The Meaning of Life, the Universe, and Everything.
Join Date:
9/9/2014
Posts:
74
Member Details
I've seen the plugins accomplish what I want, but thats it. And I know I can easily do it with a single cart. I want a subway style system where a series of carts (like 5) come into the stop, stop for a few seconds, and then start going again. This would be a looping circuit and the cart trains would pull in every so often, just like a subway.
I think that I can keep it flat by simply using a piston to push behind the last cart which would be sitting on a powered rail. Since a block would be behind the powered rail, when its powered it would push all of the carts forward.
What I can't figure out is how to get all of the trains to stop together. I'm assuming I would either have to use powered rails for the stop and time it to turn them all off once they are all over them? Or would I have to use a piston and detector rail to physically stop the carts?
This is just what I came up with, but I'm open to anything. I don't want to use the "incline" method of propelling the carts unless I have to.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/9/2014
Posts:
74
Member Details
I figured it out! The carts won't be perfectly uniform, but I was able to get 5 carts to come in, stop, wait for about 20 seconds, and then take off! All while keeping it flat and no plugins!
If anyone is interested or wants to help perfect it let me know and I will describe how I did it! I'm still working to perfect it. I need to create a more consistent incoming speed to the station, as the powered rails that create the "stop" are timed, so if the train comes in too slow or too fast it doesn't work. Might end up just using a piston to stop the entire train instead of the timed powered rails.
I've searched YouTube and the forums and haven't seen anyone do this yet, so I'm pretty excited!
Maybe try using a detector rail that would detect the incoming carts and use that to trigger a timed delay to your powered rails? That way the timer would only start when the first cart gets detected. Great idea though, I like it!
I've seen the plugins accomplish what I want, but thats it. And I know I can easily do it with a single cart. I want a subway style system where a series of carts (like 5) come into the stop, stop for a few seconds, and then start going again. This would be a looping circuit and the cart trains would pull in every so often, just like a subway.
I think that I can keep it flat by simply using a piston to push behind the last cart which would be sitting on a powered rail. Since a block would be behind the powered rail, when its powered it would push all of the carts forward.
What I can't figure out is how to get all of the trains to stop together. I'm assuming I would either have to use powered rails for the stop and time it to turn them all off once they are all over them? Or would I have to use a piston and detector rail to physically stop the carts?
This is just what I came up with, but I'm open to anything. I don't want to use the "incline" method of propelling the carts unless I have to.
I figured it out! The carts won't be perfectly uniform, but I was able to get 5 carts to come in, stop, wait for about 20 seconds, and then take off! All while keeping it flat and no plugins!
If anyone is interested or wants to help perfect it let me know and I will describe how I did it! I'm still working to perfect it. I need to create a more consistent incoming speed to the station, as the powered rails that create the "stop" are timed, so if the train comes in too slow or too fast it doesn't work. Might end up just using a piston to stop the entire train instead of the timed powered rails.
I've searched YouTube and the forums and haven't seen anyone do this yet, so I'm pretty excited!
Maybe try using a detector rail that would detect the incoming carts and use that to trigger a timed delay to your powered rails? That way the timer would only start when the first cart gets detected. Great idea though, I like it!