(I hope this is the right section. I'm still pretty new to win10 but I hear that the resource pack format is practically the same as PE.)
I've been working on a resource pack for Windows 10 edition lately, but when it comes to adding in the grass side textures, I've been having a bit of an issue. The transparency doesn't seem to work and the sides of my grass blocks look like this.
I've double checked to make sure I saved everything properly using the default vanilla pack that Mojang provided as a reference, and I tried using both .tga and .png files. Not sure where to go from here.
I'm having the same problem- did you just change the grass_side.tga ? I cannot even get a grass side to work.... (is it just the dirt.png + the grass_side.tga, or is there an actual independent grass_side texture?)
Fellas i made an account here specifically to tell yall how i fixed the same issue. delete the PNG side_grass so you should only have the TGA file, and make sure that texture has your black and white grass overlay, with the dirt part of the texture at 1% opacity!!!
What you need to do is open an image as new layer and that image is the dirt texture (without the grass) and then you want to put the layer's opacity from 1% to 15%.After that you need to open another image as layer and this will be the grass side (without the dirt) which will have to be gray scaled and leave its opacity at 100%.Lastly make sure the grass layer is on top of the dirt layer and then export as .tga and you'll be good to go!