I vote for armor mods, because we will need to be able to modify our defenses to counter unique enemies.
Wait. Marshall, what are we facing? I ask the Marshall to give out some information on the enemy we are facing.
+Vote.
Marshall: Our primary enemies are the Coalition. They're the alien force that invaded earth years ago. They treat people like slaves and force us all to obey their orders and conform to their opinion. Living under Coalition rule is horrible, and that's why we founded the HLF. We're gonna get the Coalition off of our planet if it's the last thing we do.
Marshall glances at his notes.
Marshall: The Coalition rarely deals with crime and resistance movements themselves. Usually, they'll send out a team of Enforcers to do it for them. The Enforcers are basically Coalition's police and military force. Unlike the Coalition, the Enforcers consist solely of humans. They live to serve the Coalition, and they're prepared to die for the Coalition.
Marshall: Do you need me to repeat anything?
>Yes
No
Me: I equip a shotgun.
Most players voted for researching weapon mods.
Current research project: Weapon mods
Heavy ballistic weapons: 10 days
Ballistic weapons with enhanced firepower.
Weapon mods: 6 days [ACTIVE]
Install mods onto your weapons.
Reinforced armor: 10 days
Stronger armor that provides increased protection.
Armor mods: 6 days
Install mods onto your armor.
North America
Canada: contacted [+200 income]
Eastern United States: not contacted [75 intel]
Western United States: not contacted [75 intel]
South America
No available contacts
Europe
No available contacts
Africa
No available contacts
Asia
No available contacts
Oceania
No available contacts
You're currently not scanning anywhere. Pick a scanning site!
I think we should launch a scan operation on a supply truck.
To the Marshall: Okay, I know what our enemy is, but I want to know what the enemy's composition is. Are we facing a bunch of mind-controlling Greys, or are we up against an army made out of Hulk expies?
I'll equip an LMG, with an SMG as a side-arm because double machine guns, and put in a vote for scanning the Supply Truck. We might wanna consider trying to contact someone in the Western US, maybe?
I think we should launch a scan operation on a supply truck.
To the Marshall: Okay, I know what our enemy is, but I want to know what the enemy's composition is. Are we facing a bunch of mind-controlling Greys, or are we up against an army made out of Hulk expies?
+Vote.
Marshall: Most Coalition troops never get larger than a human. None of them even closely resemble a human, but they aren't too intimidating, either. There are a few species of alien that stand multiple stories tall, and some that look either partially or completely mechanical. We don't have too much info on their biology, but through research, we could learn more.
I'll equip an LMG, with an SMG as a side-arm because double machine guns, and put in a vote for scanning the Supply Truck. We might wanna consider trying to contact someone in the Western US, maybe?
+Vote, LMG equipped.
You can't equip two primary weapons yet, so you'll carry a pistol. However, you'll be able to train yourself to hold two primaries in the future.
New scanning site: Supply truck
[Status report]
March 1st: Scanning of the supply truck begins.
...
March 4th: Scanning is completed with no difficulties. 100 credits were recovered from the site.
March 4th: New mission(s) available!
Marshall calls team Epsilon to the command center.
Pricey: What is it, commander?
Marshall: We've got a mission for you guys. It's a fairly simple job, but it'll give you a good chance to prove yourselves in the field. If you'll all gear up, we can get you out there within a few hours.
The main differences with the base weapons is their minimum damage, base crit chance, and magazine capacity. The LMG, for example, has a base 5% crit chance and 120 MD, but its magazine is smaller than the assault rifle's.
I vote for Normal. (Originally I wish to vote for Hard, but it may be too hard.)
+Vote.
Most players voted for Normal.
As the team is flown to the mission site, Marshall gives debriefs them on their objective.
Marshall: One of the devices we use to keep our aircraft hidden from the Coalition is starting to break down. We've found a new one in this location, but enemy troops are moving to destroy it. We'll be much worse off without stealth tech, so you need to get in there and protect the device at all costs.
The team drops into the mission site.
Helicopter pilot: Good luck, team! I'll be standing by to pick you up once the mission is complete.
engie: Marshall, where's the device?
Marshall: Straight to the north of your current location.
You're in a snowy field. Cover is sparse, and takes the form of a few fences. Up ahead, there's a large scrapyard that likely houses the device you're after.
Map:
/===N===\
| X X X X |
| X X X X |
| X X X X |
\===S===/
Objectives:
[ ] Neutralize all enemies
[5,000/5,000] Device HP
Other:
Difficulty:
The map shows your position in the mission site. The blue X is your current location. The green X is your objective's location. Certain abilities and conditions can reveal enemy squads, which will be marked as a red X.
Some missions start you in stealth. While you're in stealth, if you find an enemy squad, they won't attack until you reveal yourselves (usually by attacking).
Rollback Post to RevisionRollBack
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
You're in a snowy field. There are a few car wrecks scattered about, as well as a few low fences. Far to the side, there's an old shack that could provide good cover, and may even contain something useful.
Map:
/===N===\
| X X [X] X |
| X X [X] X |
| X X X X |
\===S===/
Objectives:
[ ] Neutralize all enemies
[4,800/5,000] Device HP
Other:
Difficulty:
Enemies are at an ideal engagement range for all weapons.
Rollback Post to RevisionRollBack
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
The Meaning of Life, the Universe, and Everything.
Location:
California
Join Date:
8/2/2011
Posts:
280
Minecraft:
abricahohoho
Member Details
Is stealth permanently removed if we attack one enemy squad, or will it come back once we leave the tile? Does coming out of stealth alert enemies to our position?
If yes to the first question, move north. If no, move to the shack.
Ack! I must've fallen asleep to be non-contributing for so long! I need to be more careful out in the field!
Using my SUPER SPEED AGILITY, I pull off one of my special maneuvers that I trained hard for by making up on the spot: DIAGONAL SHOOTING RETREAT TO SHACK MANEUVER! It's where I dash back and forth diagonally, with my back to the area I'm retreating towards (the shack, for my weak self to hide in) while firing everything I have at the enemy! Shoot! Shoot! Shoot!
If I can, once I've flown inside the shack, I take a peek around.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
Anyway, if we can regain stealth when out of the tile(or the enemies notice us), I then take a bottle, fill it with water, and doing a bottle-flip, in which I threw it directly on top of a grunt, bashing its head.
I vote for armor mods, because we will need to be able to modify our defenses to counter unique enemies.
Wait. Marshall, what are we facing? I ask the Marshall to give out some information on the enemy we are facing.
+Vote.
+Vote, everything equipped.
+Vote.
Marshall: Our primary enemies are the Coalition. They're the alien force that invaded earth years ago. They treat people like slaves and force us all to obey their orders and conform to their opinion. Living under Coalition rule is horrible, and that's why we founded the HLF. We're gonna get the Coalition off of our planet if it's the last thing we do.
Marshall glances at his notes.
Marshall: The Coalition rarely deals with crime and resistance movements themselves. Usually, they'll send out a team of Enforcers to do it for them. The Enforcers are basically Coalition's police and military force. Unlike the Coalition, the Enforcers consist solely of humans. They live to serve the Coalition, and they're prepared to die for the Coalition.
Marshall: Do you need me to repeat anything?
>Yes
No
Me: I equip a shotgun.
Most players voted for researching weapon mods.
Current research project: Weapon mods
Heavy ballistic weapons: 10 days
Ballistic weapons with enhanced firepower.
Weapon mods: 6 days [ACTIVE]
Install mods onto your weapons.
Reinforced armor: 10 days
Stronger armor that provides increased protection.
Armor mods: 6 days
Install mods onto your armor.
North America
Canada: contacted [+200 income]
Eastern United States: not contacted [75 intel]
Western United States: not contacted [75 intel]
South America
No available contacts
Europe
No available contacts
Africa
No available contacts
Asia
No available contacts
Oceania
No available contacts
You're currently not scanning anywhere. Pick a scanning site!
Resistance base: infinite
Reward: intel (rewarded every day)
Supply truck: 3 days
Reward: credits
Assault rifle (∞)
Submachine gun (∞)
Shotgun (∞)
Sniper rifle (∞)
Light machine gun (∞)
Designated marksman rifle (∞)
Battle rifle (∞)
Pistol (∞)
Combat knife (∞)
Standard armor (∞)
Date:
March 1st, 2048
Upcoming events:
Weapon mods: March 7th
Monthly supply cache: March 31st
Credits: 300 (+200 monthly)
Intel: 150
Plasteel alloys: 0
Prismstone: 0
Players:
BioShock_Rules [Level 1 Assaulter] [XP: 186/200]
[HP: 300/300] [Minimum damage: 125] [Shotgun: 4/4] [Inventory empty]
[Rushdown: Ready]
ka_doink1234o0 [Level 1 Engineer] [XP: 199/200]
[HP: 200/200] [Minimum damage: 100] [Assault Rifle: 4/4] [Inventory empty]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 1 Runner] [XP: 150/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Inventory empty]
[Agile]
Darthrafael [Level 1 Support] [XP: 184/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Smoke grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 6/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Inventory empty]
[Rushdown: Ready]
Mackerellatorn [Level 1 Sharpshooter] [XP: 167/200]
[HP: 100/100] [Minimum damage: 130] [Sniper Rifle: 3/3] [Inventory empty]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 8/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Inventory empty]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 6/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Inventory empty]
[Armored]
Crusher48 [Level 1 Support] [XP: 120/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine gun: 3/3] [Smoke grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 1 Juggernaut] [XP: 181/200]
[HP: 500/500] [Armor: 100] [Minimum damage: 100] [Assault Rifle: 4/4] [Inventory empty]
[Armored]
Enemies:
None
Environment:
You're in the command center.
Objectives:
None
Other:
Nothing of importance.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
I swap my assault rifle with a light machine gun and equip a standard armor.
Complipedia
I think we should launch a scan operation on a supply truck.
To the Marshall: Okay, I know what our enemy is, but I want to know what the enemy's composition is. Are we facing a bunch of mind-controlling Greys, or are we up against an army made out of Hulk expies?
I'll equip an LMG, with an SMG as a side-arm because double machine guns, and put in a vote for scanning the Supply Truck. We might wanna consider trying to contact someone in the Western US, maybe?
GODDAMN IT
STUPID GENDERFLIP VIRUS
You equip a light machine gun.
+Vote.
Marshall: Most Coalition troops never get larger than a human. None of them even closely resemble a human, but they aren't too intimidating, either. There are a few species of alien that stand multiple stories tall, and some that look either partially or completely mechanical. We don't have too much info on their biology, but through research, we could learn more.
+Vote, LMG equipped.
You can't equip two primary weapons yet, so you'll carry a pistol. However, you'll be able to train yourself to hold two primaries in the future.
New scanning site: Supply truck
[Status report]
March 1st: Scanning of the supply truck begins.
...
March 4th: Scanning is completed with no difficulties. 100 credits were recovered from the site.
March 4th: New mission(s) available!
Marshall calls team Epsilon to the command center.
Pricey: What is it, commander?
Marshall: We've got a mission for you guys. It's a fairly simple job, but it'll give you a good chance to prove yourselves in the field. If you'll all gear up, we can get you out there within a few hours.
Current mission: Operation Burning Dawn
Objective: Protect the device
Expected opposition: Light
Reward: 250 credits, 125 XP
Vote for a difficulty!
Easy: 0 votes
Expect an easy time.
Normal: 0 votes [chosen last mission]
Expect a challenge.
Hard: 0 votes
Expect stiff competition.
XCOM: 0 votes
That's
XCOMRotC, baby!{Fresh Troops}
Unforgiving: 0 votes
Expect the worst.
{Heroic}, {Red Fog}
Players:
BioShock_Rules [Level 1 Assaulter] [XP: 186/200]
[HP: 300/300] [Minimum damage: 125] [Shotgun: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
ka_doink1234o0 [Level 1 Engineer] [XP: 199/200]
[HP: 200/200] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 1 Runner] [XP: 150/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 1 Support] [XP: 184/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 6/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
Mackerellatorn [Level 1 Sharpshooter] [XP: 167/200]
[HP: 100/100] [Minimum damage: 130] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 8/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 6/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 1 Support] [XP: 120/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 1 Juggernaut] [XP: 181/200]
[HP: 500/500] [Armor: 100] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Armored]
Enemies:
None
Environment:
You're in the command center.
Objectives:
None
Other:
Nothing of importance.
Operation names are randomized.
Protect the device missions are just that: protecting a device. You'll have to find it and stop the enemies from destroying it.
The XCOM and Unforgiving difficulties have additional modifiers to make them more interesting or challenging.
Higher difficulties give more XP.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
Normal.
What do the different weapons do?
Complipedia
Normal. Begin Intel obtaination.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
I vote for Normal. (Originally I wish to vote for Hard, but it may be too hard.)
My games.
Voting for Hard difficulty. We can totally take this.
GODDAMN IT
STUPID GENDERFLIP VIRUS
+Vote.
The main differences with the base weapons is their minimum damage, base crit chance, and magazine capacity. The LMG, for example, has a base 5% crit chance and 120 MD, but its magazine is smaller than the assault rifle's.
+Vote.
+Vote.
Most players voted for Normal.
As the team is flown to the mission site, Marshall gives debriefs them on their objective.
Marshall: One of the devices we use to keep our aircraft hidden from the Coalition is starting to break down. We've found a new one in this location, but enemy troops are moving to destroy it. We'll be much worse off without stealth tech, so you need to get in there and protect the device at all costs.
The team drops into the mission site.
Helicopter pilot: Good luck, team! I'll be standing by to pick you up once the mission is complete.
engie: Marshall, where's the device?
Marshall: Straight to the north of your current location.
Mackerell: Alright, let's go!
Players [in stealth]:
BioShock_Rules [Level 1 Assaulter] [XP: 186/200]
[HP: 300/300] [Minimum damage: 125] [Shotgun: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
ka_doink1234o0 [Level 1 Engineer] [XP: 199/200]
[HP: 200/200] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 1 Runner] [XP: 150/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 1 Support] [XP: 184/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 6/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
Mackerellatorn [Level 1 Sharpshooter] [XP: 167/200]
[HP: 100/100] [Minimum damage: 130] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 8/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 6/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 1 Support] [XP: 120/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 1 Juggernaut] [XP: 181/200]
[HP: 500/500] [Armor: 100] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Armored]
Enemies:
None
Environment:
You're in a snowy field. Cover is sparse, and takes the form of a few fences. Up ahead, there's a large scrapyard that likely houses the device you're after.
Map:
/===N===\
| X X X X |
| X X X X |
| X X X X |
\===S===/
Objectives:
[ ] Neutralize all enemies
[5,000/5,000] Device HP
Other:
Difficulty:
The map shows your position in the mission site. The blue X is your current location. The green X is your objective's location. Certain abilities and conditions can reveal enemy squads, which will be marked as a red X.
Some missions start you in stealth. While you're in stealth, if you find an enemy squad, they won't attack until you reveal yourselves (usually by attacking).
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
Move up.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
Well, if it's straight to the north, I don't see why we would consider going any other direction. So, north we should go.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Move up.
My games.
You advance to the north.
You head north.
You move up.
Me: I move north with everyone else.
[Enemy turn]
Something shoots the device, dealing 200 damage to it.
As you move up, a small squad of enemies comes into view. Marshall provides a brief explanation of them.
Marshall: These guys make up the bulk of Enforcer troops. They're fairly easy to take out, but they can get pretty annoying with a full squad.
Players [in stealth]:
BioShock_Rules [Level 1 Assaulter] [XP: 186/200]
[HP: 300/300] [Minimum damage: 125] [Shotgun: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
ka_doink1234o0 [Level 1 Engineer] [XP: 199/200]
[HP: 200/200] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Built Turret: Ready] [Build Barricade: Ready]
TT2000 [Level 1 Runner] [XP: 150/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Frag grenade (x1)]
[Agile]
Darthrafael [Level 1 Support] [XP: 184/200] {SMG: increased speed}
[HP: 200/200] [Minimum damage: 70] [Submachine Gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 40] [Hack: Ready] [Smoke Grenade]
Gold [Level 2 Assaulter] [XP: 6/250]
[HP: 325/325] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Rushdown: Ready]
Mackerellatorn [Level 1 Sharpshooter] [XP: 167/200]
[HP: 100/100] [Minimum damage: 130] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
auyeungyat [Level 2 Sharpshooter] [XP: 8/250]
[HP: 125/125] [Minimum damage: 140] [Sniper Rifle: 3/3] [Frag grenade (x1)]
[Rangefinder]
Pricey12345 [Level 1 Juggernaut] [XP: 6/250]
[HP: 525/525] [Armor: 100] [Minimum damage: 110] [Assault Rifle: 4/4] [Frag grenade (x1)]
[Armored]
Crusher48 [Level 1 Support] [XP: 120/250] {SMG: increased speed}
[HP: 225/225] [Minimum damage: 80] [Submachine gun: 3/3] [Smoke grenade (x1), Frag grenade (x1)]
[Tech score: 50] [Hack: Ready] [Smoke Grenade]
engie_ninja [Level 1 Juggernaut] [XP: 181/200]
[HP: 500/500] [Armor: 100] [Minimum damage: 120] [Light Machine Gun: 3/3] [Frag grenade (x1)]
[Armored]
Enemies:
Enforcer Grunt [Aim: 60] [Evasion: 0] [Dodge: 0]
[HP: 500/500] [Enforcer Carbine: 4/4] [Minimum damage: 150]
Enforcer Grunt [Aim: 60] [Evasion: 0] [Dodge: 0]
[HP: 500/500] [Enforcer Carbine: 4/4] [Minimum damage: 150]
Enforcer Grunt [Aim: 60] [Evasion: 0] [Dodge: 0]
[HP: 500/500] [Enforcer Carbine: 4/4] [Minimum damage: 150]
Environment:
You're in a snowy field. There are a few car wrecks scattered about, as well as a few low fences. Far to the side, there's an old shack that could provide good cover, and may even contain something useful.
Map:
/===N===\
| X X [X] X |
| X X [X] X |
| X X X X |
\===S===/
Objectives:
[ ] Neutralize all enemies
[4,800/5,000] Device HP
Other:
Difficulty:
Enemies are at an ideal engagement range for all weapons.
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Legends of Aekran!
Is stealth permanently removed if we attack one enemy squad, or will it come back once we leave the tile? Does coming out of stealth alert enemies to our position?
If yes to the first question, move north. If no, move to the shack.
Complipedia
I pull back Pricey so that he doesn't rush into an exposed position, and then move towards the shack.
I slowly move towards the shack, while staying behind cover, just in case they see us. IT'S POSSIBLE!
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
Ack! I must've fallen asleep to be non-contributing for so long! I need to be more careful out in the field!
Using my SUPER SPEED AGILITY, I pull off one of my special maneuvers that I trained hard for by making up on the spot: DIAGONAL SHOOTING RETREAT TO SHACK MANEUVER! It's where I dash back and forth diagonally, with my back to the area I'm retreating towards (the shack, for my weak self to hide in) while firing everything I have at the enemy! Shoot! Shoot! Shoot!
If I can, once I've flown inside the shack, I take a peek around.
Check out my bad CTM map reviews here.
Anyway, if we can regain stealth when out of the tile(or the enemies notice us), I then take a bottle, fill it with water, and doing a bottle-flip, in which I threw it directly on top of a grunt, bashing its head.
Else I walk north.
My games.