(Notice: I am really mad about this, but I need to go by the guidelines, so if I disobeyed something, please tell me.)
I recently recorded a video about this subject, but I want to express it here too. Better Together is pure EVIL. When you think about the Better Together Update, it might sound neat wouldn't it? Well, you're wrong, this is just Microsoft just making Minecraft the biggest money-trap in the history of mankind.
When you really look at the Better Together, it really is just a way for Microsoft to get EVEN MORE money! I mean, I'll never stop playing the game, I love it (well, when I'm out of video games I'll stop.) Really though, Microsoft is using Minecraft as a way to get money to spend it on useless stuff like Bing (and just pure greed.) Also, now that they are unifying Minecraft you need to pay EVEN MORE money (like Xbox Live Gold or Nintendo's WFC!)
If you've bought Minecraft Java Edition, you probably noticed that there is a new free offer for Minecraft: Windows 10 Edition, well, that is Microsoft bribing you to get the version of Minecraft that contain even more money-trap essentials like DLC and Maps and the entire Minecraft Store! Basically Minecraft's Store uses OUR ideas, OUR map ideas, OUR texture pack ideas, and makes you pay MONEY for it when you can just get it for FREE on the Java Edition?! Also, this weird Super Duper Graphics Pack is just SUES or Sildur's Shaders, and again, you pay EVEN MORE money for it!
Oh yeah, I've noticed that Microsoft is setting up the Better Together at just THE RIGHT TIME. I'm not being sarcastic, I'm serious! They planned all this out where we are the most calm about Microsoft and Minecraft, THEN they strike, at just the right time!
Microsoft is using Minecraft like a MONEY PRINTER! To feed itself! Also, Microsoft has used Minecraft to MAKE people like the idea of the Xbox One X when you can just go buy an Xbox One S right now for $200 LESS than the Xbox One X at launch with mostly the SAME EXACT FEATURES?!
Over all, Microsoft has TOTALLY DESTROYED what Minecraft was and I don't think we'll EVER get it back! This whole Minecraft: Windows 10 Edition thing also is a pure sign that this is happening. I am very frustrated about this. Microsoft has turned Minecraft into a MONSTER!
evils a bit strong isn't it? Its probably worth pointing out that very few game companies release the amount of free dlc that we've had with Minecraft. And after all, business is business. They're not a charity and have salaries to pay. You don't have to buy stuff in the store, so I don't really understand what you're so upset about. Its like getting angry walking past a shop because they're charging for stuff. The new update means I get to play with friends on other platforms, so I cant argue with that
All gaming companies pretty much use the exact same strategy and that is to pump as much money out of the consumer as possible. This isn't just 'Microsoft'; as you seem to be implying. The truth is we have no one to blame but ourselves, the consumer. If we look at how we buy and manage games today, you will realize just how 'stupid' the consumer really is.
It all starts with 'preorders'. Might not sound so bad, but it is, and companies profit greatly starting right here. Preorders are usually on average 6 months to a year before the game goes gold, If its a big title meaning tons of preoders, that's a lot of money sitting in a bank somewhere collecting interest for up to a year. The average game goes for around 70$ here in Canada, upon first release. 70$ multiplied by say just half a million is 35 million dollars. The interest on this alone is staggering, and pretty much covers a good part of the development.
Next we have season passes, which were at one point in time 'reasonable', 15 to 20$, but now they are running almost as much as the game costs, and most times we have no idea what we are going to get in the future. Some games already have DLC already on the game you bought and paid for, but the content is locked till a later date and that you purchase it via the season pass, or the DLC itself.
Finally we have addons, which is something that is new, and will most likely catch on, its where the developers open the game to modding so to speak to other developers, and 'sell' their content to us consumers. This like the other systems above has one major flaw, at that is if we don't buy it, the system collapses, and won't work, or will stabilize at reasonable prices.
I can remember years ago when developers used to justify that games were expensive due to so many people bootlegging copies of games, but now a days that's simply not the case, yet games still to this day continue to rise in costs. If we look at the gaming market, its one of the most profitable out there, providing that the company is producing a triple A title.
Point is, Microsoft isn't doing anything 'harmful' to us, that is 'evil', but rather if the marketplace for Minecraft succeeds, we have NO one to blame but ourselves.
Other platforms do NOT need a paid xbox live account, like you seem to be stating, but will require a 'free' xbox live membership', keyword there is 'free'. And I can understand the reasoning behind it, the better together update still need a way for us all to reach out and play with each other, and the xbox live account and servers is a solid foundation for allowing just such a thing to take place.
well I think a big part of the community is pretty happy with the update. The game has been dramatically enhanced, FREE of charge. Not bothered in the slightest about marketplace, I have no interest in skins/maps. Anyway, not many games give away free stuff like that. Just look at the CoD franchise, etc.
First of all the store is optional. You dont have to buy anything.
Secondly you only need Xbox Live gold to play multiplayer on Xbox One. On other platforms you don't need gold, you only need an xbox live free acount. In fact if you have windows 8 or 10 its very likely you already have one as a microsoft account is more or less an xbox live account.
As for your comment on the Xbox One X. So what if it has the same features as the S. It's $200 more expensive because it's far more powerful. Again you don't have to buy one. Its optional because all xbox one games will work on all three xbox one models. Its just that games may have enhanced graphics on the X
On the Nintendo Switch you need to pay a monthly fee for the Nintendo WFC. Also, the Xbox One S has the same 4K stuff as the X. I still think that this is just trying to nag your money away.
I don't think so, again, you need to pay for the Nintendo WFC monthly and also Microsoft has had a past of doing really bad things like EEE and other devious things and Minecraft may be heading that way.
On the Nintendo Switch you need to pay a monthly fee for the Nintendo WFC. Also, the Xbox One S has the same 4K stuff as the X. I still think that this is just trying to nag your money away.
The Xbox one S doesn't have the same 4k stuff.
The S is only 4k for video like Netflix or bluray 4k. If games are displayed in 4k they are just upscaled.
just forget about it and play the game, I don't see why its bugging you so much. Another way to look at it...do you think they would continue updating and adding to the game if it WASN'T making money? Be thankful there are people out there willing to hand over cash for skin packs. It keeps the game in business. I cant think of any other game that's had update and support for this long. Can you name another?
Let's be honest, if they didn't monetize the game in some way, we would just get "sequels" and be up to like Minecraft 4 by now. In my case, I bought PE on Android at release when it was on sale for 10¢ and then the Win 10 edition for $10. Spending ten bucks for a game and then receiving SIGNIFICANT updates over several years is unheard of! Without monetization, the game would die off and stop receiving updates. Monetization also helps the community's content creators by giving them a way to make money just like app developers and musicians on their respective platforms. I would rather see Minecraft live on forever with in-app-purchases than receive endless sequel after sequel in a different attempt to make money. Expecting everything for free is greedy and selfish, and we need to stop collectively whining that the people who work on this amazing piece of software want to be paid for their work and feed their families.
Let's be honest, if they didn't monetize the game in some way, we would just get "sequels" and be up to like Minecraft 4 by now. In my case, I bought PE on Android at release when it was on sale for 10¢ and then the Win 10 edition for $10. Spending ten bucks for a game and then receiving SIGNIFICANT updates over several years is unheard of! Without monetization, the game would die off and stop receiving updates. Monetization also helps the community's content creators by giving them a way to make money just like app developers and musicians on their respective platforms. I would rather see Minecraft live on forever with in-app-purchases than receive endless sequel after sequel in a different attempt to make money. Expecting everything for free is greedy and selfish, and we need to stop collectively whining that the people who work on this amazing piece of software want to be paid for their work and feed their families.
Totally agree with you.
The whiners who think everything should be free just don't realise that constantly developing the game for years on end costs money. There are things like wages to pay plus other costs. Without optional microtransactions they would eventually run out of money and development of the game would stop.
It's better to have optional microtransactions funding the continued development of the game than have sequels being spawned every year.
The thing is, Microsoft has ALL the money in the world and they could just give it to them for development, after all, they own Mojang, and Microsoft is the one developing it, not Mojang.
That is completely false. Microsoft lets Mojang operate highly independently with their own separate staff. Mojang is owned by Microsoft but is still its own company. Secondly, just because a company has a lot of money doesn't mean they can turn their business into a consumer charity. You want other people to do the hard work for you and then don't want to give anything in return. This isn't just about MS making money... the community members who put content into the store also receive a cut of the sales, so there is finally an integrated way for content creators to make money off of their hard work.
If you want something for free, go make it yourself.
agreed, too many people these days want everything for nothing. Hell, I must be old fashioned (or dumb) but I still pay at the cinema rather than download off kodi for free, I buy music rather than copy someone else's disc and if I play a game for five years and it only cost me a tenner, I consider that extremely good value for money. Do you have a job PlatinumPluto? If so, how about you give me some free stuff
The Meaning of Life, the Universe, and Everything.
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hastypixels
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Member Details
Here's something you haven't considered, though. Microsoft and Mojang willingly broke every single texture pack port by changing the template without any advance notice. Notice how the Better Together update features 15 skins packs, new maps but no texture packs? The reasons for this are twofold:
1. Skin packs are less time intensive, and thereby more profitable
2. Breaking ported packs ensures that users are more inclined to look at what's on offer at the store.
I'm not saying these are good reasons. They're underhanded, sneaky and anti-consumer. The success of Minecraft is based on "free stuff", and there's no reason at all it can't maintain a userbase when Minecraft is so easy to mod. Bethesda is getting a heap of bad PR right now for pulling the same nonsense. By all accounts stealing is wrong, except when you happen to have the rights to it? Ironic.
I'd actually have legal footing if Mojang/Microsoft swiped the ACME Resource Pack, and in fact, they have swiped our ideas. They know their business, naturally, so there's no winning that fight for a little team like mine. Point is, Microsoft is doing what Microsoft does: Trying to create profit, and yes that's the nature of business. However, they've also a company long history of strong arming competition, creating certifications and then dissolving them on a whim, and not giving a toss when the little guy gets stepped on.
Why would we expect any different from them now? The Xbox does its job well, and is helmed by people, near as I can tell, who give a damn about the players. Having ways to pay for their employees is fine, and I'm quite pleased to pay for products that I enjoy. The list of people I support on Patreon will surely agree with that.
It's not that they don't need the money (because they do), it's that they don't need to be desperate little greedbags about it. Pushing out the community responsible for Minecraft's success is a bullnosed, devil may care tactic, but that is the company Gates founded. As usual, we vote with our money: Buy it if you like it, or don't if you don't. Microsoft will get the message. That's the power we have: If the money isn't in it, they'll have to notice.
Meanwhile I'll be watching what happens with the texture packs like a hawk.
(Notice: I am really mad about this, but I need to go by the guidelines, so if I disobeyed something, please tell me.)
I recently recorded a video about this subject, but I want to express it here too. Better Together is pure EVIL. When you think about the Better Together Update, it might sound neat wouldn't it? Well, you're wrong, this is just Microsoft just making Minecraft the biggest money-trap in the history of mankind.
When you really look at the Better Together, it really is just a way for Microsoft to get EVEN MORE money! I mean, I'll never stop playing the game, I love it (well, when I'm out of video games I'll stop.) Really though, Microsoft is using Minecraft as a way to get money to spend it on useless stuff like Bing (and just pure greed.) Also, now that they are unifying Minecraft you need to pay EVEN MORE money (like Xbox Live Gold or Nintendo's WFC!)
If you've bought Minecraft Java Edition, you probably noticed that there is a new free offer for Minecraft: Windows 10 Edition, well, that is Microsoft bribing you to get the version of Minecraft that contain even more money-trap essentials like DLC and Maps and the entire Minecraft Store! Basically Minecraft's Store uses OUR ideas, OUR map ideas, OUR texture pack ideas, and makes you pay MONEY for it when you can just get it for FREE on the Java Edition?! Also, this weird Super Duper Graphics Pack is just SUES or Sildur's Shaders, and again, you pay EVEN MORE money for it!
Oh yeah, I've noticed that Microsoft is setting up the Better Together at just THE RIGHT TIME. I'm not being sarcastic, I'm serious! They planned all this out where we are the most calm about Microsoft and Minecraft, THEN they strike, at just the right time!
Microsoft is using Minecraft like a MONEY PRINTER! To feed itself! Also, Microsoft has used Minecraft to MAKE people like the idea of the Xbox One X when you can just go buy an Xbox One S right now for $200 LESS than the Xbox One X at launch with mostly the SAME EXACT FEATURES?!
Over all, Microsoft has TOTALLY DESTROYED what Minecraft was and I don't think we'll EVER get it back! This whole Minecraft: Windows 10 Edition thing also is a pure sign that this is happening. I am very frustrated about this. Microsoft has turned Minecraft into a MONSTER!
evils a bit strong isn't it? Its probably worth pointing out that very few game companies release the amount of free dlc that we've had with Minecraft. And after all, business is business. They're not a charity and have salaries to pay. You don't have to buy stuff in the store, so I don't really understand what you're so upset about. Its like getting angry walking past a shop because they're charging for stuff. The new update means I get to play with friends on other platforms, so I cant argue with that
All gaming companies pretty much use the exact same strategy and that is to pump as much money out of the consumer as possible. This isn't just 'Microsoft'; as you seem to be implying. The truth is we have no one to blame but ourselves, the consumer. If we look at how we buy and manage games today, you will realize just how 'stupid' the consumer really is.
It all starts with 'preorders'. Might not sound so bad, but it is, and companies profit greatly starting right here. Preorders are usually on average 6 months to a year before the game goes gold, If its a big title meaning tons of preoders, that's a lot of money sitting in a bank somewhere collecting interest for up to a year. The average game goes for around 70$ here in Canada, upon first release. 70$ multiplied by say just half a million is 35 million dollars. The interest on this alone is staggering, and pretty much covers a good part of the development.
Next we have season passes, which were at one point in time 'reasonable', 15 to 20$, but now they are running almost as much as the game costs, and most times we have no idea what we are going to get in the future. Some games already have DLC already on the game you bought and paid for, but the content is locked till a later date and that you purchase it via the season pass, or the DLC itself.
Finally we have addons, which is something that is new, and will most likely catch on, its where the developers open the game to modding so to speak to other developers, and 'sell' their content to us consumers. This like the other systems above has one major flaw, at that is if we don't buy it, the system collapses, and won't work, or will stabilize at reasonable prices.
I can remember years ago when developers used to justify that games were expensive due to so many people bootlegging copies of games, but now a days that's simply not the case, yet games still to this day continue to rise in costs. If we look at the gaming market, its one of the most profitable out there, providing that the company is producing a triple A title.
Point is, Microsoft isn't doing anything 'harmful' to us, that is 'evil', but rather if the marketplace for Minecraft succeeds, we have NO one to blame but ourselves.
Other platforms do NOT need a paid xbox live account, like you seem to be stating, but will require a 'free' xbox live membership', keyword there is 'free'. And I can understand the reasoning behind it, the better together update still need a way for us all to reach out and play with each other, and the xbox live account and servers is a solid foundation for allowing just such a thing to take place.
Business is not just business, they'll lose money if they think that way because they would upset the community and therefore lose money.
well I think a big part of the community is pretty happy with the update. The game has been dramatically enhanced, FREE of charge. Not bothered in the slightest about marketplace, I have no interest in skins/maps. Anyway, not many games give away free stuff like that. Just look at the CoD franchise, etc.
First of all the store is optional. You dont have to buy anything.
Secondly you only need Xbox Live gold to play multiplayer on Xbox One. On other platforms you don't need gold, you only need an xbox live free acount. In fact if you have windows 8 or 10 its very likely you already have one as a microsoft account is more or less an xbox live account.
As for your comment on the Xbox One X. So what if it has the same features as the S. It's $200 more expensive because it's far more powerful. Again you don't have to buy one. Its optional because all xbox one games will work on all three xbox one models. Its just that games may have enhanced graphics on the X
On the Nintendo Switch you need to pay a monthly fee for the Nintendo WFC. Also, the Xbox One S has the same 4K stuff as the X. I still think that this is just trying to nag your money away.
I don't think so, again, you need to pay for the Nintendo WFC monthly and also Microsoft has had a past of doing really bad things like EEE and other devious things and Minecraft may be heading that way.
The Xbox one S doesn't have the same 4k stuff.
The S is only 4k for video like Netflix or bluray 4k. If games are displayed in 4k they are just upscaled.
Duh … Of course Microsoft is trying to make money. The whole POINT of companies is to make money for it's shareholders. It's called BUSINESS.
Don't like the marketplace? … Fine … Don't use it.
I honestly don't know what the OP is going on about minecraft being destroyed … Far from it. Users just have more options.
i just get bugged the fact that it is even there. Also, they would lose money if that's the only thing they cared for.
just forget about it and play the game, I don't see why its bugging you so much. Another way to look at it...do you think they would continue updating and adding to the game if it WASN'T making money? Be thankful there are people out there willing to hand over cash for skin packs. It keeps the game in business. I cant think of any other game that's had update and support for this long. Can you name another?
Let's be honest, if they didn't monetize the game in some way, we would just get "sequels" and be up to like Minecraft 4 by now. In my case, I bought PE on Android at release when it was on sale for 10¢ and then the Win 10 edition for $10. Spending ten bucks for a game and then receiving SIGNIFICANT updates over several years is unheard of! Without monetization, the game would die off and stop receiving updates. Monetization also helps the community's content creators by giving them a way to make money just like app developers and musicians on their respective platforms. I would rather see Minecraft live on forever with in-app-purchases than receive endless sequel after sequel in a different attempt to make money. Expecting everything for free is greedy and selfish, and we need to stop collectively whining that the people who work on this amazing piece of software want to be paid for their work and feed their families.
Totally agree with you.
The whiners who think everything should be free just don't realise that constantly developing the game for years on end costs money. There are things like wages to pay plus other costs. Without optional microtransactions they would eventually run out of money and development of the game would stop.
It's better to have optional microtransactions funding the continued development of the game than have sequels being spawned every year.
The thing is, Microsoft has ALL the money in the world and they could just give it to them for development, after all, they own Mojang, and Microsoft is the one developing it, not Mojang.
That is completely false. Microsoft lets Mojang operate highly independently with their own separate staff. Mojang is owned by Microsoft but is still its own company. Secondly, just because a company has a lot of money doesn't mean they can turn their business into a consumer charity. You want other people to do the hard work for you and then don't want to give anything in return. This isn't just about MS making money... the community members who put content into the store also receive a cut of the sales, so there is finally an integrated way for content creators to make money off of their hard work.
If you want something for free, go make it yourself.
agreed, too many people these days want everything for nothing. Hell, I must be old fashioned (or dumb) but I still pay at the cinema rather than download off kodi for free, I buy music rather than copy someone else's disc and if I play a game for five years and it only cost me a tenner, I consider that extremely good value for money. Do you have a job PlatinumPluto? If so, how about you give me some free stuff
Here's something you haven't considered, though. Microsoft and Mojang willingly broke every single texture pack port by changing the template without any advance notice. Notice how the Better Together update features 15 skins packs, new maps but no texture packs? The reasons for this are twofold:
1. Skin packs are less time intensive, and thereby more profitable
2. Breaking ported packs ensures that users are more inclined to look at what's on offer at the store.
I'm not saying these are good reasons. They're underhanded, sneaky and anti-consumer. The success of Minecraft is based on "free stuff", and there's no reason at all it can't maintain a userbase when Minecraft is so easy to mod. Bethesda is getting a heap of bad PR right now for pulling the same nonsense. By all accounts stealing is wrong, except when you happen to have the rights to it? Ironic.
I'd actually have legal footing if Mojang/Microsoft swiped the ACME Resource Pack, and in fact, they have swiped our ideas. They know their business, naturally, so there's no winning that fight for a little team like mine. Point is, Microsoft is doing what Microsoft does: Trying to create profit, and yes that's the nature of business. However, they've also a company long history of strong arming competition, creating certifications and then dissolving them on a whim, and not giving a toss when the little guy gets stepped on.
Why would we expect any different from them now? The Xbox does its job well, and is helmed by people, near as I can tell, who give a damn about the players. Having ways to pay for their employees is fine, and I'm quite pleased to pay for products that I enjoy. The list of people I support on Patreon will surely agree with that.
It's not that they don't need the money (because they do), it's that they don't need to be desperate little greedbags about it. Pushing out the community responsible for Minecraft's success is a bullnosed, devil may care tactic, but that is the company Gates founded. As usual, we vote with our money: Buy it if you like it, or don't if you don't. Microsoft will get the message. That's the power we have: If the money isn't in it, they'll have to notice.
Meanwhile I'll be watching what happens with the texture packs like a hawk.