So I have a modded survival world that I have some mods on and I recently downloaded Tinker's Construct so I could the slime islands and the items that come with it, but it seems they aren't appearing. Is there a way I can have them spawn in without creating a new survival world? Thanks in advance.
Usually when adding new mods to an instance/modpack and using an existing world it's best to go to new areas the world hasn't generated yet. Obviously creating a new world makes world gen experiences better but just go somewhere you haven't been and look around a few biomes and it might appear.
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Niche Community Content Finder, Youtuber, Modpack/Map Maker, Duck
Forum Thread Maintainer for APortingCore, Liteloader Download HUB, Asphodel Meadows, Fabric Project, Legacy Fabric/Cursed Fabric, Power API, Rift/Fabric/Forge 1.13 to 1.17.
So I have a modded survival world that I have some mods on and I recently downloaded Tinker's Construct so I could the slime islands and the items that come with it, but it seems they aren't appearing. Is there a way I can have them spawn in without creating a new survival world? Thanks in advance.
Usually when adding new mods to an instance/modpack and using an existing world it's best to go to new areas the world hasn't generated yet. Obviously creating a new world makes world gen experiences better but just go somewhere you haven't been and look around a few biomes and it might appear.
Niche Community Content Finder, Youtuber, Modpack/Map Maker, Duck
Forum Thread Maintainer for APortingCore, Liteloader Download HUB, Asphodel Meadows, Fabric Project, Legacy Fabric/Cursed Fabric, Power API, Rift/Fabric/Forge 1.13 to 1.17.
Wikis I Maintain: https://modwiki.miraheze.org/wiki/User:SuntannedDuck2