I am in Creative Mode. Use Peaceful, Easy, and Normal levels of difficulty. On 5 computers and an iPhone. Windows10/PE, Better Together version. I have reviewed the DigMinecraft and Gamepedia documents on making maps, extensively. I am not able to produce maps that fit together nicely, on a map wall. I have found that with zooming to levels of the maps (0 to 4), the starting points of the maps shift to unpredictable places, at the edges of the specific map. The basic tutorial documents do not explain this clearly. Some YouTube videos have quick demos, but do not explain exactly how or where to start each map, so that a set of maps aligns on a wall. Some YouTube videos somewhat attempt to show this, but the authors also seem to be struggling with this. Perhaps a few of their maps will fit together nicely, then a misaligned map pops up, and that ends the video.
Yes, same scale. I have gotten better at figure out areas to be mapped, partially due to math of coordinates, and mostly due to getting a feel for it through practice and repetition.
I'm still not clear what you're struggling with? Walk off the edge of a map so that your player marker becomes a dot and then open a new map. Place it on a crafting table o make a 1:4 map then map out this new area. Rinse and repeat...
With endless time, hours, days, weeks, this has gotten better. Some purchased worlds: very limited, and easy. More complex worlds (maps, to some developers), not so easy due to the huge world. But thanks for your reply. I am now able to make map walls, for sets of maps at each level. And after all the trial and error, I am now able to understand your reply.
I am in Creative Mode. Use Peaceful, Easy, and Normal levels of difficulty. On 5 computers and an iPhone. Windows10/PE, Better Together version. I have reviewed the DigMinecraft and Gamepedia documents on making maps, extensively. I am not able to produce maps that fit together nicely, on a map wall. I have found that with zooming to levels of the maps (0 to 4), the starting points of the maps shift to unpredictable places, at the edges of the specific map. The basic tutorial documents do not explain this clearly. Some YouTube videos have quick demos, but do not explain exactly how or where to start each map, so that a set of maps aligns on a wall. Some YouTube videos somewhat attempt to show this, but the authors also seem to be struggling with this. Perhaps a few of their maps will fit together nicely, then a misaligned map pops up, and that ends the video.
so are you struggling to make your maps fit together? Can't say I've had this problem myself. Are you sure all your maps are the same scale?
Yes, same scale. I have gotten better at figure out areas to be mapped, partially due to math of coordinates, and mostly due to getting a feel for it through practice and repetition.
I'm still not clear what you're struggling with? Walk off the edge of a map so that your player marker becomes a dot and then open a new map. Place it on a crafting table o make a 1:4 map then map out this new area. Rinse and repeat...
With endless time, hours, days, weeks, this has gotten better. Some purchased worlds: very limited, and easy. More complex worlds (maps, to some developers), not so easy due to the huge world. But thanks for your reply. I am now able to make map walls, for sets of maps at each level. And after all the trial and error, I am now able to understand your reply.