After digging up, the man finds himself in an Alleyway. Before he can do a lot, he hears a dull thud coming from the roof of the building he surfaced next to. The building is a two-storey stone building with a timber frame.
The man hears this dull thud, wondering what it is he climbs out of the hole and walks out of the alley, and tries to see whatever is on the roof, and he tries to see what the building is.
"Dragon that can change color. How interesting. Come on, show yourself. I mean no harm." she says, smiling warmly.
Knowing that her not-so-carefully planned disguise has failed, she gasps out loud to regain her breath. At the same time she also beats her wings furiously in a desperate attempt to both escape from the box and try to scare off or push away Emma.
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Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Knowing that her not-so-carefully planned disguise has failed, she gasps out loud to regain her breath. At the same time she also beats her wings furiously in a desperate attempt to both escape from the box and try to scare off or push away Emma.
She steps back, folding her arms and watching what she does. She feels a bit sorry for the dragon though.
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Apparently this is what some of my friends think of me here:
She steps back, folding her arms and watching what she does. She feels a bit sorry for the dragon though.
As soon as Emma backed away, that was all the room she needed. On all fours she dashes to somewhere else. Anywhere else. She just keeps repeating in her mind about how this was a terrible mistake. She was just hungry, she didn't want to end up being seen. Even though it could lead to another terrible mistake, she searches for the first open window she could find and dives into it.
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Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Name: Silas Species: Appears human at first glance but is definitely not one. His species is unknown, however Appearance: An old man in a lab coat and goggles Abilities: ability to shoot fireballs out of his hand, very smart, very resourceful, knows how to make gunpowder Items they have: A suitcase of stuff. What's in the suitcase? Oh just an assortment of melee and ranged weapons. Backstory (Optional): He appeared from nowhere one day. Other: Aren't they like trumpets?
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My avatar is a Nuclear Ender-Creeper in SPAAAAAACE! My RP: An Island
Why 'Fire at Will'? Why not Bob, Joe, or anybody else?
Veni, Vidi, Vici Caelus!
What didya expect, the Spanish Inquisition?
¿Ðïd ♥ ¥ΩÜ ♪ knòw ™ yóu ☺ çæñ ♂ τypε ▲ Ãll † øf ↔ thi§ ± wîτЋ « ÿöüΓ ♫ k€ЏßØα®d?
Species: Norman (plural Norfolk); a subspecies of humans that are mostly identical to regular humans aside from a particular affinity with ice and water.
Appearance: Cataria is 19 years old. She has icy blue eyes and pale skin, as is typical for Norfolk, and has a face badly scarred by claw marks. Her black hair is usually trimmed short, due to the climate of Waise, and has a strongly-built upper body. She normally keeps her face concealed with a plague doctor's mask and a white hood, but she does not have a particular aversion to showing her face. She wears a matching white, waxy robe along with heavy leather boots. Underneath the robes, she wears unremarkable sewn clothes.
Abilities: Cataria is gifted in alchemy. Using various alchemical items (usually mundane or magical herbs, but anything is usable--with magical items and organic items being the most useful) and her alchemy kit, she can brew all manner of potions and compounds. From simple healing salves to caustic weapon-oils and brews that explode into clouds of antimagical powder, Cataria can create potions that can do almost anything... so long as she had the ingredients and the foresight to make it. Without the alchemy kit, she can brew basic potions using a source of fire.
Brewing potions can be time-consuming. Brewing potions is a magical process, but potions are not magical themselves unless brewed solely with magical ingredients (which are hard to come by).
She also has very limited water magic capabilities, albeit below average for a norman; she can condense water from air given time and concentration (a gallon would take an hour in typical humidity), and can solidify that water (and only water created in this way) into magical ice that never melts, so long as Cataria stays near it (if more than 10 meters from the ice it melts as if it were regular ice). She can't actually control the movements of water, so freezing it is only really useful if she has a mould. This is mostly used to create bottles for storing potions.
Having grown up under the care of a hunter, Cataria is rather skilled in the use of whips and slings for combat. Whips, naturally, are not spectacularly lethal and are mostly good at inflicting pain and stunning opponents before they get close enough to use their own weapons. The sling, however, is almost as deadly as a bow in Cataria's hands, and can lob stones and potions alike. She's strong and has a good throwing arm, but only by human standards.
As a Norman, she is quite tolerant of cold and is comfortable down to 10 degrees Farenheit in plain clothes.
Special Weaknesses (If any): Norfolk detest heat and find anything above 80 degrees Farenheit to be oppressive. Her clothing certainly doesn't help with this...
Due to her upbringing, she doesn't grasp social norms very well and has a mercurial personality to boot. She can be quite off-putting to people who do not know her.
Items they have: Cataria possesses a 12-foot leather bullwhip and a sling as weapons. She owns an alchemical kit, a customized mold for ice-shaping bottles of a few different designs, and a bandolier that allows up to five bottles of potion to be easily accessed and thrown. She has several pouches for storing alchemical ingredients, with some currently occupied by various dried mundane herbs. Finally, she has a small serrated knife that is decent for cutting objects but is fairly useless in a fight.
She is wearing a plague doctor's mask with a hood and a waxy white robe. The robe repels most liquids (including potions) and the mask blocks vapors so long as one doesn't stand in them for too long. Otherwise, they are not particularly protective.
The five bottles in her bandolier currently contain: a healing potion designed to be drunk, a cooling potion designed to be drunk, a potion designed to be thrown that violently creates eye-stinging smoke when exposed to air, a potion designed to be thrown that temporarily saps magical abilities from those who touch it, and a drinkable potion that is particularly nourishing.
Backstory (Optional): Cataria had known parents once in her life, but it was not for long; her parents were tasked with delivering a particular design of repeating crossbow to a local lord, but were ambushed by ravenous wolves en route. Her parents were devoured, but not without a fight; Cataria, only three years old at the time was almost slain--but the last wolf succumbed to the crossbow's poison before it could rip out her throat.
Shortly, the wreckage of Cataria's wagon was discovered by a hunter. He decided to take the crossbow for himself and brought Cataria to the safety of his cabin. Having guessed correctly that the corpses in the wagon were of her parents, she decided to raise the child.
Whenever the hunter took Cataria on hunting expeditions, Cataria was tasked with guiding the sled-dogs once she became old enough. She quickly became adept with the whip, and learned to use a sling whenever they travelled on foot (as quality arrowheads were scarce that deep in the wilderness).
Eventually, the hunter's cabin was stumbled upon by a group of the lord's soldiers, who discovered the crossbow there and jailed the hunter for theft. Cataria was turned loose to the streets after her identity was discovered; she received no inheritance aside from pay for the crossbow's delivery.
She lived on the streets for some time, trying to find a home in various places, before a magic university eventually took her in; though she was astoundingly dull with cast magic, she had an eerie gift for alchemy and far surpassed her peers. Knowing that she was unusually skilled, she quickly took to reckless experimentation with her brews, until one day an experiment went too awry and a student was hospitalized; thus, she was expelled.
Though she knew she could likely make a living with the skills she had, she knew decided her growing power could not go to waste. Hearing rumors about Waise and its quarantine, she decided that it would be an excellent place to find ingredients; if the nearby plateau truly housed a king's castle, surely there must be some plants from royal gardens still growing...
Other: Norfolk primarily live in the northmost regions of the world. Such regions have plentiful wildlife, but are scarcely occupied by birds. Cataria has never heard the odd purrs of a penguin, for example.
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Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
As soon as Emma backed away, that was all the room she needed. On all fours she dashes to somewhere else. Anywhere else. She just keeps repeating in her mind about how this was a terrible mistake. She was just hungry, she didn't want to end up being seen. Even though it could lead to another terrible mistake, she searches for the first open window she could find and dives into it.
Emma decides to let the dragon do its thing for now, and walks into the Golden Penguin Inn.
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Apparently this is what some of my friends think of me here:
The man hears this dull thud, wondering what it is he climbs out of the hole and walks out of the alley, and tries to see whatever is on the roof, and he tries to see what the building is.
OOC:
first on the second page
The building seems to be an Inn called the 'Golden Penguin.' Unlike the other buildings around, it seems still be in used.
As soon as Emma backed away, that was all the room she needed. On all fours she dashes to somewhere else. Anywhere else. She just keeps repeating in her mind about how this was a terrible mistake. She was just hungry, she didn't want to end up being seen. Even though it could lead to another terrible mistake, she searches for the first open window she could find and dives into it.
Chisille flees into a nearby abandoned building, inside it's dark and dusty though there are signs of recent human activity.
Emma decides to let the dragon do its thing for now, and walks into the Golden Penguin Inn.
Emma finds herself in the large main room of the Inn, a few people are talking to eachother or eating food on the well-made furniture, and the Inn's hearth was lit. On the other side of the room is a staircase that probably leads to the second floor
The building seems to be an Inn called the 'Golden Penguin.' Unlike the other buildings around, it seems still be in used.
Chisille flees into a nearby abandoned building, inside it's dark and dusty though there are signs of recent human activity.
Emma finds herself in the large main room of the Inn, a few people are talking to eachother or eating food on the well-made furniture, and the Inn's hearth was lit. On the other side of the room is a staircase that probably leads to the second floor
Both Accepted
Emma takes the staircase to the 2nd floor. Happy to be inside a warmer place.
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Apparently this is what some of my friends think of me here:
Chisille flees into a nearby abandoned building, inside it's dark and dusty though there are signs of recent human activity.
For a while Chisille watches and waits in case Emma followed her, but after a bit sits down under the window, catching her breath. She was very tempted to just sit there forever, however her growling stomach reminded her what she had come for. She groaned as she realized she had to go out there again. That's when she noticed that inside the building she was in it seemed... as though she wasn't the only one here. She scrambled back outside to observe the interior from the window, leaving herself completely exposed to being spotted by everyone outside.
The figure of the Red Man darted across the plains of Waise, disappearing into recently-abandoned farmsteads and reappearing out of fields of tall crops or grasses or other such things as Jack made his way towards the center of the quarantine zone. While he had already managed to slip past the main borders of the zone unnoticed, the thought of the possibility of being caught within the quarantine loomed in his mind, and he knew that if that were to happen the consequences would be all the more severe.
In time, he reached the town that had been built around the central plateau of the region. He took a moment to catch his breath; he hadn't continuously run that far or for that long in quite some time. Pulling himself together, he made his way through the abandoned streets until he came across what seemed to be the only occupied building in town, the Golden Penguin Inn.
"Ah," he smiled as he spoke, "Now this is a welcome surprise."
He made his way to one of the first floor windows of the Inn, taking a brief glance inside to check for any soldiers before moving towards the door to enter the building.
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"Against all the evil that Hell can conjure, all the wickedness that mankind can produce; We will send unto them... only you."
Colored text indicates in-character statements/actions. Because Forum Games has basically just been a big open RP for a long time now and it's the only place I ever post anymore, when I post at all.
The building seems to be an Inn called the 'Golden Penguin.' Unlike the other buildings around, it seems still be in used.
The man seems a bit bemused, but shrugs it off and goes back to the hole to pull out the chest, and keeps it in the alleyway, then he goes into the Inn, not knowing what kind of people live in a ghost town like this one.
Cataria exhaled deeply; the quarantine was exhausting to break through. She managed to sneak past the guards a few days ago, thanks to a chameleon potion and a lot of luck, but now she was out of shineskin and she'd certainly be unable to find any here...
Fortunately, most of the lands within the quarantine were unoccupied. It looked like many had to leave at a moment's notice; several of the farm houses still had platters of food rotting on the counters. She didn't need food too much, as she had plenty of supplies for creating nourishing potions, but they were welcome shelter at the time.
Waise itself, however, was picked clean. She had scavenged throughout a few of the architectural husks but found nothing of substance--a few even sounded like they were collapsing around her as she passed by them. Fortunately, she was now standing before an inn that was relatively intact--barring a hole in the second story walls--and judging from the murmurs coming from inside it was still occupied. Might be a good place to get some information on the surrounding area, as the people just outside the quarantine were tight-lipped about the evacuations. Unfortunately, an armed and armored man was standing at the door, looking inside; their armor was awfully outlandish and didn't seem to be the sort of thing a quarantine guard would wear, so they probably weren't hostile, but Cataria didn't want to take any chances with the wicked-looking sword at his side. It'd probably be best to keep distance and wait for the guard to move aside. Or inside. They might just be a patron, after all.
The Inn is a two-storey building. As Annie opens the door she finds herself in the large main room of the Inn, a few people are talking to eachother or eating food on the well-made furniture, and the Inn's hearth was lit. On the other side of the room is a staircase that probably leads to the second floor
Little Annie remains cautious, as a few things seem... odd. She makes no eye contact with anyone as she walks slowly to a table and takes a red apple. She then walks to a quiet corner of the room, sits with her head low as not to attract attention to herself, and starts eating her apple. While she eats, she can hear the whispered words of her mother speaking, words only she can hear in the otherwise empty corner of the room;
Manners, Annie, manner! How many times do I have tell you? Chew with your mouth closed, and don't eat too fast - you will make yourself sick. The apple isn't going anywhere. You hear me, young lady? Well? And don't talk to those others in here! Don't even look at them, you hear? They are a bad seed, Annie, a bad seed, the lot of them are evil! Evil! Evil I say! Listen to your mother! Just be a good girl and eat your food, and don't forget to mind your matters!
A man dressed in standard peasant's clothing, complete with gloves, boots, and a black potato sack on his head, (with eyeholes cut out of course) walks towards the border wall dragging behind an gigantic chest on wheels behind him, the man is completely covered by his clothes and is making his way towards the border wall, seeing as their is guards along the wall he stops, and sighs, before opening the chest and pulling out and old shovel out of it.
He is relatively far away from the guards, and begins digging, he makes the hole big enough for his chest to fit through and soon enough he has finished the entrance, he keeps digging and slowly pulls the chest down with him, he begins to slowly tunnel his way towards the town, soon enough he is past the border and is on the other side of the entrance to the town.
He finally starts to dig upwards and surfaces, he takes a look around to see where he ended up.
The man hears this dull thud, wondering what it is he climbs out of the hole and walks out of the alley, and tries to see whatever is on the roof, and he tries to see what the building is.
The man seems a bit bemused, but shrugs it off and goes back to the hole to pull out the chest, and keeps it in the alleyway, then he goes into the Inn, not knowing what kind of people live in a ghost town like this one.
Boris is on the run, but keeping to the shadows. He is quite good at hiding while on the move, despite his large size. He arrives near the walls of the town and studies it for while. He knows he has to avoid the guards on watch and seeks out another entrance. In his search he lays eyes on a person dragging a large chest and dressed in peasants clothes while wearing a potato sack on his head. Boris thinks this is funny and lets out a low chuckle. From behind a tree, Boris watches as the peasant man, who also reminds Boris of leper hiding his disease behind all that clothing, as he digs his way under the wall and into the town.
Maybe not a leaper. Must just be an escaped convict like me. Boris thinks to himself.
Once the man finishes his dig into town, he returns for his chest and returns back into town again.
That chest is big. Boris reasons with himself, straining his simple mind, The hole must be big enough for even someone of my size to squeeze through.
With that epiphany in his mind, he waits a few minutes, then creeps across the field and crawls down through the hole as well. It's a tight squeeze, but he makes it ok. On the town side of the wall, Boris finds himself in an alley and sees that the peasant has left his chest behind.
hmmm... Boris rubs his chin thoughtfully, squinting hard to consider his option, I wonder if there's any food in that there chest. Oh - or maybe something else even more useful, like cake. Hmmmm.....
He hears a noise on the roof of the building next to him, but chooses to ignore the sound as he stoops down to take a good sniff of the chest. He can't detect any food inside, though he may be wrong, and seeing that was the most important thing, Boris decides to hide the chest and come back for it later. He picks up the chest as if it were nothing and tucks it behind the small space behind the building at the end of the alley, just big enough to snooker the chest, then covered its visibility with some stones, dirt, and some weeds growing from the cracks of the pavement.
" Haha!" He says.
Feeling satisfied with his efforts, he makes his way out of the alley and finds an Inn nearby. He tries to read what is written on the sign of the Inn, but he just cant read big words like that, so he shrugs, grunts, and makes his way towards the entrance.
Pushing open the doors with mighty burst, he stoops down to clear the door-frame, steps inside with his feet thumping heavy on the floor, and calls out:
"Alright! Which one of you freaks is the owner of this here establishment? I want me some food!"
Name: Uyir
Species: Human
Appearance: A tall human wearing chainmail armor covered with a white shirt that has a sun painted on it, and always wearing a helm with a thin slit to see out of
Abilities: As a fighter of Lordran who isn't dead, he is quite adept at fighting enemies who are physically stronger and larger than he is, through being agile, rolling away from attacks, and going for weaker attacks and wearing down his opponent rather than quickly overwhelming them. Has ridiculous amounts of stamina. If he can't dodge a blow, he'll block it, or at least try to.
Special Weaknesses (If any): Homing attacks, hordes of enemies, or faster enemies.
Items they have:
A sword: Nothing really special. It's just a sword. Or is it? ....yes, it's just a sword. Although it is poisoned with a basic poison.
Armor: Armor with resistance to fire attacks
Sun Ring: Once a day, can fire a fireball.
Shield: A basic wood shield painted with a sun symbol. Can somehow block magic without, you know, breaking. Lordran blacksmiths are good at what they do
Backstory (Optional): He lived in Lordran for a while, not dying, which is actually difficult there, before leaving to go somewhere relatively safer
Other: golden penguins do not exist, therefore they do not make noises
Emma takes the staircase to the 2nd floor. Happy to be inside a warmer place.
Before Emma can walk up the stairs, the Inn's owner shouts at her.
"Oi. Where do you think you're going? Second Floor is only for those that are renting a room, and you're not one of 'em."
The Innkeeper is a tall, bald man in his late thirties, and he doesn't seem too happy with Emma going upstairs for no reason.
For a while Chisille watches and waits in case Emma followed her, but after a bit sits down under the window, catching her breath. She was very tempted to just sit there forever, however her growling stomach reminded her what she had come for. She groaned as she realized she had to go out there again. That's when she noticed that inside the building she was in it seemed... as though she wasn't the only one here. She scrambled back outside to observe the interior from the window, leaving herself completely exposed to being spotted by everyone outside.
From outside, it's clear that someone recently looted the house, as all the cupboards and closets and such have been opened and various random items are strewn about the floor.
A drunk man walks out of a house and spots Chisille. He takes a look at the bottle of Alcohol he's holding, then takes another big sip and walks away.
The figure of the Red Man darted across the plains of Waise, disappearing into recently-abandoned farmsteads and reappearing out of fields of tall crops or grasses or other such things as Jack made his way towards the center of the quarantine zone. While he had already managed to slip past the main borders of the zone unnoticed, the thought of the possibility of being caught within the quarantine loomed in his mind, and he knew that if that were to happen the consequences would be all the more severe.
In time, he reached the town that had been built around the central plateau of the region. He took a moment to catch his breath; he hadn't continuously run that far or for that long in quite some time. Pulling himself together, he made his way through the abandoned streets until he came across what seemed to be the only occupied building in town, the Golden Penguin Inn.
"Ah," he smiled as he spoke, "Now this is a welcome surprise."
He made his way to one of the first floor windows of the Inn, taking a brief glance inside to check for any soldiers before moving towards the door to enter the building.
There don't seem to be any guards inside the Inn, most people there seem to be people who haven't fled the town yet for whatever reason. The only people that look as if they're not just farmers are a person that seems to be a hunter, a young girl that just entered the building, and a person who seems to be some kind of mage, judging by the oversized wizard hat on their table. The Innkeeper seems to be shouting at a woman who was about to go to the second floor, but Jack has no clue what he's saying because he's outside.
The man seems a bit bemused, but shrugs it off and goes back to the hole to pull out the chest, and keeps it in the alleyway, then he goes into the Inn, not knowing what kind of people live in a ghost town like this one.
Though there's a bit of a commotion in the Inn, most of the patrons don't seem to pay attention to what's going on, let alone pay attention to a man wearing a potato sack on his head.
Little Annie remains cautious, as a few things seem... odd. She makes no eye contact with anyone as she walks slowly to a table and takes a red apple. She then walks to a quiet corner of the room, sits with her head low as not to attract attention to herself, and starts eating her apple. While she eats, she can hear the whispered words of her mother speaking, words only she can hear in the otherwise empty corner of the room;
Manners, Annie, manner! How many times do I have tell you? Chew with your mouth closed, and don't eat too fast - you will make yourself sick. The apple isn't going anywhere. You hear me, young lady? Well? And don't talk to those others in here! Don't even look at them, you hear? They are a bad seed, Annie, a bad seed, the lot of them are evil! Evil! Evil I say! Listen to your mother! Just be a good girl and eat your food, and don't forget to mind your matters!
A few of the Inn's patrons look curiously at the lone girl entering the Inn, but don't really pay much attention to what she does.
Boris is on the run, but keeping to the shadows. He is quite good at hiding while on the move, despite his large size. He arrives near the walls of the town and studies it for while. He knows he has to avoid the guards on watch and seeks out another entrance. In his search he lays eyes on a person dragging a large chest and dressed in peasants clothes while wearing a potato sack on his head. Boris thinks this is funny and lets out a low chuckle. From behind a tree, Boris watches as the peasant man, who also reminds Boris of leper hiding his disease behind all that clothing, as he digs his way under the wall and into the town.
Maybe not a leaper. Must just be an escaped convict like me. Boris thinks to himself.
Once the man finishes his dig into town, he returns for his chest and returns back into town again.
That chest is big. Boris reasons with himself, straining his simple mind, The hole must be big enough for even someone of my size to squeeze through.
With that epiphany in his mind, he waits a few minutes, then creeps across the field and crawls down through the hole as well. It's a tight squeeze, but he makes it ok. On the town side of the wall, Boris finds himself in an alley and sees that the peasant has left his chest behind.
hmmm... Boris rubs his chin thoughtfully, squinting hard to consider his option, I wonder if there's any food in that there chest. Oh - or maybe something else even more useful, like cake. Hmmmm.....
He hears a noise on the roof of the building next to him, but chooses to ignore the sound as he stoops down to take a good sniff of the chest. He can't detect any food inside, though he may be wrong, and seeing that was the most important thing, Boris decides to hide the chest and come back for it later. He picks up the chest as if it were nothing and tucks it behind the small space behind the building at the end of the alley, just big enough to snooker the chest, then covered its visibility with some stones, dirt, and some weeds growing from the cracks of the pavement.
" Haha!" He says.
Feeling satisfied with his efforts, he makes his way out of the alley and finds an Inn nearby. He tries to read what is written on the sign of the Inn, but he just cant read big words like that, so he shrugs, grunts, and makes his way towards the entrance.
Pushing open the doors with mighty burst, he stoops down to clear the door-frame, steps inside with his feet thumping heavy on the floor, and calls out:
"Alright! Which one of you freaks is the owner of this here establishment? I want me some food!"
The Innkeeper looks at Boris for a bit, then sighs.
"That would be me. Do you even have money to pay for food? You sure don't look like a person who would."
Name: Uyir
Species: Human
Appearance: A tall human wearing chainmail armor covered with a white shirt that has a sun painted on it, and always wearing a helm with a thin slit to see out of
Abilities: As a fighter of Lordran who isn't dead, he is quite adept at fighting enemies who are physically stronger and larger than he is, through being agile, rolling away from attacks, and going for weaker attacks and wearing down his opponent rather than quickly overwhelming them. Has ridiculous amounts of stamina. If he can't dodge a blow, he'll block it, or at least try to.
Special Weaknesses (If any): Homing attacks, hordes of enemies, or faster enemies.
Items they have:
A sword: Nothing really special. It's just a sword. Or is it? ....yes, it's just a sword. Although it is poisoned with a basic poison.
Armor: Armor with resistance to fire attacks
Sun Ring: Once a day, can fire a fireball.
Shield: A basic wood shield painted with a sun symbol. Can somehow block magic without, you know, breaking. Lordran blacksmiths are good at what they do
Backstory (Optional): He lived in Lordran for a while, not dying, which is actually difficult there, before leaving to go somewhere relatively safer
Other: golden penguins do not exist, therefore they do not make noises
From outside, it's clear that someone recently looted the house, as all the cupboards and closets and such have been opened and various random items are strewn about the floor.
A drunk man walks out of a house and spots Chisille. He takes a look at the bottle of Alcohol he's holding, then takes another big sip and walks away.
Gently sniffing about from the window she's saddened when she doesn't smell any food inside. She just feels too insecure to enter the house again, but then again she feels insecure about everything here. She begins sneaking around the place once more, searching for anywhere that could have what she wants, but the only place that seems to guarantee that is the only building still with activity about it. The inn.
"No... no I can't walk inside... Need another way..." she quietly mumbles to herself as she approaches the side of the building as sneakily as she can muster, which isn't all that sneaky. She hopes she could find a window to just barely peek in. Anyone looking at the window from within the inn (if one exists) would be able to see a pair of emerald green eyes looking in at the place.
Though there's a bit of a commotion in the Inn, most of the patrons don't seem to pay attention to what's going on, let alone pay attention to a man wearing a potato sack on his head.
The man then pays attention to the commotion going on, while standing in the doorway.
He is little bit relived at the sight that there are people in this town and it's not just some abandoned place.
The man hears this dull thud, wondering what it is he climbs out of the hole and walks out of the alley, and tries to see whatever is on the roof, and he tries to see what the building is.
OOC:
first on the second page
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
Knowing that her not-so-carefully planned disguise has failed, she gasps out loud to regain her breath. At the same time she also beats her wings furiously in a desperate attempt to both escape from the box and try to scare off or push away Emma.
Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Meet Ashen the shoulder dragon!
She steps back, folding her arms and watching what she does. She feels a bit sorry for the dragon though.
Apparently this is what some of my friends think of me here:
"Always drunk." - Nights
"He's cool." - Pi
"[INSULT] [INSULT] [INSULT]." - Sparky
"He's adorable." - Leere
"¯\_(ツ)_/¯" - Digits
As soon as Emma backed away, that was all the room she needed. On all fours she dashes to somewhere else. Anywhere else. She just keeps repeating in her mind about how this was a terrible mistake. She was just hungry, she didn't want to end up being seen. Even though it could lead to another terrible mistake, she searches for the first open window she could find and dives into it.
Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Meet Ashen the shoulder dragon!
Name: Silas
Species: Appears human at first glance but is definitely not one. His species is unknown, however
Appearance: An old man in a lab coat and goggles
Abilities: ability to shoot fireballs out of his hand, very smart, very resourceful, knows how to make gunpowder
Items they have: A suitcase of stuff. What's in the suitcase? Oh just an assortment of melee and ranged weapons.
Backstory (Optional): He appeared from nowhere one day.
Other: Aren't they like trumpets?
My avatar is a Nuclear Ender-Creeper in SPAAAAAACE!
My RP: An Island
Why 'Fire at Will'? Why not Bob, Joe, or anybody else?
Veni, Vidi, Vici Caelus!
What didya expect, the Spanish Inquisition?
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Appearance: Cataria is 19 years old. She has icy blue eyes and pale skin, as is typical for Norfolk, and has a face badly scarred by claw marks. Her black hair is usually trimmed short, due to the climate of Waise, and has a strongly-built upper body. She normally keeps her face concealed with a plague doctor's mask and a white hood, but she does not have a particular aversion to showing her face. She wears a matching white, waxy robe along with heavy leather boots. Underneath the robes, she wears unremarkable sewn clothes.
Abilities: Cataria is gifted in alchemy. Using various alchemical items (usually mundane or magical herbs, but anything is usable--with magical items and organic items being the most useful) and her alchemy kit, she can brew all manner of potions and compounds. From simple healing salves to caustic weapon-oils and brews that explode into clouds of antimagical powder, Cataria can create potions that can do almost anything... so long as she had the ingredients and the foresight to make it. Without the alchemy kit, she can brew basic potions using a source of fire.
Brewing potions can be time-consuming. Brewing potions is a magical process, but potions are not magical themselves unless brewed solely with magical ingredients (which are hard to come by).
She also has very limited water magic capabilities, albeit below average for a norman; she can condense water from air given time and concentration (a gallon would take an hour in typical humidity), and can solidify that water (and only water created in this way) into magical ice that never melts, so long as Cataria stays near it (if more than 10 meters from the ice it melts as if it were regular ice). She can't actually control the movements of water, so freezing it is only really useful if she has a mould. This is mostly used to create bottles for storing potions.
Having grown up under the care of a hunter, Cataria is rather skilled in the use of whips and slings for combat. Whips, naturally, are not spectacularly lethal and are mostly good at inflicting pain and stunning opponents before they get close enough to use their own weapons. The sling, however, is almost as deadly as a bow in Cataria's hands, and can lob stones and potions alike. She's strong and has a good throwing arm, but only by human standards.
As a Norman, she is quite tolerant of cold and is comfortable down to 10 degrees Farenheit in plain clothes.
Special Weaknesses (If any): Norfolk detest heat and find anything above 80 degrees Farenheit to be oppressive. Her clothing certainly doesn't help with this...
Due to her upbringing, she doesn't grasp social norms very well and has a mercurial personality to boot. She can be quite off-putting to people who do not know her.
Items they have: Cataria possesses a 12-foot leather bullwhip and a sling as weapons. She owns an alchemical kit, a customized mold for ice-shaping bottles of a few different designs, and a bandolier that allows up to five bottles of potion to be easily accessed and thrown. She has several pouches for storing alchemical ingredients, with some currently occupied by various dried mundane herbs. Finally, she has a small serrated knife that is decent for cutting objects but is fairly useless in a fight.
She is wearing a plague doctor's mask with a hood and a waxy white robe. The robe repels most liquids (including potions) and the mask blocks vapors so long as one doesn't stand in them for too long. Otherwise, they are not particularly protective.
The five bottles in her bandolier currently contain: a healing potion designed to be drunk, a cooling potion designed to be drunk, a potion designed to be thrown that violently creates eye-stinging smoke when exposed to air, a potion designed to be thrown that temporarily saps magical abilities from those who touch it, and a drinkable potion that is particularly nourishing.
Backstory (Optional): Cataria had known parents once in her life, but it was not for long; her parents were tasked with delivering a particular design of repeating crossbow to a local lord, but were ambushed by ravenous wolves en route. Her parents were devoured, but not without a fight; Cataria, only three years old at the time was almost slain--but the last wolf succumbed to the crossbow's poison before it could rip out her throat.
Shortly, the wreckage of Cataria's wagon was discovered by a hunter. He decided to take the crossbow for himself and brought Cataria to the safety of his cabin. Having guessed correctly that the corpses in the wagon were of her parents, she decided to raise the child.
Whenever the hunter took Cataria on hunting expeditions, Cataria was tasked with guiding the sled-dogs once she became old enough. She quickly became adept with the whip, and learned to use a sling whenever they travelled on foot (as quality arrowheads were scarce that deep in the wilderness).
Eventually, the hunter's cabin was stumbled upon by a group of the lord's soldiers, who discovered the crossbow there and jailed the hunter for theft. Cataria was turned loose to the streets after her identity was discovered; she received no inheritance aside from pay for the crossbow's delivery. She lived on the streets for some time, trying to find a home in various places, before a magic university eventually took her in; though she was astoundingly dull with cast magic, she had an eerie gift for alchemy and far surpassed her peers. Knowing that she was unusually skilled, she quickly took to reckless experimentation with her brews, until one day an experiment went too awry and a student was hospitalized; thus, she was expelled.
Though she knew she could likely make a living with the skills she had, she knew decided her growing power could not go to waste. Hearing rumors about Waise and its quarantine, she decided that it would be an excellent place to find ingredients; if the nearby plateau truly housed a king's castle, surely there must be some plants from royal gardens still growing...
Other: Norfolk primarily live in the northmost regions of the world. Such regions have plentiful wildlife, but are scarcely occupied by birds. Cataria has never heard the odd purrs of a penguin, for example.
Emma decides to let the dragon do its thing for now, and walks into the Golden Penguin Inn.
Apparently this is what some of my friends think of me here:
"Always drunk." - Nights
"He's cool." - Pi
"[INSULT] [INSULT] [INSULT]." - Sparky
"He's adorable." - Leere
"¯\_(ツ)_/¯" - Digits
The building seems to be an Inn called the 'Golden Penguin.' Unlike the other buildings around, it seems still be in used.
Chisille flees into a nearby abandoned building, inside it's dark and dusty though there are signs of recent human activity.
Emma finds herself in the large main room of the Inn, a few people are talking to eachother or eating food on the well-made furniture, and the Inn's hearth was lit. On the other side of the room is a staircase that probably leads to the second floor
Both Accepted
Emma takes the staircase to the 2nd floor. Happy to be inside a warmer place.
Apparently this is what some of my friends think of me here:
"Always drunk." - Nights
"He's cool." - Pi
"[INSULT] [INSULT] [INSULT]." - Sparky
"He's adorable." - Leere
"¯\_(ツ)_/¯" - Digits
For a while Chisille watches and waits in case Emma followed her, but after a bit sits down under the window, catching her breath. She was very tempted to just sit there forever, however her growling stomach reminded her what she had come for. She groaned as she realized she had to go out there again. That's when she noticed that inside the building she was in it seemed... as though she wasn't the only one here. She scrambled back outside to observe the interior from the window, leaving herself completely exposed to being spotted by everyone outside.
Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Meet Ashen the shoulder dragon!
The figure of the Red Man darted across the plains of Waise, disappearing into recently-abandoned farmsteads and reappearing out of fields of tall crops or grasses or other such things as Jack made his way towards the center of the quarantine zone. While he had already managed to slip past the main borders of the zone unnoticed, the thought of the possibility of being caught within the quarantine loomed in his mind, and he knew that if that were to happen the consequences would be all the more severe.
In time, he reached the town that had been built around the central plateau of the region. He took a moment to catch his breath; he hadn't continuously run that far or for that long in quite some time. Pulling himself together, he made his way through the abandoned streets until he came across what seemed to be the only occupied building in town, the Golden Penguin Inn.
"Ah," he smiled as he spoke, "Now this is a welcome surprise."
He made his way to one of the first floor windows of the Inn, taking a brief glance inside to check for any soldiers before moving towards the door to enter the building.
The man seems a bit bemused, but shrugs it off and goes back to the hole to pull out the chest, and keeps it in the alleyway, then he goes into the Inn, not knowing what kind of people live in a ghost town like this one.
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Cataria exhaled deeply; the quarantine was exhausting to break through. She managed to sneak past the guards a few days ago, thanks to a chameleon potion and a lot of luck, but now she was out of shineskin and she'd certainly be unable to find any here...
Fortunately, most of the lands within the quarantine were unoccupied. It looked like many had to leave at a moment's notice; several of the farm houses still had platters of food rotting on the counters. She didn't need food too much, as she had plenty of supplies for creating nourishing potions, but they were welcome shelter at the time.
Waise itself, however, was picked clean. She had scavenged throughout a few of the architectural husks but found nothing of substance--a few even sounded like they were collapsing around her as she passed by them. Fortunately, she was now standing before an inn that was relatively intact--barring a hole in the second story walls--and judging from the murmurs coming from inside it was still occupied. Might be a good place to get some information on the surrounding area, as the people just outside the quarantine were tight-lipped about the evacuations. Unfortunately, an armed and armored man was standing at the door, looking inside; their armor was awfully outlandish and didn't seem to be the sort of thing a quarantine guard would wear, so they probably weren't hostile, but Cataria didn't want to take any chances with the wicked-looking sword at his side. It'd probably be best to keep distance and wait for the guard to move aside. Or inside. They might just be a patron, after all.
Little Annie remains cautious, as a few things seem... odd. She makes no eye contact with anyone as she walks slowly to a table and takes a red apple. She then walks to a quiet corner of the room, sits with her head low as not to attract attention to herself, and starts eating her apple. While she eats, she can hear the whispered words of her mother speaking, words only she can hear in the otherwise empty corner of the room;
Manners, Annie, manner! How many times do I have tell you? Chew with your mouth closed, and don't eat too fast - you will make yourself sick. The apple isn't going anywhere. You hear me, young lady? Well? And don't talk to those others in here! Don't even look at them, you hear? They are a bad seed, Annie, a bad seed, the lot of them are evil! Evil! Evil I say! Listen to your mother! Just be a good girl and eat your food, and don't forget to mind your matters!
.............................................................................
Boris is on the run, but keeping to the shadows. He is quite good at hiding while on the move, despite his large size. He arrives near the walls of the town and studies it for while. He knows he has to avoid the guards on watch and seeks out another entrance. In his search he lays eyes on a person dragging a large chest and dressed in peasants clothes while wearing a potato sack on his head. Boris thinks this is funny and lets out a low chuckle. From behind a tree, Boris watches as the peasant man, who also reminds Boris of leper hiding his disease behind all that clothing, as he digs his way under the wall and into the town.
Maybe not a leaper. Must just be an escaped convict like me. Boris thinks to himself.
Once the man finishes his dig into town, he returns for his chest and returns back into town again.
That chest is big. Boris reasons with himself, straining his simple mind, The hole must be big enough for even someone of my size to squeeze through.
With that epiphany in his mind, he waits a few minutes, then creeps across the field and crawls down through the hole as well. It's a tight squeeze, but he makes it ok. On the town side of the wall, Boris finds himself in an alley and sees that the peasant has left his chest behind.
hmmm... Boris rubs his chin thoughtfully, squinting hard to consider his option, I wonder if there's any food in that there chest. Oh - or maybe something else even more useful, like cake. Hmmmm.....
He hears a noise on the roof of the building next to him, but chooses to ignore the sound as he stoops down to take a good sniff of the chest. He can't detect any food inside, though he may be wrong, and seeing that was the most important thing, Boris decides to hide the chest and come back for it later. He picks up the chest as if it were nothing and tucks it behind the small space behind the building at the end of the alley, just big enough to snooker the chest, then covered its visibility with some stones, dirt, and some weeds growing from the cracks of the pavement.
" Haha!" He says.
Feeling satisfied with his efforts, he makes his way out of the alley and finds an Inn nearby. He tries to read what is written on the sign of the Inn, but he just cant read big words like that, so he shrugs, grunts, and makes his way towards the entrance.
Pushing open the doors with mighty burst, he stoops down to clear the door-frame, steps inside with his feet thumping heavy on the floor, and calls out:
"Alright! Which one of you freaks is the owner of this here establishment? I want me some food!"
Name: Uyir
Species: Human
Appearance: A tall human wearing chainmail armor covered with a white shirt that has a sun painted on it, and always wearing a helm with a thin slit to see out of
Abilities: As a fighter of Lordran who isn't dead, he is quite adept at fighting enemies who are physically stronger and larger than he is, through being agile, rolling away from attacks, and going for weaker attacks and wearing down his opponent rather than quickly overwhelming them. Has ridiculous amounts of stamina. If he can't dodge a blow, he'll block it, or at least try to.
Special Weaknesses (If any): Homing attacks, hordes of enemies, or faster enemies.
Items they have:
A sword: Nothing really special. It's just a sword. Or is it? ....yes, it's just a sword. Although it is poisoned with a basic poison.
Armor: Armor with resistance to fire attacks
Sun Ring: Once a day, can fire a fireball.
Shield: A basic wood shield painted with a sun symbol. Can somehow block magic without, you know, breaking. Lordran blacksmiths are good at what they do
Backstory (Optional): He lived in Lordran for a while, not dying, which is actually difficult there, before leaving to go somewhere relatively safer
Other: golden penguins do not exist, therefore they do not make noises
Before Emma can walk up the stairs, the Inn's owner shouts at her.
"Oi. Where do you think you're going? Second Floor is only for those that are renting a room, and you're not one of 'em."
The Innkeeper is a tall, bald man in his late thirties, and he doesn't seem too happy with Emma going upstairs for no reason.
From outside, it's clear that someone recently looted the house, as all the cupboards and closets and such have been opened and various random items are strewn about the floor.
A drunk man walks out of a house and spots Chisille. He takes a look at the bottle of Alcohol he's holding, then takes another big sip and walks away.
There don't seem to be any guards inside the Inn, most people there seem to be people who haven't fled the town yet for whatever reason. The only people that look as if they're not just farmers are a person that seems to be a hunter, a young girl that just entered the building, and a person who seems to be some kind of mage, judging by the oversized wizard hat on their table. The Innkeeper seems to be shouting at a woman who was about to go to the second floor, but Jack has no clue what he's saying because he's outside.
Though there's a bit of a commotion in the Inn, most of the patrons don't seem to pay attention to what's going on, let alone pay attention to a man wearing a potato sack on his head.
A few of the Inn's patrons look curiously at the lone girl entering the Inn, but don't really pay much attention to what she does.
The Innkeeper looks at Boris for a bit, then sighs.
"That would be me. Do you even have money to pay for food? You sure don't look like a person who would."
Accepted
Gently sniffing about from the window she's saddened when she doesn't smell any food inside. She just feels too insecure to enter the house again, but then again she feels insecure about everything here. She begins sneaking around the place once more, searching for anywhere that could have what she wants, but the only place that seems to guarantee that is the only building still with activity about it. The inn.
"No... no I can't walk inside... Need another way..." she quietly mumbles to herself as she approaches the side of the building as sneakily as she can muster, which isn't all that sneaky. She hopes she could find a window to just barely peek in. Anyone looking at the window from within the inn (if one exists) would be able to see a pair of emerald green eyes looking in at the place.
Current Avatar: Matt the Pirate Knight (Bullet Heaven 2)
Meet Ashen the shoulder dragon!
The man then pays attention to the commotion going on, while standing in the doorway.
He is little bit relived at the sight that there are people in this town and it's not just some abandoned place.
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An eccentric man with wild hair walks out from the mist/fog that was there one moment and gone the next. He looks at the inn that he is in front of.
"Aurum Spheniscidae," he muttered to himself. He then walks into the building, preparing for whatever comes next.
My avatar is a Nuclear Ender-Creeper in SPAAAAAACE!
My RP: An Island
Why 'Fire at Will'? Why not Bob, Joe, or anybody else?
Veni, Vidi, Vici Caelus!
What didya expect, the Spanish Inquisition?
¿Ðïd ♥ ¥ΩÜ ♪ knòw ™ yóu ☺ çæñ ♂ τypε ▲ Ãll † øf ↔ thi§ ± wîτЋ « ÿöüΓ ♫ k€ЏßØα®d?