We are looking for a developer who has experience developing gameplay, addons and worlds in Minecraft Bedrock Edition. The Minecraft Bedrock Developer will be responsible for designing and developing a world with custom entities, custom gameplay and mechanics. Project is to build a robust non-traditional Minecraft world.
You must be able to identify and analyse any issues or problems and be able to come up with an efficient solution. Formal engineering or software development education is NOT required. The Minecraft Bedrock Developer works with the Lead Engineer and the Engineering Director to ensure that all requirements are met and hosting requirements are accounted for.
You must be able to carry your portion of the project from design to implementation to deployment, assisting in all areas possible. This will include a lot of problem solving.
Position is for a project and will last the duration of the project, currently estimated at 6 weeks. This is a remote full-time position and we expect the workload to be up to 40 hours a week while production is active on the project. More project details can be provided in the interview.
Applicant must be able to work overlap with the California 9 - 5 and attend daily stand up.