Make pokeball slots to keep pokemon. And will pokeball be craftable
no pokemon furniture I say xD
The only pokemon blocks is the healing block and the PC.
Pokeballs are craftable
I am only going to make it only one pokemon is catchable like it was in v1.1 and v1.0
Any more and the code and the gameplay will be too messy
List of finished features for 1.2:
Healing Block (Needs Testing)
Pokedex (Needs testing - New Button)
Summon/Desummon (Needs testing - New Button)
Potions
Do you have an idea of what 1.3 may have?
And when is 1.2 coming out
Also are yo doing this all by yourself? :0
So far most of the code Is done by my self
Though I have asked others If they wish to join in
1.2 is going to be sometime this week hopefully or early next week
Or I can release it when 0.8.0 is released. And add more pokemon since the worlds will be bigger etc
Not sure what 1.3 will have but I will base it around something (like 1.1 was more pokemon and interaction, and 1.2 is going to be the battle system update)
Also will poffins at some point make the pokemon you fed follow you? I once lost mine and figured out i had to desummon him later on hehe, but if they follow you cant lose em
Nah the poffins will be used for something else
ill just use the pokeball (when you capture or summon the pokemon they will follow you). :
Il test d current features of the game which are not tested.
Bugs:when we touch the book I go flying in the air and die when I come down. Also no pc or update block is found.And dont release it when 8.0 releases as we dont have idea when it will release
Il test d current features of the game which are not tested.
Bugs:when we touch the book I go flying in the air and die when I come down. Also no pc or update block is found.
And dont release it when 8.0 releases as we dont have idea when it will release
Alright fair enough.
Mm Ill take a look at the code, weird O.o
Anyone else having this?
From what I know the isnt any code in the useItem function that moves you.
Do you have anything else installed?
not yet
Im doing my homework then my coding
Plus im on a different computer atm
also whenever i was testing v1.1 i never got the bug you got, where you teleport and die
Also its a 2/2 for the release date, if I release it at 0.8.0 it would mean more features, and a better battle system etc
But I will see how it goes at the end of this week, and how much progress is made.
I dont really have an problems with 1.1 and book works for me perfectley fine
its because he is using herobrines dimenson
thats supposed to teleport you to another dimension, and its interfereing with the useItem code of PokeCube PE
Edit: Just finished making the heal machine
And the pokedex would just be a button that tells you all the pokemon implemented.
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All items are now craftable
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/heal (pokemon) (value)
/kill (pokemon)
Also you cld take some furniture mod script and add it here to keep in the players house.
Only a request.How to find an oran berry
nah they dont use commands in pokemon
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The only pokemon blocks is the healing block and the PC.
Pokeballs are craftable
I am only going to make it only one pokemon is catchable like it was in v1.1 and v1.0
Any more and the code and the gameplay will be too messy
List of finished features for 1.2:
Healing Block (Needs Testing)
Pokedex (Needs testing - New Button)
Summon/Desummon (Needs testing - New Button)
Potions
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Though I have asked others If they wish to join in
1.2 is going to be sometime this week hopefully or early next week
Or I can release it when 0.8.0 is released. And add more pokemon since the worlds will be bigger etc
Not sure what 1.3 will have but I will base it around something (like 1.1 was more pokemon and interaction, and 1.2 is going to be the battle system update)
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
ill just use the pokeball (when you capture or summon the pokemon they will follow you). :
adding in a new poll in a second
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
And I can add you in the thanks section
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Bugs:when we touch the book I go flying in the air and die when I come down. Also no pc or update block is found.And dont release it when 8.0 releases as we dont have idea when it will release
Mm Ill take a look at the code, weird O.o
Anyone else having this?
From what I know the isnt any code in the useItem function that moves you.
Do you have anything else installed?
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Im doing my homework then my coding
Plus im on a different computer atm
also whenever i was testing v1.1 i never got the bug you got, where you teleport and die
Also its a 2/2 for the release date, if I release it at 0.8.0 it would mean more features, and a better battle system etc
But I will see how it goes at the end of this week, and how much progress is made.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
He looks pretty cool,
Anyway going to draw a cool avatar related to pokemon
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
thats supposed to teleport you to another dimension, and its interfereing with the useItem code of PokeCube PE
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015