MP -> 15 (no change, magic attacks are learned at lvl 7)
EP -> 15 (these are energy points, right? are they for all attacks or just more powerful types of attacks?)
Atk + 2-> 6 Atk
Def + 1 -> 4 Def
New attack learned! [Bite] Somewhat high damage, 10% of inflicting burn status (enemy will take 1 damage every 2 turns, that's not too OP, right?)
Current attack pool:
[Tail Whip] Low damage,33% chance of inflicting the burn status, AoE damage every 4 levels.
[Dragon Claw] Pretty high damage, but nothing special other than that.
[Bite] explained above.
OT: Faiya moves in closer to look at the contents of the pack as well.
EP = Energy Points. They are required for abilities that use them. I’m also thinking of a “Fire” status effect that deals a percentage of HP per turn and results in the loss of turns whilst it’s active. It downgrades to Burn after a while.
Faiya spots something buried in the ground near a bush. She scampers over and tries to dig it out. "It looks like an HP Banana, but something seems off about it..."
Faiya quickly realizes that it's a GOLD Snurp. It doesn't approve of her interrupting it's naptime. Like, REALLY doesn't approve. It shrieks at Faiya, causing 6 more Green Snurps to wake up and come out of the bushes.
Gold Snurp is fast! Faiya is caught off guard and is the first target! 9 DAMAGE to Faiya!
Gold Snurp is fast and furious! 9 DAMAGE to DJ!
Connor attacks Gold Snurp with a new skill!
Connor: New Skill! Fire
7 damage to Gold Snurp.