I light another arrow on fire and shoot at the same Skeleton Scout.
Also, do i have a limited amount of arrows?
No, your first bow has infinite arrows, bows that you get at a later point in time might have limited arrows. Not sure yet.
----- Sir Godwin IV swipes at a Skeleton Scout, knocking him down the bottomless pit. Enzo shoots at a Skeleton Scout, doing 6+1 Damage. Person Man stares into nothingness.
Skeleton Scout II screams while falling down the bottomless pit. Skeleton Scout I proceeds to stab Person Man for 3 damage. Skeleton Scout III proceeds to stab Sir Godwin IV for 1 damage.
Sir Godwin IV swipes at a Skeleton Scout, doing 1 damage and nearly knocking him in the bottomless pit. Enzo takes another arrow out of his bottomless quiver.. Person Man falls asleep.
Skeleton Scout I proceeds to stab Sir Godwin IV for 4 damage. Skeleton Scout III proceeds to stab Person Man for 2 damage.
Sir Godwin IV swipes at a Skeleton Scout, 4 Damage.
Enzo shoots at a Skeleton Scout, hitrate of 10, rolled 11. 5+1 Damage
Person Man attempts to confuse his enemies by spinning around. It has no effect.
Skeleton Scout I proceeds to stab Sir Godwin IV for 3 Damage
Skeleton Scout II proceeds to stab Sir Godwin IV for 3 Damage
Skeleton Scout III proceeds to stab Person Man for 4 Damage
(LV0) Enzo: Ranger (Male), HP:25/25, 1d8 Bow.
Inventory: Magic Torch
(LV0) Person Man: Mage [Conjuration] (Person (Man)), HP:11/15, MP:5/5 1d4 Staff.
Inventory: Mana Potion
Spells:
Magic Missile. 1d6 Damage, Hitrate of 6. Costs 2 MP
(LV0) Sir Godwin IV: Warrior (Male), HP:34/40, 1d6 Shortsword.
Inventory: Small Healing Potion
Skeleton Scout: HP: 9/15, 1d4 Dagger
Skeleton Scout: HP: 11/15, 1d4 Dagger
Skeleton Scout: HP: 15/15, 1d4 Dagger
Environment:
Bottomless Pit
Inaccessible Door
Table: HP: 5/5
I'll take another swing at the skeleton. Maybe THIS time we can knock him into the pit.
I light another arrow on fire and shoot at the same Skeleton Scout.
Also, do i have a limited amount of arrows?
This seems..
very
very
interesting.
What do you two think?
* i dont know i think it looks fine.
No, your first bow has infinite arrows, bows that you get at a later point in time might have limited arrows. Not sure yet.
-----
Sir Godwin IV swipes at a Skeleton Scout, knocking him down the bottomless pit.
Enzo shoots at a Skeleton Scout, doing 6+1 Damage.
Person Man stares into nothingness.
Skeleton Scout II screams while falling down the bottomless pit.
Skeleton Scout I proceeds to stab Person Man for 3 damage.
Skeleton Scout III proceeds to stab Sir Godwin IV for 1 damage.
(LV0) Enzo: Ranger (Male), HP:25/25, 1d8 Bow.
Inventory: Magic Torch
(LV0) Person Man: Mage [Conjuration] (Person (Man)), HP:8/15, MP:5/5 1d4 Staff.
Inventory: Mana Potion
Spells:
Magic Missile. 1d6 Damage, Hitrate of 6. Costs 2 MP
(LV0) Sir Godwin IV: Warrior (Male), HP:33/40, 1d6 Shortsword.
Inventory: Small Healing Potion
Skeleton Scout: HP: 2/15, 1d4 Dagger
Skeleton Scout: HP: 15/15, 1d4 Dagger
Environment:
Bottomless Pit
Inaccessible Door
Table: HP: 5/5
I keep pushing the skeletons back towards the pit.
Sir Godwin IV swipes at a Skeleton Scout, doing 1 damage and nearly knocking him in the bottomless pit.
Enzo takes another arrow out of his bottomless quiver..
Person Man falls asleep.
Skeleton Scout I proceeds to stab Sir Godwin IV for 4 damage.
Skeleton Scout III proceeds to stab Person Man for 2 damage.
(LV0) Enzo: Ranger (Male), HP:25/25, 1d8 Bow.
Inventory: Magic Torch
(LV0) Person Man: Mage [Conjuration] (Person (Man)), HP:6/15, MP:5/5 1d4 Staff.
Inventory: Mana Potion
Spells:
Magic Missile. 1d6 Damage, Hitrate of 6. Costs 2 MP
(LV0) Sir Godwin IV: Warrior (Male), HP:29/40, 1d6 Shortsword.
Inventory: Small Healing Potion
Skeleton Scout: HP: 1/15, 1d4 Dagger
Skeleton Scout: HP: 15/15, 1d4 Dagger
Environment:
Bottomless Pit
Inaccessible Door
Table: HP: 5/5
I walk up to the Skeleton Scout with 1 health left and straight up smack it across the face, hopefully doing enough damage to kill it.
This seems..
very
very
interesting.
What do you two think?
* i dont know i think it looks fine.