The Meaning of Life, the Universe, and Everything.
Join Date:
4/5/2016
Posts:
53
Member Details
Hey all Stav here. Been trying to edit the entities .json files in order to figure out a way of making faster creepers with increased detection range. I was wanting a detection range of thirty and a movement speed slightly faster then a baby zombie. I was considering doing it via applying a status affect in the code but I don't know how to do that. Can someone help by either making this alteration or by showing me the proper coding used to accomplish that? Also I was wanting to make another add-on that makes all hostile mobs invisible. How would I accomplish that as well? And if I wanted to apply the speed alteration to other mobs how would I go at that?
The Meaning of Life, the Universe, and Everything.
Join Date:
4/5/2016
Posts:
53
Member Details
Wow so out of everyone here no one wishes to help? Is everyone here just a bunch of ten year olds who want to just post in the realms section? Seriously? Thanks for the help guys! Not really..
If you are still looking for help with this I have completed this add-on with the added bonus of the creepers explosion is more powerful. I'm an hour or two more to test and tweak the changed vales for range, speed and power. My idea is to have them see and track from further away, move faster and explode further away, with more power.
Hey all Stav here. Been trying to edit the entities .json files in order to figure out a way of making faster creepers with increased detection range. I was wanting a detection range of thirty and a movement speed slightly faster then a baby zombie. I was considering doing it via applying a status affect in the code but I don't know how to do that. Can someone help by either making this alteration or by showing me the proper coding used to accomplish that? Also I was wanting to make another add-on that makes all hostile mobs invisible. How would I accomplish that as well? And if I wanted to apply the speed alteration to other mobs how would I go at that?
Wow so out of everyone here no one wishes to help? Is everyone here just a bunch of ten year olds who want to just post in the realms section? Seriously? Thanks for the help guys! Not really..
Posted seven days ago. Still no response?
Anyone?
If you are still looking for help with this I have completed this add-on with the added bonus of the creepers explosion is more powerful. I'm an hour or two more to test and tweak the changed vales for range, speed and power. My idea is to have them see and track from further away, move faster and explode further away, with more power.
in creeper.json look for these sections:
...
"minecraft:target_nearby_sensor": {
"inside_range": 2.0,
"outside_range": 6.0,
"on_inside_range": {
"event": "minecraft:start_exploding",
"target": "self"
},
...
"minecraft:behavior.swell": {
"start_distance": 2.0,
"stop_distance": 6.0,
"priority": 2
},
"minecraft:behavior.melee_attack": {
"priority": 4,
"speed_multiplier": 1.25
"track_target": false
},
...
"minecraft:exploding": {
"minecraft:explode": {
"fuseLength": 1.5,
"fuseLit": true,
"power": 9,
"causesFire": true
}
},
inside_range and start_disrance is where the creeper starts sizzling to explode.
speed_multiplier is the running to attack. Speed. Compare this to a baby zombie json value.
i hope this helps. I'll post my add-on when it's done.
-TauCete