So, I want to get an image (file) from every item (rendered like when in inventory or in NEI). I've done many research about how to do this but without result. Every time they're saying to get the IBakedModel of every item but there are blocks that are using TESR (TileEntitySpecialRenderer) for example the Chest and they have no TextureAtlasSprite. I've also tried to understand how the items are rendered. They are using GL11 to render them but I've no idea how to get the image just for a precise item. I've tried to extract the images from the jar files but there are some that are not there and for the items with multiple layers there are into multiple files.
Does you have an idea how too achieve what I'm trying to do ? Thanks a lot
So, I want to get an image (file) from every item (rendered like when in inventory or in NEI). I've done many research about how to do this but without result. Every time they're saying to get the IBakedModel of every item but there are blocks that are using TESR (TileEntitySpecialRenderer) for example the Chest and they have no TextureAtlasSprite. I've also tried to understand how the items are rendered. They are using GL11 to render them but I've no idea how to get the image just for a precise item. I've tried to extract the images from the jar files but there are some that are not there and for the items with multiple layers there are into multiple files.
Does you have an idea how too achieve what I'm trying to do ? Thanks a lot