The game is set in a near-future where Force Field, Hovering Vehicles and Power Armour technology exist yet The Military somehow forgot about guns so they used bow and arrows and swords to fight like they're in the 1st Century! And we're scratching the surface of this universe! Instead of actual military factions or the basic Red And Blue Teams fighting each other, the Green Team will go against the Purple Team in this epic war like no Minecrafters seen before (this is maybe true)!
This is a PvP map in the style of Team Fortress 2 or Wolfenstein: Enemy Territory, where instead of out-murdering each other as much as possible, you will do actual objectives! Like destroying a generator, flipping levers to advance a vehicle, or protect a MacGuffin for 30 straight minutes!
Players are split into two teams, Attack (Green Team) and Defense (Purple Team). The goal of the Green Team is to complete their Main Objective (destroying or stealing something from the Purple Team, etc.) while the Purple Team prevents them from completing it at all cost
For now, there will be only one map for the map's Alpha release, called SandStorm
Excuse Plot Story:
The Purple Team are about to unleash a Destruction Ray Launcher to destroy a Green Team Camp, fortunately someone from the Green Team brought back intel about said attack. The Green Team rushed to the site to destroy it with a High Power Rail Gun. Will The Green Team destroy the Ray before it can turn one of their camps into mush?
Will write a new one soon!
Green Team's Main Objective:
Guide the Rail Gun by flipping levers to deactivate Force Fields and to power a Crane to lift it to an unreachable location and destroy the Destruction Ray's Power Core
Prevent the Purple Team from delivering the Energy Rod to the Power Core
Purple Team's Main Objective:
Protect the Core from the Green Team's Rail Gun
Deliver the Energy Rod to the Power Core to power it
Added missing details in the April 7 Update Log and added the March 26 Update Log!
NOTE: Progress showcase video next week (or the other week if I can't do it)!
April 7, 2017:
Modified and added some redstone
Modified the Staircase. Removed the diagonal door and the Redstone Lamp, added an accessible rooftop and a window (which replaces the Redstone Lamps), and made it thinner (See the image Here, or in the Imgur Album)
Redesigned how the doors work. Now they have Pressure Plates to activate it, instead of the proposed "/testfor @p[r=4]" for activation
Working on the Armour Types and the Loadouts
April 5, 2017:
Fixed some "grammar" issues in this thread
Deleted items that are marked with a Strikethrough in this thread (execpt for one)
The map will release (first) as Alpha instead of Beta
April 1, 2017:
Added the Crane and the Dune
Added some of the redstone on the Green half of the map