speed and attack.
So yeah, I primarily use Roy. Using the same character gets boring after a while, though, so I occasionally use Lucina or Robin to mix it up. Really, I just love the Fire Emblem characters. It's funny, cause I actually don't care much for Fire Emblem games (I'm crap at strategy), but I love the Smash characters.
As far as stages go, I almost always play zelda stages in Omega form. If you ask me, SSB4 has crap stages. Brawl had a good selection, but SSB4 doesn't really have many good stages.
My current avatar is Gyro Zeppeli from the popular manga Jojo's Bizarre Adventure. He's my favorite character. I love his optimism, dry humor, and his ability to do considerable damage even without a stand.
Hey you can check out my website if you want: Stories I Scribbled
Let's hope wolf gets added with the next wave of DLC. I wouldn't doubt it. For now, fox has a custom moveset like wolf. I gravitate towards fire emblem characters as well, but this could be because swords are so awesome. Robin and Roy are my favorite FE characters.
I agree, 4 doesn't have the most impressive stage selection. They really should add an option to disable stage hazards. That's on the top of my wish list, and something all fan smash projects have done thus far.
Ah, this game. I love it.
I'm a ZSS and Toon Link main.
Are the people on this thread competitive players, casuals, or somewhere in between?
I'm just a Minecraft player that likes to give my opinion. Nothing special to see here.
Oooo a Zelda character fan. Interesting.
All of the above. Although personally, I'm semi-competitive. I don't restrict myself to any rules (except items off, maybe smash orbs on sometimes) but I try to fight with all my character's abilities and potential, and do a lot of for glory just for some epic 1v1s to hone my skills. The harder the opponent, the better. Even if you can't compete you must embrace the challenge and milk the experience. As in an RPG, the harder the enemy the more XP.
Also, I'm anti tier list. But I will respect anyone who enters the thread, provided they are also respectful to everyone.
By goofy kills, do you mean like using ganon's side special while in midair for ganoncide, or doing ridiculously careless combos which somehow work to deliberately bring on the salt from the opponent? XD
Kirby and Jiggles are underrated, Kirby especially. (>'-')>