((Nulitor are you actually going to join the roleplay or just make weapons, because you are kind of getting disruptive))
Fikkti makes her way into the mine, silently judging the engineering of non-feltar designs, most of the others were lying idle, resting from the trek and waiting for the assault. The Boss was talking with the Foreman as they discussed the contract. Fikkti saw the Swarmborn pick up a gravity manipulator. She made her way over to the table to hear that the weapons were provided, robotic arms extended from the armor and grabbed the mining laser, the arms retracted and integrated the weapon into her armor. She followed behind the Swarmborn to get into position with the rest of her squad who were discussing the operation of the gravity manipulator.
((ATMunn, IMO, you have a good idea there but it lacks clean execution, If you want I can rewrite your Bio to flesh it out for you))
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Appearance: Swissen has a dark skin, with brown hair. She is slightly shorter than the average woman. She also has blue eyes. She likes to wear yellow.
Specialization: Anything to do with plants, although she is also good at cooking too.
Psionic Capabilities: She is not psionic at all.
Biography: Swissen was born on Earth, of course, although after a few years her parents decided that they shouldn't be there anymore, and they left for space. They searched for a few days to find a good ship that was going to space. Eventually they found one, and they left for space. While they were passing through the Earth's atmosphere, something in the atmosphere made her very ill. She stayed in the medbay of the ship she was on for a few months, but eventually she was better and was able to come out. While she was on the ship, she learned to enjoy gardening and plants, and they also taught her to cook. After a few years, she got her pistol, once they she was old enough. Things were pretty peaceful, until a hostile faction attacked their ship, and then the Horizon came to help in the fight. The ship she was on was heavily damaged, so she moved to the Horizon.
Service time: She has served here for about 6 years.
Equipment: She currently has 134 credits, and she also carries a shovel on her a lot of the time, for some reason. She also has a simple, conventional pistol to defend herself.
Other: Odyssey.
((Almost there friend, but there is a visible flaw. If your age and service time are correct, that would mean that she joined the mercenary company at 15. Completely plausible, I understand, but the real concern is the service time. The Horizon, as stated in the lore is a relatively new ship(1 year, at the most). If we followed the lore here, that would mean that the Horizon would be at least 6 years old! Fix the age, or adjust the lore and you should be good to go.))
((I through to multiple factors for reducing the power of the LRHT.(because even if it will not be included right now but rather in an hypothetical future it is still interesting to balance it)
1: Faster missiles could be able to get nearer and enough fast missiles could basically hit the spaceship(for example if two ships are playing chicken like it happens often in sf then the missiles would hit)
2: Excess of light could reduce the efficiency of the LRHT as it is based on optical sensors.
3: Huge missiles have enough metal for stopping the rays forcing huge spaceships to have huger LRHT who turns slower and so are weaker against huge packs of small missiles and so capital ships would need 3 or 4 different sizes of LRHT and huge LRHT are not mass produced and so are expensive.
4: Those high tech piercing missiles who auto trigger themselves and have an ridiculous mass of fuel and of thruster and of shielding would basically ignore this LRHT and would be also able to pierce some shields but would have few explosive power.
5: throwing an opaque gas spreading explosive could obscure the view of the LRHT and then missiles would be safe when in this cloud))
(("((also, anti-missile defences aren't really something very innovative))" who said apps for stuff had to be innovative?
explosives are not innovative yet they have their app like ballistic also there will probably never have anti missiles defenses added(because they will not add defensive weaponry at the same time it is pretty understandable for balance reasons)))/nullpost
((To be fair, there was no defense app to begin with.))
((well, you are dedicating an entire application to a defense, it really should be something unique))
((Noted.))
((Now, stop arguing on my thread. Make an app and roleplay or something, just don't go techwanking; there are better things to do.))
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If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
((ATMunn, IMO, you have a good idea there but it lacks clean execution, If you want I can rewrite your Bio to flesh it out for you))
((I would actually like that, thanks. Sorry 'bout that, I'm just not too good at writing things like that. Also I'll go ahead and fix the service time on my app.))
((Biography: Swissen was born on Earth, after a few years, however, her parents decided that moving to another world would be better for their family. Unfortunately, they had troubles with money and could not afford to travel on an FTL colony ship and had to settle for extended travel. While they were passing through the Earth's Atmosphere she became very ill. She stayed in the medbay for a few months, but eventually she recovered. When she became old enough to work, she was assigned to work on the hydroponic farm and she helped out in the ship's kitchen. At about 13, she was given a pistol from her father as part of the family tradition. Things were pretty peaceful on the ship, until a hostile faction attacked, upon receiving a distress signal, some Stormheart Mercenaries arrived to their rescue. The ship she was on was heavily damaged, so Stormheart agreed to escort the ship to the nearest station for repairs. Swissen was so moved by Stormheart's heroics and generosity that she confronted her parents and told them that she wanted to join them. After a debate, her parents understood that this was what she wanted and let her live her dream. She asked the captain of the mercenary group for a job, they gladly took her in. She was taken to Stormheart command where she was assigned to be stationed on the newest vessel The Horizon.))
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Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Andrew turned when Fikkti approached, possibly after acquiring a weapon as she had only just exited the crowd. She was an ally, someone who would help in the upcoming battle with the pirates. The whole group would be there to help defend the mining base, that was why they were there. Andrew couldn't help but wonder what was going to happen, would they win or lose? How many casualties would there be? These questions filled his mind, he tried to push them out of his mind. He hoped that conversation would either distract from the questions or help answer them.
"Fikkti!" Andrew said when she came close, "I heard your name from Akaro."
Andrew didn't really have anything else to say other than pointless small talk. He had to say something now. The only thing he could think of were the questions that still remained in his mind despite his efforts to push them away. He would ask Fikkti for her opinions on the matter.
"How long do you think it will be? How long until the pirates get here?" he asked, nervousness clearly evident in his voice.
There would be danger, that was certain. He knew that when he joined the mercenaries. And yet he joined anyway. He was scared, anticipation was eating him alive. It was visible in his body language. Even his robotic eye seemed to show his nervous state. Andrew sometimes wondered if the others knew that he was mostly robotic, but now was not the time to wonder about such trivial things.
Appearance: Swissen has a dark skin, with brown hair. She is slightly shorter than the average woman. She also has blue eyes. She likes to wear yellow.
Specialization: Anything to do with plants, although she is also good at cooking too.
Psionic Capabilities: She is not psionic at all.
Biography: Swissen was born on Earth, after a few years, however, her parents decided that moving to another world would be better for their family. Unfortunately, they had troubles with money and could not afford to travel on an FTL colony ship and had to settle for extended travel. While they were passing through the Earth's Atmosphere she became very ill. She stayed in the medbay for a few months, but eventually she recovered. When she became old enough to work, she was assigned to work on the hydroponic farm and she helped out in the ship's kitchen. At about 13, she was given a pistol from her father as part of the family tradition. Things were pretty peaceful on the ship, until a hostile faction attacked, upon receiving a distress signal, some Stormheart Mercenaries arrived to their rescue. The ship she was on was heavily damaged, so Stormheart agreed to escort the ship to the nearest station for repairs. Swissen was so moved by Stormheart's heroics and generosity that she confronted her parents and told them that she wanted to join them. After a debate, her parents understood that this was what she wanted and let her live her dream. She asked the captain of the mercenary group for a job, they gladly took her in. She was taken to Stormheart command where she was assigned to be stationed on the newest vessel The Horizon
Service time: She has served here for about 11 months.
Equipment: She currently has 134 credits, and she also carries a shovel on her a lot of the time, for some reason. She also has a simple, conventional pistol to defend herself.
Other: Odyssey.
((Accepted. You'll drop into the action shortly, so be prepared.))
((Anyway, before I start sending the pirates in, I wanted to ask, do we wait for Hexacore or do we start without him? In the case that we do start without him, I'll just send him to the mines in a 'dormant' state, ready to pop out at any time.))
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If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/15/2015
Posts:
59
Location:
Guarding the beach
Member Details
Name: Nathan Redmond
Race: Human
Gender: Male.
Age: 28
Appearance: His usual attires are a hat, a headset, for those moments when he feels bored, a black jacket, an orange shirt, and a greyish black pants. He stands about 177 cm. He have a jet black hair, but you can't really see it because he wears his hat all the time.
Specialization: He mastered both close and mid-range combat. He .He trained himself to be a quick runner. He ran almost anytime if he got the chance. He can't really handle long-range combat. His speed makes him more in a recovering stolen files or important items.
Psionic Capabilities: He doesn't have any psionic powers at all.
Biography: Born and raised in Boston, Massachusetts, he was a kind and caring kid that would prove to be a good leader in the future. Until his father, Martin Redmond, was shot in the heart while he was being hijacked in his car. After the death of his father, his attitude began to drastically change. He has a snarky "in-your-face" attitude. He was very rude. He almost doesn't care to anything but his mother, as she's the only parent he got. He began stealing stereos, and later, stealing pedestrians wallets for a living. A month later, he end up in prison after stealing a ring. Worrying about his son, his mother decided that to buy a space vehicle with her money deposits. He later on, ended up being broke and lose his mother because of leukemia. The only thing left on his aircraft was a baseball hat, given to him from his father. He decided to join a mercenary force, any of them. After a couple of months looking for a company that needed mercenaries, he found one that interested him. The Strormheart mercenary company. He joined the company for some quick cash for his living, and to find a place for free rest. A couple days later, he boarded the ship of Horizon. He was assigned to be a quick "capture-the-flag" mercenary, due to his abnormal speed. He was a guy to be reckoned on the battlefield.
Service time: About 9 month and 25 days.
Equipment: He have about 192 credits. His equipment is a handgun, a pump-action shotgun, and a knife. He also carries his backpack, which contains ammo and a music player.
"who knows, sometimes they are early, most of the time they are late, those who would be on time wouldn't be pirates" Fikkti joked. She saw that Tsh'Jin was prepping defenses "I don't think crates alone are going to cut it, see if they have any spare steel beams or broken down maglevs we could use to reinforce that cover"
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Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Andrew watched as his ally Tsh'Jin began working on a defensive plan. The Swarmborn told Andrew to get into a defensive position before beginning work on a barrier made from crates using the gravity manipulation device. The barrier was made quite quickly, thanks to the device and the help of others. The barrier would undoubtedly prove useful as they fought off the pirates.
Fikkti had also answered Andrew's question about the arrival time of the pirates, but she only gave a vague, but humourous, response. She said that sometimes they were early but usually they were late. She also joked that if they were on time then they wouldn't have become pirates. The joke made a small smile appear on Andrew's face along. After she joked, she then offered advice to Tsh'Jin on the barrier. She said that the crates may not work as a barrier and that they may need to be reinforced with steel.
Andrew didn't have very much input to give on the construction of the barrier, he was a pilot and not a structural engineer. All he could do was to take Tsh'Jin's advice and plan a defensive position. He concluded quite quickly that the barrier would provide vital protection in the upcoming battle. The buildings would also provide cover from any ranged assault, so perhaps he could shelter in them as he worked to fight off the pirates.
"The barrier may prove vital in our upcoming battle" Andrew said, "I hope that it can stand up to the assault. If it needs reinforcing then please do so."
((I apologize for taking a while to post. I'm in another city right now and it's very hard to find time(or internet) to write here.))
((Anyway, combat will work like most RPs. Players dictate their actions and such. Don't do anything too overpowered or risk punishment. Standard PvP rules(no powergaming, metagaming, etc) apply in the event of players fighting each other. Also, Akaro(Hexacore) is exploring the mines and can join the battle at any time. Ragazine and ATMunn can join the battle soon.))
((If I don't reply in a while, I'm probably in transit.))
Suddenly, several ships enter the atmosphere. They vary in sizes, ranging from large to interceptor size. The biggest ship, only a bit smaller than the Horizon, begins opening fire on the mining outpost. The shots destroy the mining office on the far side, and kill several miners and inattentive mercenaries. The cannon they just fired begins to overheat and sputter. It seems like it would take a while for them to fire the next shot. They then open communications on loudspeaker.
"Surrender your operations and supplies or we'll just take them from ya!"
"This is where you come in, right?" the foreman says, obviously nervous.
"Get to cover everyone! We'll stop them here." The mercenary leader says. The man in the mech prepares his minigun.
A smaller ship lands and with it, pirates come bursting forth.
ESTIMATED PIRATE STRENGTH:
2 shuttles
1 scrapyard frigate
6 pirates on battlefield
3 interceptors
A shuttle bearing Stormheart insignia drops in with several more mercenaries((this is where the new ones come in)).
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If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Andrew's heart began hammering in his chest as the pirates arrived and demanded that they surrender, that they let them take the mining base and its inhabitants and supplies. But Andrew knew that they would not do that, otherwise why would they hire mercenaries? There were ships in the atmosphere now, there was no turning away from the upcoming conflict. Especially as the largest ship fired upon the base. A smaller ship landed and unloaded its cargo of pirates.
Andrew drew his weapon, the SA-12, ready to fire upon the enemies. He was glad that he had chosen to take a GARDIAN model armour before leaving the Horizon. Andrew quickly sprinted towards cover, finding it behind the barrier that Tsh'Jin had created. He stood with his back against the crates, breathing heavily, more from the terror of the situation than from the short sprint.
"We have to stop them!" he said to his allies, stating the obvious.
Andrew peaked around the edge of the stack of crates, aiming his firearm at one of the pirates leaving the small ship. He wasn't going to let them harm his allies or the miners. Hoping for a stroke of good luck he checked his aim one last time. Although he didn't want to attack he knew that he had to. With the barrel of his gun still pointing at the pirate he puller the trigger. If he didn't attack them then they would kill far more people, far more innocent people just for the sake of money or power or whatever they wanted.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/15/2015
Posts:
59
Location:
Guarding the beach
Member Details
Nathan ran out of the shuttle's platform, and head towards the barricade. He take cover, and began shooting at the pirates. He sees a pirate that was targeting him, and strafed left and right. He runs out of his shotgun ammo, and about to reload. He take cover in the nearby barricade, and checked his backpack. His ammo was gone. He forgot that he left it at the shuttle, and decided to use his handgun. His handgun managed to hit some pirates, and killing some of them. He reloaded his handgun. He thinks his shotgun is far more effective, and run towards the shuttle. He found his ammo, and reloaded his shotgun. He returned to the battlefield, and continue to shoot at the pirates.
((Ragazine, our ship is miles from here, the pirates are the ones in the shuttle))
Fikkti dug her legs into the ground as she readied her laser cannon to target one of the interceptors, at the same time, she targeted one of the Pirates on the ground with the four rifles on her back, each shooting sharp bursts of fire at their target, she got him but was shot in the process, thankfully, it hit her armor. "I'm going to need some cover fire" she exclaimed to her teammates
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Appearance: A fairly common race, the Vorpine are bred into different castes, and as such their appearance differs in each caste. The most commonly seen caste is the warrior caste, a caste made up of pale skinned 7 foot tall warriors that wear light armour that is grafted onto the body permanently. They wield plasma blades that can cut through anything that regular plasma weapons can slice through, and they have powerful muscles that enable them to deliver far powerful strikes than any human could hope to match.
The rarest caste is the librarian caste. Not much is known about them, only that they stand at at least 12 feet tall with large wings on their backs and razor sharp claws in place of fingers. This caste was actually unnamed, but was dubbed the librarian caste by humans because of the destruction they wreaked on a library they erected on their planet as a way of extending the hand of friendship and education.
The librarian caste is violent and prone to destructive mood swings that can level an entire building, while all other castes are friendly and peaceful. The warrior caste only exists for protection, and the Vorpine would never attack another race except in self-defense.
Vorpine also have two hearts, a more improved and streamlined respiratory system than humans, bigger lungs and a skeleton made of an extremely tough and durable material called Carnel.
Homeworld: The Vorpine hail from the planet Vorpis, a planet with the same size and breathable atmosphere as Earth. The difference is that there are only two continents on Vorpis, the continent of Vorpire and the continent of Vorpan. Both continents get along well, though there has been bad blood between them in the past.
The smaller nation, Vorpire is dedicated to training the warrior caste, while Vorpan is the polar opposite, instead housing a huge city that is home to all other Vorpine's and their castes. There is ocean surrounding both islands, and the librarian caste live in dense jungles near the coastline. Some humans and Vorpine's have theorized that the librarians actually emerge from the sea, but that has yet to be proven.
Culture: The Vorpine speak by clicking. Their mouths are specifically designed to produce a wide range of clicks, similar to that of an Earth Whale. They never developed books, as they believed that words are nothing without a voice, and so chose to neglect that. Vorpine have a strong sense of honour, and will never go against it. As such, they never attack any sentient beings except in self defense, they marry for life, and if they join a clan they never leave that clan.
The only Vorpine that are allowed to go into space are the warrior caste, because of their armour and skills with weaponry. As of discovering other races, Vorpine warriors who enter space have translators installed in their masks to make other races understand them and to make than understand other races.
Vorpine can live for up to 600 years, so a 200 year old Vorpine is considered young. Also, Vorpine are only given a first name. As a second name they are given the name of the primary location of the caste they were born into like. For example, a warrior would have the last name 'of Vorpire'.
Technological Development: As a peaceful race, the Vorpine got to spend a lot of time researching. As such, by the time the humans found them they had developed plasma and laser weapons for the warrior caste, and holo-devices for the others to use. Their spaceships are generally very small, only holding about 10 people each. This is due to their reliance on Space Bridges, their greatest development.
The Space Bridges allowed ships to be instantly transported across space in a matter of seconds, similar to FTL travel. Except instead of working on only a single ship, the Bridges could transport up to 30 of their craft. Unfortunately, these Bridges need a lot of power to run. If there isn't enough power for the Bridge, it would collapse into itself and turn into a black hole.
Nasty, and the Vorpine do all that they can to make sure that never happens.
The warrior caste either wield -
Plasma Blades - Very Common
Semi-Auto Plasma guns - Common
Beam (Laser) guns - Uncommon
Laser Lances - Uncommon
Full-Auto Plasma guns - Rare
Incendiary (conventional) assault rifles - Rare
Corrosive (conventional) assault rifles - Rare
Electric (conventional) assault rifles - Rare
Cryo (conventional) assault rifles - Rare
Incendiary, Corrosive, Electric and Cryo Beam (Laser) guns - Insanely Rare
Psionic Capabilities: None, but they're currently working on a way to give beings with no psionic capabilities access to just that.
Influence: They have never been at war before, due to their strict code of Honour. The Vorpine's ally themselves with all species that are willing to form an alliance, such as the humans and the Epheans among others.
Andrew's heart began hammering in his chest as the pirates arrived and demanded that they surrender, that they let them take the mining base and its inhabitants and supplies. But Andrew knew that they would not do that, otherwise why would they hire mercenaries? There were ships in the atmosphere now, there was no turning away from the upcoming conflict. Especially as the largest ship fired upon the base. A smaller ship landed and unloaded its cargo of pirates.
Andrew drew his weapon, the SA-12, ready to fire upon the enemies. He was glad that he had chosen to take a GARDIAN model armour before leaving the Horizon. Andrew quickly sprinted towards cover, finding it behind the barrier that Tsh'Jin had created. He stood with his back against the crates, breathing heavily, more from the terror of the situation than from the short sprint.
"We have to stop them!" he said to his allies, stating the obvious.
Andrew peaked around the edge of the stack of crates, aiming his firearm at one of the pirates leaving the small ship. He wasn't going to let them harm his allies or the miners. Hoping for a stroke of good luck he checked his aim one last time. Although he didn't want to attack he knew that he had to. With the barrel of his gun still pointing at the pirate he puller the trigger. If he didn't attack them then they would kill far more people, far more innocent people just for the sake of money or power or whatever they wanted.
Nathan ran out of the shuttle's platform, and head towards the barricade. He take cover, and began shooting at the pirates. He sees a pirate that was targeting him, and strafed left and right. He runs out of his shotgun ammo, and about to reload. He take cover in the nearby barricade, and checked his backpack. His ammo was gone. He forgot that he left it at the shuttle, and decided to use his handgun. His handgun managed to hit some pirates, and killing some of them. He reloaded his handgun. He thinks his shotgun is far more effective, and run towards the shuttle. He found his ammo, and reloaded his shotgun. He returned to the battlefield, and continue to shoot at the pirates.
-2 Pirates ((Try to avoid multiple actions involving attacking in a single post.))
((Ragazine, our ship is miles from here, the pirates are the ones in the shuttle))
Fikkti dug her legs into the ground as she readied her laser cannon to target one of the interceptors, at the same time, she targeted one of the Pirates on the ground with the four rifles on her back, each shooting sharp bursts of fire at their target, she got him but was shot in the process, thankfully, it hit her armor. "I'm going to need some cover fire" she exclaimed to her teammates
-1 Pirate ((I presume you're still aiming at the interceptor))
Appearance: A fairly common race, the Vorpine are bred into different castes, and as such their appearance differs in each caste. The most commonly seen caste is the warrior caste, a caste made up of pale skinned 7 foot tall warriors that wear light armour that is grafted onto the body permanently. They wield plasma blades that can cut through anything that regular plasma weapons can slice through, and they have powerful muscles that enable them to deliver far powerful strikes than any human could hope to match.
The rarest caste is the librarian caste. Not much is known about them, only that they stand at at least 12 feet tall with large wings on their backs and razor sharp claws in place of fingers. This caste was actually unnamed, but was dubbed the librarian caste by humans because of the destruction they wreaked on a library they erected on their planet as a way of extending the hand of friendship and education.
The librarian caste is violent and prone to destructive mood swings that can level an entire building, while all other castes are friendly and peaceful. The warrior caste only exists for protection, and the Vorpine would never attack another race except in self-defense.
Vorpine also have two hearts, a more improved and streamlined respiratory system than humans, bigger lungs and a skeleton made of an extremely tough and durable material called Carnel.
Homeworld: The Vorpine hail from the planet Vorpis, a planet with the same size and breathable atmosphere as Earth. The difference is that there are only two continents on Vorpis, the continent of Vorpire and the continent of Vorpan. Both continents get along well, though there has been bad blood between them in the past.
The smaller nation, Vorpire is dedicated to training the warrior caste, while Vorpan is the polar opposite, instead housing a huge city that is home to all other Vorpine's and their castes. There is ocean surrounding both islands, and the librarian caste live in dense jungles near the coastline. Some humans and Vorpine's have theorized that the librarians actually emerge from the sea, but that has yet to be proven.
Culture: The Vorpine speak by clicking. Their mouths are specifically designed to produce a wide range of clicks, similar to that of an Earth Whale. They never developed books, as they believed that words are nothing without a voice, and so chose to neglect that. Vorpine have a strong sense of honour, and will never go against it. As such, they never attack any sentient beings except in self defense, they marry for life, and if they join a clan they never leave that clan.
The only Vorpine that are allowed to go into space are the warrior caste, because of their armour and skills with weaponry. As of discovering other races, Vorpine warriors who enter space have translators installed in their masks to make other races understand them and to make than understand other races.
Vorpine can live for up to 600 years, so a 200 year old Vorpine is considered young. Also, Vorpine are only given a first name. As a second name they are given the name of the primary location of the caste they were born into like. For example, a warrior would have the last name 'of Vorpire'.
Technological Development: As a peaceful race, the Vorpine got to spend a lot of time researching. As such, by the time the humans found them they had developed plasma and laser weapons for the warrior caste, and holo-devices for the others to use. Their spaceships are generally very small, only holding about 10 people each. This is due to their reliance on Space Bridges, their greatest development.
The Space Bridges allowed ships to be instantly transported across space in a matter of seconds, similar to FTL travel. Except instead of working on only a single ship, the Bridges could transport up to 30 of their craft. Unfortunately, these Bridges need a lot of power to run. If there isn't enough power for the Bridge, it would collapse into itself and turn into a black hole.
Nasty, and the Vorpine do all that they can to make sure that never happens.
The warrior caste either wield -
Plasma Blades - Very Common
Semi-Auto Plasma guns - Common
Beam (Laser) guns - Uncommon
Laser Lances - Uncommon
Full-Auto Plasma guns - Rare
Incendiary (conventional) assault rifles - Rare
Corrosive (conventional) assault rifles - Rare
Electric (conventional) assault rifles - Rare
Cryo (conventional) assault rifles - Rare
Incendiary, Corrosive, Electric and Cryo Beam (Laser) guns - Insanely Rare
Psionic Capabilities: None, but they're currently working on a way to give beings with no psionic capabilities access to just that.
Influence: They have never been at war before, due to their strict code of Honour. The Vorpine's ally themselves with all species that are willing to form an alliance, such as the humans and the Epheans among others.
((Excellent application, accepted. Will add to list of races soon.))
The pirates are relentless in their assault. Another shuttle lands and deploys several more pirates. On the ground, the pirates fire a hail of bullets and energy at the mercenaries, decimating several unprepared people not in proper cover. In the atmosphere, the interceptors begin an attack vector. They group up into a squad and prepare to strafe the mercenary forces on the ground. The pirate ship's cannon spools up, seeming to be ready to fire another shot.
ESTIMATED PIRATE STRENGTH:
3 shuttles
1 scrapyard frigate - Charging shot
8 pirates on battlefield
3 interceptors - Preparing attack vector
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Andrew watched as one of the pirates keeled over, probably dead. Andrew was doing his job, protecting the mining base from marauders. But that didn't mean that he liked having to shoot them. Nonetheless he had to do it. But soon after his and several other's shots rang out another shuttle landed and unloaded more pirates, more enemies for them to fight.
Up above the ships were flying, perhaps readying themselves for an attack. But there was one other thing that drew Andrew's attention. The largest pirate vessel was doing something, he wasn't sure exactly what but it seemed like it was getting ready for another attack. Or at least that is what he thought, he hoped that he was wrong.
Meanwhile he heard a familiar voice, a voice which belonged to Fikkti. She has requested cover fire. Andrew wasn't sure what she was doing but he was going to help his ally. He ran to the side of the barrier nearest to Fikkti. He was going to have to be quick or else he would be hit. His robotic legs soon brought him close enough to Fikkti to provide the requested cover fire.
"I'll help provide cover fire" he said. He fairly sure that it was obvious but he said it anyway.
He aimed at another pirate, the one closest to him and his ally. After a few moments of careful aiming he pulled the trigger. He had to help keep the mining base safe, and this was the only way to do that. He wanted to help his ally, to help her with her plan. All he had to do was stop the pirates from attacking. He was very glad that he had chosen to get some armour, as with all the shots flying through the air he did not want to be hit by them. The armour was a safeguard, in case he was hit.
Name: His full name is Kalikservoken of Vorpire, but everyone calls him either Kalik or Kal. Mostly Kal. Race: Vorpine - Warrior Caste Gender: Male Age: 247 Appearance: Kal stands at a little over 7 feet, with pale white skin with a slightly yellow tint. Black veins are visible underneath the skin of his arms, and the armour he wears is grafted permanently onto his body - the very base of the armor was grafted onto his bones to make it unmovable in battle.
On his utility belt are several Plasma Blade hilts - these hilts were the blades he used during training, each slowly becoming progressively deadlier until he wields the Plasma Blade in his hands now.
He wears his permanent light yet durable armour all the time, but depending on the situation or location, Kal has several clothing choices. He has his regular outfit - his permanent light armour with bare arms and a specialized helmet with a HUD (attached) . Another is his winter outfit, basically the same as his regular wear but with fur-lined and insulated winter wear over his armour (also attached) . He has his desert wear, an outfit meant to blend in with the bronze and dark oranges of a desert and with rags wrapped around him to protect his skin from the harsh light commonly associated with deserts (also attached) . His final choice is his relaxation wear, in which his helmet is discarded and most of the prominent features of armour are removed.
As a point of clarification, his light armour practically skintight, and most of the armour people see is specially made armour that is screwed into place in slats placed on the permanent light armour. Just as clarification. Specialization: Melee combat, as his weapon of choice is his trusty Plasma Blade. Is also proficient with ranged plasma weapons, dual-wielding Plasma Blades, and piloting. Psionic Capabilities: None. Biography: After being trained from birth as a warrior, Kal decided to leave Vorpis with his friend from birth, Skaren, and try his luck out in space. After a week of wandering the space around Vorpis, they got caught up in a firefight between a cargo freighter and a pirate ship.
Kal and Skaren decided to help the freighter, and strafed the pirate ship with plasma-torpedoes. Unfortunately, the pirate ships turbolaser emplacements blew out the engine on their ship, and Skaren was killed when he was sucked out into space, where there was no air to keep him alive.
Just before he was sucked out, Kal managed to slip on his helmet, which would keep him breathing for a few more minutes. When he was dragged out, past Skaren's floating corpse, he floated across to the freighter that had won the battle.
The freighter had belonged to Stormheart, and went under the name of Seraph. The captain thanked him for his help against the pirates, and sent a ship to salvage what it could from the wreckage of the lone Vorpine's ship.
After salvaging 700 credits, a Cryo assault rifle, and all of Kal's armour from the ship, the freighter flew back to Stormheart headquarters. As a way of saying thanks, the captain told him to join the ship known as the S.S. Horizon, a relatively new ship straight off the production line.
After thanking the captain, he brought all of his armour and weapons with him and joined the crew of the Horizon. Service time: New recruit. Equipment: 700 credits, his green-bladed Plasma Blade (hilt design attached) , a conventional Cryo Assault Rifle w/ SMG design, a semi-auto plasma pistol and some granola bars. Other: He's ambidextrous and has a translator installed in his mask, just like any other space-faring Vorpine. Odyssey. I r8 8/8. Gr34t B4nt3r.
ATTACHMENTS
Regular outfit
Winter outfit
Winter outfit
Desert outfit
Hilt Design
Rollback Post to RevisionRollBack
If there is beauty in destruction, why not in its delivery?
The number of places in paradise is limited; only in hell is entry open to all.
((Soz for double post, but I'm gonna add the Vorpine weapon apps))
Weapon type: Conventional Assault Rifles Appearance: A weapon meant to be used in bipedal hands, most of these weapons look almost exactly like human AK-47's, but there's no clip on the bottom of the gun (it ejects from the top of the weapon like a P90 or an Hyperion SMG from Borderlands) , there's no cocking charge (the slide on the side of the gun) as it uses caseless bullets, and the sights on top of the gun only emerge from the gun when you look down the sights.
There are some exceptions, as some look similar to Earth SMG's and others look similar to Earth shotguns or even sniper rifles or RPG's.
(SMG designs looks like either Dahl or Hyperion SMG's from Borderlands, shotgun designs look like futuristic SPAS-12's with a stock and red-dot sights on the sight rail, sniper designs look like MORS snipers from Advanced Warfare with either iron-sights or thermal imaging hybrid sights along the sights rail, and RPG designs look like the homing-rocket RPG from GTA V) Rarity: Quite rare on Vorpis, and is pretty darn rare around other races as the elemental damage in the shells cost a lot. Cost: Due to the elemental energy stored inside the shells fired, this costs more than any old conventional assault rifle. Most cost around how much plasma weapons cost, if not more. Energy usage: Uses bullets like an Earth assault rifle, except the shells store elemental energy like incendiary, corrosive, electric or cryo damage. Power: Since that there are four different types of these assault rifles to buy, incendiary bullets are effective against organic enemies, corrosive is effective against synthetic enemies, electric deals less damage but wreaks havoc on shields and synthetic workings, and cryo is effective against both, as it can freeze enemies solid if enough bullets hit the target. As of precision, these weapons generally have good accuracy. Piercing: Incendiary bullets do practically nothing against shields or armour, corrosive effects shields but easily eats through armour, electric has no effect on armour but totally destroys shields and cryo isn't effective against either but it has a chance to freeze enemies, so there's that.
Weapon type: Beam Laser Weapon(s) Appearance: Attached Rarity: They're insanely rare on Vorpis, and it's so rare outside of there that people would kill their family just to get one for the cost of a spaceship. Cost: If you though laser weapons cost a lot, prepare to be mind blown. Due to this weapon being able to fire four beams of different elemental beams at the same time this usually costs at least as much as a spaceship. Probably more. Energy usage: Due to wafer-thin solar panels along the top of the weapon, this weapon can be used indefinitely as long as light from a star touches it. If there's not one around, it can store power from the star and can use it for a few hours before being drained. Power: Effective against both organics and synthetics, this weapon can wreak havoc on everything. Due to the continuous beams this can cut through anything if you have the time, and each beam has nearly pinpoint accuracy. Piercing: Thanks to the four elemental beams, it can break through both shields and armour with ease.
Weapon type: Melee Appearance: Think lightsaber. They're commonly found with green blades as green is the universal colour of peace and friendship, but some legendary Plasma Blade wielders have been said to use colours like blue, gold, silver, white, bronze, yellow and purple. Rarity: Very common on Vorpis, as it is the base weapon of the Vorpine warrior caste, and just common outside of their planet, Cost: Not too much, as there are definitely more useful and powerful weapons on the market. But the technology the weapon needs to work... that's a whole different matter. Those cost LOADS. Energy usage: Can be used indefinitely, due to it not needing to be recharged because it channels energy through a focusing matrix that focuses the plasma into the prominent blade. Power: Good against both organics and synthetics, as it can cut through anything that plasma can. Piercing: As effective as plasma. Additional: Just as clarification, the way the Plasma Blades work is basically like how a lightsaber works. A small portion of plasma that is kept in a permanent state of decay is encased in a crystal that affects the colour of the blade. After that's inserted, a focusing matrix is added along the length of the inner workings that focuses the plasma through a series of small and precisely tuned lenses that shoot it out of a hole in the to to create the Plasma Blade.
Relatively simple, but deadly. Also, the warrior can customize the outer hilt however they want.
If they want glitter and sparkly kitty-cat stickers on the hilt, than they can have that.
Rollback Post to RevisionRollBack
If there is beauty in destruction, why not in its delivery?
The number of places in paradise is limited; only in hell is entry open to all.
Name: His full name is Kalikservoken of Vorpire, but everyone calls him either Kalik or Kal. Mostly Kal. Race: Vorpine - Warrior Caste Gender: Male Age: 247 Appearance: Kal stands at a little over 7 feet, with pale white skin with a slightly yellow tint. Black veins are visible underneath the skin of his arms, and the armour he wears is grafted permanently onto his body - the very base of the armor was grafted onto his bones to make it unmovable in battle.
On his utility belt are several Plasma Blade hilts - these hilts were the blades he used during training, each slowly becoming progressively deadlier until he wields the Plasma Blade in his hands now.
He wears his permanent light yet durable armour all the time, but depending on the situation or location, Kal has several clothing choices. He has his regular outfit - his permanent light armour with bare arms and a specialized helmet with a HUD (attached) . Another is his winter outfit, basically the same as his regular wear but with fur-lined and insulated winter wear over his armour (also attached) . He has his desert wear, an outfit meant to blend in with the bronze and dark oranges of a desert and with rags wrapped around him to protect his skin from the harsh light commonly associated with deserts (also attached) . His final choice is his relaxation wear, in which his helmet is discarded and most of the prominent features of armour are removed.
As a point of clarification, his light armour practically skintight, and most of the armour people see is specially made armour that is screwed into place in slats placed on the permanent light armour. Just as clarification. Specialization: Melee combat, as his weapon of choice is his trusty Plasma Blade. Is also proficient with ranged plasma weapons, dual-wielding Plasma Blades, and piloting. Psionic Capabilities: None. Biography: After being trained from birth as a warrior, Kal decided to leave Vorpis with his friend from birth, Skaren, and try his luck out in space. After a week of wandering the space around Vorpis, they got caught up in a firefight between a cargo freighter and a pirate ship.
Kal and Skaren decided to help the freighter, and strafed the pirate ship with plasma-torpedoes. Unfortunately, the pirate ships turbolaser emplacements blew out the engine on their ship, and Skaren was killed when he was sucked out into space, where there was no air to keep him alive.
Just before he was sucked out, Kal managed to slip on his helmet, which would keep him breathing for a few more minutes. When he was dragged out, past Skaren's floating corpse, he floated across to the freighter that had won the battle.
The freighter had belonged to Stormheart, and went under the name of Seraph. The captain thanked him for his help against the pirates, and sent a ship to salvage what it could from the wreckage of the lone Vorpine's ship.
After salvaging 700 credits, a Cryo assault rifle, and all of Kal's armour from the ship, the freighter flew back to Stormheart headquarters. As a way of saying thanks, the captain told him to join the ship known as the S.S. Horizon, a relatively new ship straight off the production line.
After thanking the captain, he brought all of his armour and weapons with him and joined the crew of the Horizon. Service time: New recruit. Equipment: 700 credits, his green-bladed Plasma Blade (hilt design attached) , a conventional Cryo Assault Rifle w/ SMG design, a semi-auto plasma pistol and some granola bars. Other: He's ambidextrous and has a translator installed in his mask, just like any other space-faring Vorpine. Odyssey. I r8 8/8. Gr34t B4nt3r.
((Accepted. Wait for the set of actions to be deployed.))
((Soz for double post, but I'm gonna add the Vorpine weapon apps))
Weapon type: Conventional Assault Rifles Appearance: A weapon meant to be used in bipedal hands, most of these weapons look almost exactly like human AK-47's, but there's no clip on the bottom of the gun (it ejects from the top of the weapon like a P90 or an Hyperion SMG from Borderlands) , there's no cocking charge (the slide on the side of the gun) as it uses caseless bullets, and the sights on top of the gun only emerge from the gun when you look down the sights.
There are some exceptions, as some look similar to Earth SMG's and others look similar to Earth shotguns or even sniper rifles or RPG's.
(SMG designs looks like either Dahl or Hyperion SMG's from Borderlands, shotgun designs look like futuristic SPAS-12's with a stock and red-dot sights on the sight rail, sniper designs look like MORS snipers from Advanced Warfare with either iron-sights or thermal imaging hybrid sights along the sights rail, and RPG designs look like the homing-rocket RPG from GTA V) Rarity: Quite rare on Vorpis, and is pretty darn rare around other races as the elemental damage in the shells cost a lot. Cost: Due to the elemental energy stored inside the shells fired, this costs more than any old conventional assault rifle. Most cost around how much plasma weapons cost, if not more. Energy usage: Uses bullets like an Earth assault rifle, except the shells store elemental energy like incendiary, corrosive, electric or cryo damage. Power: Since that there are four different types of these assault rifles to buy, incendiary bullets are effective against organic enemies, corrosive is effective against synthetic enemies, electric deals less damage but wreaks havoc on shields and synthetic workings, and cryo is effective against both, as it can freeze enemies solid if enough bullets hit the target. As of precision, these weapons generally have good accuracy. Piercing: Incendiary bullets do practically nothing against shields or armour, corrosive effects shields but easily eats through armour, electric has no effect on armour but totally destroys shields and cryo isn't effective against either but it has a chance to freeze enemies, so there's that.
Weapon type: Beam Laser Weapon(s) Appearance: Attached Rarity: They're insanely rare on Vorpis, and it's so rare outside of there that people would kill their family just to get one for the cost of a spaceship. Cost: If you though laser weapons cost a lot, prepare to be mind blown. Due to this weapon being able to fire four beams of different elemental beams at the same time this usually costs at least as much as a spaceship. Probably more. Energy usage: Due to wafer-thin solar panels along the top of the weapon, this weapon can be used indefinitely as long as light from a star touches it. If there's not one around, it can store power from the star and can use it for a few hours before being drained. Power: Effective against both organics and synthetics, this weapon can wreak havoc on everything. Due to the continuous beams this can cut through anything if you have the time, and each beam has nearly pinpoint accuracy. Piercing: Thanks to the four elemental beams, it can break through both shields and armour with ease.
Weapon type: Melee Appearance: Think lightsaber. They're commonly found with green blades as green is the universal colour of peace and friendship, but some legendary Plasma Blade wielders have been said to use colours like blue, gold, silver, white, bronze, yellow and purple. Rarity: Very common on Vorpis, as it is the base weapon of the Vorpine warrior caste, and just common outside of their planet, Cost: Not too much, as there are definitely more useful and powerful weapons on the market. But the technology the weapon needs to work... that's a whole different matter. Those cost LOADS. Energy usage: Can be used indefinitely, due to it not needing to be recharged because it channels energy through a focusing matrix that focuses the plasma into the prominent blade. Power: Good against both organics and synthetics, as it can cut through anything that plasma can. Piercing: As effective as plasma. Additional: Just as clarification, the way the Plasma Blades work is basically like how a lightsaber works. A small portion of plasma that is kept in a permanent state of decay is encased in a crystal that affects the colour of the blade. After that's inserted, a focusing matrix is added along the length of the inner workings that focuses the plasma through a series of small and precisely tuned lenses that shoot it out of a hole in the to to create the Plasma Blade.
Relatively simple, but deadly. Also, the warrior can customize the outer hilt however they want.
If they want glitter and sparkly kitty-cat stickers on the hilt, than they can have that.
((Accepted as sub-sets of the normal weapons specifically under the jurisdiction of the Vorpine.))
((Really just waiting for the other players to make their actions.))
Rollback Post to RevisionRollBack
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
((Nulitor are you actually going to join the roleplay or just make weapons, because you are kind of getting disruptive))
Fikkti makes her way into the mine, silently judging the engineering of non-feltar designs, most of the others were lying idle, resting from the trek and waiting for the assault. The Boss was talking with the Foreman as they discussed the contract. Fikkti saw the Swarmborn pick up a gravity manipulator. She made her way over to the table to hear that the weapons were provided, robotic arms extended from the armor and grabbed the mining laser, the arms retracted and integrated the weapon into her armor. She followed behind the Swarmborn to get into position with the rest of her squad who were discussing the operation of the gravity manipulator.
((ATMunn, IMO, you have a good idea there but it lacks clean execution, If you want I can rewrite your Bio to flesh it out for you))
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
((Almost there friend, but there is a visible flaw. If your age and service time are correct, that would mean that she joined the mercenary company at 15. Completely plausible, I understand, but the real concern is the service time. The Horizon, as stated in the lore is a relatively new ship(1 year, at the most). If we followed the lore here, that would mean that the Horizon would be at least 6 years old! Fix the age, or adjust the lore and you should be good to go.))
((Taken into consideration.))
((To be fair, there was no defense app to begin with.))
((Noted.))
((Now, stop arguing on my thread. Make an app and roleplay or something, just don't go techwanking; there are better things to do.))
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
((I would actually like that, thanks. Sorry 'bout that, I'm just not too good at writing things like that. Also I'll go ahead and fix the service time on my app.))
asdf
((Biography: Swissen was born on Earth, after a few years, however, her parents decided that moving to another world would be better for their family. Unfortunately, they had troubles with money and could not afford to travel on an FTL colony ship and had to settle for extended travel. While they were passing through the Earth's Atmosphere she became very ill. She stayed in the medbay for a few months, but eventually she recovered. When she became old enough to work, she was assigned to work on the hydroponic farm and she helped out in the ship's kitchen. At about 13, she was given a pistol from her father as part of the family tradition. Things were pretty peaceful on the ship, until a hostile faction attacked, upon receiving a distress signal, some Stormheart Mercenaries arrived to their rescue. The ship she was on was heavily damaged, so Stormheart agreed to escort the ship to the nearest station for repairs. Swissen was so moved by Stormheart's heroics and generosity that she confronted her parents and told them that she wanted to join them. After a debate, her parents understood that this was what she wanted and let her live her dream. She asked the captain of the mercenary group for a job, they gladly took her in. She was taken to Stormheart command where she was assigned to be stationed on the newest vessel The Horizon.))
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
((Thank you! Much better than I could do, unless I put a lot of work in to it. App updated.))
asdf
Andrew turned when Fikkti approached, possibly after acquiring a weapon as she had only just exited the crowd. She was an ally, someone who would help in the upcoming battle with the pirates. The whole group would be there to help defend the mining base, that was why they were there. Andrew couldn't help but wonder what was going to happen, would they win or lose? How many casualties would there be? These questions filled his mind, he tried to push them out of his mind. He hoped that conversation would either distract from the questions or help answer them.
"Fikkti!" Andrew said when she came close, "I heard your name from Akaro."
Andrew didn't really have anything else to say other than pointless small talk. He had to say something now. The only thing he could think of were the questions that still remained in his mind despite his efforts to push them away. He would ask Fikkti for her opinions on the matter.
"How long do you think it will be? How long until the pirates get here?" he asked, nervousness clearly evident in his voice.
There would be danger, that was certain. He knew that when he joined the mercenaries. And yet he joined anyway. He was scared, anticipation was eating him alive. It was visible in his body language. Even his robotic eye seemed to show his nervous state. Andrew sometimes wondered if the others knew that he was mostly robotic, but now was not the time to wonder about such trivial things.
((Accepted. You'll drop into the action shortly, so be prepared.))
((Anyway, before I start sending the pirates in, I wanted to ask, do we wait for Hexacore or do we start without him? In the case that we do start without him, I'll just send him to the mines in a 'dormant' state, ready to pop out at any time.))
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Name: Nathan Redmond
Race: Human
Gender: Male.
Age: 28
Appearance: His usual attires are a hat, a headset, for those moments when he feels bored, a black jacket, an orange shirt, and a greyish black pants. He stands about 177 cm. He have a jet black hair, but you can't really see it because he wears his hat all the time.
Specialization: He mastered both close and mid-range combat. He .He trained himself to be a quick runner. He ran almost anytime if he got the chance. He can't really handle long-range combat. His speed makes him more in a recovering stolen files or important items.
Psionic Capabilities: He doesn't have any psionic powers at all.
Biography: Born and raised in Boston, Massachusetts, he was a kind and caring kid that would prove to be a good leader in the future. Until his father, Martin Redmond, was shot in the heart while he was being hijacked in his car. After the death of his father, his attitude began to drastically change. He has a snarky "in-your-face" attitude. He was very rude. He almost doesn't care to anything but his mother, as she's the only parent he got. He began stealing stereos, and later, stealing pedestrians wallets for a living. A month later, he end up in prison after stealing a ring. Worrying about his son, his mother decided that to buy a space vehicle with her money deposits. He later on, ended up being broke and lose his mother because of leukemia. The only thing left on his aircraft was a baseball hat, given to him from his father. He decided to join a mercenary force, any of them. After a couple of months looking for a company that needed mercenaries, he found one that interested him. The Strormheart mercenary company. He joined the company for some quick cash for his living, and to find a place for free rest. A couple days later, he boarded the ship of Horizon. He was assigned to be a quick "capture-the-flag" mercenary, due to his abnormal speed. He was a guy to be reckoned on the battlefield.
Service time: About 9 month and 25 days.
Equipment: He have about 192 credits. His equipment is a handgun, a pump-action shotgun, and a knife. He also carries his backpack, which contains ammo and a music player.
Other: What's an Odyssey?
Goodbye, Halloween. See you next year.
Other things:
Thx 4 t' h0gle m8!
((Alright scout))
"who knows, sometimes they are early, most of the time they are late, those who would be on time wouldn't be pirates" Fikkti joked. She saw that Tsh'Jin was prepping defenses "I don't think crates alone are going to cut it, see if they have any spare steel beams or broken down maglevs we could use to reinforce that cover"
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Andrew watched as his ally Tsh'Jin began working on a defensive plan. The Swarmborn told Andrew to get into a defensive position before beginning work on a barrier made from crates using the gravity manipulation device. The barrier was made quite quickly, thanks to the device and the help of others. The barrier would undoubtedly prove useful as they fought off the pirates.
Fikkti had also answered Andrew's question about the arrival time of the pirates, but she only gave a vague, but humourous, response. She said that sometimes they were early but usually they were late. She also joked that if they were on time then they wouldn't have become pirates. The joke made a small smile appear on Andrew's face along. After she joked, she then offered advice to Tsh'Jin on the barrier. She said that the crates may not work as a barrier and that they may need to be reinforced with steel.
Andrew didn't have very much input to give on the construction of the barrier, he was a pilot and not a structural engineer. All he could do was to take Tsh'Jin's advice and plan a defensive position. He concluded quite quickly that the barrier would provide vital protection in the upcoming battle. The buildings would also provide cover from any ranged assault, so perhaps he could shelter in them as he worked to fight off the pirates.
"The barrier may prove vital in our upcoming battle" Andrew said, "I hope that it can stand up to the assault. If it needs reinforcing then please do so."
((I apologize for taking a while to post. I'm in another city right now and it's very hard to find time(or internet) to write here.))
((Anyway, combat will work like most RPs. Players dictate their actions and such. Don't do anything too overpowered or risk punishment. Standard PvP rules(no powergaming, metagaming, etc) apply in the event of players fighting each other. Also, Akaro(Hexacore) is exploring the mines and can join the battle at any time. Ragazine and ATMunn can join the battle soon.))
((If I don't reply in a while, I'm probably in transit.))
Suddenly, several ships enter the atmosphere. They vary in sizes, ranging from large to interceptor size. The biggest ship, only a bit smaller than the Horizon, begins opening fire on the mining outpost. The shots destroy the mining office on the far side, and kill several miners and inattentive mercenaries. The cannon they just fired begins to overheat and sputter. It seems like it would take a while for them to fire the next shot. They then open communications on loudspeaker.
"Surrender your operations and supplies or we'll just take them from ya!"
"This is where you come in, right?" the foreman says, obviously nervous.
"Get to cover everyone! We'll stop them here." The mercenary leader says. The man in the mech prepares his minigun.
A smaller ship lands and with it, pirates come bursting forth.
ESTIMATED PIRATE STRENGTH:
2 shuttles
1 scrapyard frigate
6 pirates on battlefield
3 interceptors
A shuttle bearing Stormheart insignia drops in with several more mercenaries((this is where the new ones come in)).
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Andrew's heart began hammering in his chest as the pirates arrived and demanded that they surrender, that they let them take the mining base and its inhabitants and supplies. But Andrew knew that they would not do that, otherwise why would they hire mercenaries? There were ships in the atmosphere now, there was no turning away from the upcoming conflict. Especially as the largest ship fired upon the base. A smaller ship landed and unloaded its cargo of pirates.
Andrew drew his weapon, the SA-12, ready to fire upon the enemies. He was glad that he had chosen to take a GARDIAN model armour before leaving the Horizon. Andrew quickly sprinted towards cover, finding it behind the barrier that Tsh'Jin had created. He stood with his back against the crates, breathing heavily, more from the terror of the situation than from the short sprint.
"We have to stop them!" he said to his allies, stating the obvious.
Andrew peaked around the edge of the stack of crates, aiming his firearm at one of the pirates leaving the small ship. He wasn't going to let them harm his allies or the miners. Hoping for a stroke of good luck he checked his aim one last time. Although he didn't want to attack he knew that he had to. With the barrel of his gun still pointing at the pirate he puller the trigger. If he didn't attack them then they would kill far more people, far more innocent people just for the sake of money or power or whatever they wanted.
Nathan ran out of the shuttle's platform, and head towards the barricade. He take cover, and began shooting at the pirates. He sees a pirate that was targeting him, and strafed left and right. He runs out of his shotgun ammo, and about to reload. He take cover in the nearby barricade, and checked his backpack. His ammo was gone. He forgot that he left it at the shuttle, and decided to use his handgun. His handgun managed to hit some pirates, and killing some of them. He reloaded his handgun. He thinks his shotgun is far more effective, and run towards the shuttle. He found his ammo, and reloaded his shotgun. He returned to the battlefield, and continue to shoot at the pirates.
Goodbye, Halloween. See you next year.
Other things:
Thx 4 t' h0gle m8!
((Ragazine, our ship is miles from here, the pirates are the ones in the shuttle))
Fikkti dug her legs into the ground as she readied her laser cannon to target one of the interceptors, at the same time, she targeted one of the Pirates on the ground with the four rifles on her back, each shooting sharp bursts of fire at their target, she got him but was shot in the process, thankfully, it hit her armor. "I'm going to need some cover fire" she exclaimed to her teammates
Arguments happen, they just do, you can't stop it, no matter how much power you have, even if it takes years to settle, when it does, everyone is stronger for it. Rivalries can be made into friendships if you let them.
Some ideas are meant to be made into reality, but most need to be burned at the stake.
Hating the things you love
Race:
Race Name: The Vorpine
Appearance: A fairly common race, the Vorpine are bred into different castes, and as such their appearance differs in each caste. The most commonly seen caste is the warrior caste, a caste made up of pale skinned 7 foot tall warriors that wear light armour that is grafted onto the body permanently. They wield plasma blades that can cut through anything that regular plasma weapons can slice through, and they have powerful muscles that enable them to deliver far powerful strikes than any human could hope to match.
The rarest caste is the librarian caste. Not much is known about them, only that they stand at at least 12 feet tall with large wings on their backs and razor sharp claws in place of fingers. This caste was actually unnamed, but was dubbed the librarian caste by humans because of the destruction they wreaked on a library they erected on their planet as a way of extending the hand of friendship and education.
The librarian caste is violent and prone to destructive mood swings that can level an entire building, while all other castes are friendly and peaceful. The warrior caste only exists for protection, and the Vorpine would never attack another race except in self-defense.
Vorpine also have two hearts, a more improved and streamlined respiratory system than humans, bigger lungs and a skeleton made of an extremely tough and durable material called Carnel.
Homeworld: The Vorpine hail from the planet Vorpis, a planet with the same size and breathable atmosphere as Earth. The difference is that there are only two continents on Vorpis, the continent of Vorpire and the continent of Vorpan. Both continents get along well, though there has been bad blood between them in the past.
The smaller nation, Vorpire is dedicated to training the warrior caste, while Vorpan is the polar opposite, instead housing a huge city that is home to all other Vorpine's and their castes. There is ocean surrounding both islands, and the librarian caste live in dense jungles near the coastline. Some humans and Vorpine's have theorized that the librarians actually emerge from the sea, but that has yet to be proven.
Culture: The Vorpine speak by clicking. Their mouths are specifically designed to produce a wide range of clicks, similar to that of an Earth Whale. They never developed books, as they believed that words are nothing without a voice, and so chose to neglect that. Vorpine have a strong sense of honour, and will never go against it. As such, they never attack any sentient beings except in self defense, they marry for life, and if they join a clan they never leave that clan.
The only Vorpine that are allowed to go into space are the warrior caste, because of their armour and skills with weaponry. As of discovering other races, Vorpine warriors who enter space have translators installed in their masks to make other races understand them and to make than understand other races.
Vorpine can live for up to 600 years, so a 200 year old Vorpine is considered young. Also, Vorpine are only given a first name. As a second name they are given the name of the primary location of the caste they were born into like. For example, a warrior would have the last name 'of Vorpire'.
Technological Development: As a peaceful race, the Vorpine got to spend a lot of time researching. As such, by the time the humans found them they had developed plasma and laser weapons for the warrior caste, and holo-devices for the others to use. Their spaceships are generally very small, only holding about 10 people each. This is due to their reliance on Space Bridges, their greatest development.
The Space Bridges allowed ships to be instantly transported across space in a matter of seconds, similar to FTL travel. Except instead of working on only a single ship, the Bridges could transport up to 30 of their craft. Unfortunately, these Bridges need a lot of power to run. If there isn't enough power for the Bridge, it would collapse into itself and turn into a black hole.
Nasty, and the Vorpine do all that they can to make sure that never happens.
The warrior caste either wield -
Plasma Blades - Very Common
Semi-Auto Plasma guns - Common
Beam (Laser) guns - Uncommon
Laser Lances - Uncommon
Full-Auto Plasma guns - Rare
Incendiary (conventional) assault rifles - Rare
Corrosive (conventional) assault rifles - Rare
Electric (conventional) assault rifles - Rare
Cryo (conventional) assault rifles - Rare
Incendiary, Corrosive, Electric and Cryo Beam (Laser) guns - Insanely Rare
Psionic Capabilities: None, but they're currently working on a way to give beings with no psionic capabilities access to just that.
Influence: They have never been at war before, due to their strict code of Honour. The Vorpine's ally themselves with all species that are willing to form an alliance, such as the humans and the Epheans among others.
-1 Pirate
-2 Pirates ((Try to avoid multiple actions involving attacking in a single post.))
-1 Pirate ((I presume you're still aiming at the interceptor))
((Excellent application, accepted. Will add to list of races soon.))
The pirates are relentless in their assault. Another shuttle lands and deploys several more pirates. On the ground, the pirates fire a hail of bullets and energy at the mercenaries, decimating several unprepared people not in proper cover. In the atmosphere, the interceptors begin an attack vector. They group up into a squad and prepare to strafe the mercenary forces on the ground. The pirate ship's cannon spools up, seeming to be ready to fire another shot.
ESTIMATED PIRATE STRENGTH:
3 shuttles
1 scrapyard frigate - Charging shot
8 pirates on battlefield
3 interceptors - Preparing attack vector
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.
Andrew watched as one of the pirates keeled over, probably dead. Andrew was doing his job, protecting the mining base from marauders. But that didn't mean that he liked having to shoot them. Nonetheless he had to do it. But soon after his and several other's shots rang out another shuttle landed and unloaded more pirates, more enemies for them to fight.
Up above the ships were flying, perhaps readying themselves for an attack. But there was one other thing that drew Andrew's attention. The largest pirate vessel was doing something, he wasn't sure exactly what but it seemed like it was getting ready for another attack. Or at least that is what he thought, he hoped that he was wrong.
Meanwhile he heard a familiar voice, a voice which belonged to Fikkti. She has requested cover fire. Andrew wasn't sure what she was doing but he was going to help his ally. He ran to the side of the barrier nearest to Fikkti. He was going to have to be quick or else he would be hit. His robotic legs soon brought him close enough to Fikkti to provide the requested cover fire.
"I'll help provide cover fire" he said. He fairly sure that it was obvious but he said it anyway.
He aimed at another pirate, the one closest to him and his ally. After a few moments of careful aiming he pulled the trigger. He had to help keep the mining base safe, and this was the only way to do that. He wanted to help his ally, to help her with her plan. All he had to do was stop the pirates from attacking. He was very glad that he had chosen to get some armour, as with all the shots flying through the air he did not want to be hit by them. The armour was a safeguard, in case he was hit.
Name: His full name is Kalikservoken of Vorpire, but everyone calls him either Kalik or Kal. Mostly Kal.
Race: Vorpine - Warrior Caste
Gender: Male
Age: 247
Appearance: Kal stands at a little over 7 feet, with pale white skin with a slightly yellow tint. Black veins are visible underneath the skin of his arms, and the armour he wears is grafted permanently onto his body - the very base of the armor was grafted onto his bones to make it unmovable in battle.
On his utility belt are several Plasma Blade hilts - these hilts were the blades he used during training, each slowly becoming progressively deadlier until he wields the Plasma Blade in his hands now.
He wears his permanent light yet durable armour all the time, but depending on the situation or location, Kal has several clothing choices. He has his regular outfit - his permanent light armour with bare arms and a specialized helmet with a HUD (attached) . Another is his winter outfit, basically the same as his regular wear but with fur-lined and insulated winter wear over his armour (also attached) . He has his desert wear, an outfit meant to blend in with the bronze and dark oranges of a desert and with rags wrapped around him to protect his skin from the harsh light commonly associated with deserts (also attached) . His final choice is his relaxation wear, in which his helmet is discarded and most of the prominent features of armour are removed.
As a point of clarification, his light armour practically skintight, and most of the armour people see is specially made armour that is screwed into place in slats placed on the permanent light armour. Just as clarification.
Specialization: Melee combat, as his weapon of choice is his trusty Plasma Blade. Is also proficient with ranged plasma weapons, dual-wielding Plasma Blades, and piloting.
Psionic Capabilities: None.
Biography: After being trained from birth as a warrior, Kal decided to leave Vorpis with his friend from birth, Skaren, and try his luck out in space. After a week of wandering the space around Vorpis, they got caught up in a firefight between a cargo freighter and a pirate ship.
Kal and Skaren decided to help the freighter, and strafed the pirate ship with plasma-torpedoes. Unfortunately, the pirate ships turbolaser emplacements blew out the engine on their ship, and Skaren was killed when he was sucked out into space, where there was no air to keep him alive.
Just before he was sucked out, Kal managed to slip on his helmet, which would keep him breathing for a few more minutes. When he was dragged out, past Skaren's floating corpse, he floated across to the freighter that had won the battle.
The freighter had belonged to Stormheart, and went under the name of Seraph. The captain thanked him for his help against the pirates, and sent a ship to salvage what it could from the wreckage of the lone Vorpine's ship.
After salvaging 700 credits, a Cryo assault rifle, and all of Kal's armour from the ship, the freighter flew back to Stormheart headquarters. As a way of saying thanks, the captain told him to join the ship known as the S.S. Horizon, a relatively new ship straight off the production line.
After thanking the captain, he brought all of his armour and weapons with him and joined the crew of the Horizon.
Service time: New recruit.
Equipment: 700 credits, his green-bladed Plasma Blade (hilt design attached) , a conventional Cryo Assault Rifle w/ SMG design, a semi-auto plasma pistol and some granola bars.
Other: He's ambidextrous and has a translator installed in his mask, just like any other space-faring Vorpine. Odyssey. I r8 8/8. Gr34t B4nt3r.
((Soz for double post, but I'm gonna add the Vorpine weapon apps))
Weapon type: Conventional Assault Rifles
Appearance: A weapon meant to be used in bipedal hands, most of these weapons look almost exactly like human AK-47's, but there's no clip on the bottom of the gun (it ejects from the top of the weapon like a P90 or an Hyperion SMG from Borderlands) , there's no cocking charge (the slide on the side of the gun) as it uses caseless bullets, and the sights on top of the gun only emerge from the gun when you look down the sights.
There are some exceptions, as some look similar to Earth SMG's and others look similar to Earth shotguns or even sniper rifles or RPG's.
(SMG designs looks like either Dahl or Hyperion SMG's from Borderlands, shotgun designs look like futuristic SPAS-12's with a stock and red-dot sights on the sight rail, sniper designs look like MORS snipers from Advanced Warfare with either iron-sights or thermal imaging hybrid sights along the sights rail, and RPG designs look like the homing-rocket RPG from GTA V)
Rarity: Quite rare on Vorpis, and is pretty darn rare around other races as the elemental damage in the shells cost a lot.
Cost: Due to the elemental energy stored inside the shells fired, this costs more than any old conventional assault rifle. Most cost around how much plasma weapons cost, if not more.
Energy usage: Uses bullets like an Earth assault rifle, except the shells store elemental energy like incendiary, corrosive, electric or cryo damage.
Power: Since that there are four different types of these assault rifles to buy, incendiary bullets are effective against organic enemies, corrosive is effective against synthetic enemies, electric deals less damage but wreaks havoc on shields and synthetic workings, and cryo is effective against both, as it can freeze enemies solid if enough bullets hit the target. As of precision, these weapons generally have good accuracy.
Piercing: Incendiary bullets do practically nothing against shields or armour, corrosive effects shields but easily eats through armour, electric has no effect on armour but totally destroys shields and cryo isn't effective against either but it has a chance to freeze enemies, so there's that.
Weapon type: Beam Laser Weapon(s)
Appearance: Attached
Rarity: They're insanely rare on Vorpis, and it's so rare outside of there that people would kill their family just to get one for the cost of a spaceship.
Cost: If you though laser weapons cost a lot, prepare to be mind blown. Due to this weapon being able to fire four beams of different elemental beams at the same time this usually costs at least as much as a spaceship. Probably more.
Energy usage: Due to wafer-thin solar panels along the top of the weapon, this weapon can be used indefinitely as long as light from a star touches it. If there's not one around, it can store power from the star and can use it for a few hours before being drained.
Power: Effective against both organics and synthetics, this weapon can wreak havoc on everything. Due to the continuous beams this can cut through anything if you have the time, and each beam has nearly pinpoint accuracy.
Piercing: Thanks to the four elemental beams, it can break through both shields and armour with ease.
Weapon type: Melee
Appearance: Think lightsaber. They're commonly found with green blades as green is the universal colour of peace and friendship, but some legendary Plasma Blade wielders have been said to use colours like blue, gold, silver, white, bronze, yellow and purple.
Rarity: Very common on Vorpis, as it is the base weapon of the Vorpine warrior caste, and just common outside of their planet,
Cost: Not too much, as there are definitely more useful and powerful weapons on the market. But the technology the weapon needs to work... that's a whole different matter. Those cost LOADS.
Energy usage: Can be used indefinitely, due to it not needing to be recharged because it channels energy through a focusing matrix that focuses the plasma into the prominent blade.
Power: Good against both organics and synthetics, as it can cut through anything that plasma can.
Piercing: As effective as plasma.
Additional: Just as clarification, the way the Plasma Blades work is basically like how a lightsaber works. A small portion of plasma that is kept in a permanent state of decay is encased in a crystal that affects the colour of the blade. After that's inserted, a focusing matrix is added along the length of the inner workings that focuses the plasma through a series of small and precisely tuned lenses that shoot it out of a hole in the to to create the Plasma Blade.
Relatively simple, but deadly. Also, the warrior can customize the outer hilt however they want.
If they want glitter and sparkly kitty-cat stickers on the hilt, than they can have that.
((Accepted. Wait for the set of actions to be deployed.))
((Accepted as sub-sets of the normal weapons specifically under the jurisdiction of the Vorpine.))
((Really just waiting for the other players to make their actions.))
If I do not reply to my posts, I either have no internet connection, or am busy with college work. Alternatively, I may be writing up the post now. It all depends on the situation.