ive already port forwarded my server beforehand. so how do i join my server? i put it my ip and it doesnt show up i really want this to work so it would help if you replied ASAP
do you have codehackers ip changer thing installed? it you do put it back to local wifi
But there is a problem.
when i spawned the world was nothing. does this mean i have to import my own map? cause i though that the world would just generate itself
API -> Methods to get things in the server. Like $server->getPlayer("shoghicp");
That will do a SQL query to select my clientID, search it and return the object of the client.
or for example, get only a kind of mob, or in a radius.
And one more question. Does this program auto update? or do we have to re-download it and re-install everything each time an update comes out? (update for the software not the game)
But there is a problem.
when i spawned the world was nothing. does this mean i have to import my own map? cause i though that the world would just generate itself
And one more question. Does this program auto update? or do we have to re-download it and re-install everything each time an update comes out? (update for the software not the game)
ANND final part. lol. How do i make it so other people may join it? ive already portforwarded it so im assuming people can already join. but i was just wondering since mine is on local wifi. or is it sort of the same thing as running a Minecraft PC server? where you can just connect to localhost but others have to connect to your ip
Edit: so the server and everything else works
but theres one problem. all players spawn in nothingness. and by nothingness i mean in the sky.
you will spawn in the sky, but you will not fall to the ground. you simply stay in the sky and able to walk around.
i have tried fixing the problem by changing the spawnpoint in the server.properties file. and it didnt work. i copied the world before i left the server and tried on single player. and i would fall to the ground and the world was there but the multiplayer version doesnt work for some reason.
Thanks! i spawn without any problems now. and one last question. does the software automatically update? or do i have to redownload and setup everything again?
if you could made a outpup file and sparate the lines using # so can i make the c++ input system show all the lines so you dont need to look att 2 windows XD
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here is main.cpp for the console:
//includes:
#include <iostream>
#include <fstream> //needed to read files
using namespace std;
//main function:
int main(){
//creates a string thats is used to save the command on
string command;
//Opens a file to write on it and remove everything on it
fstream console("console.IN", ios::out || ios::trunc)
//checks if it is opend
if (console.is_open()){
do{
//write / on the screen
cout << "/";
//lets the use type the command
cin >> command;
cout << "\n";
//print the command to the console.IN file
console << "/" << command;
if(command == "stop")break;
//close the file
console.close();
//open it
console.open("console.IN", ios::out || ios::trunc)
//check if everything works
}while((running = true) || (myfile.is_open()))
}
//self explaining =)
else cout << "Unable to open file";
cin.get()
cin.get()
}
For the next update of the software: you should make it so that blocks placed by other players will be saved where they are when they logout. and make it so on survival and creative you can break other blocks. all server have to be creative or running a server would be pointless cause you can break anything. along with creative cause nothing saves when you place it
If you set the server to survival and join using an idevice, then use the gamemode cmd to change the server gamemode to creative while its still running then join using another idevice you can be on survival and creative, but then there is a bug where the person in creative can die when they get killed by the survival player
Shog, didnt know assembler so I couldnt add thechunkdata info to the wiki. On a another point of things, I am working on some new fun time commands such as faster days and "Disco"(Random day & night times looped) Who knows
My MCPE Mods for iOS can be found here
OH MY GAWDDDDDD
Thanks!!!! it worked
But there is a problem.
when i spawned the world was nothing. does this mean i have to import my own map? cause i though that the world would just generate itself
And one more question. Does this program auto update? or do we have to re-download it and re-install everything each time an update comes out? (update for the software not the game)
ANND final part. lol. How do i make it so other people may join it? ive already portforwarded it so im assuming people can already join. but i was just wondering since mine is on local wifi. or is it sort of the same thing as running a Minecraft PC server? where you can just connect to localhost but others have to connect to your ip
but theres one problem. all players spawn in nothingness. and by nothingness i mean in the sky.
you will spawn in the sky, but you will not fall to the ground. you simply stay in the sky and able to walk around.
i have tried fixing the problem by changing the spawnpoint in the server.properties file. and it didnt work. i copied the world before i left the server and tried on single player. and i would fall to the ground and the world was there but the multiplayer version doesnt work for some reason.
Thanks! i spawn without any problems now. and one last question. does the software automatically update? or do i have to redownload and setup everything again?
if you could made a outpup file and sparate the lines using # so can i make the c++ input system show all the lines so you dont need to look att 2 windows XD
CEO at filfat Studios
hope it help's =)
CEO at filfat Studios
CEO at filfat Studios
Okay. Sounds good.
can you make it clear to me how i make a pull req?Edit: added a pull req!
CEO at filfat Studios
My MCPE Mods for iOS can be found here
My MCPE Mods for iOS can be found here
CEO at filfat Studios
Wait so if i havent updated the Program for about a day does that mean mine doesnt auto update? or does it just auto update with every version?
okay ive just downloaded the file and updated again. When do you think the block loading/saving will be written?
Keep up the amazing work btw
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