A new future for mcpe shader modding, enjoy realistic world feeling and many feature arrive for mcpe shader community including realistic lighting, new optimized fbm cloud and many more.
SCREENSHOT :
FEATURE LIST :
Almost All EVO SHADER V1.2 Feature
New Life Lighting
Shadow Animation on Leaves
Cloud Shadow for World
Optimial Vibrant Color
Living Torch Light Effect and Color
Realistic Fancy Optimized FBM Sky-Cloud
2D Plane Cloud and Sky Reflection on Water
Fancy Pre-Raymarch Wavy on Water
Fancy Realistic Sun and Moon
Optimal darkness for night and cave
Atmospheric Ambience for Nether and The End
Under Water Lighting and Water Caustics Effect
Water Ripple when Rain (DISABLED, too lag, advance user only)
Realistic Ambience for sky and cloud
Realistic sun and moon light glare and scattering
Mob/Player Lighting Direction
Discover More . . .
the feature already canceled for performance reason (just call it still in development feature)
SOME CANCELED FEATURE :
Realistic Fog when Rain
Shadow and Water Atmospheric Fog
Raymarching Water Reflection
SOME BUGS :
Sometimes when look at sky at 90 degrees, cause the world to turn into dusk cycles
Slab is dark (covered in shadow)
Stairs doesn’t cast first lvl shadow
Sometimes it needs at least some second to reload shader per-region e.g : when underwater, nether, end
Rain still have strong shadow
Night Potion Doesn’t Work
Nether will switch shader over special dark or bright area
shader will have 5 settings, you can swtich it inside resource pack folder (gear logo). Accuracy is where the shader will maintain the wavy and shadow or some settiings so when you play in long time or restart the mcpe (not kill task), the shader will still in accuracy without being blurry, stutter or lose the quality
SHADER SETTINGS :
LOW : most highest and optimized FPS, but sacrifice some feature and accuracy
LOW_STANDART : same as standart but sacrifice accuracy. Save FPS
STANDART : a standart one, moderate performance and good accuracy
EXTREME : all feature is on, good accuracy, but the slowest one
CUSTOM (default) : same as standart, you can edit the settings in : “/resource_packs/”MY EVO SHADER”/subpacks/custom/shaders/glsl/settings/settings.h”
there’s some setting that not mentioned, like accuracy and performance mode, probably you can tweak it on custom settings for the best one. EVERYTIME YOU CHANGE SETTINGS, PLEASE RESTART MCPE (KILL TASK) AND OPEN AGAIN MCPE.
SYSTEM REQUIREMENTS (MINIMUM) :
Device : ANDROID & IOS (not sure, but pls test it) ONLY FOR NOW
GPU : ALL Mobile GPU (not sure but pls test it on your phone)
OpenGL : support high precision is optional but very needed
A new future for mcpe shader modding, enjoy realistic world feeling and many feature arrive for mcpe shader community including realistic lighting, new optimized fbm cloud and many more.
SCREENSHOT :
FEATURE LIST :
the feature already canceled for performance reason (just call it still in development feature)
SOME CANCELED FEATURE :
SOME BUGS :
shader will have 5 settings, you can swtich it inside resource pack folder (gear logo). Accuracy is where the shader will maintain the wavy and shadow or some settiings so when you play in long time or restart the mcpe (not kill task), the shader will still in accuracy without being blurry, stutter or lose the quality
SHADER SETTINGS :
there’s some setting that not mentioned, like accuracy and performance mode, probably you can tweak it on custom settings for the best one. EVERYTIME YOU CHANGE SETTINGS, PLEASE RESTART MCPE (KILL TASK) AND OPEN AGAIN MCPE.
SYSTEM REQUIREMENTS (MINIMUM) :
NOTE FOR YOU WHO USE MY SHADER :
NOTE FOR SHADER DEVELOPER :
INSTALLATION :
CLICK .mcpack file using extrenal explorer or internal (if supported) and it will automatically open the MCPE
DON’T FORGET :
to SHARE shader with other community or your friend, also I hope you all make the video for my shader, I will gladly watch it
ENJOY THE SHADER, GOOD LUCK
HOW TO DOWNLOAD : (NOTE : IGNORE ANY POP-UP)
DOWNLOAD LINK :
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