"Nah I'm fine" Jimbo says, not a second later one of his eyes falls out of it's socket, dangling by the thing that holds it in, (couldn't find what it was called) Jimbo then puts it back in it's socket
"Lemme try this"
Jimbo then grabs the level and pulls it back and forth rapidly until something happens
The lever vanishes in an instant after a second or two of you doing that. Nothing else, just vanishes into thin air as if it weren’t there in the first place. Seriously.
Connor decides to share an HP Banana with Jimbo.
Connor: “Let’s share an HP Banana, Jimbo!”
Connor pulls out the HP Banana he got, split evenly in half for whatever reason. He offers Jimbo one half, whilst keeping the other half. If Jimbo accepts, both characters eat their half and are healed for 5 HP.
Rollback Post to RevisionRollBack
[Avatar] A render of two of my OCs in a Minecraft format.
The lever vanishes in an instant after a second or two of you doing that. Nothing else, just vanishes into thin air as if it weren’t there in the first place. Seriously.
Connor decides to share an HP Banana with Jimbo.
Connor: “Let’s share an HP Banana, Jimbo!”
Connor pulls out the HP Banana he got, split evenly in half for whatever reason. He offers Jimbo one half, whilst keeping the other half. If Jimbo accepts, both characters eat their half and are healed for 5 HP.
"aight"
Jimbo then gets 5 HP and most of his injuries vanish
"Cool"
The lever vanishes in an instant after a second or two of you doing that. Nothing else, just vanishes into thin air as if it weren’t there in the first place. Seriously.
"That's... odd. Must be some of that fancy magic you're so fond of, Connor."
Daniel looks for anything of interest in the room, or any possible exits.
"That's... odd. Must be some of that fancy magic you're so fond of, Connor."
Daniel looks for anything of interest in the room, or any possible exits.
You don’t find anything in your general vicinity except for the path that goes back to the stone room and the path that goes forwards to, presumably, the exit of the cave.
David does the same. He doesn't seem to find anything.
David: Obviously the solution isn't gonna be out in the open. Maybe somewhere in the bushes.
David then rustles around the bushes to find something.
He finds another lever. He pulls it.
A giant chest and a set of 4 monsters fall from above, being a Minecraftian Creeper, Skeleton, Zombie, and Spider. The Skeleton and Zombie don’t stick the landing, the Creeper is staggered for a bit, and the spider just looks a bit annoyed.
"aight"
Jimbo then gets 5 HP and most of his injuries vanish
"Cool"
Connor eats his half, and gets 5 HP restored.
BATTLE
Spider attacks! 3 damage to Faiya.
PC TURN
Connor: “I get the feeling that I’ve heard about these things before...”
Connor attacks Skeleton. 3 damage.
Minecraftian Creeper: 9/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!)
Minecraftian Skeleton: 5/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 8/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 8/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked)
Faiya used Dragon Claw! The Zombie took 3 damage. Faiya then turns to the Spider and uses her fiery tail to slap it against the wall. The Spider took 4 damage.
The way I intend this to work is Jimbo will use Daniel's DEF stat, and will take half-damage from attacks. However, Daniel will take the other half, as well as full damage from attacks aimed at him.
Faiya used Dragon Claw! The Zombie took 3 damage. Faiya then turns to the Spider and uses her fiery tail to slap it against the wall. The Spider took 4 damage.
I’ll take that 2 attacks in one turn without a status effect thing as an uncommon/rare event for Faiya.
The way I intend this to work is Jimbo will use Daniel's DEF stat, and will take half-damage from attacks. However, Daniel will take the other half, as well as full damage from attacks aimed at him.
The rock hits the Creeper in the mouth. It coughs it out, feeling noticeably unwell afterwards. 4 damage!
Minecraftian Creeper: 3/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!) (Ail: Not feeling so well... may miss it’s next turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 5/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
Faiya: I'm pretty sure if we approach it, it will blow us up! You can use ranged attacks, right?
Faiya then goes to take down the zombie with a Dragon Claw.
What about the guy who plays DJ? Also, I know I forgot to add the (Moved) tags to everyone... but that doesn’t mean everyone who I messed up on gets an extra turn...
//nullpost
Rollback Post to RevisionRollBack
[Avatar] A render of two of my OCs in a Minecraft format.
"What about the guy who plays DJ? Also I know I forgot to add the (Moved) tags to everyone... but that doesn't mean everyone who I messed up on gets an extra turn...
//nullpost"
(Quotes didn't work)
Oh. Okay. So this means the Spider and the Zombie are both still alive.
And by the way, if DJ's not gonna take his turn I say we skip it.
I use my basic attack on the zombie, dealing 5 damage, just enough to finish it off.
DJ: Sorry i've been absent guys.
(question: the attack damage is my attack minus his defense, right. If not, please adjust the damage i just did so its correct.)
Minecraftian Creeper: 3/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!) (Ail: Not feeling so well... may miss it’s next turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
Spider attacks! Covered! 1 damage to Jimbo and Daniel. (I assumed that the DEF is applied before the split, and that DEF isn’t applied twice. Doesn’t matter anyways in this instance, because the minimum damage that can be dealt or taken is 1.)
PC TURN
Connor: “Wait, I remember now! That green thing is called a Creeper, and it will explode after 1.5 seconds if you get too close and stay too close!”
Connor attacks Creeper! 3 damage. Creeper has been defeated.
Connor: “Well, it can’t explode now!”
Minecraftian Spider did not like that comment. It seems on edge of going completely berserk.
Minecraftian Creeper: 0/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
"Looks like these fools were easier to kill than I thought..."
Daniel smashes his mace into the Spider!
2 damage to Spider. Spider got angry!
Spider is fast and furious! Spider attacks! 2 damage to Daniel.
Minecraftian Creeper: 0/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 2/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Angry [Daniel]: Gets two offensive actions per turn, can only use offensive actions and is only able to attack Daniel. Bonus attack occurs immediately upon application if Quick.)
The lever vanishes in an instant after a second or two of you doing that. Nothing else, just vanishes into thin air as if it weren’t there in the first place. Seriously.
Connor decides to share an HP Banana with Jimbo.
Connor: “Let’s share an HP Banana, Jimbo!”
Connor pulls out the HP Banana he got, split evenly in half for whatever reason. He offers Jimbo one half, whilst keeping the other half. If Jimbo accepts, both characters eat their half and are healed for 5 HP.
"aight"
Jimbo then gets 5 HP and most of his injuries vanish
"Cool"
sugar is bad for you
"That's... odd. Must be some of that fancy magic you're so fond of, Connor."
Daniel looks for anything of interest in the room, or any possible exits.
David does the same. He doesn't seem to find anything.
David: Obviously the solution isn't gonna be out in the open. Maybe somewhere in the bushes.
David then rustles around the bushes to find something.
He finds another lever. He pulls it.
[Avatar] My unshaded MC avatar (Shaded version later)
[Status] "...Thank you."
"A magic attack right at their face!" ~David
You don’t find anything in your general vicinity except for the path that goes back to the stone room and the path that goes forwards to, presumably, the exit of the cave.
A giant chest and a set of 4 monsters fall from above, being a Minecraftian Creeper, Skeleton, Zombie, and Spider. The Skeleton and Zombie don’t stick the landing, the Creeper is staggered for a bit, and the spider just looks a bit annoyed.
A battle has started.
Connor eats his half, and gets 5 HP restored.
BATTLE
Spider attacks! 3 damage to Faiya.
PC TURN
Connor: “I get the feeling that I’ve heard about these things before...”
Connor attacks Skeleton. 3 damage.
Minecraftian Creeper: 9/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!)
Minecraftian Skeleton: 5/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 8/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 8/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked)
Connor: LVL 1 (15/20), 9/9 HP, 8/8 MP, 3 ATK, 2 DEF, 9/10 HP Spr. (Moved)
David: LVL 1 (15/20), 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF
Daniel: LVL 1 (15/20), 20/20 HP, 8/10 EP, 2 ATK, 4 DEF
Jimbo: LVL 1 (15/20), 6/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?), 2 DEF(?)
Faiya: LVL 1 (15/20), 9/15 HP, 15/15 MP, 5 ATK, 3 DEF
Dj: LVL 1 (15/20), 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
David: The skeleton has a bow. It'd shoot me before I slash it...
David used Fireball!
Skeleton took 5 damage!
Skeleton was defeated.
[Avatar] My unshaded MC avatar (Shaded version later)
[Status] "...Thank you."
"A magic attack right at their face!" ~David
Faiya used Dragon Claw! The Zombie took 3 damage. Faiya then turns to the Spider and uses her fiery tail to slap it against the wall. The Spider took 4 damage.
sometimes, nullposts must be made.
My avatar: Faiya the dragon
404: eggs not found
(Writing this on mobile. Sorry about formatting)
Daniel puts a hand on Jimbo's shoulder.
"You stick with me, little man."
Daniel pairs up with Jimbo!
The way I intend this to work is Jimbo will use Daniel's DEF stat, and will take half-damage from attacks. However, Daniel will take the other half, as well as full damage from attacks aimed at him.
Daniel takes a swing at the Creeper!
"Aight"
Jimbo throws a rock at the creeper
sugar is bad for you
I’ll take that 2 attacks in one turn without a status effect thing as an uncommon/rare event for Faiya.
OT: The Spider looks even MORE annoyed.
Ok.
OT: Creeper takes 2 damage.
The rock hits the Creeper in the mouth. It coughs it out, feeling noticeably unwell afterwards. 4 damage!
Minecraftian Creeper: 3/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!) (Ail: Not feeling so well... may miss it’s next turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 5/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
Connor: LVL 1 (15/20), 9/9 HP, 8/8 MP, 3 ATK, 2 DEF, 9/10 HP Spr. (Moved)
David: LVL 1 (15/20), 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF (Moved)
Daniel: LVL 1 (15/20), 20/20 HP, 8/10 EP, 2 ATK, 4 DEF (Covering [Jimbo]: Applies DEF to Jimbo, and tanks 50% of damage Jimbo takes.) (Moved)
Jimbo: LVL 1 (15/20), 6/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?),
24 DEF(?) (Covered [Daniel]: Uses Daniel’s DEF, and damage taken is split evenly between the two.) (Moved)Faiya: LVL 1 (15/20), 9/15 HP, 15/15 MP, 5 ATK, 3 DEF(Moved)
Dj: LVL 1 (15/20), 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
David used Slash!
Spider took 4 damage!
Spider was defeated.
David: These guys are weaker than I thought...
David then realizes something.
David: We need to take that Creeper down! We don't want it to blow up on us!
[Avatar] My unshaded MC avatar (Shaded version later)
[Status] "...Thank you."
"A magic attack right at their face!" ~David
Faiya: I'm pretty sure if we approach it, it will blow us up! You can use ranged attacks, right?
Faiya then goes to take down the zombie with a Dragon Claw.
sometimes, nullposts must be made.
My avatar: Faiya the dragon
404: eggs not found
What about the guy who plays DJ? Also, I know I forgot to add the (Moved) tags to everyone... but that doesn’t mean everyone who I messed up on gets an extra turn...
//nullpost
GM Player_Miner:
"What about the guy who plays DJ? Also I know I forgot to add the (Moved) tags to everyone... but that doesn't mean everyone who I messed up on gets an extra turn...
//nullpost"
(Quotes didn't work)
Oh. Okay. So this means the Spider and the Zombie are both still alive.
And by the way, if DJ's not gonna take his turn I say we skip it.
[Avatar] My unshaded MC avatar (Shaded version later)
[Status] "...Thank you."
"A magic attack right at their face!" ~David
I use my basic attack on the zombie, dealing 5 damage, just enough to finish it off.
DJ: Sorry i've been absent guys.
(question: the attack damage is my attack minus his defense, right. If not, please adjust the damage i just did so its correct.)
Minecraftian Creeper: 3/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.) (Staggered: Hit the ground hard, becoming unable to move for one turn!) (Ail: Not feeling so well... may miss it’s next turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
Connor: LVL 1 (15/20), 9/9 HP, 8/8 MP, 3 ATK, 2 DEF, 9/10 HP Spr. (Moved)
David: LVL 1 (15/20), 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF (Moved)
Daniel: LVL 1 (15/20), 20/20 HP, 8/10 EP, 2 ATK, 4 DEF (Covering [Jimbo]: Applies DEF to Jimbo, and tanks 50% of damage Jimbo takes.) (Moved)
Jimbo: LVL 1 (15/20), 6/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?),
24 DEF(?) (Covered [Daniel]: Uses Daniel’s DEF, and damage taken is split evenly between the two.) (Moved)Faiya: LVL 1 (15/20), 9/15 HP, 15/15 MP, 5 ATK, 3 DEF(Moved)
Dj: LVL 1 (15/20), 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
PM this account if you are interested in trading on DragCave
ENEMY TURN
Creeper is too staggered to move!
Spider attacks! Covered! 1 damage to Jimbo and Daniel. (I assumed that the DEF is applied before the split, and that DEF isn’t applied twice. Doesn’t matter anyways in this instance, because the minimum damage that can be dealt or taken is 1.)
PC TURN
Connor: “Wait, I remember now! That green thing is called a Creeper, and it will explode after 1.5 seconds if you get too close and stay too close!”
Connor attacks Creeper! 3 damage. Creeper has been defeated.
Connor: “Well, it can’t explode now!”
Minecraftian Spider did not like that comment. It seems on edge of going completely berserk.
Minecraftian Creeper: 0/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 4/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Annoyed: May become angry after being attacked [50% chance])
Connor: LVL 1 (15/20), 9/9 HP, 8/8 MP, 3 ATK, 2 DEF, 9/10 HP Spr. (Moved)
David: LVL 1 (15/20), 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF
Daniel: LVL 1 (15/20), 19/20 HP, 8/10 EP, 2 ATK, 4 DEF (Covering [Jimbo]: Applies DEF to Jimbo, and tanks 50% of damage Jimbo takes.)
Jimbo: LVL 1 (15/20), 5/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?),
24 DEF(?) (Covered [Daniel]: Uses Daniel’s DEF, and damage taken is split evenly between the two.)Faiya: LVL 1 (15/20), 9/15 HP, 15/15 MP, 5 ATK, 3 DEF
Dj: LVL 1 (15/20), 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
"Looks like these fools were easier to kill than I thought..."
Daniel smashes his mace into the Spider!
2 damage to Spider. Spider got angry!
Spider is fast and furious! Spider attacks! 2 damage to Daniel.
Minecraftian Creeper: 0/10 HP, 4 ATK, Explosive (Can deal 5 times it’s ATK as 2-spread splash damage. This kills the attacker. Doesn’t do this on it’s first turn.)
Minecraftian Skeleton: 0/10 HP, 7 ATK, Ranged (Immune to most melee counters)
Minecraftian Zombie: 0/10 HP, 4 ATK, 2 DEF
Minecraftian Spider: 2/8 HP, 6 ATK, Quick (attacks IMMEDIATELY) (Angry [Daniel]: Gets two offensive actions per turn, can only use offensive actions and is only able to attack Daniel. Bonus attack occurs immediately upon application if Quick.)
Connor: LVL 1 (15/20), 9/9 HP, 8/8 MP, 3 ATK, 2 DEF, 9/10 HP Spr. (Moved)
David: LVL 1 (15/20), 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF
Daniel: LVL 1 (15/20), 17/20 HP, 8/10 EP, 2 ATK, 4 DEF (Covering [Jimbo]: Applies DEF to Jimbo, and tanks 50% of damage Jimbo takes.) (Moved)
Jimbo: LVL 1 (15/20), 5/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?),
24 DEF(?) (Covered [Daniel]: Uses Daniel’s DEF, and damage taken is split evenly between the two.)Faiya: LVL 1 (15/20), 9/15 HP, 15/15 MP, 5 ATK, 3 DEF
Dj: LVL 1 (15/20), 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
Since the Minecraftian Spider can't attack me, I attack him with my sword, dealing enough damage to defeat him.
Nubbin2003: Well, that was easy.
PM this account if you are interested in trading on DragCave
7 damage to Spider! Spider has been defeated.
Team Connor wins!
All PCs get 8 EXP and the party gets 40G.
Connor heads over to the large chest and opens it. Connor gets a Basic Item Sample Pack.
Connor: LVL 2 (3/24) LEVEL UP!, 10/10 HP, 10/10 MP, 4 ATK, 3 DEF, 8 MAG, 10/10 HP Spr. (Leveled Up) (New Skill: Fire (4 MP): Deal (MAG x 1.25) damage to to a target.)
David: LVL 2 (3/24) LEVEL UP!, 21/27 HP, 15/15 MP, 20/20 EP, 5 ATK, 0 DEF
Daniel: LVL 2 (3/24) LEVEL UP!, 17/20 HP, 8/10 EP, 2 ATK, 4 DEF
Jimbo: LVL 2 (3/24) LEVEL UP!, 5/7 HP, 5/5 MP, 5/10 LP, 4 ATK(?), 2 DEF(?)
Faiya: LVL 2 (3/24) LEVEL UP!, 9/15 HP, 15/15 MP, 5 ATK, 3 DEF
Dj: LVL 2 (3/24) LEVEL UP!, 15/15 HP, 7/10 MP, 7 ATK, 0 DEF, 2 STG, 5 SPD
Items: