No one ever in the history of Minecraft wants to reset a spleef arena... No one. Here's a quick and simple solution to solve your spleef problems! All this map does is regenerates your spleef arena so that no reseting is needed.
How does it work?
The contraption is quite obvious once you play, but here it goes! Underneath the floor of quartz there are cobble generators, under the cobble generators, there are pistons which push the cobble out of the generators in front of other pistons. The pistons in which now have cobble in front of them push the cobble out into the arena to create the arena floor. All of this is hooked up to a hopper timer. A hopper timer is a timer that measures the time it takes to fill all of hopper b with the items in hopper a, once this has happened, they switch directions and it measures from hopper b to hopper a. They hopper design I used originated from Mumbo Jumbos youtube channel but I had to change like 2 pieces of redstone to make it work in MCPE.
Optional Resource Pack
You could download the optional resource pack if you prefer the original look of spleef. All this does is change the glass texture to be clearer, replace diamond picks with diamond shovels, and replace cobble with snow.
Pistons used: 64
Cobble generators used: 32
Redstone torches used: 32 (might be a few more)
Extras: Waiting room, lots of lighting, way to restore pickaxes, invisible spectating room, optional resource pack, and more!
Pictures and Video (Once again blurry):
Video of Action (Sorry for the lack of action, had some glitches where video clipped to long):
Any further questions or requests? Just ask! I'm fine if you post this on your website just remember who the credit goes to and to list that (Hrhett as username, and optional RoboticFreak as youtube channel). BTW I have a addon and map for MCPE Pokemon in the making, so stay tuned!! I also will release the ramps addon for MCPE 0.16.0 a few days after the update releases October 18th.