The Meaning of Life, the Universe, and Everything.
Location:
Isle of Man
Join Date:
7/23/2013
Posts:
72
Minecraft:
CosmicChasm
Member Details
Hey,
So I've ordered this in the hope that I can record Minecraft with Action! on max setting.. I'm hoping for 60 frames but 30 is fine. I have a feeling that when not-recording it can handle 60 but with recording, it'll probably shoot down to 20-30.
Some of you will be saying "Hey, didn't you ask this before?" Yes, but it's a different PC and thanks to some friendly advice I decided not to order the one I had in mind previously.
Also, when not-recording do you think it will be able to handle some weak shaders? Or ultra?
I suck with specs, but I do know that this PC isn't the best out there, but it certainly isn't the worst.
Thanks in advance to anybody that helps!
EDIT: Apologies, I just discovered the Computer Buying part of the forums... Sorry! D:
It'll run just fine, don't worry. However I would've built a PC instead
I was planning on building one, but before my purchase I emailed VIBOX and they provide a lifetime warranty for their PC's. Yes, I'll have to send it abroad for repairs but better it be free than having to buy new parts.
I will definitely consider building my own PC later on, but this will do me for now.
Thanks for the feedback everyone, it's been really helpful!
How would it handle shaders? 30 frames on weak?
Probably.
50-60 FPS on SEUS mostly maxed that is.
I run a 960, which is pretty much on par with the 280 and I can do 75+ FPS on a server. Although your CPU will hold you back a bit. And almost maxed means like 12 render.
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
I run a 960, which is pretty much on par with the 280 and I can do 75+ FPS on a server. Although your CPU will hold you back a bit. And almost maxed means like 12 render.
While the CPU isn't that great, he still got a great GPU. Not to mention a monitor, 32gigs of ram as well as some other general peripherals.
Rollback Post to RevisionRollBack
Can you match my resolve? If so then you will succeed. - Monty Oum
The Meaning of Life, the Universe, and Everything.
Location:
Isle of Man
Join Date:
7/23/2013
Posts:
72
Minecraft:
CosmicChasm
Member Details
Well it may be a waste of money but at least I know now. This PC will do me very well until I get a little more educated on specs, and I am grateful for everybody who helped out.
The Meaning of Life, the Universe, and Everything.
Location:
Isle of Man
Join Date:
7/23/2013
Posts:
72
Minecraft:
CosmicChasm
Member Details
Hmph.
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I'm disappointed...
Hmph.
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I'm disappointed...
Hmph.
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I'm disappointed...
Not sure about the shaders yet but turn off vsync?
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
What mods do you have installed when you get that crash?
Absolutely none.
Forge is installed on version 1.7.10, there's a 1.7.10 ShadersModCore file in Mods, and I've got SEUS-Ultra-MotionBlur in Shaderpacks. That's everything. No more forges, mods, shaderpacks or versions, just that.
I am getting more than that now that I look at it. 120+.
Absolutely none.
Forge is installed on version 1.7.10, there's a 1.7.10 ShadersModCore file in Mods, and I've got SEUS-Ultra-MotionBlur in Shaderpacks. That's everything. No more forges, mods, shaderpacks or versions, just that.
Here's some images.
Try the non forge version?
I don't do too much with mods..
Rollback Post to RevisionRollBack
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
Hey,
So I've ordered this in the hope that I can record Minecraft with Action! on max setting.. I'm hoping for 60 frames but 30 is fine. I have a feeling that when not-recording it can handle 60 but with recording, it'll probably shoot down to 20-30.
Some of you will be saying "Hey, didn't you ask this before?" Yes, but it's a different PC and thanks to some friendly advice I decided not to order the one I had in mind previously.
Also, when not-recording do you think it will be able to handle some weak shaders? Or ultra?
I suck with specs, but I do know that this PC isn't the best out there, but it certainly isn't the worst.
Thanks in advance to anybody that helps!
EDIT: Apologies, I just discovered the Computer Buying part of the forums... Sorry! D:
It'll run just fine, don't worry. However I would've built a PC instead
That CPU might hold you back a bit. You got ripped off with that to be honest.
Edit: Actually reading it all it's not half bad.
Yep, got it for £1,000.
I was planning on building one, but before my purchase I emailed VIBOX and they provide a lifetime warranty for their PC's. Yes, I'll have to send it abroad for repairs but better it be free than having to buy new parts.
I will definitely consider building my own PC later on, but this will do me for now.
Thanks for the feedback everyone, it's been really helpful!
How would it handle shaders? 30 frames on weak?
Edit: Actually reading it all it's not half bad.
How's that?
Probably.
50-60 FPS on SEUS mostly maxed that is.
I run a 960, which is pretty much on par with the 280 and I can do 75+ FPS on a server. Although your CPU will hold you back a bit. And almost maxed means like 12 render.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
While the CPU isn't that great, he still got a great GPU. Not to mention a monitor, 32gigs of ram as well as some other general peripherals.
Well, I didn't see the monitor. That helps a bit.
Only problem is the waste of money on like 32 GB RAM.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
Well it may be a waste of money but at least I know now. This PC will do me very well until I get a little more educated on specs, and I am grateful for everybody who helped out.
Hmph.
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I'm disappointed...
Hmph.
I got the PC earlier on today. I launched Minecraft and it handles it on max vanilla settings at 12 render distance on 60 frames... Shouldn't it be a little more?
I tried shaders but I just got this error before I could even start the game:
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=6.25E-4, u1=0.999375, v0=6.25E-4, v1=0.999375}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 318846848 bytes (304 MB) / 523501568 bytes (499 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 3 mods loaded, 3 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCH Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.4.13283 Compatibility Profile Context 14.501.1003.0' Renderer: 'AMD Radeon R9 200 Series'
Launched Version: 1.7.10-Forge10.13.4.1481-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I'm disappointed...
Not sure about the shaders yet but turn off vsync?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
I'll try that, thanks.
Sorry for the message being repeated on my previous post, I don't know why it did that.
Edit: Yep! Turning off V-Sync gave me 90+ frames!
Well, you should be getting even more than that, but better!
What mods do you have installed when you get that crash?
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
I am getting more than that now that I look at it. 120+.
Absolutely none.
Forge is installed on version 1.7.10, there's a 1.7.10 ShadersModCore file in Mods, and I've got SEUS-Ultra-MotionBlur in Shaderpacks. That's everything. No more forges, mods, shaderpacks or versions, just that.
Here's some images.
Try the non forge version?
I don't do too much with mods..
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
I have tried, but every tutorial brings me to a .jar installer, and for some reason my javaw.exe file refuses to open them.
I've tried Skydaz but that didn't work, it doesn't recognise any of my Minecraft Forge versions.
Alright, I have no idea.
Post on the modded client support, and I'd probably read this; https://paste.ee/p/UYdwN
It's grimallq's "guide" on how to post. He knows most everything needed to know and replies to 99% of threads there.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3
You are getting way, way, way, WAY, Ripped off! My build isnt even that much, and it can murder that rig at anything!
I don't care right now. I've got the PC and it's not like I'm stuck for money at the moment.
I'm only 14 and my parents were the ones who bought it for me, and as long as they don't know that I'm fine with it
I am going to build a better, cheaper build when I'm older; I'm not in the best state to build one at this moment.
Mallowpuffs, SEUS_UltraMotionBlur runs at 30 frames with 8 render distance. Meh.
That doesn't sound right... The 280x performs quite a bit better than the 960 and I've been getting up to 70 FPS on SEUS Ultra..
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world."
-Albert Einstein
Current setup: http://pcpartpicker.com/p/PJzPD3