Quick question, are the 'float' parts where you add the XYZ start, and XYZ end?
If so, how would you mangle that.
Please give me another example.
Thanks for the help!
I'm a noob at C++, just not ModPE!
Yes they are startX, startY, startZ, endX, endY, and endZ. When you mangle the function it becomes _ZN4Tile8setShapeEffffff no matter what the floats represent.
Yes they are startX, startY, startZ, endX, endY, and endZ. When you mangle the function it becomes _ZN4Tile8setShapeEffffff no matter what the floats represent.
Okay, thx. Also...this may sound stupid, but how do you add a new block. With ModPE it's Block.defineBlock, but I don't know how with native mods.
Thx, you've been a great help!
Also, how do you make a new block, ModPE uses Block.defineBlock, so I know it's something close to that.
I have seen Zhuowei's github, and byteandahalf's github, so don't direct me there.
If you could PM me about it.
Thanks for the help!
Check out my Mini Blocks Mod too! That's soon going to be C++, that's what I need this help for.
PLEASE COMMENT OR PM ME!!!
Thanks again!
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
Quick question, are the 'float' parts where you add the XYZ start, and XYZ end?
If so, how would you mangle that.
Please give me another example.
Thanks for the help!
I'm a noob at C++, just not ModPE!
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
Okay, thx. Also...this may sound stupid, but how do you add a new block. With ModPE it's Block.defineBlock, but I don't know how with native mods.
Thx, you've been a great help!
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
Think I found it.
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
~thejaustin
PayPal Donations: https://www.paypal.me/AustinF
what about custom mob