seriously, how is it possible that none of the 51 people that saw my thread know what an FSB file is?!
Well, your question was how to replace sounds in MCPE. Maybe people don't know?
I haven't tried it myself. I did research what FSB files were, though. They are sound files (FMOD Sound Bank) made by an app called FMOD Designer. I didn't try to use it myself, because I was confused about their licensing (free for indie developers to use on one game project per year.) There are tools available to extract sounds from FSB, but apparently the only app that can create FSBs is FMOD Designer.
However, the Java version of Minecraft uses OGG files, and there's always the chance that the PE version can recognize them, too. I was planning on giving it a try at some point, but if you have a sound file ready to test, you could try it and let everyone know if it worked or not. Help us all out!
Well, your question was how to replace sounds in MCPE. Maybe people don't know?
I haven't tried it myself. I did research what FSB files were, though. They are sound files (FMOD Sound Bank) made by an app called FMOD Designer. I didn't try to use it myself, because I was confused about their licensing (free for indie developers to use on one game project per year.) There are tools available to extract sounds from FSB, but apparently the only app that can create FSBs is FMOD Designer.
However, the Java version of Minecraft uses OGG files, and there's always the chance that the PE version can recognize them, too. I was planning on giving it a try at some point, but if you have a sound file ready to test, you could try it and let everyone know if it worked or not. Help us all out!
I don't want to edit the FSB files. I want to make one, and then put it in a resource pack.
I don't want to edit the FSB files. I want to make one, and then put it in a resource pack.
Same thing. If I make a text file from scratch, I am editing it. There's no difference in the tools used.
You can either try out FMOD Designer and see if it lets you create your own FSB files and put them in a resource pack, or you can test to see if an OGG file will work in its place.
I'm personally quite interested in this due to my starting to make a zombie apocalypse map recently. I've made a resource pack and a behaviour pack, but I wish to edit the music discs to have dialogue instead of music.
In another thread here or possibly on Reddit, someone posted that you can indeed use ogg. I haven't tried it myself to confirm, but it sounds reasonable.
When I was looking in the MCPE APK file, I looked into the sounds folder and all the sounds were in .FSB format.
I want to know how to make a resource pack that replaces sounds in MCPE because I don't know what .FSB files are and how do I create them.
pls help
seriously, how is it possible that none of the 51 people that saw my thread know what an FSB file is?!
Well, your question was how to replace sounds in MCPE. Maybe people don't know?
I haven't tried it myself. I did research what FSB files were, though. They are sound files (FMOD Sound Bank) made by an app called FMOD Designer. I didn't try to use it myself, because I was confused about their licensing (free for indie developers to use on one game project per year.) There are tools available to extract sounds from FSB, but apparently the only app that can create FSBs is FMOD Designer.
Here is someone on the FMOD site asking how to edit and replace FSB files in Minecraft. The official answer is that you can't.
However, the Java version of Minecraft uses OGG files, and there's always the chance that the PE version can recognize them, too. I was planning on giving it a try at some point, but if you have a sound file ready to test, you could try it and let everyone know if it worked or not. Help us all out!
I don't want to edit the FSB files. I want to make one, and then put it in a resource pack.
Same thing. If I make a text file from scratch, I am editing it. There's no difference in the tools used.
You can either try out FMOD Designer and see if it lets you create your own FSB files and put them in a resource pack, or you can test to see if an OGG file will work in its place.
In another thread here or possibly on Reddit, someone posted that you can indeed use ogg. I haven't tried it myself to confirm, but it sounds reasonable.
"">The .ogg files do indeed work.
No no, FSB files are just renamed FLAC files, after searching for several months I finally located that simple explanation and it worked perfectly.