So, a couple days a go I bought the full version of Dxtory, after having FRAPS for quite some time. After using both, I can safely say, Dxtory is better than fraps in every way except, for ease of use, and file size.
Audio formats available:
Dxtory: I dont have time to count that. come on...
FRAPS: Stereo and multichannel.
Compatibility with Multi-core processors:
Dxtory: You can choose how many cores work for the capture (full support)
FRAPS: only default (IDK what it is.)
Compatibility with dual GPU's:
Dxtory: Has a built in GPU fix code.
FRAPS: None which I can find.
So my guess, if you have a good PC and know how to record and basics about that, Dxtory will be the better alternative.
Although FRAPS will always stay on my PC in case Dxtory fails, and so I can record my desktop.
Well let's start at the top, for many games it just plain does not work, it can cause other games to crash, and sometimes it will record, then immediately delete the recorded file.
None of these issues happen with FRAPS.
Also (unless they fixed it) if you have an AMD/ATi graphics card it just plain does not work. At all.
Well let's start at the top, for many games it just plain does not work, it can cause other games to crash, and sometimes it will record, then immediately delete the recorded file.
None of these issues happen with FRAPS.
Also (unless they fixed it) if you have an AMD/ATi graphics card it just plain does not work. At all.
Really? I just downloaded it to test it out, and it works fine with me. I use a 5770.
Really? I just downloaded it to test it out, and it works fine with me. I use a 5770.
That issue was likely fixed then.
Try using it on an older game (pre-DX9) or on a pseudo-windowed game, those caused crashes. Another issue was some sort of weird audio issue where it would record system sounds but not game sounds.
So a 2 hour session of recording is somewhere in the neighborhood of 210 gigs? That's really steep. Hmm. But man, if I could record in a good FPS? That'd almost be worth it. I can't even imagine vegas loading 210 gigs though.
So a 2 hour session of recording is somewhere in the neighborhood of 210 gigs? That's really steep. Hmm. But man, if I could record in a good FPS? That'd almost be worth it. I can't even imagine vegas loading 210 gigs though.
If you have a good enough computer to be recording in the first place, you will not get any FPS drops with FRAPS.
I get an average of 50-60FPS in most games with vsync on, when I start recording with FRAPS I average 40-50FPS. On my old computer, it would have been 15-25FPS.
If you have a good enough computer to be recording in the first place, you will not get any FPS drops with FRAPS.
Oh, you will get FPS drops, but they won't be as noticeable. Let's say you get 70 FPS on average, you'll probably drop to 40-50 with FRAPs. However, if you get 30 on average, you might get 10-20 FPS while recording.
It's a matter of HOW much you drop, not the percentage of it.
Oh, you will get FPS drops, but they won't be as noticeable. Let's say you get 70 FPS on average, you'll probably drop to 40-50 with FRAPs. However, if you get 30 on average, you might get 10-20 FPS while recording.
It's a matter of HOW much you drop, not the percentage of it.
Not entirely.
Depending on your setup (and if you configured things correctly) your machine will pick up the slack from FRAPS. This is especially true if your refresh rate is at 60Hz and vsync is off, FRAPS tends to force vsync on with most programs and games (save for very few dx9 games) limiting you to 60FPS max, not counting the 30 or so FRAPS is taking up.
While the number might show a drop in FPS (the FRAPS status number will always show ~30 however since that is what it is recording at) your total FPS is still the same.
file size:
Dxtory: 8 minutes: 14GB
FRPAS : 15 minutes 10GB
Well, it sure looks FRAPS comes out with the upper hand, lets go to the next part.
ease of use:
Dxtory: Pretty difficult for people who dont really know terms and stuff.
FRAPS: click-and-record.
Again, fraps seems better.
FPS in-game while recording:
Dxtory: No loss. Thats actually quite amazing...
FRAPS : depends on machine, my PC loses about 10-20 FPS.
here the real advantages of Dxtory start to show.
Overlay:
Dxtory: Quite nice, you can change it a lot.
FRAPS: its fine, could be better, but still fine.
audio recording input channels (max):
Dxtory: 5.
FRAPS: 2.
Audio codecs available:
DXtory: 8.
FRAPS: 1 (default)
Audio formats available:
Dxtory: I dont have time to count that. come on...
FRAPS: Stereo and multichannel.
Compatibility with Multi-core processors:
Dxtory: You can choose how many cores work for the capture (full support)
FRAPS: only default (IDK what it is.)
Compatibility with dual GPU's:
Dxtory: Has a built in GPU fix code.
FRAPS: None which I can find.
So my guess, if you have a good PC and know how to record and basics about that, Dxtory will be the better alternative.
Although FRAPS will always stay on my PC in case Dxtory fails, and so I can record my desktop.
Such as?
I'm curious.
Well let's start at the top, for many games it just plain does not work, it can cause other games to crash, and sometimes it will record, then immediately delete the recorded file.
None of these issues happen with FRAPS.
Also (unless they fixed it) if you have an AMD/ATi graphics card it just plain does not work. At all.
Really? I just downloaded it to test it out, and it works fine with me. I use a 5770.
That issue was likely fixed then.
Try using it on an older game (pre-DX9) or on a pseudo-windowed game, those caused crashes. Another issue was some sort of weird audio issue where it would record system sounds but not game sounds.
I just think it's more reliable, user-friendly..
If you have a good enough computer to be recording in the first place, you will not get any FPS drops with FRAPS.
I get an average of 50-60FPS in most games with vsync on, when I start recording with FRAPS I average 40-50FPS. On my old computer, it would have been 15-25FPS.
Oh, you will get FPS drops, but they won't be as noticeable. Let's say you get 70 FPS on average, you'll probably drop to 40-50 with FRAPs. However, if you get 30 on average, you might get 10-20 FPS while recording.
It's a matter of HOW much you drop, not the percentage of it.
Not entirely.
Depending on your setup (and if you configured things correctly) your machine will pick up the slack from FRAPS. This is especially true if your refresh rate is at 60Hz and vsync is off, FRAPS tends to force vsync on with most programs and games (save for very few dx9 games) limiting you to 60FPS max, not counting the 30 or so FRAPS is taking up.
While the number might show a drop in FPS (the FRAPS status number will always show ~30 however since that is what it is recording at) your total FPS is still the same.