Im trying to make an elevator but so far when it teleports you (To a room that’s an exact copy, just on a different floor.) it only teleports the player that pressed the button and not all the players standing in the room.
How would I make it so that all the players in the room get teleported regardless of who pressed the button?
Also, I don’t want to use any radius as since the room is a rectangle it causes the radius to overlap to other rooms nearby and teleport them also.
Im trying to make an elevator but so far when it teleports you (To a room that’s an exact copy, just on a different floor.) it only teleports the player that pressed the button and not all the players standing in the room.
How would I make it so that all the players in the room get teleported regardless of who pressed the button?
Also, I don’t want to use any radius as since the room is a rectangle it causes the radius to overlap to other rooms nearby and teleport them also.
/teleport @e[type=player,x=xmin,y=ymin,z=zmin,dx=xarea,dy=yarea,dz=zarea]