It's the late third era, and the land of Eurlain has been making stunning breakthroughs in all areas of everyday life. From architecture and engineering to philosophy and religion, to even magic and alchemy. With the largest military might of all the lands, they needn't fear an attack from other kingdoms, and for the most part, the people prosper.
However, it's far from a perfect kingdom. For one, Eurlain is home to Owenswatch, the city with the highest crime rate in the world, being home to four dangerous criminal clans, all of which are struggling for control of the city. With so much crime across the city, the police force has been all but eliminated, and the city is on the brink of total anarchy, the approach of this city's dark times being dubbed "The Owenswatch Incident".
For reasons such as this, Eurlain's current ruler, Kaiser Leonidas, has brought together a rather sizable order of elite soldiers called the Exemplars. Whether magically-talented, proficient in martial combat, or pursuing more unusual avenues, the Exemplars are considered the best of the best, even among the Kaiser's own personal guard, and they are somewhat secretive... and very selective. One does not simply join the Exemplars - they must be recruited personally, and they must prove themselves loyal, trustworthy, and skilled beyond belief. Anybody who has ever seen an Exemplar in action can testify to their unmatched skill. Those who combat them should find it miraculous to walk away with breath still in their lungs. The bonds of allegiance shared by Exemplars are stronger than the bonds of blood, and acceptance into the order is for life.
The Kaiser had seen enough of the Owenswatch Incident. He's normally willing to show mercy to his enemies as long as they surrender, but he's made an exception. He's sent an equivalent of a small army of exemplars to the city to set up headquarters there, and they have been ordered to completely destroy all four of the criminal clans, kill everybody who raises a weapon against them, and establish order in the city once again.
Since the Exemplars occupied the city, criminals have become even bolder, almost as if to provoke them. They were about to learn the definition of the word justice... the hard way.
---
About Owenswatch
Considered by many to be the crime capital of the world, Owenswatch is a metropolitan city that spans several miles in every direction. In the wake of the anarchy, the pockets of safe land throughout the city are few and far between, and are very much sought after by the people who just want to live in peace. These areas also tend to be very heavily fortified, well manned bastions for survivors. Those who live there are only holding onto the hope that they aren't attacked in order to destroy the last of the safe zones, because there isn't much to stop them.
The more dangerous parts of the city are separated into four districts, each district controlled by one of the four clans. Survival in the outer districts is far more dangerous than living in the small survivor outposts that dot the city. Their leaders are considered to be even more powerful than your average Exemplar, so don't take them lightly.
The northwest part of the city, also known as the Locke district, is controlled by Clan Everlore. They may control the smallest sector of the city, but they are still an important piece on the board. If there was one thing they're known for, it's their mastery over beasts. Animals of all kinds - hounds and wolves, rocs and vultures, and even some moderately-sized dragons are kept in captivity and used as defense systems, war machines and even mounts. However small their territories may be, they are a large threat nevertheless. This particularly clan is the closest you could ever get to a so-called "rebel alliance", but their brutal, savage behavior has shown something more than that. They are recognized by grey wolf pelts and cowls shaped like wolf faces, teeth and all. The pack leader, as they call him, is Gregory Dull. He shares something of an empathic bond between the animals he interacts with beyond simply master and beast. This makes him extremely dangerous.
The second territory is known as Marker's district. It's a large territory that covers the entire eastern half of the city, and is the second largest territory in the city. This district is home to The Engraved Razors, a very large group of assassins. Renowned for their stealth, concealment, and aptitude in archery and assassination. They are considered the most vengeful of the four criminal clans, and they will not stop until their target is dead. Their leader, Rogan Elijah, is nicknamed the Absent Shadow. For worthy reasons.
The third territory covers the rest of the city, the southwest sector, and was once populated in majority by the rich, wealthy and noble. It's known simply as the Rich District. Now, however, it belongs to Eagun Dunstace, the Arch-Mage of the Redhawk Tribe. The Redhawks are a clan of powerful mages, adorned by flowing red sleeveless robes with a wide white stripe that goes all the way down the front. These robes are elegantly decorated with numerous medals, pendants and charms, and they also wear black bandanas across their faces. Eagun himself is extremely proficient - a savant in the ways of the arcane and the mystical. Don't cross his path if he considers you an enemy, for if you do, he will kill or torture you in ways you didn't even know existed.
The last territory isn't part of the main city, but rather the labyrinthine sewer systems underneath the city, dubbed the Underway. These tunnels span the length of the entire city, and there are numerous exits out of the sewers and into the main city. Despite being a passage for sewage, refuse and sludge, the tunnels are a pristine white and completely free of filth. The last and, to many, the most dangerous criminal clan dwells within the Underway - Lucent. They are members of a cult with an extremely large following, and their motives are unknown. All that is known of them is that they consider themselves the saviors of the Holy. They welcome any who choose to join their cause, and destroy anyone whom they consider to be heretics. They are most easily recognized by their golden robes and beautiful jeweled crowns. Archbishop Elarias is the highest ranking member of the order, and not to be trifled with. He has an extremely skewed view of good and evil, believing that those who aren't under his divine protection have earned their deaths.
As for the Exemplar's headquarters, the Kaiser sent a small squad to clear out a neighborhood to call their temporary home. It's a small stretch of mansions on a single street, previously claimed by looters.
***
Hello, roleplayer! I'm not giving you a summary, but I will tell you some important details about the roleplay that you'd probably like to know. These are just a few notes, not quite rules, but it's important information.
First and foremost, I am not going to stifle your creativity. I will allow you to be pretty much whoever you want to be, and my own plot is not the only one - you have your characters, and if you want to have a separate plot than ours, more power to you! Good, evil, human, monstrous, it doesn't really matter much to me. I believe in creative freedom, and I want you to know that I completely support your plots.
Secondly, as you probably gleaned from the description above, magic is very real, and there are countless types and schools of magic - too many to list, so again, feel free to make your own. You also don't have to use magic if you don't want to.
I know I'm probably going to attract a LOT of godmodders by saying this, but just remember that your characters are inhumanly powerful. I want you to be able to have fun with this. However, I also expect you to be responsible with that power, and if I find that you aren't being responsible with it, I will call you out on it. If this continues, you will likely be punished. However, I'm quite lenient about how much power you can have, so feel free to test the limits.
***
Now for some actual rules. These aren't just passive notes--I expect you to follow all of these if you want to roleplay here.
1: This is probably obvious, but I need to get it out of the way - do yourself, me, and the others in this roleplay a huge favor and obey forum rules. THIS INCLUDES PROFANITY! Despite what so many think, profanity IS against the rules!
2: No God-modding, powerplaying or meta-gaming. For those of you who need it, here are what those terms means.
---
God-modding - This is the act of roleplaying your character as if they were completely invincible. I am generous with how powerful your character can be, but even I have limits. You are not allowed to simply will the city out of existence.
Power-playing - Also known as "Bunnying", this is the act of controlling a character made by somebody else without their express permission. This is absolutely unacceptable. I don't care if you ABSOLUTELY NEED to control their character - there is no reason you cannot ask them first, and if they tell you no, then that means no.
Meta-gaming - This is the act of giving a character knowledge they shouldn't have and giving no good reason for it. If you break the fourth wall just to give your character a leg up, it sucks the fun out of the experience for other people. The line between your knowledge and that of your character's is one that needs to be clearly seen and never crossed without a darn good reason.
---
Anyway, continuing...
3: Be polite and civil. If you have an issue with something that somebody else does, take it up with them in a civil, polite manner. Yelling and screaming to get your point across makes you come across to everybody else as just plain bratty. If you simply CAN'T be civil about it, then you either take it to PMs or drop it entirely. I really don't mind if you want to discuss your differences civilly, and in fact, it's actually helpful to get your issues out of the way politely. Just make sure you stay civil.
4: Romance is allowed, but keep it tame. I hope that's all I need to say in the matter.
5: I expect proper grammar, spelling, and punctuation. I also expect good detail in both your posts and your app. Make a little effort, and it will show. I'm perfectly fine with the occasional error, and it happens to me as well, but if I see frequent, consistent errors without any sign of improvement, then I'll call you out on it.
6: If I appoint an admin, then they officially act as my eyes, ears, and mouth in my stead - their words are my words unless I say otherwise. Please don't give me or my admins grief - if an authority figure tells you to do something, then do it. If you have a problem, then take it up with them politely.
7: Please don't clog this thread with only OOC (out of character) comments. Also, please mark OOC comments with ((double parentheses.))
I think that's about it. If anything occurs to me that should be added, I will add it and inform you.
***
Now for the application. Here's the part where you come in. It will be entirely up to you as for how you go about doing it, what character you make, and all that malarkey. I'll provide a basic template, which you may add to if you so desire.
---
Name: (I don't even need to explain what this is. However, to elaborate -- all first, middle, and last names go here, as well as nicknames and aliases.)
Age: (How old is your character? No age limit)
Gender: (Male? Female? Neither?)
Appearance: (A description is necessary. If you wish to add an image in addition to the description, I'm fine with that, but the description is necessary.)
Personality: (This is completely optional, but it's definitely helpful. This is how your character acts.)
Capabilities: (What is your character good at? Do they cast magic? What else can they do?)
Bio: (If this isn't the most important part of the app, I don't know what is. This is the story of your character's life, what happened to them, and how they got where they are now. I expect good quality.)
Other: (Any miscellaneous details about your character go here. You can also put any recommendations you have here.)
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Appearance: Joseph is of average height. He is bit thin and wiry but not scrawny. His hair is an ashy blonde colour, his skin is fair but not pale and his eyes are a dark blue colour. His face has sharp features with a round chin and slightly crooked teeth. His hair is short, straight and a little messy. He wears pale colours, which currently are a light blue, long sleeve shirt and a pair of grey trousers. On top of this he wears some metal armour; namely some shoulder armour, armour on the outside of his arms, gauntlets on his hands, armour on his chest, below his knee and on his feet. The armour is made of iron and has a brushed, shiny finish. The armour is also bound using dark cloth. Joseph has a sword with a thin, metal blade with a hilt made of metal which is kept in a light grey coloured sheath attached to a belt of similar colour around his waist.
Personality: Joseph is serious and stubborn, he has his morals and he does not want to change them. He is loyal to his friends and will try to help if he can. He tends to believe what he can see or explain, with a bit of trouble arising when he cannot explain what he sees. He prefers to stay out of trouble, but will fight if necessary. He likes magic, and is better at magic than swordsmanship and therefore will only resort to it when his enemy comes too close. At times he can seem a bit cold, he has quite an even temper but that doesn't mean he doesn't have one.
Capabilities:
- Adept at Ice magic, the creation of, manipulation of and resistance to ice and cold
- Alright at swordsmanship, but not as good as he is at magic.
- Good knowledge of magic
Bio:
Joseph's early life was much like everyone else's, he grew up in a small city a bit of a distance away from Owenswatch. As a kid he would play and learn. He was taught math and english but his favourite subject was magic. He loved magic, the lore, the power, the general idea of something so mysterious, so fantastical. He tried to use magic from a young age, but how successful he was is a different story. His first attempt did not go very well at all. He was eleven at the time when he first tried a spell. It was a simple spell, all it was supposed to do was make something float up into the air.
He chanted the spell, making sure to get it right, but something else happened. Something interfered with the spell, that something was later revealed to be an affinity with ice magic. Rather than make a book levitate, a certain coldness enveloped the room. The book was soon frozen solid and the walls of the room where Joseph was were covered in frost. The spell only lasted a few moments, the coldness faded when it stopped. But it was then that he knew that he needed to study magic more.
Joseph studied magic even more from that moment on, he studied ice magic in particular. This was because he suspected that it was to blame for what happened when he first tried a spell. He studied the books that detailed magic, he studied the lore of magic. It was about a year before he tried casting spells again, this time it was more successful. As he grew older, Joseph's father encouraged him to learn how to use a sword a she was a guard in the town in which they lived. Joseph was always better at magic than swordsmanship, but he continued to practise as his father wanted him to.
Years past, Joseph was now 23. He had grown adept at the art of magic and was working as a guard like his father. He was quite good at that job, better than even his own father. His use of magic often made it easier to stop criminals from escaping. After a while he caught the attention of the Exemplars, they saw what he could do and what potential he could have.
One day, Joseph was called to see the guard captain. He was unsure of why he was being called, and even worried that he had done something wrong. But that feeling gave way to confusion when he entered the room where the captain was waiting for him. With the captain was a towering figure clad in some sort of armour. He had apparently interrupted a conversation between the two. The armour clad figure claimed to be from the Exemplars. At that moment a stray thought entered Joseph's mind, it said that he must have done something really bad for an Exemplar to be here.
The Exemplar simply stared at him for a moment, studying him, before speaking. He asked in he was Joseph, to which he replied 'yes'. The Exemplar was silent for a moment, it was as if he suspected that Joseph was lying. Seemingly satisfied that Joseph was telling the truth he went on to speak. He started by saying that they had been watching him for a while. That statement seemed to make Joseph's heart freeze. Why were they here? Was this some sort of cruel game where they toyed with the people that they were going to execute? But this train of thought quickly derailed when the Exemplar said that they were willing to let Joseph join their ranks. His heart began to beat again, he let out the breath that he didn't know he was holding. He was silent for a while, just trying to process what happened. The Exemplar watched him, clearly impatient for Joseph's answer. How does one answer that? The only word he could think to say was 'yes', partially because this was the opportunity of a lifetime and partially because he thought he might lose his head if he said otherwise.
A year later he was a member of the Exemplar, ready to help with whatever he was ordered to do. That order came and it told him to help out at Owenswatch.
Other: Joseph is not really a master in either swordsmanship or magic as his focus was split between the two. He also is not very fast.
((There is my app, if you would rather I roleplay Joseph joining the Exemplars I will do so. If there is anything wrong with the app, please let me know))
((No no, it's perfect. Accepted. I'm working on my app right now, and it should be ready soon.))
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Gender: Male Appearance: Nitro is a small man. He stands at about 5' 9" and is thin, almost unhealthily so. He has well defined neck muscles but a slim face, making him look slightly sickly. His pale skin has taken on a slightly green tint from years of exposure to toxic fumes. Nitro is missing both his hands and both his legs. These appendages limbs have been replaced either voluntarily or forcibly with magically enchanted robotic appendages. The appendages themselves are covered in a synthetic skin that matches the tone and texture of Nitro's skin, though a person with a decent eye can see through the illusion and see the robotic pieces for what they really are. Nitro is also missing an ear,but, this is covered up by his long hair. Nitro usually wears a gas mask and a fireproof coat to cover up all of his burns and scars as well as protect him in his work.
Personality: I am terrible at describing personality, may I put to be RPed here? Capabilities:
1. Nitro is a master of alchemy. Specifically, the creation of explosives.
2. Nitro is extremely skilled in the art of self-augmentation and has a few magically enchanted robotic limbs along with an arsenal of bodily enhancing potions.
3. Nitro has an eye for alchemical ingredients, being capable of identifying their effects after a small amount of investigation. Bio: (If this isn't the most important part of the app, I don't know what is. This is the story of your character's life, what happened to them, and how they got where they are now. I expect good quality.)
Nitro never knew his parents. He was given away to a local Owenswatch orphanage at birth and raised there. Because of his odd personality, though he was never adopted from the orphanage. Nitro always loved to experiment. Along with that, he always had an eye for alchemical ingredients. He could always tell when something was edible or if it was flammable but it was not until much later in his life that he actually honed this gift. Despite his talents, Nitro never got along with the other kids. They would make fun of his height and his apparent slimness. Nitro never let any of these people get to him, he would just go on with his experiments, vowing to use his creations to get back at these other kids. Even at a very young age, Nitro showed potential for greatness when he caused a local rabid dog to become docile with a serum he had created using some flowers he picked up outside the orphanage.
After this, the other kids at the orphanage began to bully him even more. They began to request that he do things for them in the most violent way possible and when Nitro inevitable refused, he would be savagely beaten. He eventually began to focus on the art of self augmentation, using serums in which he secretly tested on both local animals and other children at the orphanage to improve his abilities until he decided that he was ready to create the perfect super strength serum to finally get back at the bullies who had tormented him his entire life. It took him years of research but he eventually was able to create the formula for the perfect super strength serum.
Nitro began to hunt the surrounding neighborhood for ingredients in which he could use to create his super strength serum but the only ingredients that he found that would work were flammable. He decided to ignore his instincts and use these ingredients anyway to create the serum. Late one night, he snuck out of the orphanage and began concocting his serum. When he got about halfway through the creation of his serum, he realised that it was producing quite a bit of heat and causing some major damage to the surrounding flora. But, Nitro was determined. He decided to continue adding ingredients until the serum was complete. But, when he added the last ingredient, a highly volatile oil he extracted from a carnivorous flower, the oil set ablaze and caused the serum to combust. The serum exploded violently, causing half of his orphanage to be destroyed and vaporizing Nitro's left hand. The pain caused him to fall unconscious immediately and he hit his head on an extremely sharp rock on the ground, causing him to be thrust into a coma for 6 months.
When Nitro woke up, the owner of the orphanage was there, waiting for him. He was told that he was lucky to be alive and that if he had been in a coma any longer, he would be dead. He looked down at his hand and saw that it had been replaced with a robotic one. He thought it was strange that he could still feel everything in it. The magician who had saved his life told him that is was magically enchanted and also taught Nitro how to repair it. He was also told that the kids at the orphanage had given a nickname to him, "Nitro." Nitro liked this name and decided to embrace it in its entirety.
On the day of his 18th birthday, Nitro left the orphanage and began to experiment more with explosives, serums, and robotics. He found a way to replace both his legs with robotic ones involving a pain nullifying serum and some prebuilt legs. With the help of a magician, he succeeded in doing so but he didn't account for the blood loss that he would experience during the process. His right hand eventually turned green and it became infected with gangrene. With the help of the same magician, Nitro was able to amputate and replace the hand before the infection spread to the rest of his arms.
Nitro began a life of crime after that. He used his explosives and serums to make himself a major pain in all the sides of Clan Everlore. By the time he was 22, he had never once been caught but he was getting close to being tracked down by the Clan's bloodhounds. He began searching for a way out of the city but his prayers were never answered. He decided to go out with a bang, literally, and performed a raid on one of the Clan's hideouts. Miraculously, he survived and he also caught the attention of the Exemplars. He was soon invited to join them, working as an alchemist and as a demolitions expert.He rushed to their mansions with haste and began his new life, as an Exemplar.
Other: Nitro is not very skilled in the use of swords, he has been taught to use one but is not very skilled. He prefers to fight hand to hand, using his metal hands to block attacks.
((I am sorry if the ending of the bio seemed a bit rushed, it got late and I needed to finish it quickly.))
((Sorry for the late response. I was gone all day long yesterday. For the most part, the app looks good, but I saw a couple things that seemed curious. For one, this last sentence in the second paragraph of your bio.
t took him years of research but he eventually
Was there something that was supposed to be here? The sentence pretty much just ended halfway through. I don't know if there was anything else that you meant to say, but I just thought I'd point that out.
Other than that, it looks pretty good. Accepted.))
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
((Sorry for the late response. I was gone all day long yesterday. For the most part, the app looks good, but I saw a couple things that seemed curious. For one, this last sentence in the second paragraph of your bio.
Was there something that was supposed to be here? The sentence pretty much just ended halfway through. I don't know if there was anything else that you meant to say, but I just thought I'd point that out.
Other than that, it looks pretty good. Accepted.))
((Sorry, I didn't notice that, thanks for pointing that out. I have fixed it. It seems there was an issue with the copy pasting process. Anyway, when do we start?))
((I think we'll be able to start after I post my app. Since I'm still working on the app, I wouldn't be surprised if another person joined before I posted it.
Hey guys. Sorry about the long wait, but I didn't want to rush my character's app, or it would end up somewhat shoddy. However, here it is, and here is roughly my standard.))
((Name: Adrian Erikur
Age: 27
Gender: Male
Appearance: Possessing a height of exactly six feet, Adrian is a tall, good-looking man with a thin, muscular physique and slightly pale skin. His dark grey hair is very messy underneath his hat, and has a very slight red tinge to it. His deep blue eyes are stern, yet full of passion.
He sports a wardrobe that could be described as heroic. He wears a dark blue tunic with yellow laces criss-crossing from his collar down to his chest, and a brown leather pouch attached to his belt. Underneath that is a pair of grey trousers and a long-sleeved grey undershirt. He wears a pair of blue gloves with a yellow pattern on them, and they are both adorned with a sky blue jewel on the back of the fist surrounded by a yellow circle pattern. His cuff boots are of a similar color scheme, being primarily blue with yellow laces, but the inside of the boots are a leathery brown. He also wears a black cape that encompasses his shoulders, and his outfit is completed by a pointed black-and-blue hat with a yellow crest on the front.
He carries with him a staff, the shaft being little more than a long wooden rod. The end of the staff, however, is adorned with a beautiful white jewel surrounded by a dark grey steel frame.
Personality: Adrian is suave, coolheaded, and patient, having great assurance in his abilities and a slick demeanor. However, despite having almost dangerous confidence, he takes his responsibilities very seriously, and rarely underestimates his opponents.
Capabilities: He is skilled in many different types of magic, but is best at manipulating magical energy in its purest form. While he is okay in close quarters, he's best when it comes to the arcane. While his staff is his main method of casting, he can still cast with his hands in an emergency.
Bio: I had lived in the magical university of Eurlain all my life. As the son of the High Mage of the university, you might say I had special priveleges. However, with those priveleges came expectations. My mother, also known as High Mage Merissa, made me study magic along with all the other students. However, I had almost no complaints - I loved the idea of magic. I studied with my mother for several years, becoming quite proficient in the first two or three.
When I was 21, I walked into one of my mother's office to see a man in there with her. He stood quite a bit taller than my mother, wearing white fur-collared robes and basic black clothes underneath that. His hair was a very light blonde, and his brown eyes were somewhat intimidating. The instant I stepped into the room, all of the man's focus was on me. He looked at me quizzically, sizing me up, and smiled. "I knew it," he commented. I looked over at my mother, asking who the man was, and she shook her head. "Why don't you let him explain?" she asked. I looked up at him with a curious expression, and listened as he explained who he was.
"Adrian, let me introduce myself. I am Byron, a mage of the Exemplar order," he started. If the textbooks and stories were anything to go off of, then he was a man with of conviction, here with a purpose. "I'm going to come right out with it - we've been watching you for a very long time. Eight years, to be precise. And we are quite impressed with how far you've come. I've spoken to your mother about it, and she's leaving it up to you. I realize that what I'm about to ask you is an enormous undertaking, but from what I've seen, you're somebody we need. The hand of the Exemplars welcomes you into the fold, should you accept it. I don't expect an immediate answer, and I understand if you decline. However, whenever you make the decision, calling my name is all it will take. Take all the time you need," he said as he walked out of the office. After the door latched shut, the room was silent.
Over the next several days, I contemplated the decision, and realized that if anything in the world would give me purpose, it's being accepted into the Exemplars. I informed both my mother and Byron of my decision, and left the university several days later.
The next several years of my life saw the most arduous challenges I could have imagined and more. I saw the worst and the best that humanity had to offer. And the training was none too pleasant, either. But I felt that I was ready for it. My latest mission brought me to Owenswatch, a colossal city overrun by crime, and so I went.
Other: We can start now.))
[Adrian]
We arrived in the city in the dead of night, accompanied by hundreds of other Exemplars. Admittedly, this is the first time I had ever seen so many of us in one place, but from the reports I'd seen, it was much-needed. Anybody who attacked us was dealt with most effectively, and after a few hours, we reached our destination.
It was a long stretch of road surrounded on two sides by abandoned mansions, but even then it almost looked too small for all of us. When we reached the destination, we were told that we could do pretty much what we wanted for the next hour, and then we would be briefed on our mission.
I entered one of the mansions and looked around at what I saw. The walls, ceiling and floor were all polished silver, somehow still maintaining their luster after abandonment. The main foyer had been transformed into a strategy room, with several maps of the city cluttering up a table in the middle of the room. The foyer was lit by lamps that hung from the ceiling. The east and west wings of the mansion were dormitories, and the kitchen and mess hall were past a door on the opposite end of the foyer.
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
((Hey, did something happen to the RP? Are you still working on the app or did you lose interest? I am quite excited to start so I would really like to know. I am sorry if this sounds mean, I really don't intend it that way.))
((Yeah, again I apologize about the delay. For one, I kinda got sucked into a game... yeah, Dark Souls II is addictive. Secondly, I actually did start. So there you go ))
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Joseph arrived at the area where the Exemplars were, this area was probably the only place in the city that was safe, or at least safe as long as you were an ally of the Exemplars. It was night when Joseph arrived in the city, but it had been a few hours since then. He was here to assist the other Exemplars in ridding the city of crime. Joseph remembered his first impression of the city. It was much larger than his home town, with far more crime. It was impressive, he had taken a moment just to marvel at the sheer scale of the city. He had seen only a few other Exemplars before he arrived in the safe area, but now he could see many more.
Now he was here, with here being a street lined with mansions whose owners had probably fled and whose contents were probably gone. But even now they were still impressive buildings. As he admired the houses in which they were going to stay, along with many other Exemplars, someone told him that in an hour they would be breifed on the mission. Until then he was free to do whatever he wanted. What he wanted was to explore, first he would look inside one of the buildings.
Joseph entered one of the buildings, it was a grand place with floors, ceilings and walls made of some sort of silver. Clearly whoever had lived here had been rich. But now there were maps on a table, probably used for strategy. And it was all lit from lamps on the ceiling. It was quite a nice place, Joseph would have been jealous if this place wasn't in a city filled with crime. He noticed another person here, he was wearing some variety of cape with a hat. Joseph didn't know very much about this place, nor did he know too much about the task. Perhaps this person had been here for a while and knew about this place and the task that they were here to do. There was only one way to find out if they knew anything about this place, he would have to ask.
"Hello" he said in a serious tone to the other person.
Nitro arrived just after most of the other Exemplars. Immediately, he was stunned by the absolute scale of the mansions before him. Having grown up his entire life in an orphanage or in dark alleyways on the streets. Nitro shrugged his shoulder to adjust the bandelier full of homemade grenades he was carrying and the backpack full of ingredients and vials he was also carrying. Nitro had exercised since he joined the Exemplars and had become used to carrying this much weight while wearing a gas mask but he would still be glad to finally take off his backpack.
Nitro inhaled deeply, making an audible sucking noise through his gas mask. This area smelled much nicer than anywhere else in the city. He was surprised by that fact. He would of expected some major faction to be using this place as a cesspool or something. Nitro attempted to look forward to the front of the group of Exemplars but it was to no avail. There were just too many people here to see anything. He had been told that there would be a briefing in about an hour. Because of this, Nitro decided to look around for a place in which he could perform his "experiments." He decided to start with the mansion closest to him.
Nitro stopped on the front porch of the house. The pillars out in front of the house were huge. Nitro walked over to one of them and placed his hand upon it. The marble was cool to the touch and had been obviously worn by years of erosion and neglect. Despite this, the marble was still smooth and slick. The overhang in front of the house sagged in the middle, having nearly collapsed over the years. Because of this, Nitro thought it best to stay closer to the outside edge of the patio. Nitro made his way to the intricately carved door and stared for a moment at the design engraved upon it. Though it had been eroded slightly by the wind, the depiction was still clear. The door depicted a forest stream, complete with birds and some kind of animal drinking out of the water.
Nitro grabbed the handle of the door and entered into the building. He was immediately taken aback by the how shiny and chrome everything was. All 4 walls were a shining silver that reflected light. Nitro wondered how anybody could possibly live here. There was too much stimulus. He looked around more at the room he was in. The Exemplars had converted it into a strategy room. He looked further into the room and saw two men standing there, talking. One had blond hair and the other dark grey hair and a hat. Forgetting that he was still wearing his gas mask and fireproof jacket, Nitro moved up to the men and said, "Hey there!"
((I might make an app later if I think that I can keep up with this rp))
Rollback Post to RevisionRollBack
1 Year ago the military was on the losing side of the war. All seemed bleak until one soldier brought a penguin in to training. They had trained that penguin in the use of explosives and sent him out into the field. They had thought that they had won but the agent went rouge. Now he only lives on as a legend, the legend of ShotgunPenguin.
Appearance: Prysm is roughly six foot one, with dark blond hair. Prysms body build is slender, however, what little weight he does have is muscle. His right eye is dark blue while the other is black (There isn't really an iris, instead, the pupil is simply that big.) and he has a large scar running down the left side of his face. He wears light clothing which is black with white trim and does not carry any armor or weaponry with himself.
Personality: Prysm is a person that, given the right world, would love to be a pacifist. He believes that fighting need not be the only solution, however, he uses violence more often than he'd like. He is kind and gentle to anyone who has earned his respect.
Capabilities: Prysm found out at an early age he had the ability to teleport short distances. However this power was obviously countered by the fact that he couldn't carry anything heavier than his clothes with him, meaning that weaponry and armor is not an option. Because of this the only combat Prysm is advanced in is hand-to-hand, mostly specializing in pressure points and quick kills (Due to his magic, he is often able to take opponents by surprise to deal the death blow quickly.)
He was blessed early on with a power passed down from his father, which would be his left eye. This eye is capable of picking up a lot more detail as well as predicting others movements. It does not supply any physical power but instead allows him to be far quicker when reacting and a good strategist. However, this eye does require magical energy to operate at full strength, as such he does not use it all the time.
Bio:
Prysm was born to a fairly wealthy family with a history of working for Kaiser. His father was a skilled mage who specialized in speed magic as well as melee combat. He was born with genetic malfunctions in both eyes, causing them to be much more sensitive and receptive than others. Over time his father learned to use magic to make this defect a strength instead, allowing him to predict enemies movements several moments ahead. The appearance of the world to him was slowed down in comparison to how others perceived it, which allowed him to move much faster than others without magic to begin with. This power naturally earned him the nickname "Black Flash", the black part being his eyes and the flash being his movements. He was soon in the higher ups of the military where he was noticed and put to good use. At the age of fifty he married a younger woman who then gave birth to their son, Prysm.
While magic does have a tendency to pass down, Prysm was not born with a particular aptitude for the same magic as his father. He was however born with an identical left eye to his father. Over the years Prysm was taught from the moment he could speak how to appropriately activate and use his eye, granting him more time to train and learn about it than his father. Schooling was well payed for by his fathers huge pay check and Prysm received one of the best educations affordable.
As the times went on he was tested time and time again about magic and magical abilities. When he turned fifteen he was forced into a difficult situation with some bullies. Prysm had always been a pacifist, avoiding violence and fighting. These kids began beating him until he bled, bruising him all over. No one could notice them in the ally way and Prysm was alone. He began fearing for his life. One of the two kids raised his arm to swing down at Prysm again, calling him a coward as he did. The fist simply collided with the ground and Prysm stood behind the boy. He hit his first assaulter in the throat, knocking him to the ground gasping for air. The accomplice stood and swung on Prysm who then teleported behind him and kicked in the back of the kids knee, grabbing his left arm as he fell and pushing it forward until it sounded with a loud crack. Prysm reported this to local medics and continued home. Both boys survived but never tried to fight him again.
Unfortunately, no school really existed for teleportation. It was a rare ability and wasn't really one that required teaching or reading. It came as easily as his reflexes. However, no one with the same eye had been born. Much like his father was one of a kind with reaction time and speed magic, he was gifted with teleportation and the reaction time. This allowed him to quickly excel in combat. He decided that peace could come when those who were evil no longer existed, although he resolved to never harm someone without good reason.
At the age of twenty Prysm participated in a large sparring event in which several exmplars arrived to watch. Without Prysms knowledge, they were there observing him. (moving into story telling rather than exposition....)
Prysm stared blankly at the other side of the Colosseum. The sand beneath his feet was warm from baking all day in the blazing sun, which was overhead and baking down onto the sandstone structure. I'm here for the money.. He thought. It was true though, he needed to make some somehow, and he had no other skills. The gate on the other side of the structure parted allowing a sizable man through. His skin was darkened by a tan, his hair short and black. The man wore nothing but rags but was wielding a large, menacing spear. The man started into a sprint and Prysm followed the example. Twenty meters... Fifteen meters... Ten meters! Prysm counted down in his head. The distance he could teleport was set very precise. As soon as he hit 0 meters his body vanished and the man had stabbed at thin air. Prysm was in the air behind his opponent and as he fell he grabbed the mans chin and the back of his head, twisting as hard as he could to the right. A loud crack, followed by a grunt and the sound of gurgling, filled the arena as Prysm walked away. First match only lasted twenty seconds.. He thought to himself.
The next time that gate opened someone much taller and sturdy walked through. He wore slightly nicer clothes and wielded a katana.No doubt this opponent had seen Prysms previous fight. After two minutes the match ended with Prysm as the winner. This occurred twice more before the final round began.
It was a tall, muscular man who was dark skinned. His hair fell in dread locks and in both hands dangled extremely large blades. This man was large and bulky, but despite that fact he could move extremely fast. As was evident by the fact that Prysms eye had barely caught his opponents movement and teleported out of the way. Figures my opponent knows magic too.. Speed magic, no less. At that moment Prysm shifted most of his magical power to his left eye, causing it to dilate and become bloodshot. The world slowed down immensely. His opponent however still moved very fast, even with this slowed perception. Prysm rolled to his left barely avoiding a large blade which parted the sand where his head once was. He teleported, appearing above his opponent. He kicked hard with his legs, sending his opponent face first into the sand as Prysm began a back-flip away (Using his opponents back as a kickoff point, if that wasn't obvious.) Before he hit the ground he teleported again. When teleporting he kept all momentum he had previously, which was useful when falling. He appeared above his enemy who was starting to stand. He finished his flip, extending both legs at the back of the mans head. The various combined forces enacting on Prysms body caused his opponents skull to crack as it collided with the ground and subsequently made a good foot hold. Prysm stepped away, deciding if his opponent didn't stand back up he could live.
After this event the Exemplars approached Prysm and asked him to join. Prysm, penniless and in need of a life, accepted almost immediately. The next three years were spent training with the other Exemplars doing his best to improve.
Other: (Any miscellaneous details about your character go here. You can also put any recommendations you have here.)
))
The mansion was very spacious, to be sure, but it's not something I could really live in for the long-term. It was almost too big, and it felt pretty empty. The Exemplars that continued coming into the mansion helped to dissipate that feeling, but houses this fancy made me uncomfortable.
Greeted from behind by two other Exemplars, I turned around to face them. One of them was a somewhat thin, blonde man in metal armor. He was of roughly average height and carried a sword at his side, giving the impression that he was a swordsman.
The other was a shorter man, garbed in a thick coat with a gas mask covering his face. He was also quite scrawny and stood with an abnormal gait. I couldn't see much of his actual body, but his posture didn't exactly indicate a very healthy person underneath those garments.
"Hello," I responded simply. I didn't have much to say, but it hardly felt right to just say hello and walk off. I'm working with these people, so getting to know them would help. "The name's Adrian. I'm a mage from the Eurlain Arcane University," I said as I offered a handshake to both of them.
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Nitro looked up at the man who had just spoken. He was tall, or at least, taller than Nitro. Nitro had gotten used to talking to people much taller than him but he never ever liked it. He had been made fun of for his height in his youth and he never truly got over that fact. Nitro stared into the man's deep blue eyes. He introduced himself as Adrian but Nitro didn't really hear it. He was distracted by the strange staff that he carried around with him. It had a brilliant gem on the end and was surrounded by steel. Up until recently, Nitro would have literally killed for a implement like that. That amount of money could have gotten him out of the hell hole in which he grew up.
Nitro stared at the gem for a few moments and then back at Adrian's eyes. He removed his gas mask showing his pale, greened skin. He also took off his backpack, carefully setting it on the ground. He licked his lips, "Don't step on that, it would probably kill you." Nitro laughed a hoarse, unnerving laugh. "A mage huh? I have ah... seen a few of your types around in my day. Most of them greatly assisted in my research in one way or another." Nitro paused for a moment. "You see, I am a mage myself. I go by Nitro. I am... self taught of course. I specialize in making things... disappear." Nitro raised his hands and shaked them back and forth as he said this. Nitro grinned an unsettling grin that took up his whole face. "So... what brings a wealthy mage like yourself to join the most dangerous job out there?"
Before the man wearing the cape had responded to Joseph's greeting, another person had appeared and also offered a greeting. Joseph turned to see the newcomer, they were small and they wore a gas mask and some sort of coat. Joseph found the gas mask rather strange, what reason would there be to wear such a device when, as far as he could tell, there were no toxins in the air. But rather than ask, he simply assumed that it was none of his business.
Meanwhile, the man wearing the coat had noticed Joseph, and probably the other man too, and had offered a greeting. He introduced himself as Adrian and had said he was a mage from Eurlain Arcane University, a place that Joseph had heard about but didn't know what the place was like. But it clearly defined them as a practitioner of magic. He had offered a handshake, an offer that Joseph accepted.
The other man took off a backpack of sorts and set it on the ground, before telling them not to stop on it as it might kill them. Joseph just stared at the backpack for a moment before his gaze returned to its owner. He briefly wondered if they would worry about carrying something that they claimed was lethal around on their backs, but then again people did carry weapons around. The man took off his gas mask, revealing a face whose skin was pale and had a green tint to it. It was peculiar, what could have happened to him to make his skin turn green? The man laughed, it sounded hoarse and had a strange unnerving quality to it. He spoke, revealing that his name was Nitro and he was a self-taught mage who specialised in making things disappear. What exactly he meant by that was unknown.
After Nitro asked a question to Adrian, Joseph saw an opportunity to speak. "Before we continue, I wish to introduce myself. My name is Joseph, and I too practise magic" he said. He hoped that Nitro and Adrian wouldn't mind his interruption.
The man in the long coat took off his gas mask, revealing his flesh to be a grotesque shade of green. His laugh was rather disturbing, but I shouldn't judge. He dropped a backpack on the ground, giving a warning against stepping on it. I decided to heed his advice. "If being wealthy had any influence on life decisions, I didn't care enough to really be aware of it. I earn my keep and eat my fill, and I've made it this far on that. I've just never really been attached to material things, and I can't really explain it. As for what I'm doing out here, well... I suppose I'm doing the same thing you are," I replied.
I looked over at Joseph as he introduced himself, and smiled. "Glad I'm not the only one. Do you specialize in any type of magic?" I asked.
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Joseph lisetened as Adrian answered Nitro's question. It appeared that though Adrian was wealthy he did not appear haughty. He stated that his wealth did not really influence his life. And as for why he was here, Adrian said that he was probably here for the same reason as Nitro. That would probably mean that he was here as an Exemplar to help out in the city. At least that was why Joseph was here. He was ordered to help out in Owenswatch, to help the city with its crime.
It was then Joseph's turn to get a reply from Adrian. In reponce to his introduction Adrian smiled and said that he was glad he was not the only one. According to what he said next he meant that he was glad that he was not the only one who practised magic. But in an area full of Exemplars there would undoubtedly be more magic users. Adrian asked if he specialised in a type of magic, which Joseph did. He was skilled in ice magic, the very first time that he tried a spell he accidentally used ice magic instead of the spell he wanted. "Yes, I do specialise in a type of magic. I use ice magic" Joseph replied. If he specialised in a type of magic, then maybe Adrian did too. "Do you specialise in a type of magic?" he asked.
Joseph knew that the reason he has tried to speak to Adrian was to learn about the area where the Exemplars were and maybe the city too. The only way to find out if Adrian did in fact know anything about this place was to ask him. "I only just arrived here, so I don't know where everything is. Do you?" he asked after a few moments.
((Hey guys. With my recent absence, you guys deserve both an explanation and an apology. As it turns out, I picked the worst possible time to start up a roleplay. From what I can tell, I'm about to start back up in school, so I'm not going to be on nearly as much as I'd like. However, I don't want this roleplay to go to waste, so here's what I'm going to do.
I'm going to put this roleplay back in the workshop for the time being, and I'll start it back up at a later date. Again, I'm really sorry, but there's no way I could have anticipated what's happened in the past few weeks. You guys will be welcome back and everything, but since we've barely even started the roleplay, I figured now would be the best time to say this. Either way, sorry about that.))
Rollback Post to RevisionRollBack
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
However, it's far from a perfect kingdom. For one, Eurlain is home to Owenswatch, the city with the highest crime rate in the world, being home to four dangerous criminal clans, all of which are struggling for control of the city. With so much crime across the city, the police force has been all but eliminated, and the city is on the brink of total anarchy, the approach of this city's dark times being dubbed "The Owenswatch Incident".
For reasons such as this, Eurlain's current ruler, Kaiser Leonidas, has brought together a rather sizable order of elite soldiers called the Exemplars. Whether magically-talented, proficient in martial combat, or pursuing more unusual avenues, the Exemplars are considered the best of the best, even among the Kaiser's own personal guard, and they are somewhat secretive... and very selective. One does not simply join the Exemplars - they must be recruited personally, and they must prove themselves loyal, trustworthy, and skilled beyond belief. Anybody who has ever seen an Exemplar in action can testify to their unmatched skill. Those who combat them should find it miraculous to walk away with breath still in their lungs. The bonds of allegiance shared by Exemplars are stronger than the bonds of blood, and acceptance into the order is for life.
The Kaiser had seen enough of the Owenswatch Incident. He's normally willing to show mercy to his enemies as long as they surrender, but he's made an exception. He's sent an equivalent of a small army of exemplars to the city to set up headquarters there, and they have been ordered to completely destroy all four of the criminal clans, kill everybody who raises a weapon against them, and establish order in the city once again.
Since the Exemplars occupied the city, criminals have become even bolder, almost as if to provoke them. They were about to learn the definition of the word justice... the hard way.
---
About Owenswatch
Considered by many to be the crime capital of the world, Owenswatch is a metropolitan city that spans several miles in every direction. In the wake of the anarchy, the pockets of safe land throughout the city are few and far between, and are very much sought after by the people who just want to live in peace. These areas also tend to be very heavily fortified, well manned bastions for survivors. Those who live there are only holding onto the hope that they aren't attacked in order to destroy the last of the safe zones, because there isn't much to stop them.
The more dangerous parts of the city are separated into four districts, each district controlled by one of the four clans. Survival in the outer districts is far more dangerous than living in the small survivor outposts that dot the city. Their leaders are considered to be even more powerful than your average Exemplar, so don't take them lightly.
The northwest part of the city, also known as the Locke district, is controlled by Clan Everlore. They may control the smallest sector of the city, but they are still an important piece on the board. If there was one thing they're known for, it's their mastery over beasts. Animals of all kinds - hounds and wolves, rocs and vultures, and even some moderately-sized dragons are kept in captivity and used as defense systems, war machines and even mounts. However small their territories may be, they are a large threat nevertheless. This particularly clan is the closest you could ever get to a so-called "rebel alliance", but their brutal, savage behavior has shown something more than that. They are recognized by grey wolf pelts and cowls shaped like wolf faces, teeth and all. The pack leader, as they call him, is Gregory Dull. He shares something of an empathic bond between the animals he interacts with beyond simply master and beast. This makes him extremely dangerous.
The second territory is known as Marker's district. It's a large territory that covers the entire eastern half of the city, and is the second largest territory in the city. This district is home to The Engraved Razors, a very large group of assassins. Renowned for their stealth, concealment, and aptitude in archery and assassination. They are considered the most vengeful of the four criminal clans, and they will not stop until their target is dead. Their leader, Rogan Elijah, is nicknamed the Absent Shadow. For worthy reasons.
The third territory covers the rest of the city, the southwest sector, and was once populated in majority by the rich, wealthy and noble. It's known simply as the Rich District. Now, however, it belongs to Eagun Dunstace, the Arch-Mage of the Redhawk Tribe. The Redhawks are a clan of powerful mages, adorned by flowing red sleeveless robes with a wide white stripe that goes all the way down the front. These robes are elegantly decorated with numerous medals, pendants and charms, and they also wear black bandanas across their faces. Eagun himself is extremely proficient - a savant in the ways of the arcane and the mystical. Don't cross his path if he considers you an enemy, for if you do, he will kill or torture you in ways you didn't even know existed.
The last territory isn't part of the main city, but rather the labyrinthine sewer systems underneath the city, dubbed the Underway. These tunnels span the length of the entire city, and there are numerous exits out of the sewers and into the main city. Despite being a passage for sewage, refuse and sludge, the tunnels are a pristine white and completely free of filth. The last and, to many, the most dangerous criminal clan dwells within the Underway - Lucent. They are members of a cult with an extremely large following, and their motives are unknown. All that is known of them is that they consider themselves the saviors of the Holy. They welcome any who choose to join their cause, and destroy anyone whom they consider to be heretics. They are most easily recognized by their golden robes and beautiful jeweled crowns. Archbishop Elarias is the highest ranking member of the order, and not to be trifled with. He has an extremely skewed view of good and evil, believing that those who aren't under his divine protection have earned their deaths.
As for the Exemplar's headquarters, the Kaiser sent a small squad to clear out a neighborhood to call their temporary home. It's a small stretch of mansions on a single street, previously claimed by looters.
***
Hello, roleplayer! I'm not giving you a summary, but I will tell you some important details about the roleplay that you'd probably like to know. These are just a few notes, not quite rules, but it's important information.
First and foremost, I am not going to stifle your creativity. I will allow you to be pretty much whoever you want to be, and my own plot is not the only one - you have your characters, and if you want to have a separate plot than ours, more power to you! Good, evil, human, monstrous, it doesn't really matter much to me. I believe in creative freedom, and I want you to know that I completely support your plots.
Secondly, as you probably gleaned from the description above, magic is very real, and there are countless types and schools of magic - too many to list, so again, feel free to make your own. You also don't have to use magic if you don't want to.
I know I'm probably going to attract a LOT of godmodders by saying this, but just remember that your characters are inhumanly powerful. I want you to be able to have fun with this. However, I also expect you to be responsible with that power, and if I find that you aren't being responsible with it, I will call you out on it. If this continues, you will likely be punished. However, I'm quite lenient about how much power you can have, so feel free to test the limits.
***
Now for some actual rules. These aren't just passive notes--I expect you to follow all of these if you want to roleplay here.
1: This is probably obvious, but I need to get it out of the way - do yourself, me, and the others in this roleplay a huge favor and obey forum rules. THIS INCLUDES PROFANITY! Despite what so many think, profanity IS against the rules!
2: No God-modding, powerplaying or meta-gaming. For those of you who need it, here are what those terms means.
---
God-modding - This is the act of roleplaying your character as if they were completely invincible. I am generous with how powerful your character can be, but even I have limits. You are not allowed to simply will the city out of existence.
Power-playing - Also known as "Bunnying", this is the act of controlling a character made by somebody else without their express permission. This is absolutely unacceptable. I don't care if you ABSOLUTELY NEED to control their character - there is no reason you cannot ask them first, and if they tell you no, then that means no.
Meta-gaming - This is the act of giving a character knowledge they shouldn't have and giving no good reason for it. If you break the fourth wall just to give your character a leg up, it sucks the fun out of the experience for other people. The line between your knowledge and that of your character's is one that needs to be clearly seen and never crossed without a darn good reason.
---
Anyway, continuing...
3: Be polite and civil. If you have an issue with something that somebody else does, take it up with them in a civil, polite manner. Yelling and screaming to get your point across makes you come across to everybody else as just plain bratty. If you simply CAN'T be civil about it, then you either take it to PMs or drop it entirely. I really don't mind if you want to discuss your differences civilly, and in fact, it's actually helpful to get your issues out of the way politely. Just make sure you stay civil.
4: Romance is allowed, but keep it tame. I hope that's all I need to say in the matter.
5: I expect proper grammar, spelling, and punctuation. I also expect good detail in both your posts and your app. Make a little effort, and it will show. I'm perfectly fine with the occasional error, and it happens to me as well, but if I see frequent, consistent errors without any sign of improvement, then I'll call you out on it.
6: If I appoint an admin, then they officially act as my eyes, ears, and mouth in my stead - their words are my words unless I say otherwise. Please don't give me or my admins grief - if an authority figure tells you to do something, then do it. If you have a problem, then take it up with them politely.
7: Please don't clog this thread with only OOC (out of character) comments. Also, please mark OOC comments with ((double parentheses.))
I think that's about it. If anything occurs to me that should be added, I will add it and inform you.
***
Now for the application. Here's the part where you come in. It will be entirely up to you as for how you go about doing it, what character you make, and all that malarkey. I'll provide a basic template, which you may add to if you so desire.
---
Name: (I don't even need to explain what this is. However, to elaborate -- all first, middle, and last names go here, as well as nicknames and aliases.)
Age: (How old is your character? No age limit)
Gender: (Male? Female? Neither?)
Appearance: (A description is necessary. If you wish to add an image in addition to the description, I'm fine with that, but the description is necessary.)
Personality: (This is completely optional, but it's definitely helpful. This is how your character acts.)
Capabilities: (What is your character good at? Do they cast magic? What else can they do?)
Bio: (If this isn't the most important part of the app, I don't know what is. This is the story of your character's life, what happened to them, and how they got where they are now. I expect good quality.)
Other: (Any miscellaneous details about your character go here. You can also put any recommendations you have here.)
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Age: 24
Gender: Male
Appearance: Joseph is of average height. He is bit thin and wiry but not scrawny. His hair is an ashy blonde colour, his skin is fair but not pale and his eyes are a dark blue colour. His face has sharp features with a round chin and slightly crooked teeth. His hair is short, straight and a little messy. He wears pale colours, which currently are a light blue, long sleeve shirt and a pair of grey trousers. On top of this he wears some metal armour; namely some shoulder armour, armour on the outside of his arms, gauntlets on his hands, armour on his chest, below his knee and on his feet. The armour is made of iron and has a brushed, shiny finish. The armour is also bound using dark cloth. Joseph has a sword with a thin, metal blade with a hilt made of metal which is kept in a light grey coloured sheath attached to a belt of similar colour around his waist.
Personality: Joseph is serious and stubborn, he has his morals and he does not want to change them. He is loyal to his friends and will try to help if he can. He tends to believe what he can see or explain, with a bit of trouble arising when he cannot explain what he sees. He prefers to stay out of trouble, but will fight if necessary. He likes magic, and is better at magic than swordsmanship and therefore will only resort to it when his enemy comes too close. At times he can seem a bit cold, he has quite an even temper but that doesn't mean he doesn't have one.
Capabilities:
- Adept at Ice magic, the creation of, manipulation of and resistance to ice and cold
- Alright at swordsmanship, but not as good as he is at magic.
- Good knowledge of magic
Bio:
Joseph's early life was much like everyone else's, he grew up in a small city a bit of a distance away from Owenswatch. As a kid he would play and learn. He was taught math and english but his favourite subject was magic. He loved magic, the lore, the power, the general idea of something so mysterious, so fantastical. He tried to use magic from a young age, but how successful he was is a different story. His first attempt did not go very well at all. He was eleven at the time when he first tried a spell. It was a simple spell, all it was supposed to do was make something float up into the air.
He chanted the spell, making sure to get it right, but something else happened. Something interfered with the spell, that something was later revealed to be an affinity with ice magic. Rather than make a book levitate, a certain coldness enveloped the room. The book was soon frozen solid and the walls of the room where Joseph was were covered in frost. The spell only lasted a few moments, the coldness faded when it stopped. But it was then that he knew that he needed to study magic more.
Joseph studied magic even more from that moment on, he studied ice magic in particular. This was because he suspected that it was to blame for what happened when he first tried a spell. He studied the books that detailed magic, he studied the lore of magic. It was about a year before he tried casting spells again, this time it was more successful. As he grew older, Joseph's father encouraged him to learn how to use a sword a she was a guard in the town in which they lived. Joseph was always better at magic than swordsmanship, but he continued to practise as his father wanted him to.
Years past, Joseph was now 23. He had grown adept at the art of magic and was working as a guard like his father. He was quite good at that job, better than even his own father. His use of magic often made it easier to stop criminals from escaping. After a while he caught the attention of the Exemplars, they saw what he could do and what potential he could have.
One day, Joseph was called to see the guard captain. He was unsure of why he was being called, and even worried that he had done something wrong. But that feeling gave way to confusion when he entered the room where the captain was waiting for him. With the captain was a towering figure clad in some sort of armour. He had apparently interrupted a conversation between the two. The armour clad figure claimed to be from the Exemplars. At that moment a stray thought entered Joseph's mind, it said that he must have done something really bad for an Exemplar to be here.
The Exemplar simply stared at him for a moment, studying him, before speaking. He asked in he was Joseph, to which he replied 'yes'. The Exemplar was silent for a moment, it was as if he suspected that Joseph was lying. Seemingly satisfied that Joseph was telling the truth he went on to speak. He started by saying that they had been watching him for a while. That statement seemed to make Joseph's heart freeze. Why were they here? Was this some sort of cruel game where they toyed with the people that they were going to execute? But this train of thought quickly derailed when the Exemplar said that they were willing to let Joseph join their ranks. His heart began to beat again, he let out the breath that he didn't know he was holding. He was silent for a while, just trying to process what happened. The Exemplar watched him, clearly impatient for Joseph's answer. How does one answer that? The only word he could think to say was 'yes', partially because this was the opportunity of a lifetime and partially because he thought he might lose his head if he said otherwise.
A year later he was a member of the Exemplar, ready to help with whatever he was ordered to do. That order came and it told him to help out at Owenswatch.
Other: Joseph is not really a master in either swordsmanship or magic as his focus was split between the two. He also is not very fast.
((There is my app, if you would rather I roleplay Joseph joining the Exemplars I will do so. If there is anything wrong with the app, please let me know))
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Age: 22
Gender: Male
Appearance: Nitro is a small man. He stands at about 5' 9" and is thin, almost unhealthily so. He has well defined neck muscles but a slim face, making him look slightly sickly. His pale skin has taken on a slightly green tint from years of exposure to toxic fumes. Nitro is missing both his hands and both his legs. These appendages limbs have been replaced either voluntarily or forcibly with magically enchanted robotic appendages. The appendages themselves are covered in a synthetic skin that matches the tone and texture of Nitro's skin, though a person with a decent eye can see through the illusion and see the robotic pieces for what they really are. Nitro is also missing an ear,but, this is covered up by his long hair. Nitro usually wears a gas mask and a fireproof coat to cover up all of his burns and scars as well as protect him in his work.
Personality: I am terrible at describing personality, may I put to be RPed here?
Capabilities:
1. Nitro is a master of alchemy. Specifically, the creation of explosives.
2. Nitro is extremely skilled in the art of self-augmentation and has a few magically enchanted robotic limbs along with an arsenal of bodily enhancing potions.
3. Nitro has an eye for alchemical ingredients, being capable of identifying their effects after a small amount of investigation.
Bio: (If this isn't the most important part of the app, I don't know what is. This is the story of your character's life, what happened to them, and how they got where they are now. I expect good quality.)
Nitro never knew his parents. He was given away to a local Owenswatch orphanage at birth and raised there. Because of his odd personality, though he was never adopted from the orphanage. Nitro always loved to experiment. Along with that, he always had an eye for alchemical ingredients. He could always tell when something was edible or if it was flammable but it was not until much later in his life that he actually honed this gift. Despite his talents, Nitro never got along with the other kids. They would make fun of his height and his apparent slimness. Nitro never let any of these people get to him, he would just go on with his experiments, vowing to use his creations to get back at these other kids. Even at a very young age, Nitro showed potential for greatness when he caused a local rabid dog to become docile with a serum he had created using some flowers he picked up outside the orphanage.
After this, the other kids at the orphanage began to bully him even more. They began to request that he do things for them in the most violent way possible and when Nitro inevitable refused, he would be savagely beaten. He eventually began to focus on the art of self augmentation, using serums in which he secretly tested on both local animals and other children at the orphanage to improve his abilities until he decided that he was ready to create the perfect super strength serum to finally get back at the bullies who had tormented him his entire life. It took him years of research but he eventually was able to create the formula for the perfect super strength serum.
Nitro began to hunt the surrounding neighborhood for ingredients in which he could use to create his super strength serum but the only ingredients that he found that would work were flammable. He decided to ignore his instincts and use these ingredients anyway to create the serum. Late one night, he snuck out of the orphanage and began concocting his serum. When he got about halfway through the creation of his serum, he realised that it was producing quite a bit of heat and causing some major damage to the surrounding flora. But, Nitro was determined. He decided to continue adding ingredients until the serum was complete. But, when he added the last ingredient, a highly volatile oil he extracted from a carnivorous flower, the oil set ablaze and caused the serum to combust. The serum exploded violently, causing half of his orphanage to be destroyed and vaporizing Nitro's left hand. The pain caused him to fall unconscious immediately and he hit his head on an extremely sharp rock on the ground, causing him to be thrust into a coma for 6 months.
When Nitro woke up, the owner of the orphanage was there, waiting for him. He was told that he was lucky to be alive and that if he had been in a coma any longer, he would be dead. He looked down at his hand and saw that it had been replaced with a robotic one. He thought it was strange that he could still feel everything in it. The magician who had saved his life told him that is was magically enchanted and also taught Nitro how to repair it. He was also told that the kids at the orphanage had given a nickname to him, "Nitro." Nitro liked this name and decided to embrace it in its entirety.
On the day of his 18th birthday, Nitro left the orphanage and began to experiment more with explosives, serums, and robotics. He found a way to replace both his legs with robotic ones involving a pain nullifying serum and some prebuilt legs. With the help of a magician, he succeeded in doing so but he didn't account for the blood loss that he would experience during the process. His right hand eventually turned green and it became infected with gangrene. With the help of the same magician, Nitro was able to amputate and replace the hand before the infection spread to the rest of his arms.
Nitro began a life of crime after that. He used his explosives and serums to make himself a major pain in all the sides of Clan Everlore. By the time he was 22, he had never once been caught but he was getting close to being tracked down by the Clan's bloodhounds. He began searching for a way out of the city but his prayers were never answered. He decided to go out with a bang, literally, and performed a raid on one of the Clan's hideouts. Miraculously, he survived and he also caught the attention of the Exemplars. He was soon invited to join them, working as an alchemist and as a demolitions expert.He rushed to their mansions with haste and began his new life, as an Exemplar.
Other: Nitro is not very skilled in the use of swords, he has been taught to use one but is not very skilled. He prefers to fight hand to hand, using his metal hands to block attacks.
((I am sorry if the ending of the bio seemed a bit rushed, it got late and I needed to finish it quickly.))
Was there something that was supposed to be here? The sentence pretty much just ended halfway through. I don't know if there was anything else that you meant to say, but I just thought I'd point that out.
Other than that, it looks pretty good. Accepted.))
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
((Sorry, I didn't notice that, thanks for pointing that out. I have fixed it. It seems there was an issue with the copy pasting process. Anyway, when do we start?))
Hey guys. Sorry about the long wait, but I didn't want to rush my character's app, or it would end up somewhat shoddy. However, here it is, and here is roughly my standard.))
((Name: Adrian Erikur
Age: 27
Gender: Male
Appearance: Possessing a height of exactly six feet, Adrian is a tall, good-looking man with a thin, muscular physique and slightly pale skin. His dark grey hair is very messy underneath his hat, and has a very slight red tinge to it. His deep blue eyes are stern, yet full of passion.
He sports a wardrobe that could be described as heroic. He wears a dark blue tunic with yellow laces criss-crossing from his collar down to his chest, and a brown leather pouch attached to his belt. Underneath that is a pair of grey trousers and a long-sleeved grey undershirt. He wears a pair of blue gloves with a yellow pattern on them, and they are both adorned with a sky blue jewel on the back of the fist surrounded by a yellow circle pattern. His cuff boots are of a similar color scheme, being primarily blue with yellow laces, but the inside of the boots are a leathery brown. He also wears a black cape that encompasses his shoulders, and his outfit is completed by a pointed black-and-blue hat with a yellow crest on the front.
He carries with him a staff, the shaft being little more than a long wooden rod. The end of the staff, however, is adorned with a beautiful white jewel surrounded by a dark grey steel frame.
Personality: Adrian is suave, coolheaded, and patient, having great assurance in his abilities and a slick demeanor. However, despite having almost dangerous confidence, he takes his responsibilities very seriously, and rarely underestimates his opponents.
Capabilities: He is skilled in many different types of magic, but is best at manipulating magical energy in its purest form. While he is okay in close quarters, he's best when it comes to the arcane. While his staff is his main method of casting, he can still cast with his hands in an emergency.
Bio: I had lived in the magical university of Eurlain all my life. As the son of the High Mage of the university, you might say I had special priveleges. However, with those priveleges came expectations. My mother, also known as High Mage Merissa, made me study magic along with all the other students. However, I had almost no complaints - I loved the idea of magic. I studied with my mother for several years, becoming quite proficient in the first two or three.
When I was 21, I walked into one of my mother's office to see a man in there with her. He stood quite a bit taller than my mother, wearing white fur-collared robes and basic black clothes underneath that. His hair was a very light blonde, and his brown eyes were somewhat intimidating. The instant I stepped into the room, all of the man's focus was on me. He looked at me quizzically, sizing me up, and smiled. "I knew it," he commented. I looked over at my mother, asking who the man was, and she shook her head. "Why don't you let him explain?" she asked. I looked up at him with a curious expression, and listened as he explained who he was.
"Adrian, let me introduce myself. I am Byron, a mage of the Exemplar order," he started. If the textbooks and stories were anything to go off of, then he was a man with of conviction, here with a purpose. "I'm going to come right out with it - we've been watching you for a very long time. Eight years, to be precise. And we are quite impressed with how far you've come. I've spoken to your mother about it, and she's leaving it up to you. I realize that what I'm about to ask you is an enormous undertaking, but from what I've seen, you're somebody we need. The hand of the Exemplars welcomes you into the fold, should you accept it. I don't expect an immediate answer, and I understand if you decline. However, whenever you make the decision, calling my name is all it will take. Take all the time you need," he said as he walked out of the office. After the door latched shut, the room was silent.
Over the next several days, I contemplated the decision, and realized that if anything in the world would give me purpose, it's being accepted into the Exemplars. I informed both my mother and Byron of my decision, and left the university several days later.
The next several years of my life saw the most arduous challenges I could have imagined and more. I saw the worst and the best that humanity had to offer. And the training was none too pleasant, either. But I felt that I was ready for it. My latest mission brought me to Owenswatch, a colossal city overrun by crime, and so I went.
Other: We can start now.))
[Adrian]
We arrived in the city in the dead of night, accompanied by hundreds of other Exemplars. Admittedly, this is the first time I had ever seen so many of us in one place, but from the reports I'd seen, it was much-needed. Anybody who attacked us was dealt with most effectively, and after a few hours, we reached our destination.
It was a long stretch of road surrounded on two sides by abandoned mansions, but even then it almost looked too small for all of us. When we reached the destination, we were told that we could do pretty much what we wanted for the next hour, and then we would be briefed on our mission.
I entered one of the mansions and looked around at what I saw. The walls, ceiling and floor were all polished silver, somehow still maintaining their luster after abandonment. The main foyer had been transformed into a strategy room, with several maps of the city cluttering up a table in the middle of the room. The foyer was lit by lamps that hung from the ceiling. The east and west wings of the mansion were dormitories, and the kitchen and mess hall were past a door on the opposite end of the foyer.
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Now he was here, with here being a street lined with mansions whose owners had probably fled and whose contents were probably gone. But even now they were still impressive buildings. As he admired the houses in which they were going to stay, along with many other Exemplars, someone told him that in an hour they would be breifed on the mission. Until then he was free to do whatever he wanted. What he wanted was to explore, first he would look inside one of the buildings.
Joseph entered one of the buildings, it was a grand place with floors, ceilings and walls made of some sort of silver. Clearly whoever had lived here had been rich. But now there were maps on a table, probably used for strategy. And it was all lit from lamps on the ceiling. It was quite a nice place, Joseph would have been jealous if this place wasn't in a city filled with crime. He noticed another person here, he was wearing some variety of cape with a hat. Joseph didn't know very much about this place, nor did he know too much about the task. Perhaps this person had been here for a while and knew about this place and the task that they were here to do. There was only one way to find out if they knew anything about this place, he would have to ask.
"Hello" he said in a serious tone to the other person.
Nitro inhaled deeply, making an audible sucking noise through his gas mask. This area smelled much nicer than anywhere else in the city. He was surprised by that fact. He would of expected some major faction to be using this place as a cesspool or something. Nitro attempted to look forward to the front of the group of Exemplars but it was to no avail. There were just too many people here to see anything. He had been told that there would be a briefing in about an hour. Because of this, Nitro decided to look around for a place in which he could perform his "experiments." He decided to start with the mansion closest to him.
Nitro stopped on the front porch of the house. The pillars out in front of the house were huge. Nitro walked over to one of them and placed his hand upon it. The marble was cool to the touch and had been obviously worn by years of erosion and neglect. Despite this, the marble was still smooth and slick. The overhang in front of the house sagged in the middle, having nearly collapsed over the years. Because of this, Nitro thought it best to stay closer to the outside edge of the patio. Nitro made his way to the intricately carved door and stared for a moment at the design engraved upon it. Though it had been eroded slightly by the wind, the depiction was still clear. The door depicted a forest stream, complete with birds and some kind of animal drinking out of the water.
Nitro grabbed the handle of the door and entered into the building. He was immediately taken aback by the how shiny and chrome everything was. All 4 walls were a shining silver that reflected light. Nitro wondered how anybody could possibly live here. There was too much stimulus. He looked around more at the room he was in. The Exemplars had converted it into a strategy room. He looked further into the room and saw two men standing there, talking. One had blond hair and the other dark grey hair and a hat. Forgetting that he was still wearing his gas mask and fireproof jacket, Nitro moved up to the men and said, "Hey there!"
Age: 23
Gender: Male
Appearance: Prysm is roughly six foot one, with dark blond hair. Prysms body build is slender, however, what little weight he does have is muscle. His right eye is dark blue while the other is black (There isn't really an iris, instead, the pupil is simply that big.) and he has a large scar running down the left side of his face. He wears light clothing which is black with white trim and does not carry any armor or weaponry with himself.
Personality: Prysm is a person that, given the right world, would love to be a pacifist. He believes that fighting need not be the only solution, however, he uses violence more often than he'd like. He is kind and gentle to anyone who has earned his respect.
Capabilities: Prysm found out at an early age he had the ability to teleport short distances. However this power was obviously countered by the fact that he couldn't carry anything heavier than his clothes with him, meaning that weaponry and armor is not an option. Because of this the only combat Prysm is advanced in is hand-to-hand, mostly specializing in pressure points and quick kills (Due to his magic, he is often able to take opponents by surprise to deal the death blow quickly.)
He was blessed early on with a power passed down from his father, which would be his left eye. This eye is capable of picking up a lot more detail as well as predicting others movements. It does not supply any physical power but instead allows him to be far quicker when reacting and a good strategist. However, this eye does require magical energy to operate at full strength, as such he does not use it all the time.
Bio:
Prysm was born to a fairly wealthy family with a history of working for Kaiser. His father was a skilled mage who specialized in speed magic as well as melee combat. He was born with genetic malfunctions in both eyes, causing them to be much more sensitive and receptive than others. Over time his father learned to use magic to make this defect a strength instead, allowing him to predict enemies movements several moments ahead. The appearance of the world to him was slowed down in comparison to how others perceived it, which allowed him to move much faster than others without magic to begin with. This power naturally earned him the nickname "Black Flash", the black part being his eyes and the flash being his movements. He was soon in the higher ups of the military where he was noticed and put to good use. At the age of fifty he married a younger woman who then gave birth to their son, Prysm.
While magic does have a tendency to pass down, Prysm was not born with a particular aptitude for the same magic as his father. He was however born with an identical left eye to his father. Over the years Prysm was taught from the moment he could speak how to appropriately activate and use his eye, granting him more time to train and learn about it than his father. Schooling was well payed for by his fathers huge pay check and Prysm received one of the best educations affordable.
As the times went on he was tested time and time again about magic and magical abilities. When he turned fifteen he was forced into a difficult situation with some bullies. Prysm had always been a pacifist, avoiding violence and fighting. These kids began beating him until he bled, bruising him all over. No one could notice them in the ally way and Prysm was alone. He began fearing for his life. One of the two kids raised his arm to swing down at Prysm again, calling him a coward as he did. The fist simply collided with the ground and Prysm stood behind the boy. He hit his first assaulter in the throat, knocking him to the ground gasping for air. The accomplice stood and swung on Prysm who then teleported behind him and kicked in the back of the kids knee, grabbing his left arm as he fell and pushing it forward until it sounded with a loud crack. Prysm reported this to local medics and continued home. Both boys survived but never tried to fight him again.
Unfortunately, no school really existed for teleportation. It was a rare ability and wasn't really one that required teaching or reading. It came as easily as his reflexes. However, no one with the same eye had been born. Much like his father was one of a kind with reaction time and speed magic, he was gifted with teleportation and the reaction time. This allowed him to quickly excel in combat. He decided that peace could come when those who were evil no longer existed, although he resolved to never harm someone without good reason.
At the age of twenty Prysm participated in a large sparring event in which several exmplars arrived to watch. Without Prysms knowledge, they were there observing him. (moving into story telling rather than exposition....)
Prysm stared blankly at the other side of the Colosseum. The sand beneath his feet was warm from baking all day in the blazing sun, which was overhead and baking down onto the sandstone structure. I'm here for the money.. He thought. It was true though, he needed to make some somehow, and he had no other skills. The gate on the other side of the structure parted allowing a sizable man through. His skin was darkened by a tan, his hair short and black. The man wore nothing but rags but was wielding a large, menacing spear. The man started into a sprint and Prysm followed the example. Twenty meters... Fifteen meters... Ten meters! Prysm counted down in his head. The distance he could teleport was set very precise. As soon as he hit 0 meters his body vanished and the man had stabbed at thin air. Prysm was in the air behind his opponent and as he fell he grabbed the mans chin and the back of his head, twisting as hard as he could to the right. A loud crack, followed by a grunt and the sound of gurgling, filled the arena as Prysm walked away. First match only lasted twenty seconds.. He thought to himself.
The next time that gate opened someone much taller and sturdy walked through. He wore slightly nicer clothes and wielded a katana.No doubt this opponent had seen Prysms previous fight. After two minutes the match ended with Prysm as the winner. This occurred twice more before the final round began.
It was a tall, muscular man who was dark skinned. His hair fell in dread locks and in both hands dangled extremely large blades. This man was large and bulky, but despite that fact he could move extremely fast. As was evident by the fact that Prysms eye had barely caught his opponents movement and teleported out of the way. Figures my opponent knows magic too.. Speed magic, no less. At that moment Prysm shifted most of his magical power to his left eye, causing it to dilate and become bloodshot. The world slowed down immensely. His opponent however still moved very fast, even with this slowed perception. Prysm rolled to his left barely avoiding a large blade which parted the sand where his head once was. He teleported, appearing above his opponent. He kicked hard with his legs, sending his opponent face first into the sand as Prysm began a back-flip away (Using his opponents back as a kickoff point, if that wasn't obvious.) Before he hit the ground he teleported again. When teleporting he kept all momentum he had previously, which was useful when falling. He appeared above his enemy who was starting to stand. He finished his flip, extending both legs at the back of the mans head. The various combined forces enacting on Prysms body caused his opponents skull to crack as it collided with the ground and subsequently made a good foot hold. Prysm stepped away, deciding if his opponent didn't stand back up he could live.
After this event the Exemplars approached Prysm and asked him to join. Prysm, penniless and in need of a life, accepted almost immediately. The next three years were spent training with the other Exemplars doing his best to improve.
Other: (Any miscellaneous details about your character go here. You can also put any recommendations you have here.)
))
The mansion was very spacious, to be sure, but it's not something I could really live in for the long-term. It was almost too big, and it felt pretty empty. The Exemplars that continued coming into the mansion helped to dissipate that feeling, but houses this fancy made me uncomfortable.
Greeted from behind by two other Exemplars, I turned around to face them. One of them was a somewhat thin, blonde man in metal armor. He was of roughly average height and carried a sword at his side, giving the impression that he was a swordsman.
The other was a shorter man, garbed in a thick coat with a gas mask covering his face. He was also quite scrawny and stood with an abnormal gait. I couldn't see much of his actual body, but his posture didn't exactly indicate a very healthy person underneath those garments.
"Hello," I responded simply. I didn't have much to say, but it hardly felt right to just say hello and walk off. I'm working with these people, so getting to know them would help. "The name's Adrian. I'm a mage from the Eurlain Arcane University," I said as I offered a handshake to both of them.
((Accepted.))
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
Nitro stared at the gem for a few moments and then back at Adrian's eyes. He removed his gas mask showing his pale, greened skin. He also took off his backpack, carefully setting it on the ground. He licked his lips, "Don't step on that, it would probably kill you." Nitro laughed a hoarse, unnerving laugh. "A mage huh? I have ah... seen a few of your types around in my day. Most of them greatly assisted in my research in one way or another." Nitro paused for a moment. "You see, I am a mage myself. I go by Nitro. I am... self taught of course. I specialize in making things... disappear." Nitro raised his hands and shaked them back and forth as he said this. Nitro grinned an unsettling grin that took up his whole face. "So... what brings a wealthy mage like yourself to join the most dangerous job out there?"
Meanwhile, the man wearing the coat had noticed Joseph, and probably the other man too, and had offered a greeting. He introduced himself as Adrian and had said he was a mage from Eurlain Arcane University, a place that Joseph had heard about but didn't know what the place was like. But it clearly defined them as a practitioner of magic. He had offered a handshake, an offer that Joseph accepted.
The other man took off a backpack of sorts and set it on the ground, before telling them not to stop on it as it might kill them. Joseph just stared at the backpack for a moment before his gaze returned to its owner. He briefly wondered if they would worry about carrying something that they claimed was lethal around on their backs, but then again people did carry weapons around. The man took off his gas mask, revealing a face whose skin was pale and had a green tint to it. It was peculiar, what could have happened to him to make his skin turn green? The man laughed, it sounded hoarse and had a strange unnerving quality to it. He spoke, revealing that his name was Nitro and he was a self-taught mage who specialised in making things disappear. What exactly he meant by that was unknown.
After Nitro asked a question to Adrian, Joseph saw an opportunity to speak. "Before we continue, I wish to introduce myself. My name is Joseph, and I too practise magic" he said. He hoped that Nitro and Adrian wouldn't mind his interruption.
The man in the long coat took off his gas mask, revealing his flesh to be a grotesque shade of green. His laugh was rather disturbing, but I shouldn't judge. He dropped a backpack on the ground, giving a warning against stepping on it. I decided to heed his advice. "If being wealthy had any influence on life decisions, I didn't care enough to really be aware of it. I earn my keep and eat my fill, and I've made it this far on that. I've just never really been attached to material things, and I can't really explain it. As for what I'm doing out here, well... I suppose I'm doing the same thing you are," I replied.
I looked over at Joseph as he introduced himself, and smiled. "Glad I'm not the only one. Do you specialize in any type of magic?" I asked.
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar
It was then Joseph's turn to get a reply from Adrian. In reponce to his introduction Adrian smiled and said that he was glad he was not the only one. According to what he said next he meant that he was glad that he was not the only one who practised magic. But in an area full of Exemplars there would undoubtedly be more magic users. Adrian asked if he specialised in a type of magic, which Joseph did. He was skilled in ice magic, the very first time that he tried a spell he accidentally used ice magic instead of the spell he wanted. "Yes, I do specialise in a type of magic. I use ice magic" Joseph replied. If he specialised in a type of magic, then maybe Adrian did too. "Do you specialise in a type of magic?" he asked.
Joseph knew that the reason he has tried to speak to Adrian was to learn about the area where the Exemplars were and maybe the city too. The only way to find out if Adrian did in fact know anything about this place was to ask him. "I only just arrived here, so I don't know where everything is. Do you?" he asked after a few moments.
I'm going to put this roleplay back in the workshop for the time being, and I'll start it back up at a later date. Again, I'm really sorry, but there's no way I could have anticipated what's happened in the past few weeks. You guys will be welcome back and everything, but since we've barely even started the roleplay, I figured now would be the best time to say this. Either way, sorry about that.))
"We must call for aid! Executor, bring out the Reavers! ... What? What do you mean we don't have reavers anymore? Then... send the Dragoons! ... Ugh, then what do you suggest? ... What's a Void Ray?!" -Tassadar, Savior of the Templar