After an awkward conversation with the door guard, you're directed to a locker room.
The room is nondescript, with rows of lockers lining the side. The guard gave you the key to locker 216, in it should be a cooling vest and another field kit to carry with you in your 'mech. Once you've dressed, you are to report to the quartermaster's office to requisition a 'mech.
You aren't suited to this 'mech. For one, it requires you have a Direct Neural Interface jack in your brain, and there was only one made.
SKIPPING AHEAD A BIT because I haven't been feeling like making an image recently, you've been deployed on perimeter patrol around the base. Your 'mech is a Centurion, armed with an Autocannon/10 as it's primary weapon and an LRM-10, coupled with 2 medium lasers (one of which is mounted on the 'mech's back).
Your radar picks up a neutral contact far off. Nothing is scheduled to be going through here. What do you do?