But there is a problem.
when i spawned the world was nothing. does this mean i have to import my own map? cause i though that the world would just generate itself
And one more question. Does this program auto update? or do we have to re-download it and re-install everything each time an update comes out? (update for the software not the game)
ANND final part. lol. How do i make it so other people may join it? ive already portforwarded it so im assuming people can already join. but i was just wondering since mine is on local wifi. or is it sort of the same thing as running a Minecraft PC server? where you can just connect to localhost but others have to connect to your ip
Edit: so the server and everything else works
but theres one problem. all players spawn in nothingness. and by nothingness i mean in the sky.
you will spawn in the sky, but you will not fall to the ground. you simply stay in the sky and able to walk around.
i have tried fixing the problem by changing the spawnpoint in the server.properties file. and it didnt work. i copied the world before i left the server and tried on single player. and i would fall to the ground and the world was there but the multiplayer version doesnt work for some reason.
The Meaning of Life, the Universe, and Everything.
here is main.cpp for the console:
#include <fstream> //needed to read files
using namespace std;
//creates a string thats is used to save the command on
//Opens a file to write on it and remove everything on it
fstream console("console.IN", ios::out || ios::trunc)
//checks if it is opend
//write / on the screen
cout << "/";
//lets the use type the command
cin >> command;
cout << "\n";
//print the command to the console.IN file
console << "/" << command;
if(command == "stop")break;
//close the file
console.open("console.IN", ios::out || ios::trunc)
//check if everything works
}while((running = true) || (myfile.is_open()))
//self explaining =)
else cout << "Unable to open file";
For the next update of the software: you should make it so that blocks placed by other players will be saved where they are when they logout. and make it so on survival and creative you can break other blocks. all server have to be creative or running a server would be pointless cause you can break anything. along with creative cause nothing saves when you place it
If you set the server to survival and join using an idevice, then use the gamemode cmd to change the server gamemode to creative while its still running then join using another idevice you can be on survival and creative, but then there is a bug where the person in creative can die when they get killed by the survival player
Shog, didnt know assembler so I couldnt add thechunkdata info to the wiki. On a another point of things, I am working on some new fun time commands such as faster days and "Disco"(Random day & night times looped) Who knows