Name (Do not name them John Adams): Alexander Wakefield
Age (A 12 year old or similar will be instantly denied): Twenty-one years old.
Race (This is where you would describe a custom race): Human, with a British Accent.
Class (Choose ONE class): Warrior
Skills (What can your character do? Pick locks?): He can make a weapon from pretty much anything, examples sticks and stones.
Description (Describe how your character looks like. What are they wearing? LOTS OF DETAIL):Alexander wears a leather vest, with strings strung though it to make it more durable, also he wears cloth pants, strung by his mother as a gift for Christmas.
Personality (How would your character normally react. No bi-polar characters): Alexander has a sassy, but friendly personality, actions of hostile are followed by actions of hostile from him, friendly actions to him is followed by friendly from him, and so on and so on.
Biography (What is your character's past? Lots of details is good): Alexander, born in the village of Quater, was a simple teenage boy, he was a hunter at the beginning of life, but stuck to spears and knifes when hunting, instead of the regular bow. He made quite a living from hunting, skinning and then selling hides. Until bandits attack Quarter and completely destroyed it, the only sign that anyone was there, was a young man standing in the distance. . . .
Languages (What languages does your character speak, write, and read?): He can speak, write and read Human, but doesn't have much understanding of the other languages, he can do sign languages though, from a village elder losing his hearing.
Building (Can your character build things?): He could build a fire or something, he isn't a master crafter though.
Farming (Can your character farm?): He could probably harvest things, no luck at growing them though.
Strengths (What strengths does your character have?): He is extremely skilled with the spear, and can send one though your heart at 15 yards.
Weaknesses (Stubbed toe is not a weakness): He is rather quick, but this is followed by a easily bruised condition, which limits him in close quarters battles.
Fun Facts (Anything your character does. Do they smoke? Write that here): It might not help the situation if you **** him off. . .
RP Example (RP your character's past. Any part.): Alexander carried the spear in the crook of his hand, as his eyes quickly darted side to side looking for an animal. He suddenly spot one trotting by, a deer. He snuck up on it, reeled his spear back, and let it fly, hitting the animal in the lung and wounding it, he quickly approached it and checked for vitals. It's heart-beat was dead, so his kill was successful and he could eat and skin it's hide tonight. He took out the spear and dragged it back to the village.
Anything I should add? (What would make this RP better?): Maybe an enemy races to all of them, Orcs or Trolls maybe?
Denied, however it was a good application. You need to describe his body a bit more, and maybe develop his past. Other than that, re-read the main OP carefully.
Rollback Post to RevisionRollBack
I don't suffer from insanity. I enjoy every minute of it! <3
Race: The Blooded; A race of humanoids, resembling more muscled, bulkier elves. They usually possess black or pure white hair, often kept long and styled into warrior knots and braids. They keep the long, pointed ears of the elves, as well as their tall height. Their eyes are usually a pitch black color, with no iris, though shamans often have pure white eyes. The Blooded's hands are stained red, a ritual they must undertake as soon as they can walk.
The Blooded are a race of tribes and war bands, often traveling across the map as they search for food and other tribes to kill. They are extremely bloodthirsty, often starting fights within their own tribe. However, they are not primitive. The have the ability to speak the human and elvish language, as they are sometimes known to trade with the two races.
Class: Warrior; Blood Reaver subsection; Blood Reavers are unique to the Blooded. A Blood Reaver takes the role of a warrior, but they are only allowed one weapon; Their Blood Weapon. The Blood Weapon is the weapon the tribe's shaman has chosen for a newborn. The shaman will take the baby, and dunk his hands in to a boiling pit of blood, at which point his hands will be stained red. However, the Blooded will then have the power to summon his Blood Weapon, a weapon that is created from the blood staining their hands. The Blood Weapon will take the shape of a weapon that most suites the Blooded who uses it, and it will be bound to him forever. While a Blooded has his Blood Weapon, he or she are not permitted to use any other weapon, as the magic binding the Blood Weapon to the particular person will not allow it.
Being a Blood Reaver also grants the use of a certain power; Blood Reavers can enter a 'Rage' state for a period of time, becoming unstoppable avatars of War. And wound that would befall them is brushed off. They can not be killed, wounded, or brought down. However, when the state ends, all wounds that would have marred the Blooded will then be transferred to him in his normal state of being. Therefore, if, say, A Blood Reaver would be to charge a group of heavily armed guards in this Rage state, and be attacked by the guards, he would sustain no injury, while he slaughtered the men. But, when his state ends, he dies, as the wounds that would've killed him are now brought in to being.
Skills: Gaur Urlock has only one purpose; To kill. He is trained in the use of armed and hand to hand combat, and is in top physical condition. He has no other skills beyond war.
Description: Gaur is the pale white of his species, with normal long black hair tied in to warrior braids framing his face. He has many scars that mar his muscled, lean body. His eyes are coal black, and his nose is crooked, due to the many times it has been broken. His face is always serious, hatred or determination almost always etched there. He never smiles except at the death of his enemies, never laughs but for the blood he sheds, and never shows sorrow.
Gaur is constantly armored, wearing the dark red armor customary to his people. It is extremely bulky, with massive shoulder pads standing taller than his head, and a chest plate jutting from his abdomen. His armor is decorated with the trophies of the fallen; On his right shoulder pad, the head of a demon is impaled, while on his torso hangs chains showing the severed heads of the Blooded he has killed. Atop his shoulders, the trophies are continued on a large trophy rack. There bears the heads, hands, and torso's of his many victims. Also across his shoulders lies a cloak made of the flayed scalps of several enemy warriors. His chest plate bears a symbol of a white hand, slashed open, the symbol for his war band.
Personality: Gaur is always serious, rarely showing any emotion besides hatred and determination. Other emotions cross his face when he is in the middle of battle, but mostly, he is a grim, silent figure. He keeps mostly to himself when he is not at war, but leads his men in to battle with inspiring words. To strangers, he will mostly keep quiet, preferring his actions to speak for him.
Biography: Gaur was born as all Blooded were. His hands were dipped in the pot of blood, and he received his Blood Weapon, as normal. However, as his Weapon manifested, it was shown to be a scythe. The scythe was told to be the symbol of a great leader, one who would become a Harbinger of Death. And so he was trained personally be the shaman, who taught him the ways of leadership and responsibility of their tribe, the Blood Pact. Gaur grew in to a mighty warlord, and quickly slew all surrounding tribes. His name was spread, and he became feared like no other. Tribes willingly joined him, for fear of death. Finally, Gaur grew tired with his war against his own kind, and began to look further, to other races.
He began a long crusade of war and destruction across the kingdom, destroying several towns and even cities. His warriors became to be known as thew Bloody Guard, for their armor was constantly drenched in blood. Guar cut a bloody swathe through the eastern peninsula of Ka'Urhan, destroying the settlements of the humans, burning down the forests of the elves, and collapsing the tunnels of the dwarfs. It soon became apparent, that the kingdom would have to soon respond to this deadly force. However, fate had something else in store. The Experiment.
It destroyed Gaur's war band, utterly decimating their ranks. Gaur was left in a crater, alone. Now, he wanders the waste, hunting any living thing for food, and searching for the one who did this.
Weaknesses: The magic of the Blood Reaver leaves him extremely vulnerable to death.
Fun Facts: He enjoys taking trophies of worthy kills
RP Example: Gaur bared his teeth as he witnessed his warriors sweep through the human town. Roofs burned, masonry crumbled, glass shattered. All through the streets, the warriors of the Blood Pact dragged the humans out from their destroyed homes, slitting their throats, stabbing through their heart, or snapping their necks. The few remaining guards courageously tried to mount a defense, but against Gaur's warriors, they stood no chance. Gaur could see several of his tribesmen enter their Rage state, their eyes glowing bright red and their Blood Weapons spinning in a deadly arc. Gaur could see that entering the state served no purpose, but he knew that his warriors yearned to let loose. He gave a grunt, and hefted his scythe, striding in to the burning town.
((It's crap, I know, I'm just lacking motivation.))
Anything I should add?: You could add the word QWERTY
Name: Kwazz, short for Q'uazzziz'zvivv'vivz. Or at least, thats what it sounds like in the human tongue.
Age: About fifty years, but Earthwraiths do not feel age as humans do.
Race: Earthwraith. Essentually, Earthwraiths are entities formed from swarms of insects, millipedes, spiders and other minibeasts that dwell in leaf litter. They can transfer their spirits to other kinds of arthropods, however (Eg. Crabs and lobsters when underwater).
Class: Mage.
Spells/Skills: It depends on what you mean by "spells", as they are more abilities given by the insects he posseses. For instance, when inhabiting a form made of wasps and flies, Kwazz can fly and sting opponents. When formed out of woodlice and other decomposers, it can rot and eat away most organic matter. And so on.
Description: Kwazz is usually a black swarm of ants, woodlice and cockroaches that appears like a solid, seething black pillar, with small amounts of insects scouting around the floor like the roots of a tree. He can make two arms out of the same living mass if he wants to, but this is tiring and wastes energy. One feature that remains the same whatever form he takes is two brightly glowing, yellow, slitted eyes made of fireflies (Or when underwater, tiny crabs covered in algae that glow green). These, instead of being used to see, as his true eyes are those of the insects he is made of, contain his essence and thus his main weakness.
Personality: Although Kwazz can think like humans if he wants to, he usually doesn't, opperating as a hive mind. He often acts before paying attention to the consequences, and is not afraid of making enemies. Once he makes a good friend(This can take years), however, his insectid form accepts it as part of the hive, and will protect him/her above his own life.
Biography: Kwazz was born out of very, very dark magic to be a wizards slave, long before the magical apocalypse. The wizard, however confident he was, had no idea what kind of willpower he was trying to control, and Kwazz escaped his castle easily after overpowering him. Since then, he has lived alone in the forests around the fortress. Until the fateful day when a powerful sorceror trapped him, and suggested using him in the continuous testing by the immortal Brokcrest, who accepted, wondering how a hive mind would react to the experiments...
Languages: Kwazz speaks English-But with difficulty, as his voice is the buzzing of insects. He also speaks the language of insects, and occasionally uses this when he forgets that he should be talking human. This could be signaled by ~these funny little marks.~
Building: Yes! Beehives, termite nests, wasp nests, spider webs...
Farming: Err... No. But he can be a beekeeper :wink.gif:
Strengths: Due to being more than one living creature, Kwazz is hard to kill with a sword or bow. Not impossible, but hard.
Weaknesses: Kwazz's spirit is contained in his eyes, and these, unlike the rest of him, take months to regenerate if damaged. If they are destroyed, he will die.
Fun Facts: Beneath his smart-sounding exterior, Kwazz hides a dark secret... He can't read. The woodlice eat the pages too fast for him to learn.
RP Example:
The wizard Ranzoth watched his creation, a stone shrine of mossy granite, surrounded by woodlouse-filled rotting logs, active beehives, colonial spider webs and so on, and smiled. Today his dreams would come true at last. After all these yeas of failed attempts.
"Leave me," he ordered his servant. "Don't come back until my command." Bowing, the servant left, eager to be free of this dank, smelly room.
Slowly, painstakingly, the wizard began to chant the ancient spell he had prepared. As he did, the minibeasts in the room began to seeth, as with one mind, to the shrine. Slowly their mass started to rise, to gain shape. At last, two bright eyes, eyes of fireflies, opened near the top of the mass.
"Welcome, Earthwraith." Said the wizard, grinning manicly at his success. "Welcome to our world. I am Ranzoth, your summoner. I have given you life, and you exist to serve me. I am your master. Now bow down, to your creator!"
Kwazz-He did not know how he knew, but he knew this was his name- he just studied this being. He studied, and after a pause, spoke. "~I serve no-one.~" He rasped in his own tongue, a tongue that came to him naturally. The wizards eyes widened as Kwazz struck at him, with an arm made of biting centipedes and stinging bees. "~I serve no-one,~" he repeated, and one could almost have sworn that he smiled as he left the stung wizard on the ground while he flew through the huge, open hole in the wall to let the bees come and go, to freedom.
Anything I should add?: Portal weapons. Definitely portal weapons.
@ Flyingpig
Well a swarm of insects huh? thank god the Rp isnt realy that would be one of my wort nightmares, a swarm of insects. Yeeksh pleasure to have you.
Skills (What can your character do? Pick locks?): She's best with a sword.
Description: Sora's hair is a very dark brown. Her eyes are a bright red. She normally wears black clothes, with a sword and sheath slung over her back. She has dark brown, warn out boots. A golden locket is always worn on her neck. Sora has dark black angel-like wings, though she is unable to fly.
Personality: Sora is kind, sweet, and a bit shy. She isn't used to being around people.
Biography: When Sora was five years old, her mother was killed by her own father. Her father beat her so much, she became mute for 12 years. Sora ran from home when she was twelve, still Mute. She was able to live in the wild alone, she hadn't spoken for over 13 years. Everyone she had befriended had been either killed, or had left her. No one cared for her. She continued to travel alone.
Languages: She is able to speak Elven and Human language, as well as write and read it.
Building: She can, but she isn't the best at it.
Farming: Yes.
Strengths: Sora is strong-willed and can take a very bad beating, since she was beaten by her father.
Weaknesses: She's weak to fire and ice
Fun Facts: Sora likes to sing.
RP Example (Im doing this for when she became mute): "Father! Please, stop!" Sora screamed, tears flowing from her eyes. "Your a worthless little brat! You made me kill your mother!" Her father shouted. Her father continued to punch and slap Sora. He lifted her up by her neck, choking her. He threw her against a wall, knocking her out. When she awoke, her father was gone. She tried to yell for help but found she was unable to speak. She packed up her things and ran out of her house, never looking back.
Anything I should add? (What would make this RP better?): No, not really.
QWERTY!!!!!!!! (My character has a british accent, like me)
Yeah im not aure if you realized but that was what fiels and daemons are for (im talkin about races here) generally a fiel is like an angel, being caring and kind harted while daemons on the other hand are the tough vicious badass counterparts. So I dont see the need for another race when its so similar to an existing one. Thats my only comment atm
Yeah im not aure if you realized but that was what fiels and daemons are for (im talkin about races here) generally a fiel is like an angel, being caring and kind harted while daemons on the other hand are the tough vicious badass counterparts. Du I dont see the need for another race qhen its ao similar to an existing one. Thats my only comment atm
Skills (What can your character do? Pick locks?): She's best with a sword.
Description: Sora's hair is a very dark brown. Her eyes are a bright red. She normally wears black clothes, with a sword and sheath slung over her back. She has dark brown, warn out boots. A golden locket is always worn on her neck. Sora has dark black angel-like wings, though she is unable to fly.
Personality: Sora is kind, sweet, and a bit shy. She isn't used to being around people.
Biography: When Sora was five years old, her mother was killed by her own father. Her father beat her so much, she became mute for 12 years. Sora ran from home when she was twelve, still Mute. She was able to live in the wild alone, she hadn't spoken for over 13 years. Everyone she had befriended had been either killed, or had left her. No one cared for her. She continued to travel alone.
Languages: She is able to speak Elven and Human language, as well as write and read it.
Building: She can, but she isn't the best at it.
Farming: Yes.
Strengths: Sora is strong-willed and can take a very bad beating, since she was beaten by her father.
Weaknesses: She's weak to fire and ice
Fun Facts: Sora likes to sing.
RP Example (Im doing this for when she became mute): "Father! Please, stop!" Sora screamed, tears flowing from her eyes. "Your a worthless little brat! You made me kill your mother!" Her father shouted. Her father continued to punch and slap Sora. He lifted her up by her neck, choking her. He threw her against a wall, knocking her out. When she awoke, her father was gone. She tried to yell for help but found she was unable to speak. She packed up her things and ran out of her house, never looking back.
Anything I should add? (What would make this RP better?): No, not really.
QWERTY!!!!!!!! (My character has a british accent, like me)
Eh... Accepted I guess. The biography could have some work. Post on the other thread whenever you would like.
Rollback Post to RevisionRollBack
I don't suffer from insanity. I enjoy every minute of it! <3
Age: 27 antos (about 21 human years, or in short, at the prime of his youth).
Race: Khan. A race prosperous in the north, their heirs are more stockily built like the dwarf to retain heat from the cold. Because of their constant struggle with the relentless weather, their bodies have adapted slowly to be harder than others. However, unlike the dwarves, they use their fists to attack. They are known prestigiously to be extremely short-tempered and hard to get along with albiet very loyal. They prefer walking on all fours, using their hands as sticks with the fist faced downwards toward the ground, much like the way a gorrilla trots. To make this possible, his arms are almost as long as his legs. They resemble primitive humans, yet are still able to use their brains to a halfway modern extent.
Class: Warrior. A somewhat unique warrior, he enjoys fighting with his fists than with any manmade tool. However if given gauntlets or knuckles of some kind, his prowess on the fighting field increases. Like most warriors, he is sharp and resourceful on the battlefield yet dull and slow when not fighting.
Skills: Other than the obvious (fighting, etc.), Rex is extremely proficient on horseback, because of his families dependency on mules during the winter. Other than that, he is quite adaptive (him and all the other Khans, its a clan trait) to new situations, and can learn new things moderately fast, despite his low intelligence.
Describe: He's about 138 cm, with a body built like a rock. His massive legs and arms would remind you of a tree trunk, if the two had similar complexion. His thick neck and wide chest are all very improportional to his small head giving you the impression of a very badly drawn stick figure. The muscles bulging are only complimented by the tatters of rags he wears, his only change of clothes being when he was 8 antos, and his family friends (humans) brought him some fine human cloth. He goes barefoot, but the skin on not just his foot but everywhere else is toughened by years of harsh winter with little clothes. His birdnest of hair falls behind his shoulder, because of his ignorance of haircuts. His mouth is set at a firm line, which falls in place with his cold, murderous eyes. That along with the rest of his muscular body gives your the impression of an unsympathetic man, someone not to fuark around with. The rags he wears have smoldered away to just a covering of from his chest to above his knees, like a half toga. His shoulders are often showing, almost advertising the scar he recieved when Brocrest killed his family. His knuckles are muscular and worn out, from the years of getting food by merely punching his prey.
Personality: Described briefly before, Rex is extremely short-tempered and unsympathetic. Wrongly believing he alone has gone through the worst hell the world can give, he often almost pleasures in seeing another person in pain. However, he cherishes and cares for the people he loves, because he doesn't have many of those left. He is lustful and seeking revenge on not just Brocrest, but the entire world. Because of that, you could also give him the trait of determined. In addition, he can be stubborn too, again because of his false interpretation of the world hating him.
Biography: Again described before, he and his parents lived in the northen part of the world. Winters were very harsh, so members of the clan stuck together and helped each other find food, to get past the winter. As a child, he was treated very strictly and so came out as unsympathetic. Despite this, he still felt an intense loyalty and love to his clan, only to have it taken away when Brocrest came. During the winter, he helped his dad hunt on their family horse, Bess.
Languages: Rex never went to school up in the north, so he can't read or write anything. Furthermore, his spoken ability is limited to fluent Khan and just a little bit of picked up english when the humans came to visit him.
Building: Being very strong, it is very commonly associated with clumsiness which Rex definitly is. Rex does not have the care and patience required for building and thus gets frustrated withing minutes, often resulting with him smashing the tools against the wall in fury.
Farming: Again patience is something rex doesnt have.
Strengths/Weaknesses: Often times, when faced with a choice, he takes a hell of a long time choosing but then follows through with his choice until the end. I say this to support the fact that his is very determined and strong-willed, which added together also mark him with bravery. However, his bravery can also cross the line into recklessness, and his low intelligence is obviously a weakeness but with this low sense of logic comes with him being very gullible.
Fun Facts: Rex is terribly scared of black or white things. Things that have no color are almost like ghosts in his eye. His favourite food is sweet and bitter food because to him apparently, eating the bitterness first then being able to withstand the taste, the sweetness that comes after seems almost like a reward.
RP Example: My father lay ahead of me, trotting slowly. I don't dare to whisper a noise fore fear the animal will understand that its being cornered. With a wave of his hand, the slightest gesture, he signals me forward. The animal, I could see now it was an antelope, continued on its natural schedule, calmly munching grass. Little did it know that would be it's last meal. As it swooped down to bite another mouthfull, my father raised his hand in the signal that we agreed on. He rose his bow to shoot and I darted forward. Just as the arrow pierced the antelopes hide, stunning it temporarily, I punched upwards, sending it flying into the air only to come sprawling down again. My father and I look at each other. I swear I could have seen the pride in his eyes. -[A hunting with Rex's father].
Time: Just under 2 hours:)
Rollback Post to RevisionRollBack
I've noticed that people think they can make wide conclusions based only on a small fraction of the given specimen. Unlike them, I don't believe internet retards are being stupid on purpose, I think they just lack IQ in general.
Denied, however it was a good application. You need to describe his body a bit more, and maybe develop his past. Other than that, re-read the main OP carefully.
Age: 36
Race: The Blooded; A race of humanoids, resembling more muscled, bulkier elves. They usually possess black or pure white hair, often kept long and styled into warrior knots and braids. They keep the long, pointed ears of the elves, as well as their tall height. Their eyes are usually a pitch black color, with no iris, though shamans often have pure white eyes. The Blooded's hands are stained red, a ritual they must undertake as soon as they can walk.
The Blooded are a race of tribes and war bands, often traveling across the map as they search for food and other tribes to kill. They are extremely bloodthirsty, often starting fights within their own tribe. However, they are not primitive. The have the ability to speak the human and elvish language, as they are sometimes known to trade with the two races.
Class: Warrior; Blood Reaver subsection; Blood Reavers are unique to the Blooded. A Blood Reaver takes the role of a warrior, but they are only allowed one weapon; Their Blood Weapon. The Blood Weapon is the weapon the tribe's shaman has chosen for a newborn. The shaman will take the baby, and dunk his hands in to a boiling pit of blood, at which point his hands will be stained red. However, the Blooded will then have the power to summon his Blood Weapon, a weapon that is created from the blood staining their hands. The Blood Weapon will take the shape of a weapon that most suites the Blooded who uses it, and it will be bound to him forever. While a Blooded has his Blood Weapon, he or she are not permitted to use any other weapon, as the magic binding the Blood Weapon to the particular person will not allow it.
Being a Blood Reaver also grants the use of a certain power; Blood Reavers can enter a 'Rage' state for a period of time, becoming unstoppable avatars of War. And wound that would befall them is brushed off. They can not be killed, wounded, or brought down. However, when the state ends, all wounds that would have marred the Blooded will then be transferred to him in his normal state of being. Therefore, if, say, A Blood Reaver would be to charge a group of heavily armed guards in this Rage state, and be attacked by the guards, he would sustain no injury, while he slaughtered the men. But, when his state ends, he dies, as the wounds that would've killed him are now brought in to being.
Skills: Gaur Urlock has only one purpose; To kill. He is trained in the use of armed and hand to hand combat, and is in top physical condition. He has no other skills beyond war.
Description: Gaur is the pale white of his species, with normal long black hair tied in to warrior braids framing his face. He has many scars that mar his muscled, lean body. His eyes are coal black, and his nose is crooked, due to the many times it has been broken. His face is always serious, hatred or determination almost always etched there. He never smiles except at the death of his enemies, never laughs but for the blood he sheds, and never shows sorrow.
Gaur is constantly armored, wearing the dark red armor customary to his people. It is extremely bulky, with massive shoulder pads standing taller than his head, and a chest plate jutting from his abdomen. His armor is decorated with the trophies of the fallen; On his right shoulder pad, the head of a demon is impaled, while on his torso hangs chains showing the severed heads of the Blooded he has killed. Atop his shoulders, the trophies are continued on a large trophy rack. There bears the heads, hands, and torso's of his many victims. Also across his shoulders lies a cloak made of the flayed scalps of several enemy warriors. His chest plate bears a symbol of a white hand, slashed open, the symbol for his war band.
Personality: Gaur is always serious, rarely showing any emotion besides hatred and determination. Other emotions cross his face when he is in the middle of battle, but mostly, he is a grim, silent figure. He keeps mostly to himself when he is not at war, but leads his men in to battle with inspiring words. To strangers, he will mostly keep quiet, preferring his actions to speak for him.
Biography: Gaur was born as all Blooded were. His hands were dipped in the pot of blood, and he received his Blood Weapon, as normal. However, as his Weapon manifested, it was shown to be a scythe. The scythe was told to be the symbol of a great leader, one who would become a Harbinger of Death. And so he was trained personally be the shaman, who taught him the ways of leadership and responsibility of their tribe, the Blood Pact. Gaur grew in to a mighty warlord, and quickly slew all surrounding tribes. His name was spread, and he became feared like no other. Tribes willingly joined him, for fear of death. Finally, Gaur grew tired with his war against his own kind, and began to look further, to other races.
He began a long crusade of war and destruction across the kingdom, destroying several towns and even cities. His warriors became to be known as thew Bloody Guard, for their armor was constantly drenched in blood. Guar cut a bloody swathe through the eastern peninsula of Ka'Urhan, destroying the settlements of the humans, burning down the forests of the elves, and collapsing the tunnels of the dwarfs. It soon became apparent, that the kingdom would have to soon respond to this deadly force. However, fate had something else in store. The Experiment.
It destroyed Gaur's war band, utterly decimating their ranks. Gaur was left in a crater, alone. Now, he wanders the waste, hunting any living thing for food, and searching for the one who did this.
Languages: Speak; English, Elvish
Write; English
Building:
Farming:No
Strengths: Incredibly physical fitness, martial prowess
Weaknesses: The magic of the Blood Reaver leaves him extremely vulnerable to death.
Fun Facts: He enjoys taking trophies of worthy kills
RP Example: Gaur bared his teeth as he witnessed his warriors sweep through the human town. Roofs burned, masonry crumbled, glass shattered. All through the streets, the warriors of the Blood Pact dragged the humans out from their destroyed homes, slitting their throats, stabbing through their heart, or snapping their necks. The few remaining guards courageously tried to mount a defense, but against Gaur's warriors, they stood no chance. Gaur could see several of his tribesmen enter their Rage state, their eyes glowing bright red and their Blood Weapons spinning in a deadly arc. Gaur could see that entering the state served no purpose, but he knew that his warriors yearned to let loose. He gave a grunt, and hefted his scythe, striding in to the burning town.
((It's crap, I know, I'm just lacking motivation.))
Anything I should add?: You could add the word QWERTY
Accepted! Feel free to post on the other thread whenever you like.
I might apply for this!
Coincidence! I got it from Zoras from LoZ. Haha, it'd be a pleasure to have you join!
QWERTY
Name: Kwazz, short for Q'uazzziz'zvivv'vivz. Or at least, thats what it sounds like in the human tongue.
Age: About fifty years, but Earthwraiths do not feel age as humans do.
Race: Earthwraith. Essentually, Earthwraiths are entities formed from swarms of insects, millipedes, spiders and other minibeasts that dwell in leaf litter. They can transfer their spirits to other kinds of arthropods, however (Eg. Crabs and lobsters when underwater).
Class: Mage.
Spells/Skills: It depends on what you mean by "spells", as they are more abilities given by the insects he posseses. For instance, when inhabiting a form made of wasps and flies, Kwazz can fly and sting opponents. When formed out of woodlice and other decomposers, it can rot and eat away most organic matter. And so on.
Description: Kwazz is usually a black swarm of ants, woodlice and cockroaches that appears like a solid, seething black pillar, with small amounts of insects scouting around the floor like the roots of a tree. He can make two arms out of the same living mass if he wants to, but this is tiring and wastes energy. One feature that remains the same whatever form he takes is two brightly glowing, yellow, slitted eyes made of fireflies (Or when underwater, tiny crabs covered in algae that glow green). These, instead of being used to see, as his true eyes are those of the insects he is made of, contain his essence and thus his main weakness.
Personality: Although Kwazz can think like humans if he wants to, he usually doesn't, opperating as a hive mind. He often acts before paying attention to the consequences, and is not afraid of making enemies. Once he makes a good friend(This can take years), however, his insectid form accepts it as part of the hive, and will protect him/her above his own life.
Biography: Kwazz was born out of very, very dark magic to be a wizards slave, long before the magical apocalypse. The wizard, however confident he was, had no idea what kind of willpower he was trying to control, and Kwazz escaped his castle easily after overpowering him. Since then, he has lived alone in the forests around the fortress. Until the fateful day when a powerful sorceror trapped him, and suggested using him in the continuous testing by the immortal Brokcrest, who accepted, wondering how a hive mind would react to the experiments...
Languages: Kwazz speaks English-But with difficulty, as his voice is the buzzing of insects. He also speaks the language of insects, and occasionally uses this when he forgets that he should be talking human. This could be signaled by ~these funny little marks.~
Building: Yes! Beehives, termite nests, wasp nests, spider webs...
Farming: Err... No. But he can be a beekeeper :wink.gif:
Strengths: Due to being more than one living creature, Kwazz is hard to kill with a sword or bow. Not impossible, but hard.
Weaknesses: Kwazz's spirit is contained in his eyes, and these, unlike the rest of him, take months to regenerate if damaged. If they are destroyed, he will die.
Fun Facts: Beneath his smart-sounding exterior, Kwazz hides a dark secret... He can't read. The woodlice eat the pages too fast for him to learn.
RP Example:
The wizard Ranzoth watched his creation, a stone shrine of mossy granite, surrounded by woodlouse-filled rotting logs, active beehives, colonial spider webs and so on, and smiled. Today his dreams would come true at last. After all these yeas of failed attempts.
"Leave me," he ordered his servant. "Don't come back until my command." Bowing, the servant left, eager to be free of this dank, smelly room.
Slowly, painstakingly, the wizard began to chant the ancient spell he had prepared. As he did, the minibeasts in the room began to seeth, as with one mind, to the shrine. Slowly their mass started to rise, to gain shape. At last, two bright eyes, eyes of fireflies, opened near the top of the mass.
"Welcome, Earthwraith." Said the wizard, grinning manicly at his success. "Welcome to our world. I am Ranzoth, your summoner. I have given you life, and you exist to serve me. I am your master. Now bow down, to your creator!"
Kwazz-He did not know how he knew, but he knew this was his name- he just studied this being. He studied, and after a pause, spoke. "~I serve no-one.~" He rasped in his own tongue, a tongue that came to him naturally. The wizards eyes widened as Kwazz struck at him, with an arm made of biting centipedes and stinging bees. "~I serve no-one,~" he repeated, and one could almost have sworn that he smiled as he left the stung wizard on the ground while he flew through the huge, open hole in the wall to let the bees come and go, to freedom.
Anything I should add?: Portal weapons. Definitely portal weapons.
Accepted! Feel free to post on the other thread whenever you like. Pleasure having you join! :biggrin.gif:
Well a swarm of insects huh? thank god the Rp isnt realy that would be one of my wort nightmares, a swarm of insects. Yeeksh pleasure to have you.
Name: Sora Lionheart
Age: 18
Race: Feil
Class (Choose ONE class): Mage
Skills (What can your character do? Pick locks?): She's best with a sword.
Description: Sora's hair is a very dark brown. Her eyes are a bright red. She normally wears black clothes, with a sword and sheath slung over her back. She has dark brown, warn out boots. A golden locket is always worn on her neck. Sora has dark black angel-like wings, though she is unable to fly.
Personality: Sora is kind, sweet, and a bit shy. She isn't used to being around people.
Biography: When Sora was five years old, her mother was killed by her own father. Her father beat her so much, she became mute for 12 years. Sora ran from home when she was twelve, still Mute. She was able to live in the wild alone, she hadn't spoken for over 13 years. Everyone she had befriended had been either killed, or had left her. No one cared for her. She continued to travel alone.
Languages: She is able to speak Elven and Human language, as well as write and read it.
Building: She can, but she isn't the best at it.
Farming: Yes.
Strengths: Sora is strong-willed and can take a very bad beating, since she was beaten by her father.
Weaknesses: She's weak to fire and ice
Fun Facts: Sora likes to sing.
RP Example (Im doing this for when she became mute): "Father! Please, stop!" Sora screamed, tears flowing from her eyes. "Your a worthless little brat! You made me kill your mother!" Her father shouted. Her father continued to punch and slap Sora. He lifted her up by her neck, choking her. He threw her against a wall, knocking her out. When she awoke, her father was gone. She tried to yell for help but found she was unable to speak. She packed up her things and ran out of her house, never looking back.
Anything I should add? (What would make this RP better?): No, not really.
QWERTY!!!!!!!! (My character has a british accent, like me)
I want my character to have wings xD
A Feil HAS WINGS XD HAHAHA read it again, they have wings. And can fly/glide for that matter.
SEE!!! THESE ARE THE THINGS THAT MAKE ME HIT MY HEAD AGAINST A WALL! XD
Eh... Accepted I guess. The biography could have some work. Post on the other thread whenever you would like.
Age: 27 antos (about 21 human years, or in short, at the prime of his youth).
Race: Khan. A race prosperous in the north, their heirs are more stockily built like the dwarf to retain heat from the cold. Because of their constant struggle with the relentless weather, their bodies have adapted slowly to be harder than others. However, unlike the dwarves, they use their fists to attack. They are known prestigiously to be extremely short-tempered and hard to get along with albiet very loyal. They prefer walking on all fours, using their hands as sticks with the fist faced downwards toward the ground, much like the way a gorrilla trots. To make this possible, his arms are almost as long as his legs. They resemble primitive humans, yet are still able to use their brains to a halfway modern extent.
Class: Warrior. A somewhat unique warrior, he enjoys fighting with his fists than with any manmade tool. However if given gauntlets or knuckles of some kind, his prowess on the fighting field increases. Like most warriors, he is sharp and resourceful on the battlefield yet dull and slow when not fighting.
Skills: Other than the obvious (fighting, etc.), Rex is extremely proficient on horseback, because of his families dependency on mules during the winter. Other than that, he is quite adaptive (him and all the other Khans, its a clan trait) to new situations, and can learn new things moderately fast, despite his low intelligence.
Describe: He's about 138 cm, with a body built like a rock. His massive legs and arms would remind you of a tree trunk, if the two had similar complexion. His thick neck and wide chest are all very improportional to his small head giving you the impression of a very badly drawn stick figure. The muscles bulging are only complimented by the tatters of rags he wears, his only change of clothes being when he was 8 antos, and his family friends (humans) brought him some fine human cloth. He goes barefoot, but the skin on not just his foot but everywhere else is toughened by years of harsh winter with little clothes. His birdnest of hair falls behind his shoulder, because of his ignorance of haircuts. His mouth is set at a firm line, which falls in place with his cold, murderous eyes. That along with the rest of his muscular body gives your the impression of an unsympathetic man, someone not to fuark around with. The rags he wears have smoldered away to just a covering of from his chest to above his knees, like a half toga. His shoulders are often showing, almost advertising the scar he recieved when Brocrest killed his family. His knuckles are muscular and worn out, from the years of getting food by merely punching his prey.
Personality: Described briefly before, Rex is extremely short-tempered and unsympathetic. Wrongly believing he alone has gone through the worst hell the world can give, he often almost pleasures in seeing another person in pain. However, he cherishes and cares for the people he loves, because he doesn't have many of those left. He is lustful and seeking revenge on not just Brocrest, but the entire world. Because of that, you could also give him the trait of determined. In addition, he can be stubborn too, again because of his false interpretation of the world hating him.
Biography: Again described before, he and his parents lived in the northen part of the world. Winters were very harsh, so members of the clan stuck together and helped each other find food, to get past the winter. As a child, he was treated very strictly and so came out as unsympathetic. Despite this, he still felt an intense loyalty and love to his clan, only to have it taken away when Brocrest came. During the winter, he helped his dad hunt on their family horse, Bess.
Languages: Rex never went to school up in the north, so he can't read or write anything. Furthermore, his spoken ability is limited to fluent Khan and just a little bit of picked up english when the humans came to visit him.
Building: Being very strong, it is very commonly associated with clumsiness which Rex definitly is. Rex does not have the care and patience required for building and thus gets frustrated withing minutes, often resulting with him smashing the tools against the wall in fury.
Farming: Again patience is something rex doesnt have.
Strengths/Weaknesses: Often times, when faced with a choice, he takes a hell of a long time choosing but then follows through with his choice until the end. I say this to support the fact that his is very determined and strong-willed, which added together also mark him with bravery. However, his bravery can also cross the line into recklessness, and his low intelligence is obviously a weakeness but with this low sense of logic comes with him being very gullible.
Fun Facts: Rex is terribly scared of black or white things. Things that have no color are almost like ghosts in his eye. His favourite food is sweet and bitter food because to him apparently, eating the bitterness first then being able to withstand the taste, the sweetness that comes after seems almost like a reward.
RP Example: My father lay ahead of me, trotting slowly. I don't dare to whisper a noise fore fear the animal will understand that its being cornered. With a wave of his hand, the slightest gesture, he signals me forward. The animal, I could see now it was an antelope, continued on its natural schedule, calmly munching grass. Little did it know that would be it's last meal. As it swooped down to bite another mouthfull, my father raised his hand in the signal that we agreed on. He rose his bow to shoot and I darted forward. Just as the arrow pierced the antelopes hide, stunning it temporarily, I punched upwards, sending it flying into the air only to come sprawling down again. My father and I look at each other. I swear I could have seen the pride in his eyes. -[A hunting with Rex's father].
Time: Just under 2 hours:)
Accepted! Feel free to post on the other thread whenever you like!
- Me-when-Cobra-accepts-every-single-character-that-comes-across-the-thread-because-I'm-strict-as-****-when-it-comes-to-those-things
Hey. I denied people. :C