Dwarven legends have always referred to a mighty structure made of solid gold.
This tower, they say, reaches far into the heavens, so close that it even extends into the domain of the Gods.
But the legends never speak positively of this tower. On the contrary, they make it seem very cursed.
They say the Tower destroys the minds of whoever enters, reducing their minds and bodies to dust.
But it is also said that there is an incredible treasure awaiting in this tower.
That is why you joined the group. To all reach the treasure and be rich.
That is why you are challenging The Golden Tower.
This is an RP, if you havent gotten the vibe yet. I am essentially the DM, and will not be participating as a character. Signing up is fairly simple. Just fill out the below form. And remember, this is a Medieval Fantasy genre, so no guns or bombs (aside from ceramic black powder charges).
Name:
Race:
Age:
Gender:
Class:
Social Rank:
Likes:
Dislikes:
Inventory:
Short Bio:
Class should obviously relate to their physical, mental and combat skills. Example, a 'ranger' being a stealthy person who specialises in ranged weaponry.
Race also influences their physical, mental and combat skills, so being a Kobold who uses a greathammer isnt the best idea.
Inventory should be what they are wearing, their travelling supplies, a personal item and a weapon.
The first five people who sign up are the ONLY five people who play. And remember, you're all in a group. Once everyone signs up, I will give you your situation.
EDIT: Woops, forgot Gender. :<
Rollback Post to RevisionRollBack
I am NOT going to see friend requests, so stop sending them.
Name: Allan Petrovich
Race: HUMEN
Age: 19
Class: Ranger
Social Rank: Farmer's Son
Likes: Long walks on the beach, tennis, putting sharp metal objects through things' skulls, Elven women, Iron Maiden and Rain.
Dislikes: Direct combat, work.
Inventory: Hunting Bow, Deerskin Quiver (15 Bone Arrows), Cotton Shirt, Deerskin jacket w/ hood, Deerskin leggings, Leather shoes, Iron Hunting Knife, ****
Short Bio: Son of an Honest Farmer, proficient in hunting.
Name: Will
Race: Human
Age: 18
Class: Ranger
Gender: Male
Social Rank: Lived alone, but was important to the town nearby.
Likes: Food, Drink, shooting arrows.
Dislikes: Close-Combat fighting, Evil.
Inventory: Bow, 24 arrows, Medical Supplies, Shirt, Cloak that blends with background, Pants, Shoes.
Short Bio: Will is small, agile and stealthy, and he can run faster than most people.
Dammit First Reply Ninja'd.
EDIT: Did anyone notice that my character is not unlike Will from the books Ranger's Apprentice?
EDIT 2: So as not to be uber-powerful, I left out the part where he can shoot arrows in a split second. That's not one his abilities in this RP.
Not joining, but a note: Do Not join if you dont think you can play this for long. there is a player limit and this will die out if too many people dont commit.
Rollback Post to RevisionRollBack
Your friendly neighborhood dragon. Don't be scared, I won't bite!
I am here for you, Don't be afraid to send me a message.
Name: Reltas
Race: Elf
Age: 79
Gender: Male
Class: Fighter
Social Rank: Son of Nobility
Likes: Alcohol, Women
Dislikes: Orks, n00bs
Inventory: Steel Longsword, Steel Shield, Chainmail armor set, Leather backpack, Noble clothing.
Short Bio: The son of eleven aristocracy, decided to go out into the world in search of adventure, and beer.
Remember, all of these factors WILL come into play sooner or later. RACE BENEFITS:
Humen: Diplomacy: Humans get a permanent +2 to their negotiation skills. Simple: Humans are more suceptible to bodily deformations. Clever: Humans get a permanent +2 to their perception skills.
Elf: Agile: Elves get a permanent +2 to their agility and speed skills. Tree-hugger: Elves gain +1 to all stats when around trees, -1 when not. Unpopular: Elves are hated by Dwarves.
Ent: Flammable: Being a living tree, Ents are very flammable. Root: Ents are not knocked back in cases where they would be, and also can regrow limbs quickly. SEVERONBREAK: Instead of simply getting a broken limb, Ent limbs simply snap off.
That leaves us with this. You group roster is as follows:
Allan Petrovich, Human, 19, Male.
STR 2, AGI 3, SPD 2, INT 1, DEX 2, PERC 3, NEG 3
Will, Human, 18, Male.
STR 2, AGI 3, SPD 2, INT 2, DEX 2, PERC 2, NEG 2
Ent, 43.
STR 1, AGI 1, SPD 1, INT 4, DEX 2, PERC 4, NEG 2
Reltas, Elf, 79, Male
STR 3, AGI 3, SPD 2, INT 2, DEX 3, PERC 2, NEG 2
Robin, Elf, 18, Female
STR 1, AGI 2, SPD 3, INT 3, DEX 2, PERC 3, NEG 1
Your situation:
Your group has made a campfire in the rocky wastes near the Tower. It is after dark, and the moon hangs high in the sky. You have been unchallenged by hostile creatures on your way. The Tower shines dully with the moonlight, casting a haunting glow upon the land. Your group is sitting in a disorganised circle around the campfire, Ent a little farther away. This is the first chance your group has had to get introduced.
Rollback Post to RevisionRollBack
I am NOT going to see friend requests, so stop sending them.
(A slot opens up if anyone drops out or dies... or even reaches the treasure. I also may let people join later... Send me a PM with your character sheet if you want to be added to the Next of Kin list.)
Rollback Post to RevisionRollBack
I am NOT going to see friend requests, so stop sending them.
This tower, they say, reaches far into the heavens, so close that it even extends into the domain of the Gods.
But the legends never speak positively of this tower. On the contrary, they make it seem very cursed.
They say the Tower destroys the minds of whoever enters, reducing their minds and bodies to dust.
But it is also said that there is an incredible treasure awaiting in this tower.
That is why you joined the group. To all reach the treasure and be rich.
That is why you are challenging
The Golden Tower.
This is an RP, if you havent gotten the vibe yet. I am essentially the DM, and will not be participating as a character. Signing up is fairly simple. Just fill out the below form. And remember, this is a Medieval Fantasy genre, so no guns or bombs (aside from ceramic black powder charges).
Class should obviously relate to their physical, mental and combat skills. Example, a 'ranger' being a stealthy person who specialises in ranged weaponry.
Race also influences their physical, mental and combat skills, so being a Kobold who uses a greathammer isnt the best idea.
Inventory should be what they are wearing, their travelling supplies, a personal item and a weapon.
The first five people who sign up are the ONLY five people who play. And remember, you're all in a group. Once everyone signs up, I will give you your situation.
EDIT: Woops, forgot Gender. :<
Race: HUMEN
Age: 19
Class: Ranger
Social Rank: Farmer's Son
Likes: Long walks on the beach, tennis, putting sharp metal objects through things' skulls, Elven women, Iron Maiden and Rain.
Dislikes: Direct combat, work.
Inventory: Hunting Bow, Deerskin Quiver (15 Bone Arrows), Cotton Shirt, Deerskin jacket w/ hood, Deerskin leggings, Leather shoes, Iron Hunting Knife, ****
Short Bio: Son of an Honest Farmer, proficient in hunting.
Race: Human
Age: 18
Class: Ranger
Gender: Male
Social Rank: Lived alone, but was important to the town nearby.
Likes: Food, Drink, shooting arrows.
Dislikes: Close-Combat fighting, Evil.
Inventory: Bow, 24 arrows, Medical Supplies, Shirt, Cloak that blends with background, Pants, Shoes.
Short Bio: Will is small, agile and stealthy, and he can run faster than most people.
Dammit First Reply Ninja'd.
EDIT: Did anyone notice that my character is not unlike Will from the books Ranger's Apprentice?
EDIT 2: So as not to be uber-powerful, I left out the part where he can shoot arrows in a split second. That's not one his abilities in this RP.
I am here for you, Don't be afraid to send me a message.
Race: Elf
Age: 79
Gender: Male
Class: Fighter
Social Rank: Son of Nobility
Likes: Alcohol, Women
Dislikes: Orks, n00bs
Inventory: Steel Longsword, Steel Shield, Chainmail armor set, Leather backpack, Noble clothing.
Short Bio: The son of eleven aristocracy, decided to go out into the world in search of adventure, and beer.
No elven women for me to molest D:
No Wormy?
(\(\
( -.-)
0_(")(")
I am here for you, Don't be afraid to send me a message.
Remember, all of these factors WILL come into play sooner or later.
RACE BENEFITS:
Humen:
Diplomacy: Humans get a permanent +2 to their negotiation skills.
Simple: Humans are more suceptible to bodily deformations.
Clever: Humans get a permanent +2 to their perception skills.
Elf:
Agile: Elves get a permanent +2 to their agility and speed skills.
Tree-hugger: Elves gain +1 to all stats when around trees, -1 when not.
Unpopular: Elves are hated by Dwarves.
Ent:
Flammable: Being a living tree, Ents are very flammable.
Root: Ents are not knocked back in cases where they would be, and also can regrow limbs quickly.
SEVERONBREAK: Instead of simply getting a broken limb, Ent limbs simply snap off.
That leaves us with this. You group roster is as follows:
Allan Petrovich, Human, 19, Male.
STR 2, AGI 3, SPD 2, INT 1, DEX 2, PERC 3, NEG 3
Will, Human, 18, Male.
STR 2, AGI 3, SPD 2, INT 2, DEX 2, PERC 2, NEG 2
Ent, 43.
STR 1, AGI 1, SPD 1, INT 4, DEX 2, PERC 4, NEG 2
Reltas, Elf, 79, Male
STR 3, AGI 3, SPD 2, INT 2, DEX 3, PERC 2, NEG 2
Robin, Elf, 18, Female
STR 1, AGI 2, SPD 3, INT 3, DEX 2, PERC 3, NEG 1
Your situation:
Your group has made a campfire in the rocky wastes near the Tower. It is after dark, and the moon hangs high in the sky. You have been unchallenged by hostile creatures on your way. The Tower shines dully with the moonlight, casting a haunting glow upon the land. Your group is sitting in a disorganised circle around the campfire, Ent a little farther away. This is the first chance your group has had to get introduced.
"Soooo... You guys here for that there tower?"
Maybe someone will fall into the campfire and open up a player slot.
EDIT: Finished reading the original post. Not even an unfortunate accident would let me in now.
"Well of course, aren't we all?"
(Also shadow, your elf is very young... They do live a LONG time you know.)